The Waves C1 plugin can do sidechaining. But the implementation is quite
odd. If you have this plug and really want to know how to best use it for
this purpose, I can post detailed instructions (it involves, insert effect
paths, send effects paths, group channels, track channels, and proper
panning (which with Cubase SX requires a free panning plugin!)
I think there are free plugs too. Just go on cubase.net forums or nuendo.com
and search for sidechain and you will see what others recommend.
-brian
"2mb" wrote in message
news

anyone,
I have a DAW but it doesn't do side chaining. Is there a dirty trick for
pulling this off with such a DAW?
My interim solution was simply inserting the desired effect, bouncing the
effected track to another channel, bypassing or removing the effect, and
mixing the dry signal with the effected print in the DAW.
Or to eliminate the "effect changes are a real pain in the ass factor"
that
I experienced, you could simply make a copy of the dry signal and effect
the
copy, and mixing the effected copy with the dry original in real time (I
was
out of CPU)
Assuming that the dry and print are synched correctly, any difference in
the
end result of doing things this way vs. "real" side chaining?
I have gotten great results with drums and vocals by doing this, but was
wondering if I was missing something that could make it even better.
My EP is already being mastered, but there is always the next one: )
I made a marginal vocal, recorded under poor conditions (but acceptible,
the
singer seems to have dropped off the face of the earth, so never came back
to finish), sound fantastic with this method, so was wondering if there
was
anything to this, or if I just got lucky.
It certainly is a lot more work than straight up side chaining on a
capable
mixer, but if it is a legitimate substitute for side chaining, I would
rather mix right in my computer and save my cable, console, and 3 x 8
channel interface money for that TC Electronic and/or Creamware DSP
hardware
I am eyeballing: )
l8,
2mb