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#1
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![]() "Bob Cain" wrote In double blind testing done recently no one can detect a difference between 48 kHz and any rate above that and only a very few can tell the difference between 44.1 and 48 kHz. Can you provide links to the above tests? 'Fraid not. The results were recently reported in one of the pro audio newsgroups or mailing lists I subscribe to. It may have been done by Arny Kruger on rec.pro.audio but I am not certain. Arny, If you are out there, I'd really like to see those results. Bob, you didn't answer my question if whether you think the reason some people can tell the difference between 44.1 and 48 is because it puts the filters up at a higher frequency out of the audible range. Even though you can be annoying to debate with, I do value your opinion. If the dither is done right, the noise cannot be distinguished from the addition of random white noise. If you hear an artifact it's because the dithering was not done right and with modern software that just won't happen. You won't hear artifacts at most *normal* listening volumes and most *normal* program materials. IMO 16 bit is barely adequate. I'm in good company with that belief as Sony seems to agree with me. If not, why would they bother with 20 bit HiMD or 20 bit "Super Bit Mapping" on their studio DAT machines? Yes, whatever analog tape does to sound it seems to be euphonic to most people. I've read that is not true of newer, less aclimatized ears but I've no link to back that up. Have you given time to any of the DSP plugins which attempt to model the tape process on digital recordings? I haven't but then I came to audio via DSP so I have little frame of reference with tape recording. I haven't listened to them but I've read about them. From what I've read, boosting low midrange around 400 Hz is a big part of it, just where I said the old analog engineers used to like to cut here. Hmmm.... I don't really care enough about it to bother any serious testing. Like I keep saying although I'm taking a hard line that 44/16 is not quite adequate, I don't really give a crap. My ATRAC recordings with a $90 mic transferred digitally to CD sound just fine to me. My Sony 20 bit SBM DAT sounds better, but I'd rather fit a MD in my shirt pocket than haul the 25 pound DAT machine around in it's road case. I'd probably prefer a 100 lb. Otari mastering machine to the DAT, but who cares? I do wish CD's were 48/20 instead of 44/16. BTW, I've always wondered why 44.1. Why not 44 or 45? Do you know? I merely supplied an explanation and context for why the original post claimed "digital sucks". Yeah, me too. It sucks, I suppose, if one is really attached to the tape artifacts. I have no idea how old John "Daffy Duck" is, but I sounds like he's never heard an LP, so tape artifacts can't be the reason in his case! Julian |
#2
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"Julian Adamaitis" wrote in message
"Bob Cain" wrote In double blind testing done recently no one can detect a difference between 48 kHz and any rate above that and only a very few can tell the difference between 44.1 and 48 kHz. Can you provide links to the above tests? 'Fraid not. The results were recently reported in one of the pro audio newsgroups or mailing lists I subscribe to. It may have been done by Arny Kruger on rec.pro.audio but I am not certain. Arny, If you are out there, I'd really like to see those results. Please see http://www.pcabx.com/technical/low_pass/index.htm http://www.pcabx.com/technical/sample_rates/index.htm Bob, you didn't answer my question if whether you think the reason some people can tell the difference between 44.1 and 48 is because it puts the filters up at a higher frequency out of the audible range. It's something about how the human ear is made. You won't hear artifacts at most *normal* listening volumes and most *normal* program materials. IMO 16 bit is barely adequate. I'm in good company with that belief as Sony seems to agree with me. If not, why would they bother with 20 bit HiMD or 20 bit "Super Bit Mapping" on their studio DAT machines? It sells hardware with numbers, as opposed to audible performance improvements. |
#3
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![]() "Arny Krueger" wrote Please see http://www.pcabx.com/technical/low_pass/index.htm http://www.pcabx.com/technical/sample_rates/index.htm Thanks. Lot's of graphs and sound files. What do you conclude from them? Bob, you didn't answer my question if whether you think the reason some people can tell the difference between 44.1 and 48 is because it puts the filters up at a higher frequency out of the audible range. It's something about how the human ear is made. What'd ya mean? Julian |
#4
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"Julian Adamaitis" wrote in message
"Arny Krueger" wrote Please see http://www.pcabx.com/technical/low_pass/index.htm http://www.pcabx.com/technical/sample_rates/index.htm Thanks. Lot's of graphs and sound files. What do you conclude from them? The idea is to listen to the sound files for yourself using the free, provided DBT comparison software, and reach your own conclusion. Bob, you didn't answer my question if whether you think the reason some people can tell the difference between 44.1 and 48 is because it puts the filters up at a higher frequency out of the audible range. It's something about how the human ear is made. What'd ya mean? The human ear is pretty much incapable of hearing the difference between a well-done 44.1 KHz sample rate file and one made at any higher sample rate. The ability to hear differences in frequency response goes south around 15-16 KHz. |
#5
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![]() "Arny Krueger" wrote The idea is to listen to the sound files for yourself using the free, provided DBT comparison software, and reach your own conclusion. I know that's the idea. I just wonder what conclusions you have reached. Julian |
#6
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Julian Adamaitis wrote:
"Arny Krueger" wrote The idea is to listen to the sound files for yourself using the free, provided DBT comparison software, and reach your own conclusion. I know that's the idea. I just wonder what conclusions you have reached. If you code music with 14 bits and a sample rate of 32 KHz, audible artifacts due to the sampling might just intrude. |
#7
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![]() Arny Krueger wrote: The human ear is pretty much incapable of hearing the difference between a well-done 44.1 KHz sample rate file and one made at any higher sample rate. The ability to hear differences in frequency response goes south around 15-16 KHz. Many folks are tested as to hearing range, and you might be surprised at some of the results. As for myself, Many Moons Ago (I do not think I could do this today) I was working as a security guard in a store. Well, one night at closing they forgot to turn on the ultrasonic motion detector alarm system... I informed the manager it had not been activated. He ask how I knew. I told him I could not hear it. He thought I was kidding... Went back and ... Turned it on (I heard it clearly after it was turned on) Not everyone has the same high frequency cut off -- John F Davis, in Delightful Detroit. WA8YXM(at)arrl(dot)net "Nothing adds excitement like something that is none of your business" Diabetic? http://community.compuserve.com/diabetes |
#8
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John in Detroit wrote:
Arny Krueger wrote: The human ear is pretty much incapable of hearing the difference between a well-done 44.1 KHz sample rate file and one made at any higher sample rate. The ability to hear differences in frequency response goes south around 15-16 KHz. Many folks are tested as to hearing range, and you might be surprised at some of the results. No, I'm not. Hearing a pure tone at XX KHz is not the same as hearing the removal of all information above XX KHz. As for myself, Many Moons Ago (I do not think I could do this today) I was working as a security guard in a store. Well, one night at closing they forgot to turn on the ultrasonic motion detector alarm system... I informed the manager it had not been activated. He ask how I knew. I told him I could not hear it. See above. I heard ultrasonic alarms, as well. Make it intense enough and maybe somehow you'll notice it. But is it really the same as hearing intelligble sounds? He thought I was kidding... Went back and ... Turned it on (I heard it clearly after it was turned on) Not everyone has the same high frequency cut off Agreed. My 16 KKz number is optimistic for older folks. 12 KHz would be a better number for some of them. |
#9
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![]() Arny Krueger wrote: Please see http://www.pcabx.com/technical/low_pass/index.htm http://www.pcabx.com/technical/sample_rates/index.htm Sorry for the misattribution, Arny. Someone recently posted (somewhere) that they had done DBT testing with a number of subjects and that the results showed some discrimination between 44.1 and 48 but none above that. Anybody remember who that was and where it was reported? You won't hear artifacts at most *normal* listening volumes and most *normal* program materials. IMO 16 bit is barely adequate. I'm in good company with that belief as Sony seems to agree with me. If not, why would they bother with 20 bit HiMD or 20 bit "Super Bit Mapping" on their studio DAT machines? It sells hardware with numbers, as opposed to audible performance improvements. Doesn't SBM shape the low order noise so as to give a higher perceptual dynamic range than 16 bits can with random dither? IIRC, they claimed it to be around 18 bits. Bob -- "Things should be described as simply as possible, but no simpler." A. Einstein |
#10
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![]() "Bob Cain" wrote Doesn't SBM shape the low order noise so as to give a higher perceptual dynamic range than 16 bits can with random dither? IIRC, they claimed it to be around 18 bits. sounds about right. My only point is that Sony thought there was something needed to be done, also I've heard talk HiMD is capable of 20 bit, but all I know is talk. Julian |
#11
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Bob Cain wrote:
Arny Krueger wrote: Julian Adamaitis wrote: You won't hear artifacts at most *normal* listening volumes and most *normal* program materials. IMO 16 bit is barely adequate. I'm in good company with that belief as Sony seems to agree with me. If not, why would they bother with 20 bit HiMD or 20 bit "Super Bit Mapping" on their studio DAT machines? It sells hardware with numbers, as opposed to audible performance improvements. Doesn't SBM shape the low order noise so as to give a higher perceptual dynamic range than 16 bits can with random dither? IIRC, they claimed it to be around 18 bits. Yes, as does any other well-engineered generic approach that shapes the noise floor in according to the sensitivity of the human ear. Trouble is, even in an *unshaped* 16 bit system, the noise floor due to quantization is well below the noise floor of real-world musical sources. Some years ago I challenged Glen Zelniker developer of another proprietary noise shaping scheme to demonstrate the effectiveness of his system with DBTs, based on real-world musical program material. Didn't happen, did it? |
#12
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Arny Krueger wrote:
Some years ago I challenged Glen Zelniker developer of another proprietary noise shaping scheme to demonstrate the effectiveness of his system with DBTs, based on real-world musical program material. Didn't happen, did it? A few years ago, we did a set of single blind tests on noise shaping systems, and what was interesting is that people perceived changes in tonality of the program material as a result of the different noise shaping algorithms. As for me, I liked the straight Gaussian best. --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#13
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![]() Arny Krueger wrote: Trouble is, even in an *unshaped* 16 bit system, the noise floor due to quantization is well below the noise floor of real-world musical sources. Granted in full. However, this is in regard to using SBM for recording where the extra 12 dB of potential headroom can help a lot when, as is often the case, you just don't know before hand where the performance will peak. Bob -- "Things should be described as simply as possible, but no simpler." A. Einstein |
#14
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Bob Cain wrote:
Arny Krueger wrote: Trouble is, even in an *unshaped* 16 bit system, the noise floor due to quantization is well below the noise floor of real-world musical sources. Granted in full. However, this is in regard to using SBM for recording where the extra 12 dB of potential headroom can help a lot when, as is often the case, you just don't know before hand where the performance will peak. I guess this was more important when the DAT format (16 bits) was as far as we could practically go. Today just about every audio interface worth its salt does 24 data bits, and has analog performance that is 6-12 dB better than the best that 16 bits can do. |
#16
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#17
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![]() Mike Rivers wrote: In article writes: I do wish CD's were 48/20 instead of 44/16. With CD players selling for under $20, and CDs with less than 10 dB of dynamic range what difference do you think it would really make? You think this would prompt manufacturers to make better CD players, or producer to make CDs with greater dynamic range? BTW, I've always wondered why 44.1. Why not 44 or 45? Do you know? From: http://www.cdrfaq.org/faq02.html#S2-35 According to John Watkinson's _The Art of Digital Audio_, 2nd edition, page 104, the choice of frequency is an artifact of the equipment used during early digital audio research. Storing digital audio on a hard drive was impractical, because the capacity needed for significant amounts of 1 Mbps audio was expensive. Instead, they used video recorders, storing samples as black and white levels. If you take the number of 16-bit stereo samples you can get on a line, and multiply it by the number of recorded lines in a field and the number of fields per second, you get the sampling rate. It turned out that both NTSC and PAL formats (the video standards used in US/Japan and Europe, respectively) could handle a rate of 44100 samples per second. This rate was carried over into the definition of the compact disc. |
#18
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Mark wrote:
From: http://www.cdrfaq.org/faq02.html#S2-35 According to John Watkinson's _The Art of Digital Audio_, 2nd edition, page 104, the choice of frequency is an artifact of the equipment used during early digital audio research. Storing digital audio on a hard drive was impractical, because the capacity needed for significant amounts of 1 Mbps audio was expensive. Instead, they used video recorders, storing samples as black and white levels. If you take the number of 16-bit stereo samples you can get on a line, and multiply it by the number of recorded lines in a field and the number of fields per second, you get the sampling rate. It turned out that both NTSC and PAL formats (the video standards used in US/Japan and Europe, respectively) could handle a rate of 44100 samples per second. This rate was carried over into the definition of the compact disc. Since 44.1 is mild overkill, looks like they did a good job of picking a common sample rate. |
#19
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