View Full Version : Distinction between Gigasamper/Gigastudio & comparison to SB Audigy
What's the distinction between these 2?
Also, what will Giga do that a Soundblaster Audigy with a few gigs of memory
behind it won't?
Thanks!
Mike Rivers
May 31st 04, 11:08 PM
In article et> writes:
> What's the distinction between these 2?
Complexity. The original Gigasampler (which I don't believe is still
for sale) was a sample player that played one instruemnt at a time,
chiefly used for it's piano. Gigastudio is a multi-voice polyphonic
sample player that can be a whole orchestra.
> Also, what will Giga do that a Soundblaster Audigy with a few gigs of memory
> behind it won't?
Play Giga samples.
--
I'm really Mike Rivers )
However, until the spam goes away or Hell freezes over,
lots of IP addresses are blocked from this system. If
you e-mail me and it bounces, use your secret decoder ring
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Mike Rivers
May 31st 04, 11:08 PM
In article et> writes:
> What's the distinction between these 2?
Complexity. The original Gigasampler (which I don't believe is still
for sale) was a sample player that played one instruemnt at a time,
chiefly used for it's piano. Gigastudio is a multi-voice polyphonic
sample player that can be a whole orchestra.
> Also, what will Giga do that a Soundblaster Audigy with a few gigs of memory
> behind it won't?
Play Giga samples.
--
I'm really Mike Rivers )
However, until the spam goes away or Hell freezes over,
lots of IP addresses are blocked from this system. If
you e-mail me and it bounces, use your secret decoder ring
and reach me here: double-m-eleven-double-zero at yahoo
Bob Cain
June 1st 04, 05:15 AM
Mike Rivers wrote:
> In article et> writes:
>
>
>>What's the distinction between these 2?
>
>
> Complexity. The original Gigasampler (which I don't believe is still
> for sale) was a sample player that played one instruemnt at a time,
> chiefly used for it's piano. Gigastudio is a multi-voice polyphonic
> sample player that can be a whole orchestra.
>
>
>>Also, what will Giga do that a Soundblaster Audigy with a few gigs of memory
>>behind it won't?
>
>
> Play Giga samples.
>
But don't programs exist which make Sound Fonts from Giga
samples? Or is the Sound Font architecture not rich enough
to contain the Giga information?
Bob
--
"Things should be described as simply as possible, but no
simpler."
A. Einstein
Bob Cain
June 1st 04, 05:15 AM
Mike Rivers wrote:
> In article et> writes:
>
>
>>What's the distinction between these 2?
>
>
> Complexity. The original Gigasampler (which I don't believe is still
> for sale) was a sample player that played one instruemnt at a time,
> chiefly used for it's piano. Gigastudio is a multi-voice polyphonic
> sample player that can be a whole orchestra.
>
>
>>Also, what will Giga do that a Soundblaster Audigy with a few gigs of memory
>>behind it won't?
>
>
> Play Giga samples.
>
But don't programs exist which make Sound Fonts from Giga
samples? Or is the Sound Font architecture not rich enough
to contain the Giga information?
Bob
--
"Things should be described as simply as possible, but no
simpler."
A. Einstein
Mike Rivers
June 1st 04, 12:52 PM
In article > writes:
> But don't programs exist which make Sound Fonts from Giga
> samples? Or is the Sound Font architecture not rich enough
> to contain the Giga information?
I suppose they make programs for just about everything. But if it's
possible to get all the benefit of the Gigastudio program with a $100
SoundBlaster, they wouldn't sell many Gigas, would they?
I suspect that another issue is latency, which translates to real time
playabilty. Giga has its own driver set which, I imagine, was
developed as a result of the need to reduce the delay between the time
when you press a key and the sound comes out of the loudspeaker. If
this is not a concern, like the sounds are used only on playback, any
unsatisfactorily long delays can be compensated for by moving tracks
in time.
--
I'm really Mike Rivers )
However, until the spam goes away or Hell freezes over,
lots of IP addresses are blocked from this system. If
you e-mail me and it bounces, use your secret decoder ring
and reach me here: double-m-eleven-double-zero at yahoo
Mike Rivers
June 1st 04, 12:52 PM
In article > writes:
> But don't programs exist which make Sound Fonts from Giga
> samples? Or is the Sound Font architecture not rich enough
> to contain the Giga information?
I suppose they make programs for just about everything. But if it's
possible to get all the benefit of the Gigastudio program with a $100
SoundBlaster, they wouldn't sell many Gigas, would they?
I suspect that another issue is latency, which translates to real time
playabilty. Giga has its own driver set which, I imagine, was
developed as a result of the need to reduce the delay between the time
when you press a key and the sound comes out of the loudspeaker. If
this is not a concern, like the sounds are used only on playback, any
unsatisfactorily long delays can be compensated for by moving tracks
in time.
--
I'm really Mike Rivers )
However, until the spam goes away or Hell freezes over,
lots of IP addresses are blocked from this system. If
you e-mail me and it bounces, use your secret decoder ring
and reach me here: double-m-eleven-double-zero at yahoo
philicorda
June 1st 04, 01:39 PM
On Tue, 01 Jun 2004 07:52:28 -0400, Mike Rivers wrote:
>
> In article > writes:
>
>> But don't programs exist which make Sound Fonts from Giga
>> samples? Or is the Sound Font architecture not rich enough
>> to contain the Giga information?
>
> I suppose they make programs for just about everything. But if it's
> possible to get all the benefit of the Gigastudio program with a $100
> SoundBlaster, they wouldn't sell many Gigas, would they?
>
> I suspect that another issue is latency, which translates to real time
> playabilty. Giga has its own driver set which, I imagine, was
> developed as a result of the need to reduce the delay between the time
> when you press a key and the sound comes out of the loudspeaker. If
> this is not a concern, like the sounds are used only on playback, any
> unsatisfactorily long delays can be compensated for by moving tracks
> in time.
As the Audigy plays back soundfonts with hardware, wouldn't the latency be
less than Giga? I've not played around with EMU10k1 cards for a long time,
but I remember the hardware soundfont playback as being one of the nice
things about them.
You don't get the nice mixer, filters and effects routing like Gigasampler
though.
philicorda
June 1st 04, 01:39 PM
On Tue, 01 Jun 2004 07:52:28 -0400, Mike Rivers wrote:
>
> In article > writes:
>
>> But don't programs exist which make Sound Fonts from Giga
>> samples? Or is the Sound Font architecture not rich enough
>> to contain the Giga information?
>
> I suppose they make programs for just about everything. But if it's
> possible to get all the benefit of the Gigastudio program with a $100
> SoundBlaster, they wouldn't sell many Gigas, would they?
>
> I suspect that another issue is latency, which translates to real time
> playabilty. Giga has its own driver set which, I imagine, was
> developed as a result of the need to reduce the delay between the time
> when you press a key and the sound comes out of the loudspeaker. If
> this is not a concern, like the sounds are used only on playback, any
> unsatisfactorily long delays can be compensated for by moving tracks
> in time.
As the Audigy plays back soundfonts with hardware, wouldn't the latency be
less than Giga? I've not played around with EMU10k1 cards for a long time,
but I remember the hardware soundfont playback as being one of the nice
things about them.
You don't get the nice mixer, filters and effects routing like Gigasampler
though.
"philicorda" > wrote in message
.. .
> As the Audigy plays back soundfonts with hardware, wouldn't the latency be
> less than Giga? I've not played around with EMU10k1 cards for a long time,
> but I remember the hardware soundfont playback as being one of the nice
> things about them.
Slight correction, the 10K1 is the chip in the Live cards and PCI512, the
Audigy uses a different chip, don't recall the number offhand.
"philicorda" > wrote in message
.. .
> As the Audigy plays back soundfonts with hardware, wouldn't the latency be
> less than Giga? I've not played around with EMU10k1 cards for a long time,
> but I remember the hardware soundfont playback as being one of the nice
> things about them.
Slight correction, the 10K1 is the chip in the Live cards and PCI512, the
Audigy uses a different chip, don't recall the number offhand.
Mike Rivers
June 1st 04, 08:42 PM
In article > writes:
> As the Audigy plays back soundfonts with hardware, wouldn't the latency be
> less than Giga?
I don't know. I've never played with either. But the thing about the
Giga system is the "giga" part - that you can use much larger samples
than you can stuff into hardware RAM. So you might get similar
performance, but perhaps at lower quality. But it might be sufficient
- just like $100 "studio" microphones.
--
I'm really Mike Rivers )
However, until the spam goes away or Hell freezes over,
lots of IP addresses are blocked from this system. If
you e-mail me and it bounces, use your secret decoder ring
and reach me here: double-m-eleven-double-zero at yahoo
Mike Rivers
June 1st 04, 08:42 PM
In article > writes:
> As the Audigy plays back soundfonts with hardware, wouldn't the latency be
> less than Giga?
I don't know. I've never played with either. But the thing about the
Giga system is the "giga" part - that you can use much larger samples
than you can stuff into hardware RAM. So you might get similar
performance, but perhaps at lower quality. But it might be sufficient
- just like $100 "studio" microphones.
--
I'm really Mike Rivers )
However, until the spam goes away or Hell freezes over,
lots of IP addresses are blocked from this system. If
you e-mail me and it bounces, use your secret decoder ring
and reach me here: double-m-eleven-double-zero at yahoo
Laurence Payne
June 3rd 04, 12:43 AM
On Mon, 31 May 2004 21:15:36 -0700, Bob Cain
> wrote:
>
>But don't programs exist which make Sound Fonts from Giga
>samples? Or is the Sound Font architecture not rich enough
>to contain the Giga information?
No, it's not. There are programs to convert just about any sample
format to any other. But the niceties are usually lost, especially
when converting to a less complex format. And Soundfonts are WAY
less complex than a Gigasample can be.
CubaseFAQ www.laurencepayne.co.uk/CubaseFAQ.htm
"Possibly the world's least impressive web site": George Perfect
Laurence Payne
June 3rd 04, 12:43 AM
On Mon, 31 May 2004 21:15:36 -0700, Bob Cain
> wrote:
>
>But don't programs exist which make Sound Fonts from Giga
>samples? Or is the Sound Font architecture not rich enough
>to contain the Giga information?
No, it's not. There are programs to convert just about any sample
format to any other. But the niceties are usually lost, especially
when converting to a less complex format. And Soundfonts are WAY
less complex than a Gigasample can be.
CubaseFAQ www.laurencepayne.co.uk/CubaseFAQ.htm
"Possibly the world's least impressive web site": George Perfect
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