View Full Version : AniMusic - The coolest thing I've ever seen
Ethan Winer
November 19th 03, 02:14 PM
Folks,
If it's audio and video and MIDI, it's not off-topic, right?
The coolest thing I've ever seen is the AniMusic DVD. I first saw one track
from this DVD on Tech TV and was floored, but had no idea who they were.
Then a recent Keyboard magazine mentioned they have a DVD so I ran to their
site and bought it. I was so impressed I bought 10 more to give to friends
this Xmas. Here's a link - click on any of the short video demos, though
understand the real thing on a good system is far more impressive:
www.animusic.com
--Ethan
Arny Krueger
November 19th 03, 02:35 PM
"Ethan Winer" <ethanw at ethanwiner dot com> wrote in message
> If it's audio and video and MIDI, it's not off-topic, right?
> The coolest thing I've ever seen is the AniMusic DVD. I first saw one
> track from this DVD on Tech TV and was floored, but had no idea who
> they were. Then a recent Keyboard magazine mentioned they have a DVD
> so I ran to their site and bought it. I was so impressed I bought 10
> more to give to friends this Xmas. Here's a link - click on any of
> the short video demos, though understand the real thing on a good
> system is far more impressive:
> www.animusic.com
Paul Barton (as in PSB speakers) played it at our audio club's last meeting.
My take is that either someone had an immense amount of time on their hands
or computer art is getting way out of control. The attention to detail is
almost incredible. It has been said that if you order a copy over the phone
via their web site, you might be able to interview the producer.
Dik LeDoux
November 19th 03, 05:47 PM
That is pretty friggin' cool!
dik
Roger W. Norman
November 20th 03, 03:51 AM
Yeah, I finally broke down an ordered it the other day. Every once in a
while it pops up as a filler on PBS.
--
Roger W. Norman
SirMusic Studio
Purchase your copy of the Fifth of RAP CD set at www.recaudiopro.net.
See how far $20 really goes.
"Ethan Winer" <ethanw at ethanwiner dot com> wrote in message
...
> Folks,
>
> If it's audio and video and MIDI, it's not off-topic, right?
>
> The coolest thing I've ever seen is the AniMusic DVD. I first saw one
track
> from this DVD on Tech TV and was floored, but had no idea who they were.
> Then a recent Keyboard magazine mentioned they have a DVD so I ran to
their
> site and bought it. I was so impressed I bought 10 more to give to friends
> this Xmas. Here's a link - click on any of the short video demos, though
> understand the real thing on a good system is far more impressive:
>
> www.animusic.com
>
> --Ethan
>
>
Roger W. Norman
November 20th 03, 03:58 AM
"Ethan Winer" <ethanw at ethanwiner dot com> wrote in message
...
> Folks,
>
> If it's audio and video and MIDI, it's not off-topic, right?
>
> The coolest thing I've ever seen is the AniMusic DVD. I first saw one
track
> from this DVD on Tech TV and was floored, but had no idea who they were.
> Then a recent Keyboard magazine mentioned they have a DVD so I ran to
their
> site and bought it. I was so impressed I bought 10 more to give to friends
> this Xmas. Here's a link - click on any of the short video demos, though
> understand the real thing on a good system is far more impressive:
>
> www.animusic.com
>
> --Ethan
>
>
Oh yeah, I was asking Bev the other night about this one shooting balls out
(Pipe Dream) and then having them return, if she thought maybe they had
defined X number of balls to compose the music to. I mean, if there were
only 20 balls and it takes maximum Y time for the balls to return, just how
many notes could be used in one set of 16th notes without having to bring
the music back to quarters or whatever while waiting for it to reload.
Stupid thought perhaps, but if you watch the progression a couple of time
it's almost like they have a defined number of balls.
Who was it on Compuserve that used to do computer generated music? Been so
long I don't even have email addresses for most of them anymore. Except
Bill Park did just send me an update. Did he get one to you, also?
--
Roger W. Norman
SirMusic Studio
Purchase your copy of the Fifth of RAP CD set at www.recaudiopro.net.
See how far $20 really goes.
Brian Takei
November 20th 03, 04:14 AM
Arny Krueger )
in article > wrote:
> "Ethan Winer" <ethanw at ethanwiner dot com> wrote in message
>
>
> > <snip> Here's a link - click on any of
> > the short video demos, though understand the real thing on a good
> > system is far more impressive:
>
> > www.animusic.com
>
> Paul Barton (as in PSB speakers) played it at our audio club's last meeting.
> My take is that either someone had an immense amount of time on their hands
> or computer art is getting way out of control. The attention to detail is
> almost incredible. It has been said that if you order a copy over the phone
> via their web site, you might be able to interview the producer.
You might find this neato too, and relevant. If you have flash, you can
also try "This tool" (be sure to slide the sliders, and click the
buttons, particularly 'Lines' and rotators):
http://www.bml.psy.ruhr-uni-bochum.de/Demos/
- Brian
Kurt Riemann
November 20th 03, 05:42 AM
On Thu, 20 Nov 2003 04:14:59 GMT, Brian Takei >
wrote:
>http://www.bml.psy.ruhr-uni-bochum.de/Demos/
http://www.bml.psy.ruhr-uni-bochum.de/Demos/BMLwalker.html
Much to my dismay, the female / heavy / sad / nervous setting looks
exactly like I do whenever I try to dance.
Kurt Riemann
Ethan Winer
November 20th 03, 03:44 PM
Roger (and others),
> I was asking Bev the other night about this one shooting balls out Pipe
Dream) and then having them return <
What's so amazing about all of their animations is they're all driven by the
MIDI music file. Especially with the shooting balls, the program has to know
what notes are coming well in advance, so it can plan the launch angle to
hit the right note or drum, and bounce again at the proper angle to find its
way into a nearby "drain pipe." I doubt they have a fixed number of balls.
But if you look at some of the still images (elsewhere on the DVD) showing
the development process, you can see that the entire system of ball
recirculation is established under the virtual floor. I kind of doubt those
extra pipes are actually part of the computation, but it sure is impressive
to ponder!
--Ethan
Ernie Zimmerman
November 20th 03, 07:26 PM
Ethan Winer wrote:
> Roger (and others),
>
> > I was asking Bev the other night about this one shooting balls out Pipe
> Dream) and then having them return <
>
> What's so amazing about all of their animations is they're all driven by the
> MIDI music file. Especially with the shooting balls, the program has to know
> what notes are coming well in advance, so it can plan the launch angle to
> hit the right note or drum, and bounce again at the proper angle to find its
> way into a nearby "drain pipe." I doubt they have a fixed number of balls.
> But if you look at some of the still images (elsewhere on the DVD) showing
> the development process, you can see that the entire system of ball
> recirculation is established under the virtual floor. I kind of doubt those
> extra pipes are actually part of the computation, but it sure is impressive
> to ponder!
>
> --Ethan
Animusic is located near here (Ithaca, NY). Wayne is a personal friend and
former co-worker.
The physical modeling involved is quite impressive ... many of the physical
properties of the environment can be modeled ... lighting, gravity, wind and air
resistance, physical properties of the various surfaces, etc. For example, the
underwater harp attempts to model the visual properties of a vibrating string in
water as opposed to air. The more you watch this, the more subtle details you
discover.
I haven't seen it, but I hear there is a new project underway that is even more
ambitious.
- ernie
Ethan Winer
November 21st 03, 02:51 PM
Ernie,
> Wayne is a personal friend and former co-worker. <
Very cool. Please tell Wayne I'd nominate him for a "smarter than Einstein"
award if there were such a thing.
> The more you watch this, the more subtle details you discover. <
I've watched the entire DVD at least a dozen times (even my wife is not sick
of it yet) and every time I catch something new. To me, even more amazing
than the large scale "modeling" is the small detail stuff. Like the drums
that expand ever so slighty as they're hit. Last night I watched it yet
again and was digging on the human-like motion of the stick bass player. As
he reaches for a high note his whole body lurches forward very naturally.
And the whole time he's playing he leans and rocks slightly, just like a
real player.
The whole thing is totally frickin' amazing.
--Ethan
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