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![]() Jim Carr wrote: "Bob Cain" wrote in message ... When you push on air, it moves and pushes on the air in front of it but with some delay in the transfer. That's what causes the speed of sound. The push propegates outward from this bit of air to the bit in front of it and that's a wave. Same when you pull on it. Does that help? Sorta. From what you're saying. the *origin* of each individual wave can take place at any point within the throw of the diaphragm. Is that correct? Not sure even how to define the origin of the wave in those terms. Thanks for that. I just realized that the assumptions which are being made about that are the flaw in the intuitive description of "Doppler distortion." Something that is ocuring dynamically is being described in terms of a static piston in one sense and dynamically in another. That doesn't work. The distance from the piston to the the sensor isn't relevant to the argument if it is riding the wave. In a way, it's effect is being included twice if you do that. That's a no-no that will lead to false prediction. The flaw in the common argument for "Doppler distortion" has proven very elusive but I think that this nails it. It really is subtle which explains why it's been around so long. I added rec.audio.pro to this because it's highly relevant to the thread on this subject that is happening there. Bob -- "Things should be described as simply as possible, but no simpler." A. Einstein |
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