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KH wrote:
On 5/27/2012 11:29 AM, Gary Eickmeier wrote: OK, I have been sufficiently worked over for now. I thank you all - or both - for some great discussion. You have read what I said, and that is all I can ask. NOW, assuming I am all washed up, that my statements that there is no stereo theory even at this late date in audio history is wrong, I sit at your feet as a student. How does stereo work? Gary Eickmeier I don't think you want to know "how stereo works", you appear to want some theory that ties everything together, and that when adhered to results in *A* correct, optimally realistic reproduction. There is no such single solution, and there never will be for the myriad reasons presented to, and apparently ignored by you. A few: 1. The recorded signal does NOT contain all the information from the original space, and short of an infinite number of mics and channels, never will. This is a simple fact. To be exact we don't need all the information, we only need enough information. But none the less stereo is not enough information. So maybe some large 3D grid of microphones would do -- only it'd be unwieldly and expensive and unusable for live events (who wuld like to see orchestra behind something looking like a web of some enormous technospider). Well meby in the future some technologies for more discrete soundfiled capture would get developed. For example stealth airplane guys came with a method of measuring airflow speed and direction around a planewithout protruding devices (which are a big no-no in highly stealth aircraft) -- instead of putting tubes and vanes into airstream they just throw few laser beams into it and then measure backscattering. So maybe someone sometime will come with an realisable method of remotely (from few meters away) measuring some tiny volume of air itself with mucg greater precission than required by an airplane... But now it's pure science fiction. 2. The stereo effect is an *illusion*, and always will be, again, unless multitudinous speakers are used to replay the recording from equally multitudinous mics. Or are replaced by something different (some sound projectors, or even some real applied science fiction stuff). 3. There is no objective reference for realism. There is only *preference* for various implementations of the illusion. Unless that illusion contains enough cues from varius perspectives and of sufficiently different types to convince something like 95% of people. But we're not there so that point is moot. We're not even there with binaural systems -- for example my hearing system must me somewhat untypical that while artificial head recording work pretty well for me most (in fact all I've ever heard) syntethic attempts to create 3D presentation fail on me (while they do work on others). While those others enjoy those 3D demos trhu headphones for me the 3D image folds and nearly collapses. Yet for some reason artificial head recording do work for me (with all the caveats of soundspce rotating with listener and thus worsened front/back positioning of central axis sources). [...] It's a fallacy to think that there is a single solution to disparate interpretations of realism. Well it in fact might exist but rather not on stereo... I was told be a man who I know has extraordinary hearing that some 12-speaker system in specially prepared experimantal studio did work spectacularily. As long as you refuse to accept that your preference of illusion is neither universal, nor normative, I doubt your quest will have a happy ending. Keith rgds \SK -- "Never underestimate the power of human stupidity" -- L. Lang -- http://www.tajga.org -- (some photos from my travels) |
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