Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1   Report Post  
Ernest Siu
 
Posts: n/a
Default hyperthreading on audio processing

You guys probably talked about it quite a while ago, but I still don't
get a good answer. To my understanding, hyperthreading is the ability
to make use of ALU and FPU simutaneously in a CPU - totally different
from a dual CPU set-up. The ALU performs integers and logical
(or/and/xor) operations, and FPU is for floating points. To me the
answer lies on what audio application does:

- recording single/multi-tracks : integer and/or floating-point?
- playback of multi-tracks : integer and/or floating-point?
- playback with effects : integer and/or floating-point?
- mix-down : integer and/or floating-point?

Aside from the computing technical stuff, I'm sure some of you guys
actually used a hyperthreading system and may have some empericial
data for answering the question if HT helps or hurts audio
applications.

To me, the only time when HT helps is the running process involves
both integer and floating point operations simultaneously.

Regards,
Ernest
 
Thread Tools
Display Modes

Posting Rules

Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
Audio processing techniques for Amateur Radio Don Snodgrass Pro Audio 2 December 29th 04 12:00 AM
Artists cut out the record biz [email protected] Pro Audio 64 July 9th 04 10:02 PM
science vs. pseudo-science ludovic mirabel High End Audio 91 October 3rd 03 09:56 PM


All times are GMT +1. The time now is 11:46 AM.

Powered by: vBulletin
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©2004-2025 AudioBanter.com.
The comments are property of their posters.
 

About Us

"It's about Audio and hi-fi"