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#1
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I was recently in on a session where the engineer/mixer was mixing in the
box but sent everything to an SPL Mixdream XP - analog summing mixer. I know that any piece of gear is only good if you like what you hear coming out of it but after a-b test of mix with and without it would be hard to imagine someone NOT liking the mix better with it in. Very noticeable IMO and in a good way. I'm thinking I need to ad this type of mixer to my tool chest. Any comments about what to get, what to look for in a good unit (what to avoid) or any insights at all on the matter much appreciated. Thanks, Neil R |
#2
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Neil Rutman wrote:
I was recently in on a session where the engineer/mixer was mixing in the box but sent everything to an SPL Mixdream XP - analog summing mixer. I'm thinking I need to ad this type of mixer to my tool chest. Any comments about what to get, what to look for in a good unit (what to avoid) or any insights at all on the matter much appreciated. I read an article a few years back where several "analog summing mixers" were tested against each other, all receiving the same tracks from Pro Tools, and comparing recordings of what came out of each. There were three or four units in the shootout, with one being a top-of-the-line analog summer intended for the purpose - not a Dangerous Music, but something along that line, and the bottom of the heap being a Behringer mixer. They all sounded different, not radically different from a Pro Tools mix, and there was no clear winner. Be that as it may, I'd say that the two things that are important, which are really pretty much at opposite ends of the scale, are really high quality analog design - as many stages as are necessary, good power supply, good board layout, etc., and simplicity. The Roll Music Folcrom (http://www.rollmusic.com/folcrom.php) is passive, but uses very high quality resistors and switches, and it gets its "sound" from the mic preamp you choose to put after it to make up the loss in the resistive summing. It's hard to argue with what you heard, but frankly, I don't think anyone really needs analog summing as long as you have an up-to-date DAW and understand how to use it. But then everything sounds different, so you can have whatever you can justify owning or renting for a project. -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson |
#3
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Very helpful reply. Thanks Mike! Who's to say that on a different day I
might hear the same A B test and think differently?? Neil R "Mike Rivers" wrote in message ... Neil Rutman wrote: I was recently in on a session where the engineer/mixer was mixing in the box but sent everything to an SPL Mixdream XP - analog summing mixer. I'm thinking I need to ad this type of mixer to my tool chest. Any comments about what to get, what to look for in a good unit (what to avoid) or any insights at all on the matter much appreciated. I read an article a few years back where several "analog summing mixers" were tested against each other, all receiving the same tracks from Pro Tools, and comparing recordings of what came out of each. There were three or four units in the shootout, with one being a top-of-the-line analog summer intended for the purpose - not a Dangerous Music, but something along that line, and the bottom of the heap being a Behringer mixer. They all sounded different, not radically different from a Pro Tools mix, and there was no clear winner. Be that as it may, I'd say that the two things that are important, which are really pretty much at opposite ends of the scale, are really high quality analog design - as many stages as are necessary, good power supply, good board layout, etc., and simplicity. The Roll Music Folcrom (http://www.rollmusic.com/folcrom.php) is passive, but uses very high quality resistors and switches, and it gets its "sound" from the mic preamp you choose to put after it to make up the loss in the resistive summing. It's hard to argue with what you heard, but frankly, I don't think anyone really needs analog summing as long as you have an up-to-date DAW and understand how to use it. But then everything sounds different, so you can have whatever you can justify owning or renting for a project. -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson |
#4
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Neil Rutman wrote:
Very helpful reply. Thanks Mike! Who's to say that on a different day I might hear the same A B test and think differently?? My feeling is... if you're going to spend the money for a summing box, you might as well just extend it a little bit more and buy a real mixer, then use PT as a tape machine and mix on the console. There may or may not be sonic benefits but there are enormous workflow benefits. --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#5
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"if you're going to spend the money for a summing box, you
might as well just extend it a little bit more and buy a real mixer" I have been considering this option as well. I do work this way sometimes but with a low end Onyx 1640. There are some sonic (and workflow) benefits of working this way and I assume a good analog board will surpass what I have been currently able to achieve. I've read about Midas Venice 320 in threads and it sounds like a pretty nice board that I may be able to afford. Any opinions on this unit? Thanks, Neil R "Scott Dorsey" wrote in message ... Neil Rutman wrote: Very helpful reply. Thanks Mike! Who's to say that on a different day I might hear the same A B test and think differently?? My feeling is... if you're going to spend the money for a summing box, you might as well just extend it a little bit more and buy a real mixer, then use PT as a tape machine and mix on the console. There may or may not be sonic benefits but there are enormous workflow benefits. --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#6
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Neil Rutman wrote:
"if you're going to spend the money for a summing box, you might as well just extend it a little bit more and buy a real mixer" I have been considering this option as well. I do work this way sometimes but with a low end Onyx 1640. There are some sonic (and workflow) benefits of working this way and I assume a good analog board will surpass what I have been currently able to achieve. I've read about Midas Venice 320 in threads and it sounds like a pretty nice board that I may be able to afford. Any opinions on this unit? It sounds good, it's easy to work with, although it is a little bit on the flimsy side and the pots are cheaper than I'd like for a production console that was being used all day. The Crest consoles are a little bit more heavily built, also sound very good, and also turn up on the used market. Neither one of these will make you beat your head on the desk because you can't make the EQ do what you want. But to be honest, the Onyx is a whole lot better than the previous generations of Mackie console, even if the gain structure is a little bizarre. --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#7
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Neil Rutman wrote:
I was recently in on a session where the engineer/mixer was mixing in the box but sent everything to an SPL Mixdream XP - analog summing mixer. I know that any piece of gear is only good if you like what you hear coming out of it but after a-b test of mix with and without it would be hard to imagine someone NOT liking the mix better with it in. Very noticeable IMO and in a good way. I'm thinking I need to ad this type of mixer to my tool chest. Any comments about what to get, what to look for in a good unit (what to avoid) or any insights at all on the matter much appreciated. Thanks, Neil R I fixed my own lust for something like that by coming to understand that leaving ridiculous amounts of headroom in the DAW took care of any summing problems I thought I had. I add the gain after I've finished mixing, leaving some room for the mastering person. There are many such devices available and some folks swear by 'em. -- ha shut up and play your guitar http://hankalrich.com/ http://www.cdbaby.com/cd/hsadharma |
#8
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On Apr 29, 12:27 pm, "Neil Rutman" wrote:
after a-b test of mix with and without it would be hard to imagine someone NOT liking the mix better with it in. Very noticeable IMO and in a good way. I have to question how the A/B comparison was done. If the DAW works correctly, which I'm sure it does, and the analog mixer / summer works correctly, which I also assume, then the audible difference should be very small. I'm not questioning what you heard, but rather questioning if what you heard was actually the difference between analog and digital summing. --Ethan |
#9
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On Apr 30, 9:24*am, Ethan Winer wrote:
On Apr 29, 12:27 pm, "Neil Rutman" wrote: after a-b test of mix with and without it would be hard to imagine someone NOT liking the mix better with it in. Very noticeable IMO and in a good way. I have to question how the A/B comparison was done. If the DAW works correctly, which I'm sure it does, and the analog mixer / summer works correctly, which I also assume, then the audible difference should be very small. I'm not questioning what you heard, but rather questioning if what you heard was actually the difference between analog and digital summing. --Ethan should I even risk starting another firestorm and mention the M word? :-) Mark |
#10
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I have not heard the analog summing devices, but I would be interested
in a blind test comparing the output of some of those analog summing devices to that same output run through various tape sim plugins, using settings that are very subtle. And I would also to hear them compared to some of the tube compressor plugins that are out there, again using very subtle settings. Does anyone know if there are any comparisons on the net anywhere? Personally, I often like to add a very judicious amount of tape sim or tube compressor effect to a final "in the box" mix, and I suspect that the people who love the sound of an outboard analog summing device may find that this does a good job of getting a similar sound, but in a much more controlled and inexpensive manner. Then again, I've never used a real analog summing device, so maybe I'm all wet. But a blind test would be informative, I think. Dean On Apr 29, 11:54*am, Mike Rivers wrote: Neil Rutman wrote: I was recently in on a session where the engineer/mixer was mixing in the box but sent everything to an SPL Mixdream XP - analog summing mixer. I'm thinking I need to ad this type of mixer to my tool chest. Any comments about what to get, what to look for in a good unit (what to avoid) or any insights at all on the matter much appreciated. I read an article a few years back where several "analog summing mixers" were tested against each other, all receiving the same tracks from Pro Tools, and comparing recordings of what came out of each. There were three or four units in the shootout, with one being a top-of-the-line analog summer intended for the purpose - not a Dangerous Music, but something along that line, and the bottom of the heap being a Behringer mixer. They all sounded different, not radically different from a Pro Tools mix, and there was no clear winner. Be that as it may, I'd say that the two things that are important, which are really pretty much at opposite ends of the scale, are really high quality analog design - as many stages as are necessary, good power supply, good board layout, etc., and simplicity. The Roll Music Folcrom (http://www.rollmusic.com/folcrom.php) is passive, *but uses very high quality resistors and switches, and it gets its "sound" from the mic preamp you choose to put after it to make up the loss in the resistive summing. It's hard to argue with what you heard, but frankly, I don't think anyone really needs analog summing as long as you have an up-to-date DAW and understand how to use it. But then everything sounds different, so you can have whatever you can justify owning or renting for a project. -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson |
#11
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That's a good point Ethan.
Neil R "Mark" wrote in message ... On Apr 30, 9:24 am, Ethan Winer wrote: On Apr 29, 12:27 pm, "Neil Rutman" wrote: after a-b test of mix with and without it would be hard to imagine someone NOT liking the mix better with it in. Very noticeable IMO and in a good way. I have to question how the A/B comparison was done. If the DAW works correctly, which I'm sure it does, and the analog mixer / summer works correctly, which I also assume, then the audible difference should be very small. I'm not questioning what you heard, but rather questioning if what you heard was actually the difference between analog and digital summing. --Ethan should I even risk starting another firestorm and mention the M word? :-) Mark |
#12
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"Mark" wrote in message
On Apr 30, 9:24 am, Ethan Winer wrote: I have to question how the A/B comparison was done. If the DAW works correctly, which I'm sure it does, and the analog mixer / summer works correctly, which I also assume, then the audible difference should be very small. I'm not questioning what you heard, but rather questioning if what you heard was actually the difference between analog and digital summing. should I even risk starting another firestorm and mention the M word? :-) Marijuana? --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#13
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![]() should I even risk starting another firestorm and mention the *M word? *:-) Marijuana? --scott -- "C'est un Nagra. *C'est suisse, et tres, tres precis." Measurement |
#14
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![]() "Ethan Winer" wrote in message ... On Apr 29, 12:27 pm, "Neil Rutman" wrote: after a-b test of mix with and without it would be hard to imagine someone NOT liking the mix better with it in. Very noticeable IMO and in a good way. I have to question how the A/B comparison was done. If the DAW works correctly, which I'm sure it does, and the analog mixer / summer works correctly, which I also assume, then the audible difference should be very small. I'm not questioning what you heard, but rather questioning if what you heard was actually the difference between analog and digital summing. The difference between analog and digital summing, the one between additional D/A conversion and no additional conversion, this difference, that difference - who cares? In-the-box digital mixing environment is largely sterilized anyway, with little or no sonic difference between the various systems and platforms. If a small audible difference made by the analog summing mixer meant the difference between disliking the mix and liking it, then and there, if the OP liked what he heard so much that he couldn't imagine someone not liking it, than it's a small difference that counts big time. He's the one who has to be pleased with what he's doing, first and foremost. If he's not excited with the finished mix, why should anyone else be? Whenever there's talk of these things there are people who mix digitally and don't use analog summing, but believe that, using the accuracy of comparisons and measurements as an argument, they can challenge those who prefer analogue summing and use it precisely to get away from the accuracy. Predrag |
#15
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In article ,
Mark wrote: should I even risk starting another firestorm and mention the =A0M word? =A0:-) Marijuana? Measurement You can't really measure it, because so much of what is going on in the process is a change in user interface rather than a change in sound, and if that change in user interface makes it easier for you to mix well, you may well get substantial sonic improvement as an effect of that. UI issues aren't easy to measure and that's where a lot of the arguments about workflow come from. Even if the equipment doesn't sound any better, making it easier to use can often result in better mixes. --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#17
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drichard wrote:
I have not heard the analog summing devices, but I would be interested in a blind test comparing the output of some of those analog summing devices to that same output run through various tape sim plugins, using settings that are very subtle. And I would also to hear them compared to some of the tube compressor plugins that are out there, again using very subtle settings. Tape simulators and tube compressors don't have anything to do with analog summing. The reason why people who like to sum channels in an analog mixer is either because they like the sound (distortion) of the mixer or they don't like the math in their DAW. So clean or dirty depends on what problem you're trying to solve. -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson |
#18
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In article , wrote:
Look at the number of folks who can't agree on a standard setup for festivals and live gigging. sOme want the money channels nearest the master section, some start with them at one end. No way. Everything goes left to right across the console the way the mikes are laid out across the stage, with vocals to the left of the instruments when they are in the same place. Most of us who learned to mix with the money channels adjacent to the master section get all discombobulated as soon as we have to work backwards. Likewise, I get really annoyed when all the vocals are grouped together for instance.... But it's OKAY because I have a patchbay and my channel numbering doesn't have to be the same as the channel numbering at FOB. Although sometimes this can cause a whole other set of confusions. --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#19
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Mike Rivers wrote:
Tape simulators and tube compressors don't have anything to do with analog summing. The reason why people who like to sum channels in an analog mixer is either because they like the sound (distortion) of the mixer or they don't like the math in their DAW. So clean or dirty depends on what problem you're trying to solve. And the thing is... if you like the way analogue consoles connected to a tape machine sound... why not just use an analogue console connected to a tape machine instead of fiddling around with all this stuff? If it sounds the way you want, just go with it. People spend thousands of dollars for goofy tape simulation crap when they could have just bought an Ampex 440 for a couple hundred bucks and had the real thing. --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#20
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![]() On 2010-04-30 (ScottDorsey) said: Look at the number of folks who can't agree on a standard setup for festivals and live gigging. sOme want the money channels nearest the master section, some start with them at one end. No way. Everything goes left to right across the console the way the mikes are laid out across the stage, with vocals to the left of the instruments when they are in the same place. Most of us who learned to mix with the money channels adjacent to the master section get all discombobulated as soon as we have to work backwards. Likewise, I get really annoyed when all the vocals are grouped together for instance.... But it's OKAY because I have a patchbay and my channel numbering doesn't have to be the same as the channel numbering at FOB. Although sometimes this can cause a whole other set of confusions. YEp, your 12 is my 23, his 38, etc. etc. THis just illustrates what we're saying though. I've worked with folks use your system too, and can handle that, especially if I've got subgroups, now this is for live doing foh of course. Patchbays though are wonderful things g Regards, Richard webb, replace anything before at with elspider Remote audio in the Memphis, Tn. area: see www.gatasound.com |
#21
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![]() UI issues aren't easy to measure and that's where a lot of the arguments about workflow come from. *Even if the equipment doesn't sound any better, making it easier to use can often result in better mixes. --scott -- "C'est un Nagra. *C'est suisse, et tres, tres precis." I wasn't talking about measuring the UI differences. I agree those are a matter of taste. I was talking about measuring sonic differences due to the equipment coloration. Mark |
#22
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Mark wrote:
I wasn't talking about measuring the UI differences. I agree those are a matter of taste. I was talking about measuring sonic differences due to the equipment coloration. The thing is, we have finally got to a world where the UI differences are maybe even more important than the sonic coloration. Really, the state of the art in audio got to be really good around 1955 or so... and most of the changes since then have been to make it cheaper and to improve usability. (I'd put the whole increased track count and overdubbing production thing in the 'improved usability' category.) --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#23
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Scott Dorsey wrote:
In article , wrote: Look at the number of folks who can't agree on a standard setup for festivals and live gigging. sOme want the money channels nearest the master section, some start with them at one end. No way. Everything goes left to right across the console the way the mikes are laid out across the stage, with vocals to the left of the instruments when they are in the same place. Likewise, I get really annoyed when all the vocals are grouped together for instance.... No way! I don't believe in "money channels" (I'm not even sure I know what they are) but I believe in being able to control the level mic when someone speaks into a mic. I want my vocal mics grouped together, though I go along with the left-to-right across the stage. That way I can quickly locate the mic of the person speaking and keep a hand on the level. It's too hard for me to pick out an individual vocal mic (or instrument mic, for that matter) if vocals and instruments are interspersed. It's not bad if have (or have channels for, whether they're used or not) one vocal mic, one instrument mic, and one DI for each performer, but if someone plays three instruments, each with its own DI, and you use a mic+DI on one of them, and a 4th instrument doesn't have a pickup and needs a mic, and there's no vocal, that can get confusing. Most of us who learned to mix with the money channels adjacent to the master section get all discombobulated as soon as we have to work backwards. I put the vocal channels first. Some put them last. I can work backwards, but I get confused when the vocals are interspersed with the instruments. I often don't have a good enough view of the stage to see what's happening, particularly if the group isn't arranged in a straight line. But it's OKAY because I have a patchbay and my channel numbering doesn't have to be the same as the channel numbering at FOB. Although sometimes this can cause a whole other set of confusions. Yup, like when you ask the stage tech to lower the mic on the gedulka a few inches and he doesn't know what a gedulka is. -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson |
#24
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"Scott Dorsey" wrote in message
You can't really measure it, because so much of what is going on in the process is a change in user interface rather than a change in sound, and if that change in user interface makes it easier for you to mix well, you may well get substantial sonic improvement as an effect of that. +1, with a bullet. What a lot of people don't realize is that two mixes are pretty much guaranteed to sound different unless you match every fader setting in the mix on a second-by-second basis within a fraction of a dB. Purists would ask for 0.1 dB matching. Without a superhuman effort, it simply isn't going to happen. So now you have 2 different mixes and they sound different, but do they sound different because of the guts of the mixer or do they sound different because they are 2 different mixes? The smart money is invested in the idea that the mixis sound different because they are 2 different mixes. The dumb money invests in the guts of yet another magic mix bus, believing that it somehow transcends the obvious differences. Looking at the *why* behind the 2 different mixes, some of it is simply that humans aren't robots and doing the identical same non-trivial thing exactly the same twice is not possible for humans. Throw in two different mixers with non-identical ergonomics and different mixes are even more of a sure thing. UI issues aren't easy to measure and that's where a lot of the arguments about workflow come from. +1 again. Round knobs versus linear, long throw versus short, the feel of the knobs and potentiometers, the ordering of the channels from left to right, layers or no layers, it all works on your mind while you are mixing. Even if the equipment doesn't sound any better, making it easier to use can often result in better mixes. Absolutely. |
#25
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"Mike Rivers" wrote in message
No way. Everything goes left to right across the console the way the mikes are laid out across the stage, with vocals to the left of the instruments when they are in the same place. Hmm. Left to right as the musos stand makes sense if you are not familiar with the setup. It is a good starting point. Likewise, I get really annoyed when all the vocals are grouped together for instance.... I think that depends a lot on what has to be done to keep the vocals together. Good vocalists who can hear and track each other are easy to mix. Amateurs with a poor monitoring or not enough rehearsing can keep your fingers busy. It is easier to mix more than channel per hand if the faders are close to each other. But, you hope you don't have to mix at that level of detail. No way! I don't believe in "money channels" (I'm not even sure I know what they are) IME that very much depends on what you are mixing. I would agree with you if I was mixing a choir and and/or an orchestra w/o solists. If there are solists then they are usually the money channels. If there is a small ensemble that dominates, then they are the money channel(s). but I believe in being able to control the level mic when someone speaks into a mic. Of course. I want my vocal mics grouped together, though I go along with the left-to-right across the stage. That way I can quickly locate the mic of the person speaking and keep a hand on the level. It's too hard for me to pick out an individual vocal mic (or instrument mic, for that matter) if vocals and instruments are interspersed. Agreed. However, there was a big change with my weekly gig. The vocalists used to be in the center, with the instrumentalists around and behind them. We then moved the instruments down into a sort of ad hoc orchestra pit that was in front. I haven't moved the channel assignements to suit because it made more sense to keep the instrument channels where I knew they were. I found myself mixing the strings, not mixing the instruments that are on the right side. They used to be the same thing, and now they aren't but I stuck with the functions, not the geography. |
#26
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Arny Krueger wrote:
What a lot of people don't realize is that two mixes are pretty much guaranteed to sound different unless you match every fader setting in the mix on a second-by-second basis within a fraction of a dB. Purists would ask for 0.1 dB matching. Without a superhuman effort, it simply isn't going to happen. This tread got off track (surprise!) from "DAW analog summing" to "mixing with an analog console." The way that an analog summing box is used with a DAW is that all the levels, pans, EQ, and any other processing is done in the DAW. Instead of assigning each track in the DAW to the same DAW stereo output pair, you assign each track to its own output pair (this takes lots of D/A converters) and those are summed outside the box, with uniform fixed (usually unity) gain on all inputs to the suming device. Errors can be introduced by differences in gain between channels, or channel pairs, but those can be minimized by careful matching. Perhaps the biggest difference between analog and digital summing of the DAW channels is there are more D/A converters involved with the analog summing. Aside from those differences, the mix elements should be identical whether summed by a bunch of resistors or by an arithmetic process. Looking at the *why* behind the 2 different mixes, some of it is simply that humans aren't robots and doing the identical same non-trivial thing exactly the same twice is not possible for humans. No humans involved, other than in building the summing hardware and hooking up the wires. -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson |
#27
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On Apr 30, 12:40 pm, "Predrag Trpkov"
wrote: those who prefer analogue summing and use it precisely to get away from the accuracy. But there are many other much simpler and less expensive ways to add a little analog "character" when one wants that effect. --Ethan |
#28
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"Mike Rivers" wrote in message
Arny Krueger wrote: What a lot of people don't realize is that two mixes are pretty much guaranteed to sound different unless you match every fader setting in the mix on a second-by-second basis within a fraction of a dB. Purists would ask for 0.1 dB matching. Without a superhuman effort, it simply isn't going to happen. This tread got off track (surprise!) from "DAW analog summing" to "mixing with an analog console." The way that an analog summing box is used with a DAW is that all the levels, pans, EQ, and any other processing is done in the DAW. Well I finally did my homework and checked out what a "SPL Mixdream XP - analog" is. You're right, its not a mixer in the conventional audio production sense. My previous comments are inappropriate. My apologies. |
#29
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On Sat 2038-May-01 09:01, Mike Rivers writes:
snip No way. Everything goes left to right across the console the way the mikes are laid out across the stage, with vocals to the left of the instruments when they are in the same place. Likewise, I get really annoyed when all the vocals are grouped together for instance.... No way! I don't believe in "money channels" (I'm not even sure I know what they are) but I believe in being able to control the level mic when someone speaks into a mic. I want my vocal mics grouped together, though I go along with the left-to-right across the stage. That way I can quickly locate the mic of the person speaking and keep a hand on the level. It's too hard for me to pick out an individual vocal mic (or instrument mic, for that matter) if vocals and instruments are interspersed. It's not bad if have (or have channels for, whether they're used or not) one vocal mic, one instrument mic, and one DI for each performer, but if someone plays three instruments, each with its own DI, and you use a mic+DI on one of them, and a 4th instrument doesn't have a pickup and needs a mic, and there's no vocal, that can get confusing. Yep, I'll group mmy vocals, left to right of course, and like them adjacent to the master section in most cases. Old blind man usually marks the start of the vocals group with a lump of tape or something for easy spatial reference in the heat of battle g. Btw, for most things I call my vocal channels the "money" channels. WHat did the folks come there to hear? IN many cases, the words to their favorite song(s) sung live. Hence I use that bit of slang for them g.. snip again I put the vocal channels first. Some put them last. I can work backwards, but I get confused when the vocals are interspersed with the instruments. I often don't have a good enough view of the stage to see what's happening, particularly if the group isn't arranged in a straight line. YEp, used to do vox all the way to the left, but as I graduated to larger consoles I found that I was having a problem reaching both ends, especially for prog rock type acts that wanted that delay on the snare drum flown in for a beat or two, etc. But it's OKAY because I have a patchbay and my channel numbering doesn't have to be the same as the channel numbering at FOB. Although sometimes this can cause a whole other set of confusions. Yup, like when you ask the stage tech to lower the mic on the gedulka a few inches and he doesn't know what a gedulka is. YEp, then you get to my 9 is foh's 14, is monitor world's 4, etc. THink I mentioned that one already though g. Regards, Richard Remote audio in the Memphis, Tn. area: See www.gatasound.com -- | Remove .my.foot for email | via Waldo's Place USA Fidonet-Internet Gateway Site | Standard disclaimer: The views of this user are strictly his own. |
#30
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"Predrag Trpkov" wrote in
message The difference between analog and digital summing, the one between additional D/A conversion and no additional conversion, this difference, that difference - who cares? Good point. In-the-box digital mixing environment is largely sterilized anyway, with little or no sonic difference between the various systems and platforms. Just another example of how there is really only one right way to do things, and when you find it, that is about it. One of the cannoical ideas of audio production is that we have our EFX over here to add as we wish, but the other non-EFX things we do are free of EFX. If a small audible difference made by the analog summing mixer meant the difference between disliking the mix and liking it, then and there, That a proper analog fixed-gain mixer would sound imperfect strikes me as a bit of a leap right there. if the OP liked what he heard so much that he couldn't imagine someone not liking it, than it's a small difference that counts big time. That the OP did a reasonbly bias-free listening test for his impressions to be credible is probably a big leap all by itself. He's the one who has to be pleased with what he's doing, first and foremost. Letsee. Someone spends about $1800 for a mixer that on the best day of its life should sound no different from what he already has, and isn't pleased is IME a big leap. This reminds me of high end boutique audio. If he's not excited with the finished mix, why should anyone else be? Seems like the excitement in a mix comes from the artistry of the musicans and the desirable non-subtle attributes of the mix. Whenever there's talk of these things there are people who mix digitally and don't use analog summing, but believe that, using the accuracy of comparisons and measurements as an argument, they can challenge those who prefer analogue summing and use it precisely to get away from the accuracy. I don't know about that. More to the point, how do we know that this isn't just another case of the Emperor's new audio production toy? |
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![]() "Ethan Winer" wrote in message ... On Apr 30, 12:40 pm, "Predrag Trpkov" wrote: those who prefer analogue summing and use it precisely to get away from the accuracy. But there are many other much simpler and less expensive ways to add a little analog "character" when one wants that effect. Good stereo analog compressors, limiters, EQs etc. are not cheap and none of them, including analog tape (recorders), add the same complex set of subtle distortions as analog summing. They are all different characters, or different effects, if you insist on that term. Predrag |
#32
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On Sun, 2 May 2010 01:56:13 +0200, Predrag Trpkov wrote:
"Ethan Winer" wrote in message ... On Apr 30, 12:40 pm, "Predrag Trpkov" wrote: those who prefer analogue summing and use it precisely to get away from the accuracy. But there are many other much simpler and less expensive ways to add a little analog "character" when one wants that effect. Good stereo analog compressors, limiters, EQs etc. are not cheap and none of them, including analog tape (recorders), add the same complex set of subtle distortions as analog summing. They are all different characters, or different effects, if you insist on that term. Predrag I agree..... |
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Predrag Trpkov wrote:
"Ethan Winer" wrote in message ... On Apr 30, 12:40 pm, "Predrag Trpkov" wrote: those who prefer analogue summing and use it precisely to get away from the accuracy. But there are many other much simpler and less expensive ways to add a little analog "character" when one wants that effect. Good stereo analog compressors, limiters, EQs etc. are not cheap and none of them, including analog tape (recorders), add the same complex set of subtle distortions as analog summing. They are all different characters, or different effects, if you insist on that term. Predrag If we want to get that picky about it, then no two analog summing devices sound alike, either. Different makes and models of tape recorders also sound different. -- ha shut up and play your guitar http://hankalrich.com/ http://www.cdbaby.com/cd/hsadharma |
#34
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On Sat, 1 May 2010 18:50:33 -0700, (hank alrich)
wrote: Predrag Trpkov wrote: "Ethan Winer" wrote in message ... On Apr 30, 12:40 pm, "Predrag Trpkov" wrote: those who prefer analogue summing and use it precisely to get away from the accuracy. But there are many other much simpler and less expensive ways to add a little analog "character" when one wants that effect. Good stereo analog compressors, limiters, EQs etc. are not cheap and none of them, including analog tape (recorders), add the same complex set of subtle distortions as analog summing. They are all different characters, or different effects, if you insist on that term. Predrag If we want to get that picky about it, then no two analog summing devices sound alike, either. Different makes and models of tape recorders also sound different. I watch threads like this and laugh my ass off. Does anyone here seriously think that recorded product is bought or not bought because of what it was or was not recorded on/with/through? Rick Ruskin Lion Dog Music - Seattle WA http://liondogmusic.com http://www.myspace.com/rickruskin |
#35
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![]() "Arny Krueger" wrote in message ... "Predrag Trpkov" wrote in message The difference between analog and digital summing, the one between additional D/A conversion and no additional conversion, this difference, that difference - who cares? Good point. In-the-box digital mixing environment is largely sterilized anyway, with little or no sonic difference between the various systems and platforms. Just another example of how there is really only one right way to do things, and when you find it, that is about it. One of the cannoical ideas of audio production is that we have our EFX over here to add as we wish, but the other non-EFX things we do are free of EFX. "We" in your case means people with no real experience in the trenches of commercial audio production and with no clue about an audio engineer's role in the creative process. Those with the experience can be heard saying things like: "If it sounds right..." "Whatever works..." "There are many ways to..." "I would have never guessed that this would sound good on that..." etc. If a small audible difference made by the analog summing mixer meant the difference between disliking the mix and liking it, then and there, That a proper analog fixed-gain mixer would sound imperfect strikes me as a bit of a leap right there. If you could understand that nobody cares about them being proper we wouldn't be arguing now. People buy them precisely because they sound slightly imperfect, because digital perfection doesn't work for them and/or their clients. if the OP liked what he heard so much that he couldn't imagine someone not liking it, than it's a small difference that counts big time. That the OP did a reasonbly bias-free listening test for his impressions to be credible is probably a big leap all by itself. Who cares whether the OP's impressions are credible to you or not? It worked for him, then and there, as it did for others many times before. It might work for somebody else and/or their clients in the future. That's all that matters. You don't understand what it's about, you never tried it, you won't try it so it won't work for you. It doesn't fit into a quasi-scientific matrix that you keep trying to impose on a field dominated by creativity so you're only interested in dissing those who are capable of thinking out of the box (pun intended). He's the one who has to be pleased with what he's doing, first and foremost. Letsee. Someone spends about $1800 for a mixer that on the best day of its life should sound no different from what he already has, and isn't pleased is IME a big leap. This reminds me of high end boutique audio. Let's see. The OP listened to both and came here with his impressions. You listened to nothing, you measured nothing, until a moment ago you didn't even know what the SPL Mixdream was and yet you're claiming that you know exactly how it sounds. You're claiming that the engineers at SPL don't know what they're doing and that those who bought the unit don't know what they're hearing, including the OP. If he's not excited with the finished mix, why should anyone else be? Seems like the excitement in a mix comes from the artistry of the musicans and the desirable non-subtle attributes of the mix. Whatever. It doesn't come from recording church services on a daily basis. Whenever there's talk of these things there are people who mix digitally and don't use analog summing, but believe that, using the accuracy of comparisons and measurements as an argument, they can challenge those who prefer analogue summing and use it precisely to get away from the accuracy. I don't know about that. More to the point, how do we know that this isn't just another case of the Emperor's new audio production toy? You just don't know. The thing is, the time that you've spent over the years on Usenet arguing about music production with people who have incomparably more under their belts than you, making a fool of yourself countless times, that time could have bought you a great deal of practical experience and knowledge. Predrag |
#36
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![]() "hank alrich" wrote in message ... Predrag Trpkov wrote: "Ethan Winer" wrote in message ... On Apr 30, 12:40 pm, "Predrag Trpkov" wrote: those who prefer analogue summing and use it precisely to get away from the accuracy. But there are many other much simpler and less expensive ways to add a little analog "character" when one wants that effect. Good stereo analog compressors, limiters, EQs etc. are not cheap and none of them, including analog tape (recorders), add the same complex set of subtle distortions as analog summing. They are all different characters, or different effects, if you insist on that term. Predrag If we want to get that picky about it, then no two analog summing devices sound alike, either. Different makes and models of tape recorders also sound different. Of course, but they are likely to sound closer to each other, compared to the ITB mix, than sending that mix through an analog compressor, for example. The analog compressors add a different set of distortions, partly because of the different electronics, partly because the equation involves only a pair of D/A converters, instead of 8 or16 or 24 mixed together, as in case of an analog summing device. The same goes for tape recorders, with some additional variables (and coloration). Predrag |
#37
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![]() "Rick Ruskin" wrote in message ... On Sat, 1 May 2010 18:50:33 -0700, (hank alrich) wrote: Predrag Trpkov wrote: "Ethan Winer" wrote in message ... On Apr 30, 12:40 pm, "Predrag Trpkov" wrote: those who prefer analogue summing and use it precisely to get away from the accuracy. But there are many other much simpler and less expensive ways to add a little analog "character" when one wants that effect. Good stereo analog compressors, limiters, EQs etc. are not cheap and none of them, including analog tape (recorders), add the same complex set of subtle distortions as analog summing. They are all different characters, or different effects, if you insist on that term. Predrag If we want to get that picky about it, then no two analog summing devices sound alike, either. Different makes and models of tape recorders also sound different. I watch threads like this and laugh my ass off. Does anyone here seriously think that recorded product is bought or not bought because of what it was or was not recorded on/with/through? Not directly, but the choice of equipment may (and often does) influence the way the people involved in the creation of the product feel about it, which in turn could influence its quality, which in turn... Predrag |
#38
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Predrag Trpkov wrote:
In-the-box digital mixing environment is largely sterilized anyway, with little or no sonic difference between the various systems and platforms. Even my owns mixes ITB can sound radically different within the same DAW _depending on how hot I'm running into the mixbus_. All relative levels the same, and only the overall level at the master being drastically different. Hot levels hit -1 dBFS or so. Cool, nothing pops ove -12dBfs, or even lower. Hot sounds sterile, relatively dimensionless, mildy crunchy. Cool, lots of headroom, is open, clean and gorgeous. If I want coloration I catch it on the way in. When I add additional gain to the finished mix in the premastering stage the cooler mix retains its attributes, even if I now take that mix up to -1. I don't do that because I want the mastering engineer to have headroom enough to work with. I am not alone on this. There circa 200 page threads about this in Terry Manning's Whatever Works forum at ProSoundWeb. -- ha shut up and play your guitar http://hankalrich.com/ http://www.cdbaby.com/cd/hsadharma |
#39
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On Sun, 2 May 2010 05:03:39 +0200, "Predrag Trpkov"
wrote: "Rick Ruskin" wrote in message .. . On Sat, 1 May 2010 18:50:33 -0700, (hank alrich) wrote: Predrag Trpkov wrote: "Ethan Winer" wrote in message ... On Apr 30, 12:40 pm, "Predrag Trpkov" wrote: those who prefer analogue summing and use it precisely to get away from the accuracy. But there are many other much simpler and less expensive ways to add a little analog "character" when one wants that effect. Good stereo analog compressors, limiters, EQs etc. are not cheap and none of them, including analog tape (recorders), add the same complex set of subtle distortions as analog summing. They are all different characters, or different effects, if you insist on that term. Predrag If we want to get that picky about it, then no two analog summing devices sound alike, either. Different makes and models of tape recorders also sound different. I watch threads like this and laugh my ass off. Does anyone here seriously think that recorded product is bought or not bought because of what it was or was not recorded on/with/through? Not directly, but the choice of equipment may (and often does) influence the way the people involved in the creation of the product feel about it, which in turn could influence its quality, which in turn... Predrag Here - have some more sonic Kool-Aid. Rick Ruskin Lion Dog Music - Seattle WA http://liondogmusic.com http://www.myspace.com/rickruskin |
#40
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hank alrich wrote:
Different makes and models of tape recorders also sound different. Two of a kind, set up by different techs, also sound different. There is intentional voicing ALL the way in audio production via lots of small or large setup and equipment choices. Kind regards Peter Larsen |
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