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#1
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I am trying to track down a citation to Julian Hirsch and his
comments on digital audio. Specifically he is supposed to have opined (in 1972 or thereabouts) that a 5% sample of an analog sound signal would be sufficient to be indistinguishable from the original. This is supposedly based on some experiments but I can find no reference to these or this statement anywhere. I would wonder what kind of digital audio encoders/decoders would even be available in 1972 for this assertion to be made. Can anyone point me in the right direction. Cheers Jim |
#2
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![]() On Jan 28, 2:53 pm, " wrote: I am trying to track down a citation to Julian Hirsch and his comments on digital audio. Specifically he is supposed to have opined (in 1972 or thereabouts) that a 5% sample of an analog sound signal would be sufficient to be indistinguishable from the original. This is supposedly based on some experiments but I can find no reference to these or this statement anywhere. I would wonder what kind of digital audio encoders/decoders would even be available in 1972 for this assertion to be made. The "5% sample" comment has little to do with "digital sampling" in the sense you are assuming. Instead, consider that stereo recording and playback technology is missing SO MUCH of the original sound field and yet is so satisfying to so many people. Taking a sound field which is a multii-dimensional (in the mathematical sense) and reducing it to two time-variant variations in voltage simply throws away the vast majority of the directional and temporal information. It's not a "sampling" issue in the sense of discrete-time sampling. Now, bring the "discrete time sampling" issue back into play: Shannon showed over a half century ago that a discrete time sampled representation of that electrical signal can capture 100% of it. If there is a flaw in our recording technology, and we're only capturing 5% of the music, it's not in the digital realm we're losing the other 95%, it's that conspiracy of two channels playing back over two speakers and robbinb the human of the abolity to be immersed in a true replica of ths sound field that said human has a chance of properly "sampling." This despite the rabid and largely uninformed rantings of a number of alleged "high-end experts." |
#4
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wrote in message
oups.com I am trying to track down a citation to Julian Hirsch and his comments on digital audio. Specifically he is supposed to have opined (in 1972 or thereabouts) that a 5% sample of an analog sound signal would be sufficient to be indistinguishable from the original. This is supposedly based on some experiments but I can find no reference to these or this statement anywhere. I would wonder what kind of digital audio encoders/decoders would even be available in 1972 for this assertion to be made. Can anyone point me in the right direction. I'm kinda surprised by this because Julian wasn't that far from being right, if you consider the statistics related to perceptual coding. A 75 Kbps mono file represents approximately 5% of the data in a 44/16 channel. At the current SOTA the best perceptual coders don't miss this by a whole lot. However, I'm under the impression that we did not know enough about perceptual coding to reasonably make this kind of an estimate in 1972. 1992 would be more like it. In 1972 masking was known to exist, but AFAIK its potential was not well known enough to make a good estimate. Maybe Julian was lucky. |
#5
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In , on 01/28/07
at 08:48 PM, Dirk Bruere at NeoPax said: [ ... ] Unfortunately we have only two ears with which to appreciate that lost 95% When immersed in a concert setting we can easily feel the bass content and view and smell other happy listeners. Some of that "sound" will travel in different materials at different speeds. You may end up feeling the bass in your feet before you can hear the direct sound. ----------------------------------------------------------- spam: wordgame:123(abc):14 9 20 5 2 9 18 4 at 22 15 9 3 5 14 5 20 dot 3 15 13 (Barry Mann) [sorry about the puzzle, spammers are ruining my mailbox] ----------------------------------------------------------- |
#6
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In 1972 masking was known to exist, but AFAIK its
potential was not well known enough to make a good estimate. MaybeJulian was lucky. Or maybe he never said such a thing and what we have here is an urban legend. I have searched high and low and all I have so far is a chap from headfi.org saying he remembers seeing this assertion in print (possibly in 1983 not 1972 as originally stated - sorry ) but I would be interested in knowing is how such a figure could be derived. How would you go about quantifying the data that exists in an audio signal - i.e unrecorded - in bit terms before you capture it ? |
#7
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![]() "Barry Mann" wrote in message .. . In , on 01/28/07 at 08:48 PM, Dirk Bruere at NeoPax said: [ ... ] Unfortunately we have only two ears with which to appreciate that lost 95% When immersed in a concert setting we can easily feel the bass content and view and smell other happy listeners. Some of that "sound" will travel in different materials at different speeds. You may end up feeling the bass in your feet before you can hear the direct sound. **A bibaural recording, with the microphones appropriately coupled to the floor, should restore most of that issue. I've heard some VERY convincing binaural recordings. Two channels which make 5.1 channels sound like crap. -- Trevor Wilson www.rageaudio.com.au -- Posted via a free Usenet account from http://www.teranews.com |
#8
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wrote in message
ps.com In 1972 masking was known to exist, but AFAIK its potential was not well known enough to make a good estimate. MaybeJulian was lucky. Or maybe he never said such a thing and what we have here is an urban legend. I have searched high and low and all I have so far is a chap from headfi.org saying he remembers seeing this assertion in print (possibly in 1983 not 1972 as originally stated - sorry ) but I would be interested in knowing is how such a figure could be derived. 1983 is more believable. It is still a little early. How would you go about quantifying the data that exists in an audio signal - i.e unrecorded - in bit terms before you capture it ? The means for characterizing the amount of information in a channel (whether analog or digital) has been known for at least 50 years - ever since Claude Shannon's ground-breaking work at Bell Labs in 1948-49. The key parameters are bandwidth and dynamic range. |
#9
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![]() If there is a flaw in our recording technology, and we're only capturing 5% of the music, it's not in the digital realm we're losing the other 95%, it's that conspiracy of two channels playing back over two speakers and robbinb the human of the abolity to be immersed in a true replica of ths sound field that said human has a chance of properly "sampling." This despite the rabid and largely uninformed rantings of a number of alleged "high-end experts." Unfortunately we have only two ears with which to appreciate that lost 95% The problem is to recreate the right number of sound arrivals to each ear, and that's where conventional stereo introduces double sets of sound arrivals, which do not replicate the original sound. Ie, a solo instrument plays through stereo speakers. Each speaker produces two sound arrivals for the ears--one for left and one for right ear times two speakers. In a live performance, there would be only one set of sound arrivals, one for left and right ears, each. Bob Carver, in 1981, tackled this problem with cross-fed interference signals, to cancel the extra unwanted sound arrivals. It works very well in my setup. Although you have to be sitting in the center line of the speakers and speaker design has to follow a certain set of parameters for this to work effectively. -- Take care, Mark & Mary Ann Weiss VIDEO PRODUCTION . FILM SCANNING . DVD MASTERING . AUDIO RESTORATION Hear my Kurzweil Creations at: www.dv-clips.com/theater.htm www.basspig.com The Bass Pig's Lair - 15,000 Watts of Driving Stereo! Business sites at: www.mwcomms.com www.adventuresinanimemusic.com - |
#10
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![]() The means for characterizing the amount of information in a channel (whether analog or digital) has been known for at least 50 years - ever since Claude Shannon's ground-breaking work at Bell Labs in 1948-49. The key parameters are bandwidth and dynamic range. Ah, so if we use 20 - 20,000 hz and 96db then we get ~16 bits ? |
#11
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Mark & Mary Ann Weiss wrote:
If there is a flaw in our recording technology, and we're only capturing 5% of the music, it's not in the digital realm we're losing the other 95%, it's that conspiracy of two channels playing back over two speakers and robbinb the human of the abolity to be immersed in a true replica of ths sound field that said human has a chance of properly "sampling." This despite the rabid and largely uninformed rantings of a number of alleged "high-end experts." Unfortunately we have only two ears with which to appreciate that lost 95% The problem is to recreate the right number of sound arrivals to each ear, and that's where conventional stereo introduces double sets of sound arrivals, which do not replicate the original sound. Ie, a solo instrument plays through stereo speakers. Each speaker produces two sound arrivals for the ears--one for left and one for right ear times two speakers. In a live performance, there would be only one set of sound arrivals, one for left and right ears, each. Bob Carver, in 1981, tackled this problem with cross-fed interference signals, to cancel the extra unwanted sound arrivals. It works very well in my setup. Although you have to be sitting in the center line of the speakers and speaker design has to follow a certain set of parameters for this to work effectively. I was at a Therion concert last week and unless my eyes deceived me all the sonic power was coming from speaker stacks to the left and right of the stage. -- Dirk http://www.onetribe.me.uk - The UK's only occult talk show Presented by Dirk Bruere and Marc Power on ResonanceFM 104.4 http://www.resonancefm.com |
#12
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![]() "Dirk Bruere at NeoPax" wrote in message ... I was at a Therion concert last week and unless my eyes deceived me all the sonic power was coming from speaker stacks to the left and right of the stage. OK, so it was outdoors or you didn't notice any room reflections. Now go to a symphony orchestra concert where sound is coming directly from each instrument, and there is no PA. MrT. |
#13
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![]() wrote in message oups.com... Ah, so if we use 20 - 20,000 hz and 96db then we get ~16 bits ? Well 16 bits can get you ~96 dB DNR, but has nothing to do with bandwidth. That's governed by the sample rate, and does not decree a lower (20Hz) cut off anyway. MrT. |
#14
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Dirk Bruere at NeoPax wrote:
Unfortunately we have only two ears with which to appreciate that lost 95% Dick has elaborated on this previously with this example: If you are listening to music in a large reverberant church, you are very aware of the 3 dimensional reverberant field all around you. There is NO WAY for a two channel recording to capture this. |
#15
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![]() wrote in message ... If you are listening to music in a large reverberant church, you are very aware of the 3 dimensional reverberant field all around you. There is NO WAY for a two channel recording to capture this. In fact two channel Binaural or dummy head recordings do it fairly well. MrT. |
#16
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wrote in message
oups.com The means for characterizing the amount of information in a channel (whether analog or digital) has been known for at least 50 years - ever since Claude Shannon's ground-breaking work at Bell Labs in 1948-49. The key parameters are bandwidth and dynamic range. Ah, so if we use 20 - 20,000 hz and 96db then we get ~16 bits ? If you get 96 dB of dynamic range, then you get about 16 bits, and vice-vesra. The usual correspondence is that 1 added bit of resolution gives about 6 dB of added dynamic range. Practical and theoretical are pretty close. If you get 44,100 samples per second, you get 22 KHz bandpass, and vice versa. The usual correspondence is that the theoretical bandpass is the inverse of half of the sample rate. Practical bandpass is about 95% of theoretical. So getting 20 KHz bandpass out of 44,100 samples per second is pretty good. |
#17
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![]() On Jan 29, 5:23 am, "Mr.T" MrT@home wrote: wrote in et... If you are listening to music in a large reverberant church, you are very aware of the 3 dimensional reverberant field all around you. There is NO WAY for a two channel recording to capture this. To be more specific, there is no way for a two-channel STEREO recording to capture this. In fact two channel Binaural or dummy head recordings do it fairly well. No, not exactly. A two-channel binaural recording can do it to differing degrees, depending upon how accurate they account for the head-related transfer function (HRTF), which is a significant variable that needs controlling. A dummy head recording cannot cvapture it very well, because it's HRTF is a poor replica of the human head's And a binaural recording done on a specific person's head will incorporate the HRTF for that person, and HRTF's vary significantly from person to person. But the point still stands: the conventional 2-channel stereo recording simply loses substantial portions of the sound field information. |
#18
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![]() On Jan 28, 8:31 pm, Dirk Bruere at NeoPax wrote: I was at a Therion concert last week and unless my eyes deceived me all the sonic power was coming from speaker stacks to the left and right of the stage. It's not your eyes that deceived you, it's your assumptions. You're assuming, it appears, that the only path the sound can take and the only source of sound is the speaker stacks. Bad assumption. |
#19
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![]() On Jan 28, 3:48 pm, Dirk Bruere at NeoPax wrote: wrote: If there is a flaw in our recording technology, and we're only capturing 5% of the music, it's not in the digital realm we're losing the other 95%, it's that conspiracy of two channels playing back over two speakers and robbinb the human of the abolity to be immersed in a true replica of ths sound field that said human has a chance of properly "sampling." Unfortunately we have only two ears with which to appreciate that lost 95% An oft-stated viewpoint. Despite being oft-stated, it's ill-informed and, basically, wrong. It ignores, for example, the fact that humans when listening, seldom keep their heads still and by moving it around sample the sound field they are in. It also ignores the very important property of hearing known as the head related transfer function, or HRTF. It basically is a complex function that describes how the outer ear, and the head modify the incoming sound in a way that allows the listener to, in a proper soundfield, determine among other things the direction from which the sound is arriving. If your assertion and its implications about there being only "two ears" were true, humans would only be able to localize left-right placement with any lack of ambiguity. According to your view, humans would be unable to tell difference between a sound originating in front or behind. *That may have been true for SOME humans, but they were effectively culled from the herd by tigers and the like. In fact, the HRFT allows for the reasonably accurate estimation of up-down and forward-back position. The role of the HRTF and its nature is sufficiently well understood that it is possible to synthesize sounds that, when heard, ar sensed at coming from specific positions all around the head. Your two-ear premise fails at explaining this well-known (at least well-known among people who study hearing) phenomenon. And it is the reason why if you don't reproduce the sound field, the listener knows it. And two channel stereo, reproduced through speakers, cannot do it. Ever. |
#20
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![]() On Jan 29, 5:23 am, "Mr.T" MrT@home wrote: In fact two channel Binaural or dummy head recordings do it fairly well. One further point, it CAN'T do it over speakers. |
#21
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dpierce wrote
The "5% sample" comment has little to do with "digital sampling" in the sense you are assuming. Instead, consider that stereo recording and playback technology is missing SO MUCH of the original sound field and yet is so satisfying to so many people. Taking a sound field which is a multii-dimensional (in the mathematical sense) and reducing it to two time-variant variations in voltage simply throws away the vast majority of the directional and temporal information. It's not a "sampling" issue in the sense of discrete-time sampling. Now, bring the "discrete time sampling" issue back into play: Shannon showed over a half century ago that a discrete time sampled representation of that electrical signal can capture 100% of it. If there is a flaw in our recording technology, and we're only capturing 5% of the music, it's not in the digital realm we're losing the other 95%, it's that conspiracy of two channels playing back over two speakers and robbinb the human of the abolity to be immersed in a true replica of ths sound field that said human has a chance of properly "sampling." This despite the rabid and largely uninformed rantings of a number of alleged "high-end experts." I'd still like to find a good debate about what "recording" actually means in the context of domestic audio machines. Clearly the idea of producing a facsimile of the sound of some original performance died an early death. Very soon, that original simplistic notion evolved into the practice of producing a *confection* for the purpose of creating a performance in the home, using loosely-standardised domestic machines. Seemingly at first this confection was intended to be faithful to some original performance, and this persists to this day for some music, particularly where "acoustic" instruments have been used. Even then, "faithful" and "accurate" are very far from equivalent terms. Accuracy is a pure nonsense dreamed up by small-minded technicians. They should realise that "high" and "accuracy" mean nothing together. For most music produced for performance by domestic audio machines, what you get when you play it *is* the original performance. That's the debate I would most like to find. I've looked and looked, but I can't find a philosophy of domestic audio that is in the least bit credible. Much is not even plausible. Trolling hasn't helped a bit, either. I just get the same old **** over and over. cheers, Ian |
#22
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In message , Mr.T
writes wrote in message .. . If you are listening to music in a large reverberant church, you are very aware of the 3 dimensional reverberant field all around you. There is NO WAY for a two channel recording to capture this. In fact two channel Binaural or dummy head recordings do it fairly well. MrT. So does a competently set up M-S recording, or even a proper 4-channel M-S recording or a soundfield mic. (Have a listen to the 'Cowboy Junkies' 'Trinity Sessions' to see what I mean. -- Chris Morriss |
#23
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On Jan 29, 3:22 pm, "Ian Iveson"
wrote: "I'd still like to find a good debate about what "recording" actually means in the context of domestic audio machines. Clearly the idea of producing a facsimile of the sound of some original performance died an early death. I wouldn't be so sure of that. I suspect there are at least a few producers out there who still think this is what they're doing, or trying to do. The more honest ones will tell you that what they are shooting for isn't "re-creating the original sound" but "creating something that sounds like live music." Very soon, that original simplistic notion evolved into the practice of producing a *confection* for the purpose of creating a performance in the home, using loosely-standardised domestic machines. Seemingly at first this confection was intended to be faithful to some original performance, and this persists to this day for some music, particularly where "acoustic" instruments have been used. Even then, "faithful" and "accurate" are very far from equivalent terms. Accuracy is a pure nonsense dreamed up by small-minded technicians. No, accuracy is technical term with a technical meaning. It's the non- technicians who try to twist it into something it's not. A system is accurate to the extent that its output matches its input. But the output of a home audio system isn't the original performance; it's the recording. A perfectly accurate system won't produce a perfectly faithful reproduction of the sound of the original performance for two reasons: 1) The recording doesn't precisely capture the original performance (for a number of reasons). 2) The playback room inevitably alters the sound more than the playback system does. They should realise that "high" and "accuracy" mean nothing together. Sure they do. They just don't mean what you think they mean (or perhaps what you want them to mean). For most music produced for performance by domestic audio machines, what you get when you play it *is* the original performance. I assume you're trying to say here that the recording, not the original performance, is the point. I agree, though what you really get, assuming an accurate system, is the recording as altered by your listening room. bob |
#24
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![]() On Jan 29, 3:28 pm, Chris Morriss wrote: .So does a competently set up M-S recording, or even a proper 4-channel M-S recording or a soundfield mic. (Have a listen to the 'Cowboy Junkies' 'Trinity Sessions' to see what I mean. Not over stereo speakers in rooms, it doesn't. You might well like the effect, but you cannot reproduce the sound field of the original event using two spealer in a room. Pray tell, how does ANY recording, be it binaural, M-S, whatever, repdruce the fact that the sound field in the original venue includes delayed paths in 3d space. How do you propose to accomplish this with two speakers in a room? (And before anyone runs away with that conclusion, it can't be done with 5.1 either). |
#25
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![]() wrote in message oups.com... There is NO WAY for a two channel recording to capture this. To be more specific, there is no way for a two-channel STEREO recording to capture this. In fact two channel Binaural or dummy head recordings do it fairly well. No, not exactly. A two-channel binaural recording can do it to differing degrees, depending upon how accurate they account for the head-related transfer function (HRTF), which is a significant variable that needs controlling. A dummy head recording cannot capture it very well, because it's HRTF is a poor replica of the human head's Yes, that's the difference between "fairly well" and "very well" :-) And a binaural recording done on a specific person's head will incorporate the HRTF for that person, and HRTF's vary significantly from person to person. Of course, but a recording can be done on a person's head and played back on the same head. There are still problems of course. But the point still stands: the conventional 2-channel stereo recording simply loses substantial portions of the sound field information. Which I don't think is in dispute. The OP's original statement was far too general and emphatic to go without comment though. MrT. |
#26
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![]() wrote in message oups.com... In fact two channel Binaural or dummy head recordings do it fairly well. One further point, it CAN'T do it over speakers. Quite true, but then I never said it could. MrT. |
#27
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![]() wrote in message oups.com... Pray tell, how does ANY recording, be it binaural, M-S, whatever, repdruce the fact that the sound field in the original venue includes delayed paths in 3d space. How do you propose to accomplish this with two speakers in a room? (And before anyone runs away with that conclusion, it can't be done with 5.1 either). Conceivably it might be done with 8 channels in an anechoic room. I sure don't plan on finding out though :-) MrT. |
#28
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"Chris Morriss" wrote in
message In message , Mr.T writes wrote in message ... If you are listening to music in a large reverberant church, you are very aware of the 3 dimensional reverberant field all around you. There is NO WAY for a two channel recording to capture this. In fact two channel Binaural or dummy head recordings do it fairly well. MrT. So does a competently set up M-S recording, or even a proper 4-channel M-S recording or a soundfield mic. (Have a listen to the 'Cowboy Junkies' 'Trinity Sessions' to see what I mean. What you seem to mean is that you are quite easily satisfied. ;-) |
#29
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![]() On Jan 29, 11:14 am, "Arny Krueger" wrote: wrote in ooglegroups.com The means for characterizing the amount of information in a channel (whether analog or digital) has been known for at least 50 years - ever since Claude Shannon's ground-breaking work at Bell Labs in 1948-49. The key parameters are bandwidth and dynamic range. Ah, so if we use 20 - 20,000 hz and 96db then we get ~16 bits ?If you get 96 dB of dynamic range, then you get about 16 bits, and vice-vesra. The usual correspondence is that 1 added bit of resolution gives about 6 dB of added dynamic range. Practical and theoretical are pretty close. If you get 44,100 samples per second, you get 22 KHz bandpass, and vice versa. The usual correspondence is that the theoretical bandpass is the inverse of half of the sample rate. Practical bandpass is about 95% of theoretical. So getting 20 KHz bandpass out of 44,100 samples per second is pretty good. So, we can say how much data is on a CD easily i.e 16bits x 44,100 x nS and that gives us the 650-700MB. So a Digital Tape captures data at 24bits and 96khz ? So there is what 2.5 - 3x more data captured on tape than makes it to CD ?. How does Analog tape compare to digital tape (I would guess its SNR and Dynamic range was worse over 0 - 20K but it has no theoretical upper limit on FR and records data in a different (incomensurable ?) manner ? |
#30
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![]() wrote in message oups.com... So, we can say how much data is on a CD easily i.e 16bits x 44,100 x nS and that gives us the 650-700MB. So a Digital Tape captures data at 24bits and 96khz ? No, it captures at whatever rate the designer allows and the user chooses. Not that (hardly) anybody actually uses digital tape any more. So there is what 2.5 - 3x more data captured on tape than makes it to CD ?. Possibly, but so what if you can't tell the difference? However hard disk recording at 192kHz/32bit is now readily possible if you want. How does Analog tape compare to digital tape (I would guess its SNR and Dynamic range was worse over 0 - 20K You guess right. but it has no theoretical upper limit on FR But does have an upper limit in practice, as well as a lower limit, and a non flat response in the range which it does handle. and records data in a different (incomensurable ?) manner ? Again, so what? MrT. |
#31
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In , on 01/29/07
at 10:23 AM, "Trevor Wilson" said: "Barry Mann" wrote in message . .. In , on 01/28/07 at 08:48 PM, Dirk Bruere at NeoPax said: [ ... ] Unfortunately we have only two ears with which to appreciate that lost 95% When immersed in a concert setting we can easily feel the bass content and view and smell other happy listeners. Some of that "sound" will travel in different materials at different speeds. You may end up feeling the bass in your feet before you can hear the direct sound. **A bibaural recording, with the microphones appropriately coupled to the floor, should restore most of that issue. I've heard some VERY convincing binaural recordings. Two channels which make 5.1 channels sound like crap. Simple binaural recordings cannot react to simple head position changes or supply energy to the feet. ----------------------------------------------------------- spam: wordgame:123(abc):14 9 20 5 2 9 18 4 at 22 15 9 3 5 14 5 20 dot 3 15 13 (Barry Mann) [sorry about the puzzle, spammers are ruining my mailbox] ----------------------------------------------------------- |
#32
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![]() "Barry Mann" wrote in message .. . Simple binaural recordings cannot react to simple head position changes During recording they do :-) or supply energy to the feet. That's what subs are for. MrT. |
#33
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![]() "Barry Mann" wrote in message .. . In , on 01/29/07 at 10:23 AM, "Trevor Wilson" said: "Barry Mann" wrote in message ... In , on 01/28/07 at 08:48 PM, Dirk Bruere at NeoPax said: [ ... ] Unfortunately we have only two ears with which to appreciate that lost 95% When immersed in a concert setting we can easily feel the bass content and view and smell other happy listeners. Some of that "sound" will travel in different materials at different speeds. You may end up feeling the bass in your feet before you can hear the direct sound. **A bibaural recording, with the microphones appropriately coupled to the floor, should restore most of that issue. I've heard some VERY convincing binaural recordings. Two channels which make 5.1 channels sound like crap. Simple binaural recordings cannot react to simple head position changes or supply energy to the feet. **It seems you've neglected to read what I wrote. Try again. -- Trevor Wilson www.rageaudio.com.au -- Posted via a free Usenet account from http://www.teranews.com |
#34
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"Barry Mann" wrote in message
In , on 01/29/07 at 10:23 AM, "Trevor Wilson" said: "Barry Mann" wrote in message .. . In , on 01/28/07 at 08:48 PM, Dirk Bruere at NeoPax said: [ ... ] Unfortunately we have only two ears with which to appreciate that lost 95% When immersed in a concert setting we can easily feel the bass content and view and smell other happy listeners. Some of that "sound" will travel in different materials at different speeds. You may end up feeling the bass in your feet before you can hear the direct sound. **A bibaural recording, with the microphones appropriately coupled to the floor, should restore most of that issue. I've heard some VERY convincing binaural recordings. Two channels which make 5.1 channels sound like crap. Binaural can be strikingly realistic under a fairly narrow set of circumstances, and totally miss the boat under others. The independent variable in binaural is the HRTF of the heads used for recording and playback. The acoustics of people's heads and pinnae can vary quite a bit. If you make the recording with small very flat omnis poked into your ear canals, and play the recordings back with good IEMs, then the results can be wonderful. As you step back from that degree of sameness, things fall apart. Simple binaural recordings cannot react to simple head position changes or supply energy to the feet. ....or provide energy to the gut. ;-) |
#35
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oups.com On Jan 29, 11:14 am, "Arny Krueger" wrote: wrote in ooglegroups.com The means for characterizing the amount of information in a channel (whether analog or digital) has been known for at least 50 years - ever since Claude Shannon's ground-breaking work at Bell Labs in 1948-49. The key parameters are bandwidth and dynamic range. Ah, so if we use 20 - 20,000 hz and 96db then we get ~16 bits ?If you get 96 dB of dynamic range, then you get about 16 bits, and vice-vesra. The usual correspondence is that 1 added bit of resolution gives about 6 dB of added dynamic range. Practical and theoretical are pretty close. If you get 44,100 samples per second, you get 22 KHz bandpass, and vice versa. The usual correspondence is that the theoretical bandpass is the inverse of half of the sample rate. Practical bandpass is about 95% of theoretical. So getting 20 KHz bandpass out of 44,100 samples per second is pretty good. So, we can say how much data is on a CD easily i.e 16bits x 44,100 x nS and that gives us the 650-700MB. Depends whether you record the audio as data or audio. CD's use two different track formats for data and audio, with data getting far more redundancy and error detection and correction. So a Digital Tape captures data at 24bits and 96khz ? No, the DAT format is about the samem as CD, either 16/44 or 16/48. So there is what 2.5 - 3x more data captured on tape than makes it to CD ?. DAT tapes can run longer - 2 hours or more rather than 70 minutes or so. How does Analog tape compare to digital tape (I would guess its SNR and Dynamic range was worse over 0 - 20K but it has no theoretical upper limit on FR and records data in a different (incomensurable ?) manner ? Uncompressed quarter-track analog tape at 7.5 ips is good for about 15 KHz and maybe 45-50 dB dynamic range. Double the tape speed to 15ips and response out to 20-25 KHz is possible. Make the tracks wider and noise improves by about 3 dB per doubling of track width. However, high speed analog tape is never free of audible artifacts, unlike good 16/44 digital. You simply can't have the same degree of freedom from linear and nonlinear distortion on an analog tape as you get with a CD or DAT tape. The noise performance of analog tape is not all that good, but it is not the big hangup. Analog tape has a lot of nonlinear distortion, including less obvious forms of nonlinear distortion such as FM distortion, modulation noise, and compression of high frequency signals. Analog tape also has some less obvious but still clearly noticable forms of noise, including print-through. Using amplitude compression to extend the signal-to-noise ratio of analog tape actually trades-off worse performance with respect to other manifestations of analog tape's poor inherent noise and distortion characteristics in order to reduce background noise ("tape hiss"). Information theory rules. You can play all kinds of tricks to make such noise and distortion as exists be less apparent. You can't increase the information capacity of a channel by indirect means, you can just mitigate some of the bad effects that you might hear. Here's a striking claim that is not what it seems at first blush: A PCM digital format that is free of data errors is both theoretically and practically free of *all* forms of noise and distortion. Most practical digital recording technologies can be free of significant data errors for most practical purposes. Therefore, they have *no* inherent noise or distortion. Such vanishing noise and distortion as the CD and other digital formats manifest are introduced during the conversions that are inherent parts of the recording and playback processes. Today, analog-to-digital, and digital-to-analog converters can be among the most highly perfected of all audio components. |
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"Mr.T" MrT@home wrote in message
u wrote in message oups.com... So, we can say how much data is on a CD easily i.e 16bits x 44,100 x nS and that gives us the 650-700MB. So a Digital Tape captures data at 24bits and 96khz ? No, it captures at whatever rate the designer allows and the user chooses. Not that (hardly) anybody actually uses digital tape any more. So there is what 2.5 - 3x more data captured on tape than makes it to CD ?. Possibly, but so what if you can't tell the difference? However hard disk recording at 192kHz/32bit is now readily possible if you want. How does Analog tape compare to digital tape (I would guess its SNR and Dynamic range was worse over 0 - 20K You guess right. but it has no theoretical upper limit on FR I consider the high frequency limits imposed by the finite gap width of tape heads and limited speed of tape movement to be a serious problem. That's most of the reason why cassettes don't sound nearly as good as high speed studio masters. The narrow tracks hurt dynamic range, big time. But does have an upper limit in practice, as well as a lower limit, and a non flat response in the range which it does handle. The lower limit of analog tape comes mostly from the electronics and the width of the tape head that is actually in contact with the tape. Tape heads that give only a narrow window on the tape also have "head bumps" that cause low frequency response to vary audibly. The non-flat response of analog tape comes from a lot of places. One of them is simply the inconsistency of the tape. You can set up a good analog tape machine for really smooth response with one end of a certain roll of tape, but ferequency response will shift around as the tape spools, and the next batch of tape will be signficantly different. Changes in treble response of analog tape at various recording levels can be awesomely large. They tend to be masked by the Fletcher-Munson effects of the ear. If you measure them, on paper they are mind-blowing by modern standards. We're talking many dBs at frequencies that are well within the audio range. Instrumentation recorders used FM recording to get around some of this problem, but FM recording has additional costs and difficulties of its own. One of them is the amount of tape used for a short recording. |
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Thanks, Bob.
I posted to this group by mistake...I'm from rat...tubes that is. Took a while to work out where I've been. Clearly the idea of producing a facsimile of the sound of some original performance died an early death. I wouldn't be so sure of that. I suspect there are at least a few producers out there who still think this is what they're doing, or trying to do. The more honest ones will tell you that what they are shooting for isn't "re-creating the original sound" but "creating something that sounds like live music." The difference between creating and re-creating is close to the crux of the matter I guess. Even then, "faithful" and "accurate" are very far from equivalent terms. Accuracy is a pure nonsense dreamed up by small-minded technicians. No, accuracy is technical term with a technical meaning. It's the non- technicians who try to twist it into something it's not. A system is accurate to the extent that its output matches its input. But the output of a home audio system isn't the original performance; it's the recording. A perfectly accurate system won't produce a perfectly faithful reproduction of the sound of the original performance for two reasons: 1) The recording doesn't precisely capture the original performance (for a number of reasons). 2) The playback room inevitably alters the sound more than the playback system does. I'm happy with this idea of accuracy as long as it applies only to the electrical signal. But still "highly accurate" doesn't make much sense. Certainly not the same sense as "high fidelity". Accurate signal is fine. Good, thanks. Perfectly accurate, yes, nearly accurate, OK, highly accurate, hmm, not really. When accuracy is applied to sound, though, I get lost quite quickly. The sound is far more complicated than the signal, as others in this thread are keen to point out. However, if I have an exact copy of the studio room and system that the engineer used to finalise this CD, then I will hear exactly the same performance as he did. So then it's not a facsimile...it's the real thing, it *is* the original, played by the same instrument into the same space. Change the space, and idea of a facsimile gets even harder to justify. All that complication...much of what I hear...now becomes an issue because it must be different from the original. So it's even less like a facsimile than something that is not at all like a facsimile. So I have to do my bit and mess about with my room and my system until all that complication, whilst still being different, sounds right somehow. That makes it a performance that is not only original, but unique. So what does high fidelity mean then? What I'm trying to explore is the idea that a domestic audio system is a performing instrument. This puts an entirely different spin on "high fidelity". This is not a preconception of where I want to end up, but rather an acknowledgement of another side of the story. What I really want is a full and sophisticated appreciation of an uneasy but productive dynamic between the engineering and the art. But ultimately there is something I'm still missing, which is why I would love to find a quality debate on the fundamentals of the philosophy...the phenomenology, even, rather than the mere epistemology... of recording. What's it all about? What are all you recording engineers trying to do? To put it very crudely, are you just engineers, or are you artists too? And how is that different from a musician in an orchestra who wishes to both express himself and have due regard for what Rachmaninoff intended and the conductor requires? And to whom are the artists performing? Exactly where, in this performance for me, does the art stop and the engineering begin? Sigh. cheers, Ian |
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Uncompressed quarter-track analog tape at 7.5 ips is good for about 15 KHz
and maybe 45-50 dB dynamic range. Double the tape speed to 15ips and response out to 20-25 KHz is possible. Make the tracks wider and noise improves by about 3 dB per doubling of track width. So are these figures representative of the kind of tapes used in commercial studio recordings ? and why do so few studios use digital tape any more, when I did a skim through Stereo Review 1972 - 1981 there was a huge hype on digital tape recording but it seems that most studios use analog tape now ? |
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oups.com Uncompressed quarter-track analog tape at 7.5 ips is good for about 15 KHz and maybe 45-50 dB dynamic range. Double the tape speed to 15ips and response out to 20-25 KHz is possible. Make the tracks wider and noise improves by about 3 dB per doubling of track width. So are these figures representative of the kind of tapes used in commercial studio recordings ? Yes. and why do so few studios use digital tape any more, Hard drives have many advantages. when I did a skim through Stereo Review 1972 - 1981 there was a huge hype on digital tape recording That's when it was new technology. but it seems that most studios use analog tape now ? ????? Most studios do as much work as possible on hard drives in computers - Digital Audio Workstations or DAWs. Compared to analog tape (which is so little used that it is going out of production) a DAW is cheaper, easier to use, and produces better results. |
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but it seems that most studios use analog tape now ?
????? Most studios do as much work as possible on hard drives in computers - Digital Audio Workstations or DAWs. Compared to analog tape (which is so little used that it is going out of production) a DAW is cheaper, easier to use, and produces better results. I should perhaps be more skeptical about stuff I read on the internet. I dont suppose you can point to any comparative figures for relative usage ? |