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#1
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Calculating change of loudness for increasing distance from thesource
Ideally, I wish I could find a web-based calculator that will give the
change in loudness for increasing distanced from the source. One would enter that the loudness is 140 dB (say) at the source, and enter than one's ears are 50 yards away, and would get back the loudness at the ear. I don't need a high level of precision, just a ballpark figure. Anybody know of such a thing, or have a spreadsheet that does the job, or such like? |
#3
Posted to rec.audio.pro
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Calculating change of loudness for increasing distance from thesource
wrote:
Ideally, I wish I could find a web-based calculator that will give the change in loudness for increasing distanced from the source. One would enter that the loudness is 140 dB (say) at the source, and enter than one's ears are 50 yards away, and would get back the loudness at the ear. I don't need a high level of precision, just a ballpark figure. Anybody know of such a thing, or have a spreadsheet that does the job, or such like? Kind of. What is the application here? The thing is, it depends a lot on the terrain. Sound will go a lot farther on a nice flat desert than on a grassy surface, and a few trees can make a mess of your estimates. On top of that, it depends more than you'd expect on temperature and humidity. And of course it is very frequency dependant (and this is made worse with PA stacks that are directional at high frequencies but have no directionality at lower frequencies). There are some charts for ballpark stuff in one of the free pamphlets B&K used to give out... I think it was "Noise." Turns out sound propagating over actual terrain goes farther than you'd expect from the inverse square law. Except when it doesn't. --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#4
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Calculating change of loudness for increasing distance from the source
Don Pearce wrote:
On Sun, 6 Jan 2008 14:09:11 -0800 (PST), wrote: Ideally, I wish I could find a web-based calculator that will give the change in loudness for increasing distanced from the source. One would enter that the loudness is 140 dB (say) at the source, and enter than one's ears are 50 yards away, and would get back the loudness at the ear. I don't need a high level of precision, just a ballpark figure. Anybody know of such a thing, or have a spreadsheet that does the job, or such like? The basic formula is 6dB for each doubling of distance - you can write the spreadsheet for that. Unfortunately it isn't that simple. Indoors that formula applies up to the room's critical distance. Further than that and the reverberant sound is louder than the direct sound and there is no further decrease with distance. Outdoors you rapidly reach places where thermal gradients in the air are far more important than the simple inverse square law. ....and the inverse square law only applies where the source is small compared with the distance (when the wavefront is spherical). -- ~ Adrian Tuddenham ~ (Remove the ".invalid"s and add ".co.uk" to reply) www.poppyrecords.co.uk |
#5
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Calculating change of loudness for increasing distance from the source
Adrian Tuddenham wrote:
...and the inverse square law only applies where the source is small compared with the distance (when the wavefront is spherical). This is true for a typical PA application, where you may have a couple horns separated by 10 feet, but you are concerned with sound levels a hundred feet away. However, the fact that you are on the ground and not in free space makes an appreciable difference. Generalizing this to a line array is left as an exercise to the folks at Community. The math is all different, though, because you can no longer consider it as a point source. But they will send you all kinds of white papers about it if you ask. --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#6
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Calculating change of loudness for increasing distance from the source
Scott Dorsey wrote:
Adrian Tuddenham wrote: ...and the inverse square law only applies where the source is small compared with the distance (when the wavefront is spherical). This is true for a typical PA application, where you may have a couple horns separated by 10 feet, but you are concerned with sound levels a hundred feet away. However, the fact that you are on the ground and not in free space makes an appreciable difference. Generalizing this to a line array is left as an exercise to the folks at Community. The math is all different, though, because you can no longer consider it as a point source. But they will send you all kinds of white papers about it if you ask. This seems simple to me ... is it big enough, calculate 6 dB loss pr. doubling of distance, does it annoy the neighbors: calculate 4 dB loss pr doubling of distance, in the evening calculate 6 dB amplification pr. doubling of distance. I have heard barking dogs and the fact of outdoor speech - not what was said, but that people spoke - 2 miles away over a moor in Sweden at 11 pm a summers evening and listened to Brian Wilson 10 miles from the Roskilde Festival,that too a summers evening ... vox didn't make it, but very swining bass and drums did and the music was unmistakeable. --scott Kind regards Peter Larsen |
#7
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Calculating change of loudness for increasing distance from the source
On Mon, 7 Jan 2008 13:59:05 +0100, "Peter Larsen"
wrote: Scott Dorsey wrote: Adrian Tuddenham wrote: ...and the inverse square law only applies where the source is small compared with the distance (when the wavefront is spherical). This is true for a typical PA application, where you may have a couple horns separated by 10 feet, but you are concerned with sound levels a hundred feet away. However, the fact that you are on the ground and not in free space makes an appreciable difference. Generalizing this to a line array is left as an exercise to the folks at Community. The math is all different, though, because you can no longer consider it as a point source. But they will send you all kinds of white papers about it if you ask. This seems simple to me ... is it big enough, calculate 6 dB loss pr. doubling of distance, does it annoy the neighbors: calculate 4 dB loss pr doubling of distance, in the evening calculate 6 dB amplification pr. doubling of distance. I have heard barking dogs and the fact of outdoor speech - not what was said, but that people spoke - 2 miles away over a moor in Sweden at 11 pm a summers evening and listened to Brian Wilson 10 miles from the Roskilde Festival,that too a summers evening ... vox didn't make it, but very swining bass and drums did and the music was unmistakeable. --scott Kind regards Peter Larsen I think I can sum up what we have discussed he Forget the theory, you get what you get. d -- Pearce Consulting http://www.pearce.uk.com |
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