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zapro
 
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Default How to simulate a "record playback start" FX with AudioUnits?

Hi all,
I am using Logic Express 7 for Mac OS X, and I'd like to re-create the
"whoosh" effect that you typically obtain when (e.g.) you start a
record playback, where the playback speed increases from 0 to the
nominal speed (say, 33 1/3 rpm). Possibly I would like to use a
AudioUnit to do that, i.e. without resorting to sample editing. Do you
have a specific AU or other audio software recommendation to do this
(basic?) effect?

Thanks in advance.

-unita

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rich
 
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Default How to simulate a "record playback start" FX with AudioUnits?

Hey Z!

Try a free plugin called TAPESTOP. I'm sure you can google it
somewhere. It allows a customizable ramp-up ramp-down speed.

cheers
rich

zapro wrote:
Hi all,
I am using Logic Express 7 for Mac OS X, and I'd like to re-create the
"whoosh" effect that you typically obtain when (e.g.) you start a
record playback, where the playback speed increases from 0 to the
nominal speed (say, 33 1/3 rpm). Possibly I would like to use a
AudioUnit to do that, i.e. without resorting to sample editing. Do you
have a specific AU or other audio software recommendation to do this
(basic?) effect?

Thanks in advance.

-unita

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Paul Stamler
 
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Default How to simulate a "record playback start" FX with AudioUnits?

"rich" wrote in message
news:3eCmf.86040$Eq5.61079@pd7tw1no...

Try a free plugin called TAPESTOP. I'm sure you can google it
somewhere. It allows a customizable ramp-up ramp-down speed.


It continues to strike me as hilarious that all the stuff that we tried to
eliminate or avoid during the analog era -- LP startup, tape saturation,
preamp overload, scratch -- is now considered sufficiently desirable that
people write plug-ins to simulate it.

Peace,
Paul


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Joe Kesselman
 
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Default How to simulate a "record playback start" FX with AudioUnits?

Paul Stamler wrote:
It continues to strike me as hilarious that all the stuff that we

tried to
eliminate or avoid during the analog era -- LP startup, tape saturation,
preamp overload, scratch -- is now considered sufficiently desirable that
people write plug-ins to simulate it.


There's a huge difference between being forced to accept it, and wanting
it as a deliberate effect.
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Ricky Hunt
 
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Default How to simulate a "record playback start" FX with AudioUnits?

"rich" wrote in message
news:3eCmf.86040$Eq5.61079@pd7tw1no...
Hey Z!

Try a free plugin called TAPESTOP. I'm sure you can google it somewhere.
It allows a customizable ramp-up ramp-down speed.

cheers
rich


Tapestop is VST and Windows only. I'd look in your sound editor for
something called "pitch/time" and see if you can use it to automate the
effect.




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Peter Larsen
 
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Default How to simulate a "record playback start" FX with AudioUnits?

zapro wrote:

Hi all,
I am using Logic Express 7 for Mac OS X, and I'd like to re-create the
"whoosh" effect that you typically obtain when (e.g.) you start a
record playback, where the playback speed increases from 0 to the
nominal speed (say, 33 1/3 rpm). Possibly I would like to use a
AudioUnit to do that, i.e. without resorting to sample editing. Do you
have a specific AU or other audio software recommendation to do this
(basic?) effect?


http://hem.bredband.net/tbtaudio/


Thanks in advance.

-unita


--
*******************************************
* My site is at: http://www.muyiovatki.dk *
*******************************************
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Rick Massey
 
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Default How to simulate a "record playback start" FX with AudioUnits?

This dovetails nicely with a conversation I had with my roommate yesterday
about foley and production.

People now have an idea of how things should sound that doesn't always jibe
with the way things really sound, mostly due to production standards that
have been used on everything for decades.
"Paul Stamler" wrote in message
...
"rich" wrote in message
news:3eCmf.86040$Eq5.61079@pd7tw1no...

Try a free plugin called TAPESTOP. I'm sure you can google it
somewhere. It allows a customizable ramp-up ramp-down speed.


It continues to strike me as hilarious that all the stuff that we tried to
eliminate or avoid during the analog era -- LP startup, tape saturation,
preamp overload, scratch -- is now considered sufficiently desirable that
people write plug-ins to simulate it.

Peace,
Paul




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Richard Crowley
 
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Default How to simulate a "record playback start" FX with AudioUnits?

"zapro" wrote ...
I am using Logic Express 7 for Mac OS X, and I'd like to re-create the
"whoosh" effect that you typically obtain when (e.g.) you start a
record playback, where the playback speed increases from 0 to the
nominal speed (say, 33 1/3 rpm). Possibly I would like to use a
AudioUnit to do that, i.e. without resorting to sample editing. Do you
have a specific AU or other audio software recommendation to do this
(basic?) effect?


The function is built into at least a couple of different
features on Cool Edit/Adobe Audition.

I wonder how wide the selection of application software
will open up to the fruit people when Apple starts selling
the Intel Architecture-based hardware.

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unita_logica
 
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Default How to simulate a "record playback start" FX with AudioUnits?

That's the key difference here. Once it was just considered a
limitation. Today musical language has grown and learned/adopted new
idioms, which some may like, some may not. It has always been like that
I think, it's same old story. We tried to avoid distortion, we tried to
stabilize oscillators, etc, but truth is, some of us like that stuff
and those weird imperfections.

  #10   Report Post  
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unita_logica
 
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Default How to simulate a "record playback start" FX with AudioUnits?

Thanks to everyone. Tapestop and any other Windows or VST stuff doesn't
work for me (as I said I am on MacOSX with Logic).

I didn't found any AudioUnit for the job, but thanks to you guys and
some additional googling I found a wonderful little app called
SoundHack.

http://www.soundhack.com/

It has a function called Varispeed which works great! Basically I just
bounced the piece of audio I wanted to speed up/down, open it in
SoundHack, Varispeed'ed it by Speed with a custom logarithmic function
and reimported the edited sound bit into Logic. Then a little bit of
xfade and that's it!

-zapro
aka unita_logica



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unita_logica
 
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Default How to simulate a "record playback start" FX with AudioUnits?

I forgot:
Another result of my googling is something even more obvious, quoting
from he

http://gearslutz.com/board/showthread.php3?p=294773


This is an easy trick do to. I usually do it without resorting to any
plugins of that kind.

Simply do a bounce of that part of the track, place it in a sampler (I
use EXS24 in Logic). Playback via MIDI and use the pitch wheel (or draw
it using hyperdraw/automation) to slow it down (to get the full 2
octaves you should start playback at pitch +12 but not actually
transposed). It may be necessary to do a few automations (reverb bypass
etc.) at the playback start point and stop point.


thanks again.

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Ricky Hunt
 
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Default How to simulate a "record playback start" FX with AudioUnits?

"unita_logica" wrote in message
ups.com...
That's the key difference here. Once it was just considered a
limitation. Today musical language has grown and learned/adopted new
idioms, which some may like, some may not. It has always been like that
I think, it's same old story. We tried to avoid distortion, we tried to
stabilize oscillators, etc, but truth is, some of us like that stuff
and those weird imperfections.


I've said for years I can't believe we spent all those years and money
trying to get rid of tape hiss and now they sell us expensive plugins to add
it back in.


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DC
 
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Default How to simulate a "record playback start" FX with AudioUnits?

Joe Kesselman wrote:

There's a huge difference between being forced to accept it, and wanting
it as a deliberate effect.



I heard a Clash song the other day, and it was obvious that they got an
effect by putting the machine into record while recording an oscillator.
It had that "wowing up" effect. The Police did the same thing.
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Peter Larsen
 
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Default How to simulate a "record playback start" FX with AudioUnits?

Ricky Hunt wrote:

"unita_logica" wrote in message
ups.com...
That's the key difference here. Once it was just considered a
limitation. Today musical language has grown and learned/adopted new
idioms, which some may like, some may not. It has always been like that
I think, it's same old story. We tried to avoid distortion, we tried to
stabilize oscillators, etc, but truth is, some of us like that stuff
and those weird imperfections.


I've said for years I can't believe we spent all those years and money
trying to get rid of tape hiss and now they sell us expensive plugins to add
it back in.


Vinyl(x) was not expensive. Got it because I wanted to be able to test
de-noising with a perfect source to compare to.

(x) the plugin, does shellack too and various strange record errors, but
perhaps not the man with the wooden leg.


Kind regards

Peter Larsen

--
*******************************************
* My site is at: http://www.muyiovatki.dk *
*******************************************
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Peter Larsen
 
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Default How to simulate a "record playback start" FX with AudioUnits?

DC wrote:

Joe Kesselman wrote:


There's a huge difference between being forced to accept it, and wanting
it as a deliberate effect.


I heard a Clash song the other day, and it was obvious that they got an
effect by putting the machine into record while recording an oscillator.
It had that "wowing up" effect. The Police did the same thing.


You get the "moving up" effect by stopping the machine that records, not
by starting it. Think!


Kind regards

Peter Larsen

--
*******************************************
* My site is at: http://www.muyiovatki.dk *
*******************************************


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Carey Carlan
 
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Default How to simulate a "record playback start" FX with AudioUnits?

Peter Larsen wrote in
:

I heard a Clash song the other day, and it was obvious that they got
an effect by putting the machine into record while recording an
oscillator. It had that "wowing up" effect. The Police did the same
thing.


You get the "moving up" effect by stopping the machine that records,
not by starting it. Think!


Or by starting a machine into Play with a pre-recorded constant tone.
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Ricky Hunt
 
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Default How to simulate a "record playback start" FX with AudioUnits?

"Carey Carlan" wrote in message
...

Or by starting a machine into Play with a pre-recorded constant tone.


I love to see all the involved plans people come up with when the answer is
mind-numbingly simple.


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