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#1
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(excuse me but I posted this elsewhere but need to know....)
I've been experimenting with most all rippers and have found something interesting. Sometimes when the CD extraction to a WAV file is done (with CDex and EAC), there is noticeable clipping as observed in SoundForge 7.0 and confirmed listening closely on some "good" phones (forget speakers here). If I alter and save the WAV at a lower volume to where it doesn't show clipping, then the new waveform shows lower volume but with "flat-top" portions still in same place as it is in the original. Clipping (with audible distortion), although lower level, is still there. Puzzling? If a rip is done into a Mp3 file, the flat-topped clips remain and will be noticeable as distortion. If the WAV file is poor, so will anything else that comes from it. Add to that, if the WAV file is at 100% volume, then the new rip from that always seems to gain volume (with Lame v3.96) and SoundForge will show the new rip clipped beyond belief. Even shows up in Mp3Gain as being clipped and lowering Mp3Gain to around 93 will alleviate the volume clips, but the distortion clip is still present. Lowering the percentage of the original WAV rip will also lower the peaks overall so the flat-top's remain. It's almost like you need to draw in a smooth curve with SoundForge's pencil tool to correct the primary WAV rip which can get rather tedious. Haven't got a hold onto as why this is happening but it may have something to do with the original CD being extracted at 100% which might mean it was originally mastered or digitally "expanded" to a point where the master is clipped too. I am really getting sick of drawing in waveforms. Anyone got an easier way of smoothing out a clipping master's WAV? Hopefully, I explained this well. Tia. B~ |
#2
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It seems to me you're experiencing the ever increasing level mastering wars
first hand. Methinks that's just the way the CD was mastered because the record company wanted it that way. |
#3
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On Mon, 06 Dec 2004 04:49:42 GMT, "B. Peg" wrote:
(excuse me but I posted this elsewhere but need to know....) I've been experimenting with most all rippers and have found something interesting. Sometimes when the CD extraction to a WAV file is done (with CDex and EAC), there is noticeable clipping as observed in SoundForge 7.0 and confirmed listening closely on some "good" phones (forget speakers here). If I alter and save the WAV at a lower volume to where it doesn't show clipping, then the new waveform shows lower volume but with "flat-top" portions still in same place as it is in the original. Clipping (with audible distortion), although lower level, is still there. Puzzling? Do the waveforms look anything like those in this article? [dropping a bombshell] http://www.prorec.com/prorec/article...256C2E005DAF1C ... Haven't got a hold onto as why this is happening but it may have something to do with the original CD being extracted at 100% which might mean it was originally mastered or digitally "expanded" to a point where the master is clipped too. Say it ain't so... If you want to learn more (if the artice above didn't spell out everything), google for hypercompression. I am really getting sick of drawing in waveforms. Anyone got an easier way of smoothing out a clipping master's WAV? Have you looked into buying CD's that are over ten years old (I mean PHYSICALLY over 10 years old, and not a recent "remastered" release of an older recording)? That's about the only thing I can think of that can help. Hopefully, I explained this well. Tia. B~ ----- http://mindspring.com/~benbradley |
#4
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"B. Peg" wrote in message
(excuse me but I posted this elsewhere but need to know....) I've been experimenting with most all rippers and have found something interesting. Sometimes when the CD extraction to a WAV file is done (with CDex and EAC), there is noticeable clipping as observed in SoundForge 7.0 and confirmed listening closely on some "good" phones (forget speakers here). If I alter and save the WAV at a lower volume to where it doesn't show clipping, then the new waveform shows lower volume but with "flat-top" portions still in same place as it is in the original. Clipping (with audible distortion), although lower level, is still there. Puzzling? No puzzle. I've found a number of commercial CD that were clipped. The Prorec article cited by another writer is, as that writer suggests, the tip of the iceburg. http://www.prorec.com/prorec/article...256C2E005DAF1C is not all that new, and its not all that unique. But it is highly relevant. I am really getting sick of drawing in waveforms. Anyone got an easier way of smoothing out a clipping master's WAV? If you just want to smooth it, low pass filter it. If you want to draw in the missing parts of clipped waves, products like Adobe audition have features that essentially do this. |
#5
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![]() "Particle Salad" wrote in message . com... It seems to me you're experiencing the ever increasing level mastering wars first hand. Methinks that's just the way the CD was mastered because the record company wanted it that way. I don't have experience with any of these, but it's worth a shot... http://news.harmony-central.com/Newp...lipper-20.html http://www.silksound.com/geniesys/ http://www.cube-tec.com/DeClipper.html |
#6
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Yep. That's the waveform(s) I'm seeing. Crap. Looks like I gotta do a
whole bunch of kick-drum transient wave corrections. Looks like distortion doesn't matter anymore at the expense of LOUDNESS. I'm going to go back and look at some early day CD's of The Corrs and see what happened to their waveforms since their beginnings and current CD "Borrowed Heaven" which also was an engineer's nightmare. I wonder to what degree a poorly mastered CD has on sales overall? Someone mentioned that Adobe Audition does some unclipping in it's program where SoundForge doesn't. Dunno... B~ |
#7
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![]() "B. Peg" wrote in message ... (excuse me but I posted this elsewhere but need to know....) I've been experimenting with most all rippers and have found something interesting. Sometimes when the CD extraction to a WAV file is done (with CDex and EAC), there is noticeable clipping as observed in SoundForge 7.0 and confirmed listening closely on some "good" phones (forget speakers here). If I alter and save the WAV at a lower volume to where it doesn't show clipping, then the new waveform shows lower volume but with "flat-top" portions still in same place as it is in the original. Clipping (with audible distortion), although lower level, is still there. Puzzling? If a rip is done into a Mp3 file, the flat-topped clips remain and will be noticeable as distortion. If the WAV file is poor, so will anything else that comes from it. Add to that, if the WAV file is at 100% volume, then the new rip from that always seems to gain volume (with Lame v3.96) and SoundForge will show the new rip clipped beyond belief. Even shows up in Mp3Gain as being clipped and lowering Mp3Gain to around 93 will alleviate the volume clips, but the distortion clip is still present. Lowering the percentage of the original WAV rip will also lower the peaks overall so the flat-top's remain. It's almost like you need to draw in a smooth curve with SoundForge's pencil tool to correct the primary WAV rip which can get rather tedious. Haven't got a hold onto as why this is happening but it may have something to do with the original CD being extracted at 100% which might mean it was originally mastered or digitally "expanded" to a point where the master is clipped too. I am really getting sick of drawing in waveforms. Anyone got an easier way of smoothing out a clipping master's WAV? Hopefully, I explained this well. Tia. B~ Some hosts/editors will show clipping if the maximizing tool/plugin/process was maximized to 0 dB, rather than 0.1 dB. With this in mind, you may be hearing distortion not from what the meters are telling you, but rather distortion caused by one of many factors during the mixing/mastering process. I hear distortion every so often (bad distortion) from CDs in my collection that don't show any clipping. Also, the waveform may appear to have a square shape at the peaks only until you zoom way in to have a closer look. After doing so, you may find that the peaks look more normal. |
#8
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Thanks. I downloaded DeClipper 2.5 (now free!) from the SilkSound link:
http://www.silksound.com/geniesys/ I'll give it a try tomorrow and see what happens. B~ |
#9
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The application is simply giving you back whatever is on the original
CD. It's a sad but true fact that many CDs are mastered this way. There's not a lot that you can do to repair this. Adobe Audition (or CoolEdit) has a tool for restoring clipped peaks which I've found useful, but it's far from a perfect solution. It's under Effects, Noise Reduction, Clip Restoration on the menu. B. Peg wrote: (excuse me but I posted this elsewhere but need to know....) I've been experimenting with most all rippers and have found something interesting. Sometimes when the CD extraction to a WAV file is done (with CDex and EAC), there is noticeable clipping as observed in SoundForge 7.0 and confirmed listening closely on some "good" phones (forget speakers here). If I alter and save the WAV at a lower volume to where it doesn't show clipping, then the new waveform shows lower volume but with "flat-top" portions still in same place as it is in the original. Clipping (with audible distortion), although lower level, is still there. Puzzling? If a rip is done into a Mp3 file, the flat-topped clips remain and will be noticeable as distortion. If the WAV file is poor, so will anything else that comes from it. Add to that, if the WAV file is at 100% volume, then the new rip from that always seems to gain volume (with Lame v3.96) and SoundForge will show the new rip clipped beyond belief. Even shows up in Mp3Gain as being clipped and lowering Mp3Gain to around 93 will alleviate the volume clips, but the distortion clip is still present. Lowering the percentage of the original WAV rip will also lower the peaks overall so the flat-top's remain. It's almost like you need to draw in a smooth curve with SoundForge's pencil tool to correct the primary WAV rip which can get rather tedious. Haven't got a hold onto as why this is happening but it may have something to do with the original CD being extracted at 100% which might mean it was originally mastered or digitally "expanded" to a point where the master is clipped too. I am really getting sick of drawing in waveforms. Anyone got an easier way of smoothing out a clipping master's WAV? Hopefully, I explained this well. Tia. B~ |
#10
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You know, maybe it would make sense to just sample the CD's in real time.
It would probably save a lot of time. Yes, it's quick to rip them, but it seems like you are doing an excessive amount of editing afterwards. Just a thought. John "B. Peg" wrote in message ... (excuse me but I posted this elsewhere but need to know....) I've been experimenting with most all rippers and have found something interesting. Sometimes when the CD extraction to a WAV file is done (with CDex and EAC), there is noticeable clipping as observed in SoundForge 7.0 and confirmed listening closely on some "good" phones (forget speakers here). If I alter and save the WAV at a lower volume to where it doesn't show clipping, then the new waveform shows lower volume but with "flat-top" portions still in same place as it is in the original. Clipping (with audible distortion), although lower level, is still there. Puzzling? If a rip is done into a Mp3 file, the flat-topped clips remain and will be noticeable as distortion. If the WAV file is poor, so will anything else that comes from it. Add to that, if the WAV file is at 100% volume, then the new rip from that always seems to gain volume (with Lame v3.96) and SoundForge will show the new rip clipped beyond belief. Even shows up in Mp3Gain as being clipped and lowering Mp3Gain to around 93 will alleviate the volume clips, but the distortion clip is still present. Lowering the percentage of the original WAV rip will also lower the peaks overall so the flat-top's remain. It's almost like you need to draw in a smooth curve with SoundForge's pencil tool to correct the primary WAV rip which can get rather tedious. Haven't got a hold onto as why this is happening but it may have something to do with the original CD being extracted at 100% which might mean it was originally mastered or digitally "expanded" to a point where the master is clipped too. I am really getting sick of drawing in waveforms. Anyone got an easier way of smoothing out a clipping master's WAV? Hopefully, I explained this well. Tia. B~ |
#11
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"John" wrote in message
You know, maybe it would make sense to just sample the CD's in real time. It would probably save a lot of time. Yes, it's quick to rip them, but it seems like you are doing an excessive amount of editing afterwards. Just a thought. Been there done that to circumvent some copy protection schemes.. Doesn't help. If you do a clean job of recovering what started out as dirty audio, you don't get clean audio, you get a very exact copy of the dirty audio. The problem is that some newer CDs were mastered with clipping. If you follow these things, managing hypercompression and clipping as EFX has become a bit of an art. If you do your homework and arrange and play and track and mix with the intent of hypercompressing and clipping, well the results might be better than what happens if you don't do your homework. Maybe a little... |
#12
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"B. Peg" wrote in message
(excuse me but I posted this elsewhere but need to know....) I've been experimenting with most all rippers and have found something interesting. Sometimes when the CD extraction to a WAV file is done (with CDex and EAC), there is noticeable clipping as observed in SoundForge 7.0 and confirmed listening closely on some "good" phones (forget speakers here). If I alter and save the WAV at a lower volume to where it doesn't show clipping, then the new waveform shows lower volume but with "flat-top" portions still in same place as it is in the original. Clipping (with audible distortion), although lower level, is still there. Puzzling? Yes, it's clipped. The original is clipped, the dubs will be clipped. Clipping is the latest thing. Everybody's doing it. Customers come in to me with horribly distorted major-label CDs and tell me that they need to be just as loud as those guys. The current obsession with loudness at all costs has resulted in flattopping being the normal state of affairs. What is really horrible is to listen to some of the classic rock stuff from the seventies out there... comparing the LP with an early CD issue and then with the current CD issue makes it clear that something is really terribly wrong with the new CDs. Not only distortion on peaks, but a total loss of dynamics too. It's the NEW WAY. --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#13
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Good point!
John "Arny Krueger" wrote in message ... "John" wrote in message You know, maybe it would make sense to just sample the CD's in real time. It would probably save a lot of time. Yes, it's quick to rip them, but it seems like you are doing an excessive amount of editing afterwards. Just a thought. Been there done that to circumvent some copy protection schemes.. Doesn't help. If you do a clean job of recovering what started out as dirty audio, you don't get clean audio, you get a very exact copy of the dirty audio. The problem is that some newer CDs were mastered with clipping. If you follow these things, managing hypercompression and clipping as EFX has become a bit of an art. If you do your homework and arrange and play and track and mix with the intent of hypercompressing and clipping, well the results might be better than what happens if you don't do your homework. Maybe a little... |
#14
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#15
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Ben Bradley wrote:
Do the waveforms look anything like those in this article? [dropping a bombshell] http://www.prorec.com/prorec/article...256C2E005DAF1C Interesting article, and it makes some very good points. However, I do have one nit to pick: in the example of really bad clipping, the guy said that 110 samples were clipped (i.e. were at the absolute maximum level). But that is on a 10-second audio clip. So only 11 clipped samples on average per second. Out of 44100 samples per second. Even if all 11 samples occur continuously (which is possible since the article talks about kick drum, and there might be about one kick drum beat every second), the damage is not that egregious. It's probably possible, but not super easy, to hear 11 clipped samples per second. It's just not that horrible. HOWEVER, I'm not saying that the music as a whole hasn't been screwed up. But it seems to me that 95% of the problem is the hard limiting that occurs before the clipping. If you look at that those waveforms, you will see that there are giant continuous sections where they aren't quite at the limit, but they hug the line like Han Solo piloting the Millenium Falcon through the rebuilt Death Star in Return of the Jedi. That's where the real damage is being done, in that little area before clipping that the waveform has been smashed into. So my nit is that clipping is not the real problem. If the hard limiter that was used had been set just slightly differently, there might have been zero clipped samples instead of 110 of them. But the damage to the music would have been almost as great. (Or perhaps even greater, since even more compression would have been required to get the levels that hot without actually clipping.) However, I will say that clipping is a *sign* of the problem with ridiculous compression. But it is not *the* problem. - Logan |
#16
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Not so puzzling. Once a wave has been clipped attenuation in a software won't
change it. It just makes the track quieter but the distortion remains. But I know what you mean. I've seen some wave forms that looked like solid bars top to bottom in SF when I've been putting together mixed CD's. If I remember right Orgy's Blue Monday is really bad. JD "B. Peg" wrote: (excuse me but I posted this elsewhere but need to know....) I've been experimenting with most all rippers and have found something interesting. Sometimes when the CD extraction to a WAV file is done (with CDex and EAC), there is noticeable clipping as observed in SoundForge 7.0 and confirmed listening closely on some "good" phones (forget speakers here). If I alter and save the WAV at a lower volume to where it doesn't show clipping, then the new waveform shows lower volume but with "flat-top" portions still in same place as it is in the original. Clipping (with audible distortion), although lower level, is still there. Puzzling? |
#17
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![]() "B. Peg" wrote in message ... (excuse me but I posted this elsewhere but need to know....) I've been experimenting with most all rippers and have found something interesting. Sometimes when the CD extraction to a WAV file is done (with CDex and EAC), there is noticeable clipping as observed in SoundForge 7.0 and confirmed listening closely on some "good" phones (forget speakers here). I really can't see how this could be happening. What do you get when you rip sttraight into SF ? geoff |
#18
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I really can't see how this could be happening. What do you get when you
rip straight into SF ? Just tried that too. Nope. Predominate clipping still occurs. All sorts of flat tops so it's definitely in the CD. The DeClipper 2.5 above is interesting though. It offers several outcomes but looks like the best bet is "manually" auditing all the clips in Audition and maybe penciling them in SoundForge. What a pita though. B~ |
#19
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On Tue, 07 Dec 2004 00:46:36 GMT, Logan Shaw
wrote: Ben Bradley wrote: Do the waveforms look anything like those in this article? [dropping a bombshell] http://www.prorec.com/prorec/article...256C2E005DAF1C Interesting article, and it makes some very good points. However, I do have one nit to pick: in the example of really bad clipping, the guy said that 110 samples were clipped (i.e. were at the absolute maximum level). But that is on a 10-second audio clip. So only 11 clipped samples on average per second. Out of 44100 samples per second. Even if all 11 samples occur continuously (which is possible since the article talks about kick drum, and there might be about one kick drum beat every second), the damage is not that egregious. It's probably possible, but not super easy, to hear 11 clipped samples per second. It's just not that horrible. HOWEVER, I'm not saying that the music as a whole hasn't been screwed up. But it seems to me that 95% of the problem is the hard limiting that occurs before the clipping. If you look at that those waveforms, you will see that there are giant continuous sections where they aren't quite at the limit, but they hug the line like Han Solo piloting the Millenium Falcon through the rebuilt Death Star in Return of the Jedi. That's where the real damage is being done, in that little area before clipping that the waveform has been smashed into. So my nit is that clipping is not the real problem. If the hard limiter that was used had been set just slightly differently, there might have been zero clipped samples instead of 110 of them. But the damage to the music would have been almost as great. (Or perhaps even greater, since even more compression would have been required to get the levels that hot without actually clipping.) However, I will say that clipping is a *sign* of the problem with ridiculous compression. But it is not *the* problem. I agree with yout nit, and this is a result of defining clipping with the usual digital "maxed-out ADC" definition, as consecutive samples at the upper or lower limit. Under 'normal' circumstances (an otherwise-unprocessed track that got "normalized" but with the level a little too hot) that would be a fine definition. In "limiting cases" (pun intended) such as this, it would be useful to make up another definition of clipping: any sample point that is within (coming up with a plausible figure) five percent of the rail (or within five percent of the signal's peak) would be clipping. I hypothesize that this definition would result in a measurement of MANY TIMES more clipped samples per second (and NOT show significant clipping in older, non-hypercompressed recordings), and would be a much better metric of the damage to the recording. - Logan ----- http://mindspring.com/~benbradley |
#20
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"Ben Bradley" wrote in message
... In "limiting cases" (pun intended) such as this, it would be useful to make up another definition of clipping: any sample point that is within (coming up with a plausible figure) five percent of the rail (or within five percent of the signal's peak) would be clipping. I hypothesize that this definition would result in a measurement of MANY TIMES more clipped samples per second (and NOT show significant clipping in older, non-hypercompressed recordings), and would be a much better metric of the damage to the recording. I think it's simpler to say that if the waveform out of a process looks like a sawed-off version of the waveform going in, then the process has clipped the waveform, regardless of the amplitude. Using a hard limiter to suck out all of the transients is one thing (a bad thing also) but truncating the waveform just sounds like crap. Having a processor that rounds off the corners as it truncates just makes it a little less obvious to the ears. Sean |
#21
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Check out the "Noise Reduction Plugin, version 2.0b" for Sony's SoundForge.
Works pretty well (i.e. intuitivley) as it also has a "Clipping Correction" function in it's array of four plugins. Supposedly works well with most other editing programs too as it is DirectX based. Never had too much luck with DeClipper 2.5 as it's manual (Help) is not too comprehensive in its explanations of all it's sliders like "Gate....duh?" Might work well if someone were to take the time to write a better tutorial for it. Mack |
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