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#1
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Is there a simple way to silence an area of audio under Performer,
actually modifying the audio data itself to contain (essentially) all-zero sample values? I'm making a language quizzing CD with a series of words and sentences for me to translate. That means that it has hundreds of patches of near silence that I'd like to force to be totally silent. Since there are many of them, I'd like to do that by a very fast means, such as by hilighting each such patch and hitting some sort of command-key. I can think of several much more complicated ways of achieving that effect, but those would be cumbersome for hundreds of such passages. Also, it's important that it actually directly modify the raw audio data itself, because I'd like to subsequently apply a little bit of "presence" reverb to the result. It would be nice, but not necessary, for it to apply a very fast (say tenth second) fade out and fade back in. Anybody know of a fast way to do this? -- (Preferably reply to the newsgroup, please. If you reply by Email, I will sincerely try to receive your message, but it will probably get buried in spam.) |
#2
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Posted to rec.audio.pro
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![]() Gary Morrison wrote: I'm making a language quizzing CD with a series of words and sentences for me to translate. That means that it has hundreds of patches of near silence that I'd like to force to be totally silent. Since there are many of them, I'd like to do that by a very fast means, such as by hilighting each such patch and hitting some sort of command-key. I can think of several much more complicated ways of achieving that effect, but those would be cumbersome for hundreds of such passages. Look in the options for editing and find the one that doesn't close up the gap when you cut out a section. Sometimes this is called "ripple edit." Once you figure out how to enable this (it may be the default setting), you can highlight the area that you want to be silent, use whatever shortcut there is for "cut" and that's it. |
#3
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"Gary Morrison" wrote in message
... Is there a simple way to silence an area of audio under Performer, actually modifying the audio data itself to contain (essentially) all-zero sample values? I'm making a language quizzing CD with a series of words and sentences for me to translate. That means that it has hundreds of patches of near silence that I'd like to force to be totally silent. Since there are many of them, I'd like to do that by a very fast means, such as by hilighting each such patch and hitting some sort of command-key. I can think of several much more complicated ways of achieving that effect, but those would be cumbersome for hundreds of such passages. Also, it's important that it actually directly modify the raw audio data itself, because I'd like to subsequently apply a little bit of "presence" reverb to the result. It would be nice, but not necessary, for it to apply a very fast (say tenth second) fade out and fade back in. Anybody know of a fast way to do this? -- (Preferably reply to the newsgroup, please. If you reply by Email, I will sincerely try to receive your message, but it will probably get buried in spam.) Audition (Ex-Cool Edit Pro) will do what you want with a single mouse click after highlighting the area you want silenced. I believe it is also possible, although I haven't tried it, to create a 'script' to apply the fade-out and fade-in you describe. Tell me more about "presence reverb" applied to silence. How does that work, and what does it achieve? Steve King |
#4
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Gary Morrison wrote:
I'm making a language quizzing CD with a series of words and sentences for me to translate. That means that it has hundreds of patches of near silence that I'd like to force to be totally silent. Since there are many of them, I'd like to do that by a very fast means, such as by hilighting each such patch and hitting some sort of command-key. I can think of several much more complicated ways of achieving that effect, but those would be cumbersome for hundreds of such passages. Sounds like the perfect application of a "gate" function where you can adjust the threshold so that anything below some selected level (like -30dB, etc.) gets "muted". Once you set the threshold properly, you can apply the effect to the whole file automatically without manually selecting each section. Some software like CoolEdit/Audition has a single function called "silence" which will zero out the highlighted area(s). And you can set up any keyboard key to apply any function using the "Favorites". Likely other software has similar functionality. |
#5
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![]() Steve King wrote: "Gary Morrison" wrote in message ... Is there a simple way to silence an area of audio under Performer, Audition (Ex-Cool Edit Pro) will do what you want with a single mouse click So you're suggesting that not only he change his program of choice, but also change his computer platform? Perhaps Performer has this same function, or as Richard suggested, a gate. |
#6
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Posted to rec.audio.pro
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Richard Crowley wrote:
Sounds like the perfect application of a "gate" function where you can adjust the threshold so that anything below some selected level (like -30dB, etc.) gets "muted". I am in fact using a noise gate (or actually a downward expander), but I can't set high enough a threshold without making the audio sound bad. I need to put a little human intelligence into it. Some software like CoolEdit/Audition has a single function called "silence" which will zero out the highlighted area(s). Soundtrack Pro, part of Final Cut Studio, has that, but, for unrelated reasons, it's not practical to use it for what I'm doing here. So far the best idea I've had for doing what I'm trying to do is to apply a plug-in that has an input our output volume setting, and set that input volume to zero. -- (Preferably reply to the newsgroup, please. If you reply by Email, I will sincerely try to receive your message, but it will probably get buried in spam.) |
#7
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Steve King wrote:
Audition (Ex-Cool Edit Pro) will do what you want with a single mouse click after highlighting the area you want silenced. Thanks for the suggestion. I think I kinda need to stick with Performer for this, even if only because I've already begun the project under Performer and I have everything all set up to work under Performer. That plus I have a nice setup for creating the resulting CD from the Performer project. Tell me more about "presence reverb" applied to silence. How does that work, and what does it achieve? Oh, nothing particularly special: Basically a small-room sort of reverb, just to keep it from sounding too bare and dead. That is, the sort of thing you'd barely notice if listening casually and uncritically. -- (Preferably reply to the newsgroup, please. If you reply by Email, I will sincerely try to receive your message, but it will probably get buried in spam.) |
#8
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In article ,
Gary Morrison wrote: Is there a simple way to silence an area of audio under Performer, actually modifying the audio data itself to contain (essentially) all-zero sample values? Fastest way I can think of from within DP4 is to use Strip Silence (Audio-Strip Silence), tweak the boundaries by hand, then Merge Soundbites across the entire track so you emerge with one big soundbite. e |
#9
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Eric wrote:
Fastest way I can think of from within DP4 is to use Strip Silence (Audio-Strip Silence), tweak the boundaries by hand, then Merge Soundbites across the entire track so you emerge with one big soundbite. Yeah, that was one of the difficult ways I knew of. Thanks for the suggestion though! -- (Preferably reply to the newsgroup, please. If you reply by Email, I will sincerely try to receive your message, but it will probably get buried in spam.) |
#10
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Posted to rec.audio.pro
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Is there a simple way to silence an area of audio under Performer,
actually modifying the audio data itself to contain (essentially) all-zero sample values? Yes, there are several ways to do this. One would be to select the regions you want muted & delete them, Cmnd-X. Then place a quick fade at each edge of remaining audio. Then Merge them all into one new file with the merge command, Opt-Shift-M. Or you can draw automation volume curves arouns all the sections you want muted. This will allow the quick fade out & in that you want. Also, it's important that it actually directly modify the raw audio data itself, because I'd like to subsequently apply a little bit of "presence" reverb to the result. You don't need to actually modify the audio file in order to add the reverb. However, if that's what you really want to do, bounce to disk will create a new audio file containing your volume automation, or if you opt for deleting method, merge will do the same thing. Scott Fraser |
#11
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Posted to rec.audio.pro
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![]() "Gary Morrison" wrote in message ... Richard Crowley wrote: Sounds like the perfect application of a "gate" function where you can adjust the threshold so that anything below some selected level (like -30dB, etc.) gets "muted". I am in fact using a noise gate (or actually a downward expander), but I can't set high enough a threshold without making the audio sound bad. I need to put a little human intelligence into it. Maybe record in a more quiet location so you have a good dynamic range to work with. |
#12
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On Sun, 14 May 2006 10:18:03 -0500, "Steve King"
wrote: Audition (Ex-Cool Edit Pro) will do what you want with a single mouse click after highlighting the area you want silenced. Or after you have selected and run any function, hitting F3 repeats it as many times as needed. I believe it is also possible, although I haven't tried it, to create a 'script' to apply the fade-out and fade-in you describe. I haven't figured out any way to assign a hot key to a script, but if you create a favorite, you can assign a hot key to it. Julian |
#13
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Richard Crowley wrote:
Maybe record in a more quiet location so you have a good dynamic range to work with. Most of what I need to get rid of is not as much background noise as fairly quiet (but not quiet enough for the noise gate) noises coming from the actual source itself (e.g., swallowing, inhaling, and such). -- (Preferably reply to the newsgroup, please. If you reply by Email, I will sincerely try to receive your message, but it will probably get buried in spam.) |
#14
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Scott Fraser wrote:
You don't need to actually modify the audio file in order to add the reverb. As I recall, the automation I apply would be, in effect, applied to the output of the reverb rather than the input. However, if that's what you really want to do, bounce to disk will create a new audio file containing your volume automation, or if you opt for deleting method, merge will do the same thing. Does bouncing to disk work on a track-wise basis, or a soundbite basis? I would need it to be applied to a soundbite. (I'm intentionally creating a very large number of tracks, so that I can quiz myself better by setting my CD player to play them back randomly.) -- (Preferably reply to the newsgroup, please. If you reply by Email, I will sincerely try to receive your message, but it will probably get buried in spam.) |
#15
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"Gary Morrison" wrote in message
... Steve King wrote: Audition (Ex-Cool Edit Pro) will do what you want with a single mouse click after highlighting the area you want silenced. Thanks for the suggestion. I think I kinda need to stick with Performer for this, even if only because I've already begun the project under Performer and I have everything all set up to work under Performer. That plus I have a nice setup for creating the resulting CD from the Performer project. Tell me more about "presence reverb" applied to silence. How does that work, and what does it achieve? Oh, nothing particularly special: Basically a small-room sort of reverb, just to keep it from sounding too bare and dead. That is, the sort of thing you'd barely notice if listening casually and uncritically. Oops. Sorry. I didn't notice the reference to Performer. If their isn't something similar to what I described in performer I's be surprised. About the reverb --- something that doesn't call attention to itself it sometimes a good thing, but I'll have to apply some reverb to a silent clip to see what that sounds like. Steve King |
#16
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As I recall, the automation I apply would be, in effect, applied to
the output of the reverb rather than the input. Not if the reverb is on a post fade aux. Then it would decay naturally after the clip has faded out. Does bouncing to disk work on a track-wise basis, or a soundbite basis? Bounce to disk will include as much or as little as you select, meaning it can include multiple tracks and/or multiple soundbites within one track. I would need it to be applied to a soundbite. (I'm intentionally creating a very large number of tracks, so that I can quiz myself better by setting my CD player to play them back randomly.) I'm not sure what you mean because I think you're referring to tracks as CD ID markers not as multitrack channels. Digital Performer has a number of ways to accomplish just about anything, so I'm sure you can get what you want. I'm just not sure exactly what you're trying to do, although I suspect it's about playlist manipulation rather than multitrack bouncing or multiple soundbite rendering. Scott Fraser |
#17
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Steve King wrote:
"Gary Morrison" wrote in message . .. Steve King wrote: Tell me more about "presence reverb" applied to silence. How does that work, and what does it achieve? Oh, nothing particularly special: Basically a small-room sort of reverb, just to keep it from sounding too bare and dead. That is, the sort of thing you'd barely notice if listening casually and uncritically. Oops. Sorry. I didn't notice the reference to Performer. If their isn't something similar to what I described in performer I's be surprised. About the reverb --- something that doesn't call attention to itself it sometimes a good thing, but I'll have to apply some reverb to a silent clip to see what that sounds like. The idea here is that you are applying the reverb to the signal AFTER the gating. This hides the abrupt closing of the gate. Normally the gate will cut off the tail of the speech as it drops down to the noise floor... adding a touch of fake reverb will replace that tail with a new one. It can really reduce the "unnaturalness" of the gate. --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#18
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"Scott Dorsey" wrote in message
... Steve King wrote: "Gary Morrison" wrote in message .. . Steve King wrote: Tell me more about "presence reverb" applied to silence. How does that work, and what does it achieve? Oh, nothing particularly special: Basically a small-room sort of reverb, just to keep it from sounding too bare and dead. That is, the sort of thing you'd barely notice if listening casually and uncritically. Oops. Sorry. I didn't notice the reference to Performer. If their isn't something similar to what I described in performer I's be surprised. About the reverb --- something that doesn't call attention to itself it sometimes a good thing, but I'll have to apply some reverb to a silent clip to see what that sounds like. The idea here is that you are applying the reverb to the signal AFTER the gating. This hides the abrupt closing of the gate. Normally the gate will cut off the tail of the speech as it drops down to the noise floor... adding a touch of fake reverb will replace that tail with a new one. It can really reduce the "unnaturalness" of the gate. --scott Aha. Claro. Steve King |
#19
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Steve King wrote:
About the reverb --- something that doesn't call attention to itself it sometimes a good thing, but I'll have to apply some reverb to a silent clip to see what that sounds like. Well, the point is that reverb tails can span from a sounding part of the audio into a silenced passage. -- (Preferably reply to the newsgroup, please. If you reply by Email, I will sincerely try to receive your message, but it will probably get buried in spam.) |
#20
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Scott Fraser wrote:
As I recall, the automation I apply would be, in effect, applied to the output of the reverb rather than the input. Not if the reverb is on a post fade aux. Then it would decay naturally after the clip has faded out. I need the reverb to be placed into the soundbites themselves, since I'll be exporting those soundbites to become the tracks of the CD. I'm not sure what you mean because I think you're referring to tracks as CD ID markers not as multitrack channels. Yes, each soundbite I'm creating, of which there are upwards of a hundred, will become a track on the resulting CD. So, in short, this isn't a typical mixdown kind of scenario. -- (Preferably reply to the newsgroup, please. If you reply by Email, I will sincerely try to receive your message, but it will probably get buried in spam.) |
#21
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Scott Dorsey wrote:
The idea here is that you are applying the reverb to the signal AFTER the gating. This hides the abrupt closing of the gate. Yes, indeed that's the idea. However, I'm using a downward expander rather a really abrupt gate, but yes, your interpretation of what I'm trying to do is correct. -- (Preferably reply to the newsgroup, please. If you reply by Email, I will sincerely try to receive your message, but it will probably get buried in spam.) |
#22
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"Gary Morrison" wrote in message
... Steve King wrote: About the reverb --- something that doesn't call attention to itself it sometimes a good thing, but I'll have to apply some reverb to a silent clip to see what that sounds like. Well, the point is that reverb tails can span from a sounding part of the audio into a silenced passage. -- Yes. Someone with their brain in gear, unlike myself when I posted that, explained that that was what you wanted to do. This whole thread reminds me of a lesson learned long ago. When there is no ready way to do something automatically, just buckling down and doing it manually may be the best choice. Even with a hundred tracks, you could have been done with the project in a few hours. I was at a friend's studio the other day. He is a composer who positions himself as a high-end sound designer for corporate and documentary projects. We were talking about removing sibilance, as he was messing with a De-Esser. I asked him if I could try something on the about five minute male problem narration track. I manually treated each offending s-sound. It took about 15 minutes. About the same time that he spent tweaking the black box. We both agreed that mine was a more pleasing solution. Of course it could have gone the other way, too. Steve King |
#23
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I need the reverb to be placed into the soundbites themselves, since
I'll be exporting those soundbites to become the tracks of the CD. In this case you'll need to do a bounce to disk then, rather than a merge. Again, there are two ways to do it in DP. (1) Make your last insert post fade & place the reverb plugin in that insert, with the wet/dry mix determining the amount of reverb. The decays will trail into the silences. Bounce that track to disk. (2) Send from your audio track to a post fade aux which has your reverb inserted fully wet. Set the amount of desired reverb with the aux fader level & set the output of that aux to match that of your channel containing the audio clips. Select both tracks for the bounce to disk operation. Same result, slightly more effort, which in this case yields you no real benefit. With multiple tracks to mix, this would be a preferable approach. Yes, each soundbite I'm creating, of which there are upwards of a hundred, will become a track on the resulting CD. So, in short, this isn't a typical mixdown kind of scenario. It was confusing because in Digital Performer a "Track" refers to a linear mono or stereo audio 'voice' containing soundbites arranged in a time line. In your case this one Track will consist of what will eventually become numerous CD "Tracks". Same terminology to mean different things in different programs. Scott Fraser |
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