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#1
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If I can impulse a room and impose that rooms characteristics to a
wav...what is stopping me from the inverse...lessening or removing a room signature from a wav. Of for that matter setting up a real time effect that remove the sonic character of a any Control Room I am mixing in. A poor man's Sigtech... Thoughts? Has anyone here tried this application? Mark Skipper www.dailyplanetstudios.com Nuendo 3 |
#2
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Daily Planet Studios wrote:
If I can impulse a room and impose that rooms characteristics to a wav...what is stopping me from the inverse...lessening or removing a room signature from a wav. Chaos. |
#3
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On Mon, 24 Jan 2005 18:29:29 GMT, "Daily Planet Studios"
wrote: If I can impulse a room and impose that rooms characteristics to a wav...what is stopping me from the inverse...lessening or removing a room signature from a wav. Of for that matter setting up a real time effect that remove the sonic character of a any Control Room I am mixing in. A poor man's Sigtech... Thoughts? Has anyone here tried this application? Mark Skipper www.dailyplanetstudios.com Nuendo 3 You don't get an impulse response for a room; you get one for a single exact location within a room. You can do this, but if you move by as much as an inch - or something within the room is moved - or somebody comes in or goes out, then you may as well not have bothered. It will be all wrong, and uncorrected would probably be a better guess at what you need. d Pearce Consulting http://www.pearce.uk.com |
#4
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![]() Daily Planet Studios wrote: If I can impulse a room and impose that rooms characteristics to a wav...what is stopping me from the inverse...lessening or removing a room signature from a wav. It can be done almost perfectly. The catch is that it can only be done perfectly for a single spatial point in the room. The remainder of the room is up for grabs and what you may have to do to correct that single point can seriously screw up lots of others. A larger set of sweet spots can be accomodated with least mean square approximations using some math that I've worked out but it is not possible to correct an entire room from what comes from a couple of distinct sources. Bob -- "Things should be described as simply as possible, but no simpler." A. Einstein |
#5
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the "reverse impulse" would have to exactly match the reverb on the
track. so if the track was miced 6 feet away from where the impulse was taken, it would not sync up. if it's a different mic/different spot/different room, forget it. |
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