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View Full Version : Q: Inserting 'bleeps' in Sound Forge 6.0


MikeTEACHR
November 19th 03, 05:50 AM
I'm a newbie with this software, but I'm looking around for some simple
function to insert a tone into a designated part of an audio stream.

Long story short; how to insert 'Bleeps!' if I want to air something that
contains foul language.

While I'm on the subject; if not Sound Forge, any other recommendations for
software that has this kind of thing?

Thanx!
mike
miketeachr at aol dot com

Thomas Bishop
November 19th 03, 06:24 AM
"MikeTEACHR" > wrote in message
> Long story short; how to insert 'Bleeps!' if I want to air something that
> contains foul language.

Instead of bleeping it out, why not remove the offensive words? If you
really have to use "bleeps" then try inserting a tone. Someone else can
help you with the how to and what specific frequency would work.

Mike Rivers
November 19th 03, 02:00 PM
In article > writes:

> I'm a newbie with this software, but I'm looking around for some simple
> function to insert a tone into a designated part of an audio stream.

I'm pretty sure that Sound Forge has a tone generator function that
will give you a WAV file at the frequency, amplitude, and duration
that you want for your "bleep." I don't know if there's an "industry
standard bleep," but lacking the standard or knowledge, I'd suggest
something around 600 Hz and -14 dBFS, long enough to cover the longest
single segment that you need.

Just paste a copy of your bleep tone over the audio file where you
need it, and trim to fit.



--
I'm really Mike Rivers - )
However, until the spam goes away or Hell freezes over,
lots of IP addresses are blocked from this system. If
you e-mail me and it bounces, use your secret decoder ring
and reach me here: double-m-eleven-double-zero at yahoo

Marc Wielage
November 20th 03, 12:41 AM
On Tue, 18 Nov 2003 21:50:49 -0800, MikeTEACHR wrote
(in message >):

> Long story short; how to insert 'Bleeps!' if I want to air something that
> contains foul language.
>--------------------------------snip----------------------------------<

That might kinda depend on what you're trying to censor. If it's a song,
then the best way to do it would be to just mute out the vocal and let the
rhthym and melody track cover it up.

If it's dialog -- as in a speech or interview -- then what I'd suggest is
drop in a piece of 1K tone, at a little less than the peak level of the
dialog. I usually go with maybe -14 or -16, somewhere in there.

The Howard Stern radio show does this almost to an art form. They'll manage
to keep as much of the original words as possible, and just scissor out
enough to make it legal. But you can still figure out through context what
the word is. In other words: just a millisecond of the "F", followed by the
beep, followed by a fraction of the "K."

I assume there are tools within Sound Forge to create a tone. Do that, then
cut-and-paste pieces of it and size them to what you need for each word,
using the cursor. Make sure you lock the unedited pieces so that none of
them are moved around in the time-line.

--MFW

tahome
November 20th 03, 11:15 AM
Usually you take a 1 kHz sine tone at some convenient volume.

--th

W. Williams
November 20th 03, 03:53 PM
"MikeTEACHR" wrote:

> I'm a newbie with this software, but I'm looking around for some simple
> function to insert a tone into a designated part of an audio stream.
>
Create a new file.
Select Tools... Synthesis... Simple.

> Long story short; how to insert 'Bleeps!' if I want to air something that
> contains foul language.
>
Create a wave of your choice - most will suggest 1kHz sine - about a second
long ought to do it.
Double-click to select the whole file then right-click and copy.
Open the file you want to censor.
Make a selection that you want to overwrite then right-click and overwrite.
Repeat as often as is necessary.

W