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#1
Posted to rec.audio.pro
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Suggestions for treating this audio?
Looking for suggestions as to how to treat a particular audio file,
44.1 mono. Want to bring out the clarity and tame some harsh peakiness and boominess, yet maintain the basic dynamic character of the audio - i.e. don't want it sounding ultra compressed. Here's a .wav file with 3 short sample sections that demonstrate the issues. 1) Guitar and male vocal 2) guitar and female vocal 3) then all together. The guitar is a bit peaky/brittle, the male vocal has some issues with both low freq's and kind of a harsh graininess in his vocal delivery. There are some harsh spikes in the female voice, even outright distortion in a few places. http://www.fileden.com/files/2008/3/...Raw_Sample.wav Some things I'm specifically hearing. Resonance/boominess in the male vocal such as in the phrase "...there's some kind of madness, *IN* your eyes..." on the word "IN" - Hot/harsh spots on the female voice on the second sample "...mmmm*WHOAH*..." "....*AND* I said we can't...." "...*BABY* all this talkin'...." What I have to work with is SoundForge 8, various VST plugins, including the Slim Slow Slider 3 band compressor plugin. So far, having a difficult time getting rid of all peakiness and harshness and still retaining the "good" aspects of the sound. What I'm shooting for is being able to play it fairly loudly without having it bang your ears at a particular point ala commercial release CD's. All input will be appreciated. Thanks |
#2
Posted to rec.audio.pro
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Suggestions for treating this audio?
So far, having a difficult time getting rid of all peakiness and harshness and still retaining the "good" aspects of the sound. What I'm shooting for is being able to play it fairly loudly without having it bang your ears at a particular point ala commercial release CD's. scoop out about 5 dB around 250 to 300 Hz.. Mark |
#3
Posted to rec.audio.pro
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Suggestions for treating this audio?
muzician21 wrote:
Here's a .wav file with 3 short sample sections that demonstrate the issues. 1) Guitar and male vocal 2) guitar and female vocal 3) then all together. The guitar is a bit peaky/brittle, the male vocal has some issues with both low freq's and kind of a harsh graininess in his vocal delivery. There are some harsh spikes in the female voice, even outright distortion in a few places. http://www.fileden.com/files/2008/3/...Raw_Sample.wav Some things I'm specifically hearing. Resonance/boominess in the male vocal such as in the phrase "...there's some kind of madness, *IN* your eyes..." on the word "IN" - Your room is screwed up and the microphone is broken. The room has a huge monster resonance around 250 Hz or so. The vocal microphone has a bunch of narrow resonances in the 4-8 KHz range on top of the distortion issues. If this came to me I'd send it back for a retrack but if you're really trying to salvage it I'd first address the room with a wide filter, then I'd take two filters with the highest possible Q you can set, turn them to boost, then sweep them one at a time through the 4-8 KHz range and listen until you hear the problem points. Then, when you locate them, flip the filter from boost to cut and widen it out a little bit until as much of the problem goes away as possible. You'll probably find beyond one or two cuts you're doing more harm than good. Make the vocals sound good. People will tolerate lousy guitar sound more than they will tolerate lousy vocal sound. You're always going to get that small-room constricted sound, there really isn't any solution other than to get a better room. A touch of reverb with a little pre-delay might open things up a bit; if there's enough that you notice it, there's too much. Hot/harsh spots on the female voice on the second sample "...mmmm*WHOAH*..." "....*AND* I said we can't...." "...*BABY* all this talkin'...." Yeah, this is what I mean by "broken microphone." This isn't really fixable; you can notch the crap out of it and make it less painful but if you listen to what is going on at these spots, you'll notice that the same thing is going on with the rest of the track, just less dramatically. So far, having a difficult time getting rid of all peakiness and harshness and still retaining the "good" aspects of the sound. What I'm shooting for is being able to play it fairly loudly without having it bang your ears at a particular point ala commercial release CD's. The parametric set up as a notch filter is probably the most powerful tool you have for removing junk. It's already short on dynamics, you don't need to compress it any more. Think about removing, not adding. ---scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#4
Posted to rec.audio.pro
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Suggestions for treating this audio?
On May 17, 8:41*am, (Scott Dorsey) wrote:
Your room is screwed up and the microphone is broken. * I probably should have mentioned, I didn't do the recording/setup. It's "What U Hear" recorded off a webcast. Yes, I wish they'd made more of an effort to tweak things sonically, the performances are great. Make the vocals sound good. People will tolerate lousy guitar sound more than they will tolerate lousy vocal sound. That's another problem I'm running into - finding a setting that makes them both sound good that minimizes the overall problems. What seems to make the male voice sound good makes the female voice sound hollow. Thanks for the suggestions. |
#5
Posted to rec.audio.pro
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Suggestions for treating this audio?
On May 16, 8:40*pm, muzician21 wrote:
Looking for suggestions as to how to treat a particular audio file, 44.1 mono. Want to bring out the clarity and tame some harsh peakiness and boominess, yet maintain the basic dynamic character of the audio - i.e. don't want it sounding ultra compressed. Here's a .wav file with 3 short sample sections that demonstrate the issues. 1) Guitar and male vocal 2) guitar and female vocal 3) then all together. The guitar is a bit peaky/brittle, the male vocal has some issues with both low freq's and kind of a harsh graininess in his vocal delivery. There are some harsh spikes in the female voice, even outright distortion in a few places. http://www.fileden.com/files/2008/3/...Raw_Sample.wav Some things I'm specifically hearing. Resonance/boominess in the male vocal such as in the phrase "...there's some kind of madness, *IN* your eyes..." on the word "IN" - Hot/harsh spots on the female voice on the second sample "...mmmm*WHOAH*..." "....*AND* I said we can't...." "...*BABY* all this talkin'...." What I have to work with is SoundForge 8, various VST plugins, including the Slim Slow Slider 3 band compressor plugin. So far, having a difficult time getting rid of all peakiness and harshness and still retaining the "good" aspects of the sound. What I'm shooting for is being able to play it fairly loudly without having it bang your ears at a particular point ala commercial release CD's. All input will be appreciated. Thanks _____________________ Holy 80s flashback - that male vocal sounds a LOT like Richard Marx! -CC |
#6
Posted to rec.audio.pro
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Suggestions for treating this audio?
"ChrisCoaster" wrote in message ... On May 16, 8:40 pm, muzician21 wrote: Looking for suggestions as to how to treat a particular audio file, 44.1 mono. Want to bring out the clarity and tame some harsh peakiness and boominess, yet maintain the basic dynamic character of the audio - i.e. don't want it sounding ultra compressed. Here's a .wav file with 3 short sample sections that demonstrate the issues. 1) Guitar and male vocal 2) guitar and female vocal 3) then all together. The guitar is a bit peaky/brittle, the male vocal has some issues with both low freq's and kind of a harsh graininess in his vocal delivery. There are some harsh spikes in the female voice, even outright distortion in a few places. http://www.fileden.com/files/2008/3/...Raw_Sample.wav Some things I'm specifically hearing. Resonance/boominess in the male vocal such as in the phrase "...there's some kind of madness, *IN* your eyes..." on the word "IN" - Hot/harsh spots on the female voice on the second sample "...mmmm*WHOAH*..." "....*AND* I said we can't...." "...*BABY* all this talkin'...." What I have to work with is SoundForge 8, various VST plugins, including the Slim Slow Slider 3 band compressor plugin. So far, having a difficult time getting rid of all peakiness and harshness and still retaining the "good" aspects of the sound. What I'm shooting for is being able to play it fairly loudly without having it bang your ears at a particular point ala commercial release CD's. All input will be appreciated. Thanks _____________________ Holy 80s flashback - that male vocal sounds a LOT like Richard Marx! +1 Poly |
#7
Posted to rec.audio.pro
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Suggestions for treating this audio?
muzician21 wrote:
Make the vocals sound good. People will tolerate lousy guitar sound more than they will tolerate lousy vocal sound. That's another problem I'm running into - finding a setting that makes them both sound good that minimizes the overall problems. You're then trying to fix the voice, that takes a vocal coach, fix the mic. What seems to make the male voice sound good makes the female voice sound hollow. You can only do so and so much. Anyway take a listen to http://muyiovatki.dk/tasty_sample.wav What I did was: eq as per Scotts suggestion (q4, I think it is -4dB at two locations) and boost the low bass a bit, now there is a bit of 100 Hz guitar body "issue", not gonna bother - there's just a bit more and I wonder why you didn't mention it. I then put it through a slightly modded (new frequencies, but same time and treshold settings) classical music choir preset of my own in auditions (izotope's) 4 band, 120, 1200, 5600, ratio 2:1 in all bands and supplemented with a "saturation like" compressor-preset designed for singing wimmen wearing robes and trimmed a few remainin stray peaks with a hard limit. Added dither and converted it to mono, which it is, no reason to waste my server-space. File will only be up until I remember taking it down in a few days. It is still a turd, but it is shiny and it clearly gives away that the vox mics are not optimally deployed for the context, feel free to get it better along those lines, I really gotta go back to some book-keeping and webmastering but a slight time of doing something else was nice. Thanks for the suggestions. Kind regards Peter Larsen |
#8
Posted to rec.audio.pro
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Suggestions for treating this audio?
Interesting, the original engineering was done by a place that has
some prominent credits, slick website with various names dropped. Doesn't seem to be a very good advertisement for their shop. |
#9
Posted to rec.audio.pro
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Suggestions for treating this audio?
If anyone's interested, here's what I've come up with.
For reference, here's an mp3 of the original http://www.fileden.com/files/2008/3/...Raw_Sample.mp3 After fooling around with it some http://www.fileden.com/files/2008/3/...ked_sample.mp3 Interesting to see what's lurking in a fairly tubby sounding original file. |
#10
Posted to rec.audio.pro
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Suggestions for treating this audio?
muzician21 wrote:
If anyone's interested, here's what I've come up with. For reference, here's an mp3 of the original http://www.fileden.com/files/2008/3/...Raw_Sample.mp3 After fooling around with it some http://www.fileden.com/files/2008/3/...ked_sample.mp3 Interesting to see what's lurking in a fairly tubby sounding original file. Very interesting indeed, thank you for sharing! The spatiality was well captured in the original recording, it is by that and a other definitions not a bad recording per se, but it has challenged listenability. You are certainly not shy of "doing things" and generally the result is pleasant in an aphexy kind of way, but beware of voice treble sounds dissociating from the midrange and eigentones. How do you reproduce the "below 60" range in your listening room? Kind regards Peter Larsen |
#11
Posted to rec.audio.pro
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Suggestions for treating this audio?
On Jun 5, 5:24*am, "Peter Larsen" wrote:
You are certainly not shy of "doing things" and generally the result is pleasant in an aphexy kind of way, Aphexy? As in effects? Didn't actually use any effects per se at least on this one, it was done largely with really persnickety application of graphic EQ with what ended up being a really convoluted appearing envelope configuration. When I found a freq that stuck out, I'd try to tramp it down with as narrow a cut as would work. Also did some spot application of a volume envelope to further even things out. Used a bit of broad compression just to knock down percussive peaks from the guitar so I could bring up the overall volume level without clipping. My goal was to alter the original dynamic form as little as possible.. but beware of voice treble sounds dissociating from the midrange and eigentones. Dissociating? Can you elaborate? How do you reproduce the "below 60" range in your listening room? Reproduce? Um, I turn on the speakers - lol. To be honest, my monitoring system and room isn't at all "pro". I try to get it to where I like the way it sounds on my larger speakers listened to from various distances and volume levels including outside of the room, and also through headphones. I notice certain obnoxious spikes/resonances will become apparent with the headphones that aren't as apparent with the speakers. Since I notice one of the hallmarks of commercially released recordings is that you don't hear a lot of "spikes" - i.e. frequencies that really stab you in the ear more than others even at fairly high volume, I try to achieve that same state. I made an effort to reduce the boominess/muddiness of the guitar evident in the original yet still retain a degree of the wood "thunkiness" and a bit of the high-end jangle but taming sibilance in the voices. A big problem here was trying to retain some semblance of fidelity in the guitar, the male and female voices - they all seemed to have different needs that didn't necessarily flatter the other two, and the engineers seemed to do the worst job of mic'ing the female singer. Keeping in mind as well that the circumstances of how this was recorded was "What U Hear" recording off a webcast. I'm actually surprised as much of the frequency range came through as apparently did. They seemed to have done a pretty good job of broadcasting a wide frequency spectrum, they just didn't do so great a job of balancing/ eq'ing it on their end. |
#12
Posted to rec.audio.pro
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Suggestions for treating this audio?
muzician21 wrote:
Make the vocals sound good. People will tolerate lousy guitar sound more than they will tolerate lousy vocal sound. That's another problem I'm running into - finding a setting that makes them both sound good that minimizes the overall problems. What seems to make the male voice sound good makes the female voice sound hollow. That's because you can't really fix room problems and mike pattern problems with EQ. You can make it sound okay in one place, but not others. --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#14
Posted to rec.audio.pro
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Suggestions for treating this audio?
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#15
Posted to rec.audio.pro
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Suggestions for treating this audio?
muzician21 wrote:
On Jun 5, 5:24 am, "Peter Larsen" wrote: You are certainly not shy of "doing things" and generally the result is pleasant in an aphexy kind of way, Aphexy? As in effects? You did save my version I hope, try comparing the treble to the one on my version and to the original, but I didn't dedicate a lot of time to it and possibly undercooked it. Mostly however leaving some imperfections in work better for me. Kind regards Peter Larsen Didn't actually use any effects per se at least on this one, it was done largely with really persnickety application of graphic EQ with what ended up being a really convoluted appearing envelope configuration. When I found a freq that stuck out, I'd try to tramp it down with as narrow a cut as would work. Also did some spot application of a volume envelope to further even things out. Used a bit of broad compression just to knock down percussive peaks from the guitar so I could bring up the overall volume level without clipping. My goal was to alter the original dynamic form as little as possible.. but beware of voice treble sounds dissociating from the midrange and eigentones. Dissociating? Can you elaborate? How do you reproduce the "below 60" range in your listening room? Reproduce? Um, I turn on the speakers - lol. To be honest, my monitoring system and room isn't at all "pro". I try to get it to where I like the way it sounds on my larger speakers listened to from various distances and volume levels including outside of the room, and also through headphones. I notice certain obnoxious spikes/resonances will become apparent with the headphones that aren't as apparent with the speakers. Since I notice one of the hallmarks of commercially released recordings is that you don't hear a lot of "spikes" - i.e. frequencies that really stab you in the ear more than others even at fairly high volume, I try to achieve that same state. I made an effort to reduce the boominess/muddiness of the guitar evident in the original yet still retain a degree of the wood "thunkiness" and a bit of the high-end jangle but taming sibilance in the voices. A big problem here was trying to retain some semblance of fidelity in the guitar, the male and female voices - they all seemed to have different needs that didn't necessarily flatter the other two, and the engineers seemed to do the worst job of mic'ing the female singer. Keeping in mind as well that the circumstances of how this was recorded was "What U Hear" recording off a webcast. I'm actually surprised as much of the frequency range came through as apparently did. They seemed to have done a pretty good job of broadcasting a wide frequency spectrum, they just didn't do so great a job of balancing/ eq'ing it on their end. |
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