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Tim Smith
 
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In article .com,
wrote:
We need a tool to do a particular job and spending $500.00 for a piece
of software is an investment. I want to USE the noise reduction plugin
for SoundForge, I don't want to design one nor do I have the skills to
do such.
For 99 percent of the rec.audio.pro community, having the source code
means nothing and having 300 different versions of Linux just clouds
the issue.

Can Linux do what Samplitude/Sonar/Protools etc can do?
Doubtful, but it can come close and for some close is good enough.
For others, they need to use the heavy guns.
However, the Linux enthusiasts had better start learning how to deal
with laypeople who are not programmers, but may be experts in THEIR
chosen field.


Where it becomes interesting is when those experts in their chosen field
get involved with the development of Linux software. Take a look at
what's going on in the film industry--could the same thing happen in
audio?

In particular, consider The GIMP. It's an image manipulation program,
comparable to Photoshop in many ways, but not as polished. For people
working in print and most graphics arts, GIMP is not as good as
Photoshop. It can do most of the manipulations they need, but Photoshop
has better workflow, and Photoshop also wins on color matching support.

There is an offshoot of GIMP for film work, called Cinepaint. Several
major movie studios jumped in and had their programmers, on company
time, contribute to Cinepaint development. The result is that Cinepaint
is better than Photoshop for a lot of what they need to do in film work.

--
--Tim Smith