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#1
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"Audio Empire" wrote in message
... A lot more work needs to be done, but it looks like the British measurement company, Acuity Products (http://www.acuityproducts.co.uk/) has developed a waveform analysis test for the effects of cables on sound(!). Listen fellers - this stuff is really incredibly simple. The only way to tell if a SOUND is AUDIBLE is with a LISTENING test. All the king's meters and all the king's scopes do not mean anything unless correlated with LISTENING tests. All together now: How can you tell if two cables sound different from each other? ______________ ___________ Gary Eickmeier |
#2
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Posted to rec.audio.high-end
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On Sun, 1 May 2011 16:00:25 -0700, Gary Eickmeier wrote
(in article ): "Audio Empire" wrote in message ... A lot more work needs to be done, but it looks like the British measurement company, Acuity Products (http://www.acuityproducts.co.uk/) has developed a waveform analysis test for the effects of cables on sound(!). Listen fellers - this stuff is really incredibly simple. The only way to tell if a SOUND is AUDIBLE is with a LISTENING test. All the king's meters and all the king's scopes do not mean anything unless correlated with LISTENING tests. All together now: How can you tell if two cables sound different from each other? ______________ ___________ Gary Eickmeier Easy. They don't because they can't. speaking of effects that are below the threshold of hearing! |
#3
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Posted to rec.audio.high-end
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"Audio Empire" wrote in message
... On Sun, 1 May 2011 16:00:25 -0700, Gary Eickmeier wrote (in article ): "Audio Empire" wrote in message ... A lot more work needs to be done, but it looks like the British measurement company, Acuity Products (http://www.acuityproducts.co.uk/) has developed a waveform analysis test for the effects of cables on sound(!). Listen fellers - this stuff is really incredibly simple. The only way to tell if a SOUND is AUDIBLE is with a LISTENING test. All the king's meters and all the king's scopes do not mean anything unless correlated with LISTENING tests. All together now: How can you tell if two cables sound different from each other? ______________ ___________ Gary Eickmeier Easy. They don't because they can't. speaking of effects that are below the threshold of hearing! Probably correct! But they are going on and on about all of these technical details without correlating anything to a listening test. And a lot of responders are getting sucked in by it. I'm just sayin'. Gary Eickmeier |
#4
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Posted to rec.audio.high-end
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On Mon, 02 May 2011 11:09:19 +0000, Gary Eickmeier wrote:
"Audio Empire" wrote in message ... On Sun, 1 May 2011 16:00:25 -0700, Gary Eickmeier wrote (in article ): "Audio Empire" wrote in message ... A lot more work needs to be done, but it looks like the British measurement company, Acuity Products (http://www.acuityproducts.co.uk/) has developed a waveform analysis test for the effects of cables on sound(!). Listen fellers - this stuff is really incredibly simple. The only way to tell if a SOUND is AUDIBLE is with a LISTENING test. All the king's meters and all the king's scopes do not mean anything unless correlated with LISTENING tests. All together now: How can you tell if two cables sound different from each other? ______________ ___________ Gary Eickmeier Easy. They don't because they can't. speaking of effects that are belo= w the threshold of hearing! Probably correct! But they are going on and on about all of these technical details without correlating anything to a listening test. And a lot of responders are getting sucked in by it. Probably wrong! They claim to have heard differences in the first place a= nd they claim to have found a way to measure it in such way that it shows=20 these differences in hard data. What is true of these claims I cannot judge from here but it seems like a= =20 valid point of view. And since we not have a perfect sound system yet, cl= aims like " we cannot hear that..." are less valid because that depends mostly= of the sound system used but as said even the best sound system isn't perfect...= .. yet. AS long we don't have a perfect sound system, it is OK to improve every l= ink in the audio chain. Having said this, I have a hard time believing a spea= ker cable or a interlink could ever improve reproduced sound. Edmund =20 I'm just sayin'. =20 Gary Eickmeier |
#5
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Posted to rec.audio.high-end
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On Mon, 2 May 2011 04:09:19 -0700, Gary Eickmeier wrote
(in article ): "Audio Empire" wrote in message ... On Sun, 1 May 2011 16:00:25 -0700, Gary Eickmeier wrote (in article ): "Audio Empire" wrote in message ... A lot more work needs to be done, but it looks like the British measurement company, Acuity Products (http://www.acuityproducts.co.uk/) has developed a waveform analysis test for the effects of cables on sound(!). Listen fellers - this stuff is really incredibly simple. The only way to tell if a SOUND is AUDIBLE is with a LISTENING test. All the king's meters and all the king's scopes do not mean anything unless correlated with LISTENING tests. All together now: How can you tell if two cables sound different from each other? ______________ ___________ Gary Eickmeier Easy. They don't because they can't. speaking of effects that are below the threshold of hearing! Probably correct! But they are going on and on about all of these technical details without correlating anything to a listening test. And a lot of responders are getting sucked in by it. I'm just sayin'. Gary Eickmeier That's why I brought it up. OK, they have developed software based on sonar correlation algorithms. Sounds reasonable that some navy has developed sophisticated programs that can "listen" through the background clutter of undersea spunds and find intelligence such as prop noise, engine signatures, and can even tell hull reflections from temperature inversion layers or whales. It is also reasonable that these programs can be modified to look for other things within an audio signal. Things such as minute differences in the way that two different cables conduct an audio signal, or how two different amplifiers do their job. I might even buy that such software could tell the difference between a component powered through a mains conditioner, and one that wasn't (although that's really stretching my willing suspension of disbelief), But, given all that, there remain two points about this test that I cannot get around. 1) If such military auto-correlation software were designed to pick up sounds in the water that trained human sonar operators cannot hear, and thus miss when doing strategic listening, what does that say about the audibility of the differences picked-up by the modified software? Nobody has ever said, for instance, that cables and interconnects have NO effect on the signals they pass. We all realize that any conductor will have resistance, capacitance, and inductance. What is important is that over the audio spectrum (and quite a bit beyond) and in the lengths commonly used for a home audio system (a couple of meters maximum for interconnects, and probably ten meters maximum for speaker cable) that the effects of these three parameters are so far below the threshold of human hearing as to be inconsequential. The fact that a computer algorithm can detect these minute differences between these characteristics in different cables (if indeed it can), is completely irrelevant to music reproduction except in, perhaps, the most academic manner. 2) If the people who developed this test methodology are technically competent enough to conduct these tests and to compile the data shown in the paper, then why is it that they don't seem to understand that results with as many variables as these tests seem to exhibit don't MEAN ANYTHING? Instead of saying that their tests reveal that the Vertex mains cables BY ITSELF showed a significant difference in the cleanliness of the component's sound, for instance, or that the Nordost mains conditioner BY ITSELF effected a marked improvement in noise, these people lumped them both together. This is ludicrous! Was the "improvement" in noise a result of the mains cable or the mains conditioner, or the sum of both? And is the difference with and without these two components in the tests setup something that one is likely to hear? Nowhere in the entire paper are we told the scale of the shown oscillographs except to say that the noise difference scale was 10X that of the actual mains noise seen on the raw AC. The entire paper is riddled with fundamental testing "errors" of this sort. Frankly, I have looked at the raw AC feeding lots of amplifiers, pre-amps and CD players on a dual-trace oscilloscope and then looked, simultaneously, at the DC on the other side of that same power supply, and even at as much as 100X the gain of the AC trace, I have NEVER seen the AC line noise, even severely attenuated, show up on a component's power supply DC. It just isn't there. The reason? Power transformers designed for 50-60 Hz simply haven't the bandwidth to pass the high-frequency grunge that can be riding on our house current. Add to that the time constant of the filters on the output of the rectifiers (and the frequency response of the rectifier diodes themselves) and again, they act as low-pass filters. High-frequency noise and transient spikes haven't a chance of getting through. So, while using power line conditioners sounds, on the surface, like a good idea, the reality is that they are totally redundant. That's why I say that if your components NEED such power conditioning, then you bought very poorly designed components. Expensive IEC line cords? Don't be ridiculous! That the last 2 meters of WIRE from the wall plate to your component could do ANYTHING to improve the quality of an AC current that has probably travelled hundreds of miles over all types of terrain and through countless transformers and switching yards, is at the very least, the height of electrical naivete. |
#6
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Posted to rec.audio.high-end
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Edmund wrote:
What is true of these claims I cannot judge from here but it seems like a valid point of view. And since we not have a perfect sound system yet, claims like " we cannot hear that..." are less valid because that depends mostly of the sound system used but as said even the best sound system isn't perfect.... yet. AS long we don't have a perfect sound system, it is OK to improve every link in the audio chain. Having said this, I have a hard time believing a speaker cable or a interlink could ever improve reproduced sound. Edmund This last statement is much more interesting than the topic under discussion. What do you mean, Edmund, that we don't have a perfect audio system yet? What part are we missing? What can't we do with sound reproduction? Gary Eickmeier |
#7
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Posted to rec.audio.high-end
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On May 3, 5:54=A0am, "Gary Eickmeier" wrote:
Edmund wrote: What is true of these claims I cannot judge from here but it seems like a valid point of view. And since we not have a perfect sound system yet, claims like " we cannot hear that..." are less valid because that depends mostly of the sound system used but as said even the best sound system isn't perfect.... yet. AS long we don't have a perfect sound system, it is OK to improve every link in the audio chain. Having said this, I have a hard time believing a speaker cable or a interlink could ever improve reproduced sound. Edmund This last statement is much more interesting than the topic under discussion. What do you mean, Edmund, that we don't have a perfect audio system yet? I don't know what Edmund meant but if you are using original acoustic events as your reference then we do not have any perfect audio systems of recording and playback. The most common system used, two channel stereo, clearly is anything but perfect in this regard. Muyltichannel just fixes certain inherent problems while piling onto other inherent problems. What part are we missing? What can't we do with sound reproduction? We certainly can't recreate the original three dimensional wave form of an original acoustic event. No one even tries. |
#8
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Posted to rec.audio.high-end
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On Tue, 3 May 2011 05:54:34 -0700, Gary Eickmeier wrote
(in article ): Edmund wrote: What is true of these claims I cannot judge from here but it seems like a valid point of view. And since we not have a perfect sound system yet, claims like " we cannot hear that..." are less valid because that depends mostly of the sound system used but as said even the best sound system isn't perfect.... yet. AS long we don't have a perfect sound system, it is OK to improve every link in the audio chain. Having said this, I have a hard time believing a speaker cable or a interlink could ever improve reproduced sound. Edmund This last statement is much more interesting than the topic under discussion. What do you mean, Edmund, that we don't have a perfect audio system yet? What part are we missing? What can't we do with sound reproduction? Gary Eickmeier What can't we do with sound reproduction? The two avowed goals of High-Fidelity ever since the concept was first described in the 1930's - bring the real sound of live, unamplified music into the listening room, and/or conversely, virtually transport the listener to the venue where a performance of unamplified music is taking place. Neither of these has been realized - nor is it likely to be for a myriad of reasons. Firstly, room acoustics are always going to overlay the acoustics of the recording, and while sound treatment and DSP can overcome SOME of that, it cannot eliminate all of the room sound. One would need an anechoic chamber, or sort of an audio "holodeck", to do that. Secondly, no speaker can move enough air to simulate a full symphony orchestra, even in a smallish room. The closest I ever heard was the Wilson Audio "Grand SLAMM" speaker system of the mid 1980's and while the amount of sound it produced and the visceral impact it had on all present in the room was impressive, it had other problems which kept it from completing the illusion. One problem that speakers have that real instruments don't is that to move a great deal of air, they need to have a great deal of surface area. That surface area has high mass because for a true piston-like action, the moving mass must be stiff. But antithetically, for proper and realistic propagation, the sound source must be infinitely small, and should be designed like a totally modal and phase coherent pulsating sphere. That's a tall order - an impossibly tall order. While some of these characteristics can be imparted over certain parts of the audio spectrum, what is needed is a solution that covers the entire audio gamut, and that doesn't exist. As far as amplification is concerned, I think we can do that, today. It is apparently fairly trivial (according to some of the audio design specialists who contribute to this forum) to design amplifiers that have aggregate noise and distortion figures below the threshold of hearing. The expense would come at building a transparent amp large enough to move enough air (in our theoretical perfect speaker) to realistically load an anechoic chamber. Certainly, high-resolution digital with 24 or 32-bits should be transparent enough to hold a virtually perfect copy of a performance, so from that standpoint a source shouldn't be a big technical problem - except for one thing. On the other end of the chain is another transducer, the microphone. They are at least as flawed as the speaker system and for many of the same reasons, only in reverse. No microphone comes even close to perfection and even if it were sonically perfect, microphones simply simply don't hear the way humans hear and although we use them as surrogate ears, they really aren't. I record using DSD, and while I cannot speak to the accuracy of the microphones except in the broadest sense; that is to say, they aren't anywhere near as perfect as they need be to fulfill the goal of high-fidelity, I can tell you that the recordings made with the DSD recorder are EXACTLY like the microphone feed. There is NO difference. That tells me that the recordings are perfect copies of what comes out of the mixer. Whether what comes out of the mixer is a perfect copy of what the ensemble being recorded sounds like is a different story. So, as you can see, while we can do some of it right, there are many obstacles to perfect reproduction, most of which are physically improbable to be able to ever overcome. |
#9
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Posted to rec.audio.high-end
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"Audio Empire" wrote in message
... What can't we do with sound reproduction? The two avowed goals of High-Fidelity ever since the concept was first described in the 1930's - bring the real sound of live, unamplified music into the listening room, and/or conversely, virtually transport the listener to the venue where a performance of unamplified music is taking place. Neither of these has been realized - nor is it likely to be for a myriad of reasons. Firstly, room acoustics are always going to overlay the acoustics of the recording, and while sound treatment and DSP can overcome SOME of that, it cannot eliminate all of the room sound. One would need an anechoic chamber, or sort of an audio "holodeck", to do that. Secondly, no speaker can move enough air to simulate a full symphony orchestra, even in a smallish room. The closest I ever heard was the Wilson Audio "Grand SLAMM" speaker system of the mid 1980's and while the amount of sound it produced and the visceral impact it had on all present in the room was impressive, it had other problems which kept it from completing the illusion. One problem that speakers have that real instruments don't is that to move a great deal of air, they need to have a great deal of surface area. That surface area has high mass because for a true piston-like action, the moving mass must be stiff. But antithetically, for proper and realistic propagation, the sound source must be infinitely small, and should be designed like a totally modal and phase coherent pulsating sphere. That's a tall order - an impossibly tall order. While some of these characteristics can be imparted over certain parts of the audio spectrum, what is needed is a solution that covers the entire audio gamut, and that doesn't exist. As far as amplification is concerned, I think we can do that, today. It is apparently fairly trivial (according to some of the audio design specialists who contribute to this forum) to design amplifiers that have aggregate noise and distortion figures below the threshold of hearing. The expense would come at building a transparent amp large enough to move enough air (in our theoretical perfect speaker) to realistically load an anechoic chamber. Certainly, high-resolution digital with 24 or 32-bits should be transparent enough to hold a virtually perfect copy of a performance, so from that standpoint a source shouldn't be a big technical problem - except for one thing. On the other end of the chain is another transducer, the microphone. They are at least as flawed as the speaker system and for many of the same reasons, only in reverse. No microphone comes even close to perfection and even if it were sonically perfect, microphones simply simply don't hear the way humans hear and although we use them as surrogate ears, they really aren't. I record using DSD, and while I cannot speak to the accuracy of the microphones except in the broadest sense; that is to say, they aren't anywhere near as perfect as they need be to fulfill the goal of high-fidelity, I can tell you that the recordings made with the DSD recorder are EXACTLY like the microphone feed. There is NO difference. That tells me that the recordings are perfect copies of what comes out of the mixer. Whether what comes out of the mixer is a perfect copy of what the ensemble being recorded sounds like is a different story. So, as you can see, while we can do some of it right, there are many obstacles to perfect reproduction, most of which are physically improbable to be able to ever overcome. OK, sure, I agree with everything you said. But here is the thing: A lot of audiophiles and even some engineers think that the path to the Holy Grail is greater and greater accuracy. They think there must be something wrong with something we are doing in the signal chain, and for example in this thread they will look for an imperfect cable "sound" that might be the ultimate answer to perfect fidelity. Audophiles and the high end magazine types will spend hundreds and thousands of dollars in pointless searches for the perfect amplifier or ointment for their connectors. But of course we already have perfect enough "accuracy" in our signal sources and electronic paths, and there is no big mystery to be solved there. As for speakers, we know that what we hear about speakers is their frequency response and radiation pattern, and we can do pretty much what we want with those as well. We may not have a solid operating theory on just what we want to do with radiation pattern yet, but Siegfried Linkwitz has posed the question to the AES. Philosophically speaking, the idea that the goal is to transport you to the concert hall is a little silly at the outset (as you have alluded). We are confronted with two different acoustic environments, and it is not possible to make one sound like the other. Physical size, for example, is one aspect that you can't change in your listening room, except to just get a bigger listening room. So the main area left to conquer is spatial characteristics, which involves radiation pattern, positioning of the speakers, and room acoustics. We can come closer to the spatial qualities of the real thing, but we can never duplicate another acoustic in a normal home environment. If you compare audio to the visual arts, you can see another good parallel. We have some awesome digital cameras available now, both still and video. We can project images as big as the walls in our rooms, quite bright and perfect color. We have great "accuracy" in our cameras and projectors, but we would never expect to be transported to another location, even in a 3D IMAX movie. It is a lot more obvious that we are seeing the presentation in front of us rather than the real thing. But in audio for some reason we think why can't we get perfect facsimile reproduction of an acoustic event? It's only sound! Why can't we just record it and then play it back? The realization has to be that what we are hearing is the presentation in front of us, two, three, or five speakers in a listening room with certain acoustics, and not the real concert hall. No amount of accuracy is going to change that. Your statements about microphones and the DSD recorder are also very true. We have great enough accuracy in the microphones, but the placement of them is just as important as the placement of speakers on playback. And no, they do not hear the same way humans do, nor is that the object. The path out of this dilemma begins with the realization that stereo is a field-type (acoustic) system and not a binaural (head-related) system, and what is needed is a theory, or plan, that addresses the spatial and temporal acoustical problems, not greater accuracy or any of the various attempts to confuse stereophonic with binaural reproduction. Gary Eickmeier |
#10
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"Gary Eickmeier" wrote in
message We have great enough accuracy in the microphones, but the placement of them is just as important as the placement of speakers on playback. And no, they do not hear the same way humans do, nor is that the object. If we want to recreate a sound field we first have to know what it is at the point where we are recording it. A sound field is defined by both pressure and direction. Mics do well with pressure and transduce it into a voltage, sometimes with pretty good accuracy. Other than some stuff from the Ambisonic camp that may kinda-sorta do it, I see few if any microphones whose output is a vector direction in 3-space. |
#11
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Posted to rec.audio.high-end
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"Arny Krueger" wrote in message
... "Gary Eickmeier" wrote in message We have great enough accuracy in the microphones, but the placement of them is just as important as the placement of speakers on playback. And no, they do not hear the same way humans do, nor is that the object. If we want to recreate a sound field we first have to know what it is at the point where we are recording it. A sound field is defined by both pressure and direction. Mics do well with pressure and transduce it into a voltage, sometimes with pretty good accuracy. Other than some stuff from the Ambisonic camp that may kinda-sorta do it, I see few if any microphones whose output is a vector direction in 3-space. Hi Arn - No, you do not have to sample, or record, a concert from one point in space, nor is that done much in practice. That would be a head-related system, or theory of reproduction. Permit me to back into the question, or proper approach, with this: There are two fundamental ways to reproduce a sensory experience - reproduce the sensory inputs, or reproduce the object itself and let your natural senses experience it as with the live situation. In audio, the head-related sensory input system would be binaural sound, in which we record with a dummy head that simulates your head and ears, from the best seat in the house, and you get the direct input of that with headphones (usually) or one of the methods of loudspeaker binaural with crosstalk cancellation etc. In this system, we might be concerned with sampling the sound at one point in space. But that is not at all what we are doing with a field-type system such as stereophonic (loudspeaker based auditory perspective) system. Note immediately that "stereophonic" or field-type is not limited to two speakers, and has nothing to do with two ears. There can be two or three up front, more to the front/sides, and more to the rear of the room. In this system we attempt to record and reproduce the object itself, the orchestra in its original space, and then reproduce that in another space using speakers placed all around. We then just listen to this sound field with our natural hearing, and there is no attempt to pipe the sensory inputs of an original single point in space to our ears. We can walk around, even. The simplest example would be to close-mike several instruments and then play them back with as many speakers, placed geometrically similar to the original instruments, and maybe even with radiation patterns similar to the instruments. You are presenting a whole sound field to the listener, and he can walk around and just listen with his natural hearing, and it should sound just as real to everyone present, using their own hearing, because we are reproducing the object itself, not ear input signals. No pressure samples or vectors to worry about - just the study of sound fields in rooms. Gary Eickmeier |
#12
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On May 4, 5:50=A0am, "Gary Eickmeier" wrote:
"Audio Empire" wrote in message ... What can't we do with sound reproduction? The two avowed goals of High-Fidelity ever since the concept was first described in the 1930's = - bring the real sound of live, unamplified music into the listening room= , and/or conversely, virtually transport the listener to the venue where = a performance of unamplified music is taking place. Neither of these has been realized - nor is it likely to be for a myriad of reasons. Firstly, roo= m acoustics are always going to overlay the acoustics of the recording, a= nd while sound treatment and DSP can overcome SOME of that, it cannot eliminate all of the room sound. One would need an anechoic chamber, or sort of a= n audio "holodeck", to do that. Secondly, no speaker can move enough air = to simulate a full symphony orchestra, even in a smallish room. The closes= t I ever heard was the Wilson Audio "Grand SLAMM" speaker system of the mid 1980's and while the amount of sound it produced and the visceral impac= t it had on all present in the room was impressive, it had other problems wh= ich kept it from completing the illusion. =A0One problem that speakers have= that real instruments don't is that to move a great deal of air, they need t= o have a great deal of surface area. That surface area has high mass because f= or a true piston-like action, the moving mass must be stiff. But antithetically, for proper and realistic propagation, the sound source must be infinite= ly small, and should be designed like a totally modal and phase coherent pulsating sphere. That's a tall order - an impossibly tall order. While some of these characteristics can be imparted over certain parts of the audi= o spectrum, what is needed is a solution that covers the entire audio gam= ut, and that doesn't exist. As far as amplification is concerned, I think we can do that, today. It= is apparently fairly trivial (according to some of the audio design specialists who contribute to this forum) to design amplifiers that have aggregate noise and distortion figures below the threshold of hearing. The expense woul= d come at building a transparent amp large enough to move enough air (in our theoretical perfect speaker) to realistically load an anechoic chamber. Certainly, high-resolution digital with 24 or 32-bits should be transparent enough to hold a virtually perfect copy of a performance, so from that standpoint a source shouldn't be a big technical problem - except for o= ne thing. On the other end of the chain is another transducer, the microphone. They are at least as flawed as the speaker system and for many of the s= ame reasons, only in reverse. No microphone comes even close to perfection = and even if it were sonically perfect, microphones simply simply don't hear the way humans hear and although we use them as surrogate ears, they really aren't. I record using DSD, and while I cannot speak to the accuracy of the microphones except in the broadest sense; that is to say, they aren't anywhere near as perfect as they need be to fulfill the goal of high-fidelity, I can tell you that the recordings made with the DSD recorder are EXACTLY like the microphone feed. There is NO difference. That tell= s me that the recordings are perfect copies of what comes out of the mixer. Whether what comes out of the mixer is a perfect copy of what the ensem= ble being recorded sounds like is a different story. So, as you can see, while we can do some of it right, there are many obstacles to perfect reproduction, most of which are physically improba= ble to be able to ever overcome. OK, sure, I agree with everything you said. But here is the thing: A lot = of audiophiles and even some engineers think that the path to the Holy Grail= is greater and greater accuracy. some of us don't think that. They think there must be something wrong with something we are doing in the signal chain, and for example in this threa= d they will look for an imperfect cable "sound" that might be the ultimate answer to perfect fidelity. I think you are over stating the case here. What many audiphiles do is simply try something out. If it makes the system sound better then they like it. If not they don't. I have seen reviewers do this, find a euphonically colored component and then confuse the improvement they get with the euphonic colorations for greater accuracy in the component. While they may miss the mark on cause and effect. The effect is still better percieved sound. Since this is the goal of audiophilia it is hardly a waste of money in quest of a holy grail. It's just a garden variety upgrade. Audophiles and the high end magazine types will spend hundreds and thousands of dollars in pointless searches for the perfect amplifier or ointment for their connectors. But of course we alre= ady have perfect enough "accuracy" in our signal sources and electronic paths= , and there is no big mystery to be solved there. If accuracy in individual components is what you seek sure. But if the illusion of live music is what you seek it is neither pointless nor a waste of money. As for speakers, we know that what we hear about speakers is their frequency response and radiatio= n pattern, and we can do pretty much what we want with those as well. Whoa, you are leaving out distortion! Seriously, that's a huge part of speaker sound. We may not have a solid operating theory on just what we want to do with radiati= on pattern yet, but Siegfried Linkwitz has posed the question to the AES. Philosophically speaking, the idea that the goal is to transport you to t= he concert hall is a little silly at the outset (as you have alluded). Why is it silly? It certianly is my goal with recordings of live acoustic music. And while my results are not perfect they certainly are quite good and I enjoy the results very much. How is that silly? We are confronted with two different acoustic environments, and it is not possib= le to make one sound like the other. That is true. That is why you do your best to eliminate the acoustic of the listening room and hope the recording engineer did his best to capture the acoustic of the concert hall. The results can be pretty astonishing. Physical size, for example, is one aspect that you can't change in your listening room, except to just get a bigger listening room. So the main area left to conquer is spatial characteristi= cs, which involves radiation pattern, positioning of the speakers, and room acoustics. We can come closer to the spatial qualities of the real thing, but we can never duplicate another acoustic in a normal home environment. You can come pretty close by doing as much to eliminate the effects of the listening room. Of course this is where some good ole euphonic colorations go a long way in enhancing the illusion. Well recorded minimalist recordings sprinkled with the right euphonic colorations in a playback room that doesn't impose it's own sonic signature can create an extraordinary illusion of transportation. If you compare audio to the visual arts, you can see another good paralle= l. We have some awesome digital cameras available now, both still and video.= We can project images as big as the walls in our rooms, quite bright and perfect color. We have great "accuracy" in our cameras and projectors, bu= t we would never expect to be transported to another location, even in a 3D IMAX movie. It is a lot more obvious that we are seeing the presentation = in front of us rather than the real thing. That has everything to do with the stylization of film narative and nothing to do with the illusion. With film an illusion of transportation is not the goal. When you see a close up on the big screen it is obviously a projection because no human being is 60 feet from chin to hairline. There is no editing in real life either. The analogy simply doesn't work because the goals and stylization of film makers and their films. But in audio for some reason we think why can't we get perfect facsimile reproduction of an acoustic event? No. No one I know has ever made any claims for perfection. It is the goal. No one is saying they've done it. The fruits of persuing that goal is getting closer to it. It's only sound! Why can't we just record it and then play it back? Because the original sound in the original three dimensional soundfield is unrecordable in it's entirety. And irreproducable in playback. The realization has to be that what we are hearing is the presentation in front of us, two, three, or five speakers in a listening room with certain acoustics, and not the real concert hall. No amount of accuracy is going to change that. Yeah. That is why the focus should be on the aural illusion not accuracy for the sake of accuracy. Your statements about microphones and the DSD recorder are also very true= .. We have great enough accuracy in the microphones, but the placement of th= em is just as important as the placement of speakers on playback. And no, th= ey do not hear the same way humans do, nor is that the object. The path out of this dilemma begins with the realization that stereo is a field-type (acoustic) system and not a binaural (head-related) system, an= d what is needed is a theory, or plan, that addresses the spatial and tempo= ral acoustical problems, not greater accuracy or any of the various attempts = to confuse stereophonic with binaural reproduction. |
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On May 4, 6:20=A0am, "Arny Krueger" wrote:
"Gary Eickmeier" wrote in We have great enough accuracy in the microphones, but the placement of them is just as important as the placement of speakers on playback. And no, they do not hear the same way humans do, nor is that the object. If we want to recreate a sound field we first have to know what it is at = the point where we are recording it. A sound field is defined by both pressure and direction. And by the acoustic space. So you can't define it by any particular point. That is the big problem. |
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On Wed, 4 May 2011 05:50:23 -0700, Gary Eickmeier wrote
(in article ): "Audio Empire" wrote in message ... What can't we do with sound reproduction? The two avowed goals of High-Fidelity ever since the concept was first described in the 1930's - bring the real sound of live, unamplified music into the listening room, and/or conversely, virtually transport the listener to the venue where a performance of unamplified music is taking place. Neither of these has been realized - nor is it likely to be for a myriad of reasons. Firstly, room acoustics are always going to overlay the acoustics of the recording, and while sound treatment and DSP can overcome SOME of that, it cannot eliminate all of the room sound. One would need an anechoic chamber, or sort of an audio "holodeck", to do that. Secondly, no speaker can move enough air to simulate a full symphony orchestra, even in a smallish room. The closest I ever heard was the Wilson Audio "Grand SLAMM" speaker system of the mid 1980's and while the amount of sound it produced and the visceral impact it had on all present in the room was impressive, it had other problems which kept it from completing the illusion. One problem that speakers have that real instruments don't is that to move a great deal of air, they need to have a great deal of surface area. That surface area has high mass because for a true piston-like action, the moving mass must be stiff. But antithetically, for proper and realistic propagation, the sound source must be infinitely small, and should be designed like a totally modal and phase coherent pulsating sphere. That's a tall order - an impossibly tall order. While some of these characteristics can be imparted over certain parts of the audio spectrum, what is needed is a solution that covers the entire audio gamut, and that doesn't exist. As far as amplification is concerned, I think we can do that, today. It is apparently fairly trivial (according to some of the audio design specialists who contribute to this forum) to design amplifiers that have aggregate noise and distortion figures below the threshold of hearing. The expense would come at building a transparent amp large enough to move enough air (in our theoretical perfect speaker) to realistically load an anechoic chamber. Certainly, high-resolution digital with 24 or 32-bits should be transparent enough to hold a virtually perfect copy of a performance, so from that standpoint a source shouldn't be a big technical problem - except for one thing. On the other end of the chain is another transducer, the microphone. They are at least as flawed as the speaker system and for many of the same reasons, only in reverse. No microphone comes even close to perfection and even if it were sonically perfect, microphones simply simply don't hear the way humans hear and although we use them as surrogate ears, they really aren't. I record using DSD, and while I cannot speak to the accuracy of the microphones except in the broadest sense; that is to say, they aren't anywhere near as perfect as they need be to fulfill the goal of high-fidelity, I can tell you that the recordings made with the DSD recorder are EXACTLY like the microphone feed. There is NO difference. That tells me that the recordings are perfect copies of what comes out of the mixer. Whether what comes out of the mixer is a perfect copy of what the ensemble being recorded sounds like is a different story. So, as you can see, while we can do some of it right, there are many obstacles to perfect reproduction, most of which are physically improbable to be able to ever overcome. OK, sure, I agree with everything you said. But here is the thing: A lot of audiophiles and even some engineers think that the path to the Holy Grail is greater and greater accuracy. They think there must be something wrong with something we are doing in the signal chain, and for example in this thread they will look for an imperfect cable "sound" that might be the ultimate answer to perfect fidelity. Audophiles and the high end magazine types will spend hundreds and thousands of dollars in pointless searches for the perfect amplifier or ointment for their connectors. But of course we already have perfect enough "accuracy" in our signal sources and electronic paths, and there is no big mystery to be solved there. As for speakers, we know that what we hear about speakers is their frequency response and radiation pattern, and we can do pretty much what we want with those as well. We may not have a solid operating theory on just what we want to do with radiation pattern yet, but Siegfried Linkwitz has posed the question to the AES. From a purist standpoint, the best amplifier and the best cable sound is no sound at all. Luckily, with cables anyway, we've just described 95% of them, at least. Like I said, unless they have been physically designed to act as low-pass, band-pass, or high-pass filters (beware of cables with undefined wooden or metal or plastic "boxes" or suspicious bulges in them. They just might possibly have external components in them which make them act as filters (non-adjustable "tone controls", if you will) rather than conductors. Those are outside of the scope of this discussion, as far as I;m concerned, and what they do can be better accomplished in other ways - and probably for a lot less money) all cables and interconnects sound the same). Most modern amps are close to totally transparent with differences in bass response with different speakers and differences in performance near their rated power outputs being probably the only thing keeping all modern SS amps from performing totally transparently. As for speakers, like I said, we've a long way to go and because so many necessary speaker requirements are physically contradictory, I don't see us ever getting there without some kind of materials and physics breakthrough that hasn't even been thought-of yet. BTW, I've heard Linkwitz' latest speakers at 2010's "Burning Amp" in SF last November. Unusual design, but what I heard sounded excellent. I wouldn't put them in the same league with a pair of Martin-Logan CLX's, but they were among the best cone speakers I've heard lately. Philosophically speaking, the idea that the goal is to transport you to the concert hall is a little silly at the outset (as you have alluded). We are confronted with two different acoustic environments, and it is not possible to make one sound like the other. Physical size, for example, is one aspect that you can't change in your listening room, except to just get a bigger listening room. So the main area left to conquer is spatial characteristics, which involves radiation pattern, positioning of the speakers, and room acoustics. We can come closer to the spatial qualities of the real thing, but we can never duplicate another acoustic in a normal home environment. Like I said, that would require something akin to an audio "holodeck". And as silly as the goal of transporting one to a concert hall might seem, it is merely an unattainable ideal. Most goals of that type are unattainable, but that doesn't mean we shouldn't strive for them. Man's loftiest aspirations have always exceeded his grasp. That's one of mankind's greatest strengths. If you compare audio to the visual arts, you can see another good parallel. We have some awesome digital cameras available now, both still and video. We can project images as big as the walls in our rooms, quite bright and perfect color. We have great "accuracy" in our cameras and projectors, but we would never expect to be transported to another location, even in a 3D IMAX movie. It is a lot more obvious that we are seeing the presentation in front of us rather than the real thing. Again, that doesn't mean that we shouldn't try to recreate a perfect facsimile of the real thing. The moment we stop trying to improve; stop "pushing the outside of the envelope" as test pilots say, then we become complacent and stagnate. Just because a goal seems unattainable doesn't mean it's not a worthwhile goal. That's what has pushed technological progress throughout history. But in audio for some reason we think why can't we get perfect facsimile reproduction of an acoustic event? It's only sound! Why can't we just record it and then play it back? The realization has to be that what we are hearing is the presentation in front of us, two, three, or five speakers in a listening room with certain acoustics, and not the real concert hall. No amount of accuracy is going to change that. Would you be willing to stop trying? Put another way, would you be satisfied if the industry stopped trying? Your statements about microphones and the DSD recorder are also very true. We have great enough accuracy in the microphones, but the placement of them is just as important as the placement of speakers on playback. And no, they do not hear the same way humans do, nor is that the object. Not on a project-by-project, day-by-day basis, perhaps, but it is the goal. The path out of this dilemma begins with the realization that stereo is a field-type (acoustic) system and not a binaural (head-related) system, and what is needed is a theory, or plan, that addresses the spatial and temporal acoustical problems, not greater accuracy or any of the various attempts to confuse stereophonic with binaural reproduction. The way I see it, binaural and stereo are two paths to the same goal. The correct path will be the one that, ultimately, leads to the closest realization to that goal. |
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"Audio Empire" wrote in message
... As for speakers, like I said, we've a long way to go and because so many necessary speaker requirements are physically contradictory, I don't see us ever getting there without some kind of materials and physics breakthrough that hasn't even been thought-of yet. Now see - perfect example of trying for greater accuracy, thinking that there is an accuracy problem preventing us from moving the air perfectly. But as I said, what is audible about speakers is the radiation pattern and frequency response. Doesn't matter if the drivers are made of frying pans or butterfly wings, all that matters is frequency response and radiation pattern - both of which are totally under our control. And Scott - yes, there could possibly be distortion, but it has been shown to be inaudible in most cases. So no, searching for better materials for speakers is a false goal, leading nowhere useful. The same is true for exchanging electronic parts in search of a set of euphonious colorations that cancel each other or something. All of this nonsense doesn't amount to a piffle. BTW, I've heard Linkwitz' latest speakers at 2010's "Burning Amp" in SF last November. Unusual design, but what I heard sounded excellent. I wouldn't put them in the same league with a pair of Martin-Logan CLX's, but they were among the best cone speakers I've heard lately. You probably realize that you weren't hearing just speakers; you were hearing the speakers plus their room positioning and treatment, both of which could be screwed up or accidentally correct. Like I said, that would require something akin to an audio "holodeck". And as silly as the goal of transporting one to a concert hall might seem, it is merely an unattainable ideal. Most goals of that type are unattainable, but that doesn't mean we shouldn't strive for them. Man's loftiest aspirations have always exceeded his grasp. That's one of mankind's greatest strengths. I am after the goal too. But the goal has nothing to do with "accuracy;" it is about realism. Would you be willing to stop trying? Put another way, would you be satisfied if the industry stopped trying? Realism, not accuracy. You can reproduce a very satisfying, plausible Auditory Scene (AS), but the goal will not be met by fooling with amplifiers, cables, or better loudspeaker materials. The way I see it, binaural and stereo are two paths to the same goal. The correct path will be the one that, ultimately, leads to the closest realization to that goal. Yes, as stated. But if you confuse the two, then you may be trying to use binaural methods to improve stereo, which just does not work. Specific example: The Wilson WAMM. Dave thinks that the idea of stereo is to pipe the two channels of sound straight to the listener's ears. Toward that goal, he has placed all of the drivers on the front of the box and aimed them at the listener's head. Thinks that the more direct sound and the less room sound is heard, the more "accurate" it will be. But what happens is rather than sounding like a real concert hall with direct, early reflected, and reverberant sound fields, it just sounds like... well, two WAMMS aimed at your head. He is operating on a wrong theory of how stereo works. But rather than continuing to hijack this thread with a (very interesting) side discussion, I might want to start another one. For this one, I just wanted to say that pursuing greater "accuracy" with cable sound is a dead end, because we have had sufficient accuracy in our sources, signal paths, and yes, even loudspeakers, for a long time now. Continuing down this path will produce no gains in the satisfaction or realism of the sound. Gary Eickmeier |
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On May 5, 6:15=A0am, "Gary Eickmeier" wrote:
But as I said, what is audible about speakers is the radiation pattern an= d frequency response. Doesn't matter if the drivers are made of frying pans= or butterfly wings, all that matters is frequency response and radiation pattern - both of which are totally under our control. And Scott - yes, there could possibly be distortion, but it has been shown to be inaudible= in most cases. So no, searching for better materials for speakers is a false goal, leading nowhere useful. Speaker distortion has been shown to be inaudible in most cases? By whom and how? I think this is a pretty far fetched assertion Gary. A lot of very successful speaker designers have spent most of their careers working on the distortion aspect of their designs. I'd like to see the support for this assertion given that you say it has been shown. |
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"Scott" wrote in message
On May 5, 6:15 am, "Gary Eickmeier" wrote: Now see - perfect example of trying for greater accuracy, thinking that there is an accuracy problem preventing us from moving the air perfectly. But as I said, what is audible about speakers is the radiation pattern and frequency response. Doesn't matter if the drivers are made of frying pans or butterfly wings, all that matters is frequency response and radiation pattern - both of which are totally under our control. And Scott - yes, there could possibly be distortion, but it has been shown to be inaudible in most cases. So no, searching for better materials for speakers is a false goal, leading nowhere useful. Speaker distortion has been shown to be inaudible in most cases? Scott, how you surmised that from the above completely taxes my imagination. If you don't know it, far and away the most audible form of speaker distortion is linear distortion, AKA radiation pattern and frequency response. The nonlinear distortion is non-trivial but generally not as problematical. |
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On May 5, 10:43=A0am, "Arny Krueger" wrote:
"Scott" wrote in message On May 5, 6:15 am, "Gary Eickmeier" wrote: Now see - perfect example of trying for greater accuracy, thinking tha= t there is an accuracy problem preventing us from moving the air perfect= ly. But as I said, what is audible about speakers is the radiation pattern and frequency response. Doesn't matter if the drivers are made of frying pans or butterfly wings, all that matters is frequency response and radiation pattern - both of which are totally under our control. And Scott - yes, there could possibly be distortion, but it has been shown to be inaudible in most cases. So no, searching for better materials for speakers is a false goal, leading nowhere useful. Speaker distortion has been shown to be inaudible in most cases? Scott, how you surmised that from the above completely taxes my imaginati= on. Really? I'll lay it out for you. Gary: "And Scott - yes, there could possibly be distortion, but it has been shown to be inaudible in most cases." Scott:"Speaker distortion has been shown to be inaudible in most cases?" how I got from what Gary said to what I said really taxes your imagination? OK................ If you don't know it, far and away the most audible form of speaker distortion is linear distortion, AKA radiation pattern and frequency response. The nonlinear distortion is non-trivial but generally not as problematical. If speaker distortion, as Gary clearly states, "has been shown to be inaudible in most cases" it would be quite trivial and completely non- problamatical. There is a difference between ranking issues and dismissing them. Clearly there is a lot more to speaker performance than frequency response and radiation patterns. If that were all there was to it than my Grado headphones which you dissed would be a near perfect transducer.Check out the specs on their baby brother the SR 60. Grado SR60i headphones Specifications Sidebar 1: Specifications Description: Dynamic open-air headphones. Driver matching: within =B10.1dB. Frequency range: 20Hz=9620kHz. Sensitivity: 98dB SPL for 1mV input. Nominal impedance: 32 ohms. Show me any speaker that has that little linear distortion. Any...... I gotta ask now. What did you find so wrong with the SR 80 headphones given their lack of linear distortion? |
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On Thu, 5 May 2011 06:15:08 -0700, Gary Eickmeier wrote
(in article ): "Audio Empire" wrote in message ... As for speakers, like I said, we've a long way to go and because so many necessary speaker requirements are physically contradictory, I don't see us ever getting there without some kind of materials and physics breakthrough that hasn't even been thought-of yet. Now see - perfect example of trying for greater accuracy, thinking that there is an accuracy problem preventing us from moving the air perfectly. But as I said, what is audible about speakers is the radiation pattern and frequency response. Doesn't matter if the drivers are made of frying pans or butterfly wings, all that matters is frequency response and radiation pattern - both of which are totally under our control. And Scott - yes, there could possibly be distortion, but it has been shown to be inaudible in most cases. So no, searching for better materials for speakers is a false goal, leading nowhere useful. The same is true for exchanging electronic parts in search of a set of euphonious colorations that cancel each other or something. All of this nonsense doesn't amount to a piffle. BTW, I've heard Linkwitz' latest speakers at 2010's "Burning Amp" in SF last November. Unusual design, but what I heard sounded excellent. I wouldn't put them in the same league with a pair of Martin-Logan CLX's, but they were among the best cone speakers I've heard lately. You probably realize that you weren't hearing just speakers; you were hearing the speakers plus their room positioning and treatment, both of which could be screwed up or accidentally correct. Like I said, that would require something akin to an audio "holodeck". And as silly as the goal of transporting one to a concert hall might seem, it is merely an unattainable ideal. Most goals of that type are unattainable, but that doesn't mean we shouldn't strive for them. Man's loftiest aspirations have always exceeded his grasp. That's one of mankind's greatest strengths. I am after the goal too. But the goal has nothing to do with "accuracy;" it is about realism. ideally, they would be the same thing. If recordings were accurate to the real thing and if stereo systems recreated that recording in a totally accurate manner, then accuracy WOULD equal realism. Without accuracy (or fidelity, if you will) "realism" is just a haphazard illusion made-up of directionless stabs in the dark using someone's personal tastes to hope that the sum of a combination of flawed colorations will somehow add up to a "realistic" sound. While I agree that this is just about what we have now, I disagree that it's the preferred way to approach the goal of realism. Would you be willing to stop trying? Put another way, would you be satisfied if the industry stopped trying? Realism, not accuracy. You can reproduce a very satisfying, plausible Auditory Scene (AS), but the goal will not be met by fooling with amplifiers, cables, or better loudspeaker materials. Then what will produce it? The way I see it, binaural and stereo are two paths to the same goal. The correct path will be the one that, ultimately, leads to the closest realization to that goal. Yes, as stated. But if you confuse the two, then you may be trying to use binaural methods to improve stereo, which just does not work. Specific example: The Wilson WAMM. Dave thinks that the idea of stereo is to pipe the two channels of sound straight to the listener's ears. Toward that goal, he has placed all of the drivers on the front of the box and aimed them at the listener's head. Thinks that the more direct sound and the less room sound is heard, the more "accurate" it will be. But what happens is rather than sounding like a real concert hall with direct, early reflected, and reverberant sound fields, it just sounds like... well, two WAMMS aimed at your head. He is operating on a wrong theory of how stereo works. Not really. He is operating on the theory of stereo as set forth in the 1930's by Bell labs as to what the minimum number of channels are to achieve satisfying stereo. Then he applied that theory to a system that strives to recreate the volume of air that a real ensemble, playing unamplified instruments is capable of moving. It stops there. He, like Bud Fried before him who took a similar approach, made no effort with the WAMM (or the Grand SLAMM) to address phase coherence, room interaction, system transient response, crossover seamlessness, or any other speaker characteristics. But rather than continuing to hijack this thread with a (very interesting) side discussion, I might want to start another one. For this one, I just wanted to say that pursuing greater "accuracy" with cable sound is a dead end, because we have had sufficient accuracy in our sources, signal paths, and yes, even loudspeakers, for a long time now. Continuing down this path will produce no gains in the satisfaction or realism of the sound. I agree, but if sources, components, speakers, cables and interconnects have been sufficiently accurate for "a long time now", then what is about audio systems that make it impossible for them to recreate, even when cost is no object, a convincing facsimile of real, live unamplified music playing in a real space? |
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On Thu, 5 May 2011 08:07:38 -0700, Scott wrote
(in article ): On May 5, 6:15=A0am, "Gary Eickmeier" wrote: But as I said, what is audible about speakers is the radiation pattern an= d frequency response. Doesn't matter if the drivers are made of frying pans= or butterfly wings, all that matters is frequency response and radiation pattern - both of which are totally under our control. And Scott - yes, there could possibly be distortion, but it has been shown to be inaudible= in most cases. So no, searching for better materials for speakers is a false goal, leading nowhere useful. Speaker distortion has been shown to be inaudible in most cases? By whom and how? I think this is a pretty far fetched assertion Gary. A lot of very successful speaker designers have spent most of their careers working on the distortion aspect of their designs. I'd like to see the support for this assertion given that you say it has been shown. Gary's assertion is impossible. There are so many engineering reasons as to WHY it's impossible (I already mentioned a few in another post) that it isn't even funny. Speakers are the most colored of all active components in an audio chain. |
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"Scott" wrote in message
Clearly there is a lot more to speaker performance than frequency response and radiation patterns. If that were all there was to it than my Grado headphones which you dissed would be a near perfect transducer. You are taking what Gary and I say way out of context. Of course tranducers vary in terms of their ability to produce acoustic power. And, conflating headphones, earphones and loudspeakers is a giant stretch. Check out the specs on their baby brother the SR 60. Grado SR60i headphones Specifications Sidebar 1: Specifications Description: Dynamic open-air headphones. Driver matching: within ±0.1dB. Frequency range: 20Hz–20kHz. Sensitivity: 98dB SPL for 1mV input. Nominal impedance: 32 ohms. Show me any speaker that has that little linear distortion. Any...... I can say with pretty fair authority that the Frequency Range spec is patently false if you presume +/- 0.1 dB flatness or +/- 1 dB flatness or +/- 3 dB flatness and is iffy even if you allow a +/- 10 dB flatness. By the way, driver matching is not nearly the same thing as frequency response tolerance. http://www.headphoneinfo.com/content...erformance.htm |
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On May 5, 12:22=A0pm, Scott wrote:
On May 5, 10:43=A0am, "Arny Krueger" wrote: "Scott" wrote in message On May 5, 6:15 am, "Gary Eickmeier" wrote: Now see - perfect example of trying for greater accuracy, thinking t= hat there is an accuracy problem preventing us from moving the air perfe= ctly. But as I said, what is audible about speakers is the radiation pattern and frequency response. Doesn't matter if the drivers are made of frying pans or butterfly wings, all that matters is frequency response and radiation pattern - both of which are totally under our control. And Scott - yes, there could possibly be distortion, but it has been shown to be inaudible in most cases. So no, searching for better materials for speakers is a false goal, leading nowhere useful. Speaker distortion has been shown to be inaudible in most cases? Scott, how you surmised that from the above completely taxes my imagina= tion. Really? I'll lay it out for you. Gary: "And Scott - yes, there could possibly be distortion, but it has been shown to be inaudible in most cases." Scott:"Speaker distortion has been shown to be inaudible in most cases?" how I got from what Gary said to what I said really taxes your imagination? OK................ If you don't know it, far and away the most audible form of speaker distortion is linear distortion, AKA radiation pattern and frequency response. The nonlinear distortion is non-trivial but generally not as problematical. If speaker distortion, as Gary clearly states, "has been shown to be inaudible in most cases" it would be quite trivial and completely non- problamatical. There is a difference between ranking issues and dismissing them. =A0Clearly there is a lot more to speaker performance than frequency response and radiation patterns. If that were all there was to it than my Grado headphones which you dissed would be a near perfect transducer.Check out the specs on their baby brother the SR 60. Grado SR60i headphones Specifications Sidebar 1: Specifications Description: Dynamic open-air headphones. Driver matching: within =B10.1dB. Frequency range: 20Hz=9620kHz. Sensitivity: 98dB SPL for 1mV input. Nominal impedance: 32 ohms. Show me any speaker that has that little linear distortion. Any...... I gotta ask now. What did you find so wrong with the SR 80 headphones given their lack of linear distortion?- Hide quoted text - My cut and paste did not include the relevant frequency response graph. here is a link to it. http://www.headphone.com/headphones/grado-sr-60i.php |
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On May 5, 5:35=A0pm, "Arny Krueger" wrote:
"Scott" wrote in message =A0Clearly there is a lot more to speaker performance than frequency response and radiation patterns. If that were all there was to it than my Grado headphones which you dissed would be a near perfect transducer. You are taking what Gary and I say way out of context. What is the missing context? Nothing was snipped from either of your posts by me. Of course tranducers vary in terms of their ability to produce acoustic power. And, conflating headphones, earphones and loudspeakers is a giant stretch= .. Not really, not if one concludes that all there is to speaker performance is radiation patterns and linear distortion. Check out the specs on their baby brother the SR 60. Grado SR60i headphones Specifications Sidebar 1: Specifications Description: Dynamic open-air headphones. Driver matching: within =B10.1dB. Frequency range: 20Hz=9620kHz. Sensitivity: 98dB SPL for 1mV input. Nominal impedance: 32 ohms. Show me any speaker that has that little linear distortion. Any...... I can say with pretty fair authority that the Frequency Range spec is patently false if you presume +/- 0.1 dB flatness or +/- 1 dB flatness or +/- 3 dB flatness and is iffy even if you allow a +/- 10 dB flatness. No I think the frequency range is actually pretty spot on. There is no need to make any false presumptions. While the Grados are pretty flat compared to just about any loudspeaker and they are phase coherant being single transducers they are not *that* flat. But they are certainly well under +/- 10db within 20hz-20khz. By the way, driver matching is not nearly the same thing as frequency response tolerance. Yeah I know. I failed to cut and paste the link to their frequency response. I have added that in another post. http://www.headphoneinfo.com/content...nes-Review-235... |
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"Scott" wrote in message
On May 5, 5:35 pm, "Arny Krueger" wrote: I can say with pretty fair authority that the Frequency Range spec is patently false if you presume +/- 0.1 dB flatness or +/- 1 dB flatness or +/- 3 dB flatness and is iffy even if you allow a +/- 10 dB flatness. No I think the frequency range is actually pretty spot on. There is no need to make any false presumptions. While the Grados are pretty flat compared to just about any loudspeaker and they are phase coherant being single transducers they are not *that* flat. Given the reflective environment that headphones work in, any presumed phase coherence is moot by the time the music hits the ear canal. And, if you are up on your psychoacoustical readings, you know that ears have only a passing relationship with phase coherence, and its all past by 1 KHz. But they are certainly well under +/- 10db within 20hz-20khz. Authority: http://www.headphone.com/headphones/grado-sr-60i.php Which isn't that much diferent from what I cited in my first efforts to correct Scott in a previous post: http://www.headphoneinfo.com/content...nes-Review-235... Fact is Scott, there are any number of speakers whose on-axis response is far better within the far more critical 80 Hz-12 KHz range. Fixing the huge roll-off below 50 Hz is what good subwoofers do. I'd like to see what a subwoofer for a pair of headphones looks like! ;-) |
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On May 6, 7:28=A0am, "Arny Krueger" wrote:
"Scott" wrote in message On May 5, 5:35 pm, "Arny Krueger" wrote: I can say with pretty fair authority that the Frequency Range spec is patently false if you presume +/- 0.1 dB flatness or +/- 1 dB flatness or +/- 3 dB flatness and is iffy even if you allow a +/- 10 dB flatness. No I think the frequency range is actually pretty spot on. There is no need to make any false presumptions. While the Grados are pretty flat compared to just about any loudspeaker and they are phase coherant being single transducers they are not *that* flat. Given the reflective environment that headphones work in, any presumed ph= ase coherence is moot by the time the music hits the ear canal. Huh? what reflective envirement would that be Arny? The driver is right next to the ear. What are you talking about? Room reflections??? =A0And, if you are up on your psychoacoustical readings, you know that ears have only a pass= ing relationship with phase coherence, and its all past by 1 KHz. Um, well we are talking loudspeakers here. So it's about the effects of multiple drivers and crossovers. Phase coherence is an issue here. But not for headphones. =A0But they are certainly well under +/- 10db within 20hz-20khz. Authority: http://www.headphone.com/headphones/grado-sr-60i.php Yeah that's the same graph I posted. You have one dip that is barely below -10db around 13kh. Otherwise it's well within =3D/-10 db from 20hz to 20khz Which isn't that much diferent from what I cited in my first efforts to correct Scott in a previous post: http://www.headphoneinfo.com/content...nes-Review-235... Fact is Scott, there are any number of speakers whose on-axis response is far better within the far more critical 80 Hz-12 KHz range. That is conviently vague. After all any number could be *any* number. =A0Fixing the huge roll-off below 50 Hz is what good subwoofers do. I'd like to see what a subwoofer for a pair of headphones looks like! ;-) You would be hard pressed to get more accurate bass from any speaker in your home Arny than the bass you get from those lowly Grado headphones. Even with a subwoofer. I'd love to see what the actual frequency response is in your room from the listener position with your current system. That is to say I would love to see the actual measurments, not your personal opinion. |
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"Scott" wrote in message
On May 6, 7:28 am, "Arny Krueger" wrote: "Scott" wrote in message On May 5, 5:35 pm, "Arny Krueger" wrote: I can say with pretty fair authority that the Frequency Range spec is patently false if you presume +/- 0.1 dB flatness or +/- 1 dB flatness or +/- 3 dB flatness and is iffy even if you allow a +/- 10 dB flatness. No I think the frequency range is actually pretty spot on. There is no need to make any false presumptions. While the Grados are pretty flat compared to just about any loudspeaker and they are phase coherant being single transducers they are not *that* flat. Given the reflective environment that headphones work in, any presumed phase coherence is moot by the time the music hits the ear canal. Huh? what reflective envirement would that be Arny? The driver is right next to the ear. What are you talking about? Room reflections??? Reflections inside the pinnae and up the ear canal. And, if you are up on your psychoacoustical readings, you know that ears have only a passing relationship with phase coherence, and its all past by 1 KHz. Um, well we are talking loudspeakers here. So it's about the effects of multiple drivers and crossovers. Phase coherence is an issue here. But not for headphones. But they are certainly well under +/- 10db within 20hz-20khz. Authority: http://www.headphone.com/headphones/grado-sr-60i.php Yeah that's the same graph I posted. You have one dip that is barely below -10db around 13kh. Otherwise it's well within =/-10 db from 20hz to 20khz Which isn't that much diferent from what I cited in my first efforts to correct Scott in a previous post: http://www.headphoneinfo.com/content...nes-Review-235... Fact is Scott, there are any number of speakers whose on-axis response is far better within the far more critical 80 Hz-12 KHz range. That is conviently vague. After all any number could be *any* number. Of course, but as long as it is one or more, the argument is mine to lose. Fixing the huge roll-off below 50 Hz is what good subwoofers do. I'd like to see what a subwoofer for a pair of headphones looks like! ;-) You would be hard pressed to get more accurate bass from any speaker in your home Arny than the bass you get from those lowly Grado headphones. Only true for the kind of people who actually believe in "fast bass" ;-) I don't hold my home system as a reference system. It is mostly used for watching TV. But most of the headphones I use for serious listening are more competent below 50 Hz. http://www.headphone.com/headphones/...hd-280-pro.php http://www.headphone.com/headphones/...ca-ath-m50.php etc. Even with a subwoofer. I'd love to see what the actual frequency response is in your room from the listener position with your current system. Its not drooping off below 50 Hz like these SR 60s. I actually owned SR 60s at one time and I thought they were trash. No bass. That is to say I would love to see the actual measurements, not your personal opinion. Given that *all* that you have provided is personal opinions, Scott... Regurgitating a FR plot that I initially provided obviously does not count, even with the name change. |
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On May 6, 10:17=A0am, "Arny Krueger" wrote:
"Scott" wrote in message On May 6, 7:28 am, "Arny Krueger" wrote: "Scott" wrote in message On May 5, 5:35 pm, "Arny Krueger" wrote: I can say with pretty fair authority that the Frequency Range spec is patently false if you presume +/- 0.1 dB flatness or +/- 1 dB flatness or +/- 3 dB flatness and is iffy even if you allow a +/- 10 dB flatness. No I think the frequency range is actually pretty spot on. There is no need to make any false presumptions. While the Grados are pretty flat compared to just about any loudspeaker and they are phase coherant being single transducers they are not *that* flat. Given the reflective environment that headphones work in, any presumed phase coherence is moot by the time the music hits the ear canal. Huh? what reflective envirement would that be Arny? The driver is right next to the ear. What are you talking about? Room reflections??? Reflections inside the pinnae and up the ear canal. That's the ear Arny, not the listening envirement. The ear is what it is whether we are listening to conventional speakers, headphones or live acoustic music. So in a discussion about the assertion stating that linear distortions are all that really matter with speakers, the inner workings of the ear are not a variable and are not a part of the conversation when we are talking "envirements." Certianly how the ear/ brain picks up and processes the soundwaves that get to it is part of the conversation but again, that is not a variable when discussing the topic of linear distortion v. nonlinear distortion of transducers and their given envirements. And, if you are up on your psychoacoustical readings, you know that ears have only a passing relationship with phase coherence, and its all past by 1 KHz. Um, well we are talking loudspeakers here. So it's about the effects of multiple drivers and crossovers. Phase coherence is an issue here. But not for headphones. But they are certainly well under +/- 10db within 20hz-20khz. Authority: http://www.headphone.com/headphones/grado-sr-60i.php Yeah that's the same graph I posted. You have one dip that is barely below -10db around 13kh. Otherwise it's well within =3D/-10 db from 20hz to 20khz Which isn't that much diferent from what I cited in my first efforts to correct Scott in a previous post: http://www.headphoneinfo.com/content...-Review-235..= .. Fact is Scott, there are any number of speakers whose on-axis response is far better within the far more critical 80 Hz-12 KHz range. That is conviently vague. After all any number could be *any* number. Of course, but as long as it is one or more, the argument is mine to lose= .. If you want to argue with yourself that is true. If you want to argue with my assertions then not so true. Fact is we have a simple single driver transducer with the Grados that are not subject to the same problems that conventional speakers are subject to with the issues of the effects of crossovers, comb filtering, crosstalk or room reflections. All you have are basic frequency response distortions that should be easy enough to correct with some simple digital EQ. So the bottom line is *if you assert that the only real issues with speaker performance is linear distortions and power capacity then the lowly Grado SR 60s with some digital EQ should be a near perfect transducer in a way that no conventional speaker ever ever can be do to the inherent limitations of speaker/room performance. And what do you think you will get with this near perfect audio system when playing back real world two channel recordings? It sure aint the best aural illusion of live music. Fixing the huge roll-off below 50 Hz is what good subwoofers do. I'd like to see what a subwoofer for a pair of headphones looks like! ;-) You would be hard pressed to get more accurate bass from any speaker in your home Arny than the bass you get from those lowly Grado headphones. Only true for the kind of people who actually believe in "fast bass" =A0;= -) I can understand this assumption being made by those who don't understand what is being described by "slow" bass. It's kind on like not understanding what is meant by bright or warm sound. rest assured that in neither case does the room tempurature nor the light levels change. I don't hold my home system as a reference system. It is mostly used for watching TV. But you have had some pretty negative things to say about the Grado headphones here. If that is subjectively bad IYO what does that say of your own home system given how it must surely compare in terms of linear distortion? But most of the headphones I use for serious listening are more competent below 50 Hz. Do you use digital EQ? If so then it's inconsequencial if you believe it's just about linear distortions. If not then why not, if you believe it's just about linear distortions. http://www.headphone.com/headphones/...hd-280-pro.php http://www.headphone.com/headphones/...ca-ath-m50.php etc. Even with a subwoofer. I'd love to see what the actual frequency response is in your room from the listener position with your current system. Its not drooping off below 50 Hz like these SR 60s. I actually owned SR 6= 0s at one time and I thought they were trash. No bass. I thought you said you owned the SR 80s and thought they were bad? Did you own both the SR 60s AND the SR 80s and think both were bad? If so why!?!? ever heard the saying once bitten twice shy? How does one buy both these models if one find them so bad? That is to say I would love to see the actual measurements, not your personal opinion. Given that *all* that you have provided is personal opinions, Scott... No Arny I have given a great deal of factual information much of which was supported by cited references. Regurgitating a FR plot that I initially provided obviously does not coun= t, even with the name change I see so if between the time I post it and the time it shows up on RAHE that you post the same graph then the graph somehow is negated? I fail to see any logic here. it's a citation of actual measurments. How does it not count becuase you cited the same information? |
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On 5/6/2011 12:16 PM, Dick Pierce wrote:
As for radiation pattern, all I mean is that we can certainly aim different drivers any direction we want, and adjust gains for a desired radiation pattern at mid and high frequencies, as Bose did with the 901. You're really kidding, please tell me. This is such an incredibly ludicrous claim on a technical level that I am left stunned and baffled by it. You simply CANNOT achieve any arbitrayr radiation pattern by taking multiple non-concident drivers, aim them as you please, and equalize as you please. The fact that they are non-coincident means that in space, there are different path length between drivers, meaning their combined response MUST be non-minimum phase, and your equalization notion simply fails once the system is non-minimum phase. But let's take a more concrete example. Let's say you have two radiation sources that are operating at some frequency whose wavelength is at least greater than their diameter, but less than their separation. At all angles relative to their common central axis that are NOT on that axis, the response of the system is non minimum phase. The most extreme case is where the effective path lebngth distance between the two drivers is equal to 1/2 the wavelength being radiated, and the result is cancellation. Please describe how aiming and equalization complete negates a cancellation. You are assuming minimum phase equalization. What the OP proposed would have to be a driver array that is multi-equalized and multi-amped. I.e. a full digital equalizer for each speaker, that allows complete control over phase at each frequency (and hence, of course, time delay) followed by a separate DAC and amplifier for each. A "trivial" proof that this allows complete control requires that each driver be smaller than a wavelength and that they be close-packed. If they are far from close packed, the proof that complete control over directionality at all frequencies is impossible is also trivial. To quibble, "complete" also requires an infinite array, to stop edge effects. Without complete control of phase in the equalization (i.e. time delays) of course non-minimum phase in the driver setup makes complete control of directionality quite impossible. Doug McDonald |
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On May 6, 9:04=A0am, Scott wrote:
On May 6, 7:28=A0am, "Arny Krueger" wrote: Given the reflective environment that headphones work in, any presumed = phase coherence is moot by the time the music hits the ear canal. Huh? what reflective envirement would that be Arny? The driver is right next to the ear. What are you talking about? Room reflections??? You think sound will not reflect of skin and bone? Even ignoring reflections the ear canal is a resonant tube, or perhaps a horn. Headphone designers have to take this into account as well as the reflections from the outer ear unless it is an in-ear monitor type. I believe that measurements show that everyone's ear canal has it's own resonant frequency and of course the ear drum is a membrane that reflects sound. |
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"Scott" wrote in message
On May 6, 10:17 am, "Arny Krueger" wrote: "Scott" wrote in message On May 6, 7:28 am, "Arny Krueger" wrote: "Scott" wrote in message On May 5, 5:35 pm, "Arny Krueger" wrote: I can say with pretty fair authority that the Frequency Range spec is patently false if you presume +/- 0.1 dB flatness or +/- 1 dB flatness or +/- 3 dB flatness and is iffy even if you allow a +/- 10 dB flatness. No I think the frequency range is actually pretty spot on. There is no need to make any false presumptions. While the Grados are pretty flat compared to just about any loudspeaker and they are phase coherant being single transducers they are not *that* flat. Given the reflective environment that headphones work in, any presumed phase coherence is moot by the time the music hits the ear canal. Huh? what reflective envirement would that be Arny? The driver is right next to the ear. What are you talking about? Room reflections??? Reflections inside the pinnae and up the ear canal. That's the ear Arny, not the listening envirement. Again Scott, you put words into my mouth that I never ever said and then waste all of our time contradicting them. Arny says: "reflective environment". Scott adds his own erroneous thinking and changes that into "listening environment" in an argumentative way. I even clarify what I meant, and the argumentative responses go on and on. |
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"Dick Pierce" wrote in message
... Gary Eickmeier wrote: I stand corrected: 1. You can't equalize a speaker. I didn't say that, did I? You most certainly did. (Eickmeier) I would hope that all of you would agree that equalizing frequency response in speakers to whatever we desire is a trivial matter. (Pierce) "No, we would not all agree. Tell me how well attempting to correct a non-minimim-phase response of a system works with equlaization. Again, if you do not understand, please bone up on the relevant material." 2. You can't design a radiation pattern. I didn't say that, did I? You most certainly did. (Pierce) "You simply CANNOT achieve any arbitrayr radiation pattern by taking multiple non-concident drivers, aim them as you please, and equalize as you please. The fact that they are non-coincident means that in space, there are different path length between drivers, meaning their combined response MUST be non-minimum phase, and your equalization notion simply fails once the system is non-minimum phase." The Soundfield One never happened. You're right, it most assuredly did NOT happen: not the way you're claiming. By the way, did you even BOTHER to read what I wrote? You didn't bother to read what I wrote, so why should I? Do you understand what's meant by mininum phase and non-minimum phase? Do you understand why the response of a multiple-driver speaker is non-minimum phase due to the delay differences caused by path length differences between nonconincident sources? Or are you upset that I refused to reflexively genuflect before the altar of your dieties? If you have a technical response to may technical assertions, then have at it. But I would hardly consider your comeback to be among the more sterling examples of possible technical rejoinders. Mr. Pierce, It seems to me that all you do is erect a smokescreen of impossibilities, tell your respondents to go do their homework, and dismiss them without ever responding to any of their points. What in the devil does minimum phase systems have to do with this? The Soundfield One never happened? Did you "bother" to read the Davis paper? You can't design a radiation pattern? He is just talking about directivity? Here is the precis: (Davis) "Efforts to improve loudspeaker performance in two areas are discussed: (1) the range of listener positions over which accurate, stable stereo imaging is available, and (2) the uniformity of radiation pattern with frequency. These problems are interdepeindent: solution of the former appears to require solution of the latter. Described is the design of a loudspeaker system that yields stabilized imaging over a wide range of listener positions, a consistent radiation pattern across the audio band, flat frequency and power response from 20Hz to 20kHz, high power-handling capability and acoustic output, reasonable efficiency, comparatively resistive input impedence, and low distortion. In part the design is based on a listening experiment, also described, to determine the radiation pattern of optimal image stability: an oval. Also described is a computer optimization routine employed to design a phased array of 14 dynamic drivers per cabinet to implement this radiation pattern from 200Hz to 20kHz, with a compatible omnidirectional pattern from 20 Hz to 200Hz. There are associated low- and high- level equalization and processing. Following commercial realization, a second design, closely similar to the first but with 8 drivers per cabinet, has been realized, and the first design has undergone revision as well. More recently, design with 4, 5, and 6 drivers per cabinet, respectively, have been realized to procuce most of the forward half of the oval radiation pattern only. Measurements, listening tests, and independent reviews indicate that the design goals have been subsantially met." In the paper he shows the desired, predicted, and measured radiation pattern of the Soundfield One. You would pretty much have to be an idiot to say that it didn't happen, or that it is impossible. Maybe just as well that you were not on his design team. But the main point of the post that you didn't respond to was that the two main characteristics of a speaker that are audible are the frequency response and radiation pattern. I proposed that not many designers have experimented with radiation pattern, beause they don't know which one would be desirable. I put a link to my paper and told of Linkwitz's Challenge to the AES to find out which radiation pattern, room positioning, and acoustic properties lead to the greatest realism of the Auditory Scene. Do you have anything to contribute to that discussion? Gary Eickmeier |
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On May 8, 12:06=A0pm, Ed Seedhouse wrote:
On May 6, 9:04=A0am, Scott wrote: On May 6, 7:28=A0am, "Arny Krueger" wrote: Given the reflective environment that headphones work in, any presume= d phase coherence is moot by the time the music hits the ear canal. Huh? what reflective envirement would that be Arny? The driver is right next to the ear. What are you talking about? Room reflections??? You think sound will not reflect of skin and bone? Sure it does. Whether oyu are using headphones or conventional speakers. =A0Even ignoring reflections the ear canal is a resonant tube, or perhaps a horn. Headphone designers have to take this into account as well as the reflections from the outer ear unless it is an in-ear monitor type. =A0I believe that measurements show that everyone's ear canal has it's own resonant frequency and of course the ear drum is a membrane that reflects sound. And that only happens with headphones? |
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On May 8, 12:06=A0pm, "Arny Krueger" wrote:
"Scott" wrote in message On May 6, 10:17 am, "Arny Krueger" wrote: "Scott" wrote in message On May 6, 7:28 am, "Arny Krueger" wrote: "Scott" wrote in message On May 5, 5:35 pm, "Arny Krueger" wrote: I can say with pretty fair authority that the Frequency Range spec is patently false if you presume +/- 0.1 dB flatness or +/- 1 dB flatness or +/- 3 dB flatness and is iffy even if you allow a +/- 10 dB flatness. No I think the frequency range is actually pretty spot on. There is no need to make any false presumptions. While the Grados are pretty flat compared to just about any loudspeaker and they are phase coherant being single transducers they are not *that* flat. Given the reflective environment that headphones work in, any presumed phase coherence is moot by the time the music hits the ear canal. Huh? what reflective envirement would that be Arny? The driver is right next to the ear. What are you talking about? Room reflections??? Reflections inside the pinnae and up the ear canal. That's the ear Arny, not the listening envirement. Again Scott, you put words into my mouth that I never ever said and then waste all of our time contradicting them. No Arny those were my words represented as such. Funny you would snip the point. That being the "reflections inside the pinnae and up to the ear canal" are a constant whether we are talking speakers which do have to interact with a listening envirement, that being the room, and headphones which don't have to interact with a listneing envirement since they directly radiate into the ear. It looked to me like you were claiming phase coherence was not an issue in sound reproduction due to this so called "reflective envirement." (mods that is quoted from the post to which I am responding) You make it sound as if it were something unique to headphones. Clearly it is not. Bottom line is you make a fairly nonsesnical argument against the obvious advantages headphones have over conventional speakers in regards to phase coherence based on the inference that the headphones are deaing with some unique enivrement, the inner ear. Rest assured all sounds must pass through this so called "reflective envirement" and therefore it is not a variable when discussing the notion that the only thing that really matters with speaker performance is linear distortion. Despite the existance of the inner ear and all the reflections that take place in the inner ear, we are not immuned to all effects of phase distortions. Not by a long shot. Phase place a very big role in imaging. Arny says: "reflective environment". =A0Scott adds his own erroneous thin= king and changes that into "listening environment" in an argumentative way. That does look bad when you smip context. Luckily it was preserved in the older quotes. I even clarify what I meant, and the argumentative responses go on and on= .. As long as you continue to make bad arguments in our discussions I will continue to call them out. |
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On May 9, 9:17=A0am, "Gary Eickmeier" wrote:
"Dick Pierce" wrote in message Gary Eickmeier wrote: I stand corrected: 1. You can't equalize a speaker. I didn't say that, did I? You most certainly did. (Eickmeier) I would hope that all of you would agree that equalizing frequency response in speakers to whatever we desire is a trivial matter. (Pierce) "No, we would not all agree. Tell me how well attempting to correct a non-minimim-phase response of a system works with equlaization. Again, if you do not understand, please bone up on the relevant material." This clearly means to me that Mr. Pierce did not say that equalizing speakers was impossible. The statement he disagreed with was that "equalizing frequency response in speakers to whatever we desire is a trivial matter." Disagreeing with that statement is not claiming that equalizing loudspeakers is impossible, it is merely saying that it is not trivial. So I must conclude that Mr. Eickmeier's claim given above about what Mr. Pierce said is clearly disproved by the evidence he gives. |
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Ed Seedhouse wrote:
This clearly means to me that Mr. Pierce did not say that equalizing speakers was impossible. The statement he disagreed with was that "equalizing frequency response in speakers to whatever we desire is a trivial matter." Disagreeing with that statement is not claiming that equalizing loudspeakers is impossible, it is merely saying that it is not trivial. So I must conclude that Mr. Eickmeier's claim given above about what Mr. Pierce said is clearly disproved by the evidence he gives. Maybe I have just found myself in the wrong playground of technical kibitzers, but I will press on with my main points and see if anyone is paying attention. EQing speakers is really easy. You can go to Radio Shack and buy equalizers. There are parametric, graphic, some with scopes and meters, some built into receivers or processors. They have them in computer programs like Audition and Soundbooth and most all video editing programs. Those guys may not realize that it can't be done, because speakers are not minimum phase systems, but they are still forging ahead with their fantasies. Davis's project to develop the Soundfield One was indeed not trivial, but I swear Mr. Pierce said it was impossible, so I quoted a brief explanation of what was done. Now, at the expense of boring all you technos, let me ask again: Have you ever thought much about radiation patterns of speakers, what should be the correct one, and according to what theory of how stereo works? I thought about it a lot, and it led me to the paper that I quoted a link to you, and then Siegfried Linkwitz asked the question straight out to the entire AES. To my simple mind, this is the most interesting and most important topic in audio right now, and I am having a hard time just communicating the question to you here. So back at ya, and if I get more gobbledegook again, I will stop for now. I already got myself kicked out of my audio club for bringing this up once too often. Gary Eickmeier |
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On May 9, 6:13=A0pm, "Gary Eickmeier" wrote:
Now, at the expense of boring all you technos, let me ask again: Have you ever thought much about radiation patterns of speakers, what should be th= e correct one, and according to what theory of how stereo works? I thought about it a lot, and it led me to the paper that I quoted a link to you, a= nd then Siegfried Linkwitz asked the question straight out to the entire AES= .. Yes I have given it some thought. I am of the school of near field listening and minimal room interaction through use of room treatment. I base that merely on personal experience. When you take this approach radiation patterns become less of an issue. When you use full range electrostatic speakers set up for nearfield listening with a great deal of dampening of room reflections it becomes a relatively small issue. I don't agree with what I believe to be your most fundamental premise of how stereo works or should work. IMO it's an aural illusion that includes some if not all of the original soundfield not a reconstruction of an original acoustic event using a new soundfield (the listening room) |
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On Mon, 9 May 2011 18:13:53 -0700, Gary Eickmeier wrote
(in article ): snip Now, at the expense of boring all you technos, let me ask again: Have you ever thought much about radiation patterns of speakers, what should be the correct one, and according to what theory of how stereo works? Radiation pattern? Sure. A pulsating sphere - infinitely small. The first criterion, physically improbable, The second criterion, physically impossible. |
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Scott wrote:
On May 9, 6:13 pm, "Gary Eickmeier" wrote: Now, at the expense of boring all you technos, let me ask again: Have you ever thought much about radiation patterns of speakers, what should be the correct one, and according to what theory of how stereo works? I thought about it a lot, and it led me to the paper that I quoted a link to you, and then Siegfried Linkwitz asked the question straight out to the entire AES. Yes I have given it some thought. I am of the school of near field listening and minimal room interaction through use of room treatment. I base that merely on personal experience. When you take this approach radiation patterns become less of an issue. When you use full range electrostatic speakers set up for nearfield listening with a great deal of dampening of room reflections it becomes a relatively small issue. I don't agree with what I believe to be your most fundamental premise of how stereo works or should work. IMO it's an aural illusion that includes some if not all of the original soundfield not a reconstruction of an original acoustic event using a new soundfield (the listening room) OK, thanks! I can respect that. But in my long career of listening to that approach, I find that it just sounds too "speakery" and limits all recordings to objects strung on a clothesline from one speaker to the other. My technical argument is that as long as your ears are free to hear the entire sound field presentation in front of you, they can easily detect that the sound is coming from those two boxes. The spatial characteristic is changed from the original to that of your speakers and dead room, and stereo was never meant to work that way. I believe that what Linkwitz has discovered, and I before him, is that if you bounce the sound off the walls more, there is an image shift toward the reflecting surfaces that causes the sound to go outside the speakers themselves and form itself in a deeper, wider area all across the front of your listening room. Aerial images of individual instruments form themselves at points in space where there are no speakers, and it seems quite magical. He calls it an Auditory Scene and I call it Image Model Theory. It is caused by the reflected sound. It is the reason that some planars like the Maggies and some omnis like the EBLs image so well. The revolution in thinking that this causes is to consider specular reflectivity around the speaker end of the room, with the room treatment (diffusion along with some normal absorption) as you go further back. Then you support the rear sound field with surround speakers. You can screw up the magic by mis-positioning the speakers, especially speakers with a highly reflective radiation pattern. Placing them too near the walls causes a "clustering" of virtual images, leading to stretched soloists and a hole in the middle. Ideal placement is 1/4 of the room width from the side walls, and an equal amount out from the front wall. This creates an image model (plan view of all real and reflected images) of 8 equally spaced sources for a lattice of perfectly even, smooth sound with maximum width and depth of the soundstage. The incredible realism of this approach has to be heard, and is worth shouting about. THIS is the direction speaker development needs to progress, not more exotic materials or better cables, which is the original topic of this thread. Gary Eickmeier |
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Correction, the "EBLs" should be "MBLs" (the expensive German
omnidirectional speaker). Gary Eickmeier |
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Scott wrote:
On May 8, 12:06 pm, Ed Seedhouse wrote: On May 6, 9:04 am, Scott wrote: On May 6, 7:28 am, "Arny Krueger" wrote: Given the reflective environment that headphones work in, any presumed phase coherence is moot by the time the music hits the ear canal. Huh? what reflective envirement would that be Arny? The driver is right next to the ear. What are you talking about? Room reflections??? You think sound will not reflect of skin and bone? Sure it does. Whether oyu are using headphones or conventional speakers. But it's effect is significantly different in case of speakers. And earlobe-room feedback is virtually nonexistant in case of conventional speakers while very significant in case of headphones (except IEMs) Even ignoring reflections the ear canal is a resonant tube, or perhaps a horn. Headphone designers have to take this into account as well as the reflections from the outer ear unless it is an in-ear monitor type. I believe that measurements show that everyone's ear canal has it's own resonant frequency and of course the ear drum is a membrane that reflects sound. And that only happens with headphones? Again, effect is very different. rgds \SK -- "Never underestimate the power of human stupidity" -- L. Lang -- http://www.tajga.org -- (some photos from my travels) |
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