Home |
Search |
Today's Posts |
#8
![]()
Posted to rec.audio.pro
|
|||
|
|||
![]()
Mike Rivers wrote:
On 10/28/2018 1:35 PM, Les Cargill wrote: A digital mixer cannot have actual zero latency. It can have sub-millisecond latency. Well below anything like the Haas limit. I used to use the Fostex VF16 as a gig mixer and nobody noticed anything. For sound through the air, small amounts of latency are no problem at all. Think about playing an electric guitar and standing 5 feet from the amplifier. Sound travels about 1 foot in a millisecond, so, assuming there's essentially no latency between when you pick a string and when the sound gets to the loudspeaker - a reasonable assumption given the speed of electricity - that sound won't reach your ear until 5 milliseconds after you've picked the string. Where latency is a problem is when there are two paths for a sound to get to your ear. When you're speaking or singing, the sound of your voice gets to your ear through two relatively short paths, pretty close to equal length - one from inside your throat directly up to your eardrum and the other through the air from your mouth to your ear. But when you put headphones on, the situation changes. You still have the "internal" path, but the external path is replaced by what feeds the headphones. When that's on the order of 1.5 to 3.5 millisonds and pretty close to the same SPL at your eardrum as the sound through your throat, you've created a comb filter that puts several notches right in the speech range and your voice sounds un-natural. My voice sounds un-natural when I hear it thorogh anything except pure air and reflective surfaces. The engineer in the control room or the rest of the band will hear your voice just fine, it's only the singer who's affected, and it's only when he's singing. When he hears the playback (if he can perform well, hearing this odd version of his voice) it'll sound fine to him. Many people tell me "I've never hear that" and I believe the reason is that they have the headphone volume enough higher than the internal volume so that the notches aren't deep enough to create much havoc. I think at this point I have to state that whichever is 3 db louder than the other will win. Delay is most certainly one parameter of a filter but level is possibly the important one. If the singer starts out loud and then asks to be turned up, he'll never hear it. But it's particularly annoying to spoken word artists who only want enough volume in the headphones to know that things are working - which is why direct analog monitoring is usually the setup when there's someone in the vocal booth. Of course. I mean - it's purely a risk-mitigation strategy. It's not like a decent analog mixer is a burdensome cost these days. You can simulate this easily in a DAW. Record a voice track, then copy it to another track and shift one track by 1 or 2 milliseconds. Set them to equal volume and listen to one, then both summed. All I have to do is cue up the direct track and the miced track . "Zero latency" for things like the Focusrite Scarlett series just means "minimum possible latency" - it has a very minimal digital mixer built in. I call that "Zero latency for large values of zero." ![]() -- Les Cargill |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Forum | |||
Why so much reverb? | Pro Audio | |||
reverb pug-in | Pro Audio | |||
matching reverb transformer to reverb tank? | Vacuum Tubes | |||
Reverb Tip | Pro Audio | |||
FS: AMS RMX 16 Reverb !! | Pro Audio |