Home |
Search |
Today's Posts |
#1
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
I went to a friend's outdoors gig the other night. Trio, G/B/D, "power
pop" and some oldies, "Funk 49" for one. His new board is a Presonus 24.4.2 (I believe that's the right model number). Impressive "functionality" as far as just looking at the features goes, so that once I had the "Fat Channel" explained, I felt like I could actually run the thing, unlike his old one, which was very confusing to at first look. Curiosity question is, is this a pro-level board that could be used to good use in a studio, with no sound quality issues that would rate it as a "you need better than that" item? Including the gate, limiter, effects functions? Thank you. --D-y |
#2
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
On 10/31/2010 3:09 PM, --D-y wrote:
Curiosity question is, is this a pro-level board that could be used to good use in a studio, with no sound quality issues that would rate it as a "you need better than that" item? Including the gate, limiter, effects functions? It depends on your level of professionalism. Sometimes you can always use a better mic preamp or compressor, and you can always use better A/D and D/A converters, but I don't see why you can't get a lot of mileage out of it in the studio. For me, it's missing one really important thing for studio use, a real meter bridge that I can see without looking down on the console and which displays what's coming back from the recorder. Another thing that I'd miss, given that it's obviously designed to work in conjunction with a computer, is transport control buttons. So you can't get rid of the monitor and keyboard even for tracking. One thing to consider is that since you're almost certainly going to be using it with a computer and DAW software of your choice, you can always use software plug-ins to get some variety in dynamics and EQ. You don't need to depend on what's in the mixer. How do you intend to use it? Were you hoping to use the computer just as a recorder and editor (that's my preference) and do all your mixing on the StudioLive? (there's no provision for automation, and no moving faders) Or were you thinking of using the mixer during tracking and doing all your mixing on the computer? I've only seen the 24-channel StudioLive at the NAMM show, but I had a 16-channel one in here for a review last year (the review is posted on my web site - see the link at the bottom of this post) and there are several things different about the 24 besides more channels that make it more useful all around. There are a couple of more controls on the dynamics processing, the EQ has a Q control rather than just a narrow/wide button, they made the solo function work like it's supposed to, and you can route the Aux outputs through graphic equalizers (the live guys were screaming for this) among other things. It's a pretty flexible console, but I couldn't shake the feeling that it was a live sound console at hear that would work in the studio rather than the other way around. And indeed, at least if you take PreSonus' own StudioLive forum as a reasonable sample of users, the majority are using it live. The StudioLive has a lot of features for the price, and for live work, I think that it would be a pretty fussy band that couldn't work with it and very little extra outboard equipment, assuming it has enough channels for the job. But we tend to be more fussy, or at least want more options, in the studio. While it doesn't have the built-in dynamics processing, in the studio, I think I'd rather use the Allen & Heath ZED-R16 (I'm comparing it to the StudioLive 16 now), and for 24 channels, the new A&H GS-R24 looks very promising, though it's more expensive than the StudioLive 24. -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson http://mikeriversaudio.wordpress.com - useful and interesting audio stuff |
#3
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
--D-y wrote:
I went to a friend's outdoors gig the other night. Trio, G/B/D, "power pop" and some oldies, "Funk 49" for one. His new board is a Presonus 24.4.2 (I believe that's the right model number). Impressive "functionality" as far as just looking at the features goes, so that once I had the "Fat Channel" explained, I felt like I could actually run the thing, unlike his old one, which was very confusing to at first look. It's very much a PA console, but it's a pretty good one. Curiosity question is, is this a pro-level board that could be used to good use in a studio, with no sound quality issues that would rate it as a "you need better than that" item? Including the gate, limiter, effects functions? Well, the topology is all wrong for use in a studio. Not enough sends, no way to mix the tape returns. But it's not a bad sounding console. I find the whole "fat channel" thing really annoying, but I think it's much more of a problem in a PA situation than in a recording situation... unless you're doing lots of EQ moves manually which I have occasionally done. --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#4
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
On 10/31/2010 5:31 PM, Scott Dorsey wrote:
Well, the topology is all wrong for use in a studio. Not enough sends, no way to mix the tape returns. But it's not a bad sounding console. It has a lot of auxiliary sends, 10 I think. 4 subgroups and direct analog an digital (Firewire) outputs from each channel to the computer. The "tape" returns come back into the channels on a 1-to-1 basis so you can pretend that the computer is a 24-track recorder and monitor and mix through the console. What it doesn't have is enough knobs, but people who are used to mixing with a mouse will be happy with what's there. I find the whole "fat channel" thing really annoying, but I think it's much more of a problem in a PA situation than in a recording situation... unless you're doing lots of EQ moves manually which I have occasionally done. What's annoying? The fact that you don't have every knob for every channel? Yeah, I agree with that, but again, at least you have a full set of knobs for the whole channel strip. -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson http://mikeriversaudio.wordpress.com - useful and interesting audio stuff |
#5
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
On Oct 31, 3:37*pm, Mike Rivers wrote:
(a good response snipped for faster reading) I don't know nuthin', this was a "what am I looking at here" question from the peanut gallery, for sure. Thanks for sharing knowledge/experience, appreciated. Let's put it this way: this Presonus unit seems (to a lay person) to have lots of nice, functional shiny bells & whistles, serving the ability to control what's going on to a pretty fine degree, with that Fat button giving a thorough, fast look at settings. I was wondering how it compared "sonically" with high-end studio gear and figured, after I posted, that I'd hear how it stacked up against other "PA" gear IRT sound quality and ease of use, as part of comment/discussion. My friend was recording onto an Apple laptop and said he wasn't sure he'd captured the entire gig, because "the software is buggy" and that's all the comment I heard. I believe he was connecting the Mac to the console via Firewire. I saw some comments on the wwweb that agreed. Guessing, there's enough "push" that this will get fixed pretty quickly, one way or another. The world sure has changed since I was playing out with my Tapco 6100 and a Crown 150 g. Long story, fairly short: I was pressed into "guard duty" when someone had to leave to attend to a sick child. There were two sound men, both well regarded, present at one time or another (this was a somewhat informal grade school carnival gig); both seemed happy, as did the bass player, with the bass sound, which I found rumbly and unfocused. "My instrument", and after looking over the controls and catching at least some of what was going on, I really got the itch to "adjust something". Having successfully owned/operated ancient "band PA" gear, and filled in on primitive "touring" equipment (EQ sliders and rotary knobs) for vocals and bluegrass/string band in outdoor concert, the control options on this Presonus, both for logical presentation and function, were, um, "intriguing". Hubris? Certainly, although, I think, not beyond hope g, and "curiosity well piqued". Again, I appreciate your detailed response. "It might be a dumb question, but you'll never know unless you ask". --D-y |
#6
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
Presonus stuff, except for the starved-plate "toob" nonsense in some
of their preamps, tends to be a bit better-sounding than many of its price-point competitors. One thing to watch out for is that they've occasionally had issues with the quality of their switches. (I've seen this on several of their compressors, both the little half-rack ones and the big multi- channel ones.) Make sure you get a good warranty. Peace, Paul |
#7
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
On 10/31/2010 6:39 PM, --D-y wrote:
Let's put it this way: this Presonus unit seems (to a lay person) to have lots of nice, functional shiny bells& whistles, serving the ability to control what's going on to a pretty fine degree, with that Fat button giving a thorough, fast look at settings. I was wondering how it compared "sonically" with high-end studio gear and figured, after I posted, that I'd hear how it stacked up against other "PA" gear IRT sound quality and ease of use, as part of comment/discussion. There's no simple answer to this, for several reasons. Probably the most important thing is that it's really hard to make a bad sounding console today. It's possible to get bad sound out of just about any console, but easier on some than others because of problems like internal headroom, but in general if you get a console that's sized properly for your job, it'll sound OK. There are a few distinct groups of users, and they don't usually cross over. So someone who works with large Yamaha and Digico consoles probably won't know anything about PreSonus consoles. I've read many comments on the PreSonus forum from people who say that when they changed out whatever mixer they were using before (usually this is a band or a church) "everybody" complimented on how much better the sound was. This is a bit hard for me to understand what they mean. It could be that there's just one feature of the PreSounus that made one thing sound better. Hard to tell. When I had one here, I was using a Mackie Onyx 1640 for comparison and tried to compare it in my mind to the Allen & Heath ZED-R16 that I had in for review a few months before I got the PreSonus. The issue of one sounding better than the other never really came up for me. I did notice that the EQs worked differently (I found the A&H easier to get an improved sound quickest) but if you don't need EQ it doesn't matter what it sounds like. My friend was recording onto an Apple laptop and said he wasn't sure he'd captured the entire gig, because "the software is buggy" and that's all the comment I heard. I believe he was connecting the Mac to the console via Firewire. All software is buggy. Firewire is a buggy way to get audio data between a computer and an audio I/O device. There are people who plug it in and it works fine and they never know there's a problem. But there are others that always seem to have problems. Macs seem to be a little more problematic, but one of the biggest problems is that there aren't things in the Firewire standard that assure that all devices will work with all Firewire ports. The Firewire interfacing hardware and firmware in the mixer is OK. What's in your computer may not be OK. And there's nothing you can do to prepare for it not working. PreSounus has issued several software (the part that loads on the computer) updates for the StudioLive 16. I don't know about the 24 but I suppose it's the way they work. They've also issued several firmware (the console program) updates. These usually go together - if you update the firmware you have to update the driver software and vice versa. You don't have to install every update, but it's easy to get mixed up. The world sure has changed since I was playing out with my Tapco 6100 and a Crown 150g. Why aren't you still using them? I'll bet they both still work. Having successfully owned/operated ancient "band PA" gear, and filled in on primitive "touring" equipment (EQ sliders and rotary knobs) for vocals and bluegrass/string band in outdoor concert, the control options on this Presonus, both for logical presentation and function, were, um, "intriguing". It's a matter of preference, and you can get used to anything (so they tell me). I'm old, and I'm slow, and I really don't want to have to learn how to think differently about how to operate a console. I wouldn't be happy with a car that I had to use a mouse to roll the windows down either. But people who grew up with computers and video games take to a user interface like this immediately and can't understand why anyone would want all those confusing knobs and buttons on a mixing console. Are you actually thinking of getting one? Or are you just looking for opinions? -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson http://mikeriversaudio.wordpress.com - useful and interesting audio stuff |
#8
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
On 11/1/2010 2:36 AM, PStamler wrote:
One thing to watch out for is that they've occasionally had issues with the quality of their switches. (I've seen this on several of their compressors, both the little half-rack ones and the big multi- channel ones.) Make sure you get a good warranty. Better to get a good mixer that doesn't need a warranty. The trouble with a warranty on a device like this is that there's practically nothing that a user can fix himself. The manufacturer doesn't want you inside the box (and there are good reasons for this). What it means is that just about every problem means shipping it back to Baton Rouge in the US or the distributor in your country. I believe that the standard warranty is one year. In the US, there's a standard charge of $175 for any out-of-warranty repair, though I expect they might not honor that if you ran over it with the band's van. There are dealers who double the warranty, and credit cards that do the same. It's probably worth looking for a deal like that and hoping that you don't need it. But it's not like you can bring it in to your local repair shop on Tuesday and have it back in time for Friday's gig. -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson http://mikeriversaudio.wordpress.com - useful and interesting audio stuff |
#9
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
"--D-y" wrote in message
Curiosity question is, is this a pro-level board that could be used to good use in a studio, with no sound quality issues that would rate it as a "you need better than that" item? Including the gate, limiter, effects functions? Nobody has ever explained to me why I should be excited about the two little Presonus digital consoles when the well-seasoned Yamaha 01v96 seems to outperform it and out-function it in virtually every area of operation for a similar amount of money, whether for live sound or in the studio. I also don't know why anybody who was actually doing work for themself would even want a console in their stuidio when DAWs work so well, and cost so much less and often take up much less space. |
#10
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
On 10/31/2010 6:39 PM, --D-y wrote:
Let's put it this way: this Presonus unit seems (to a lay person) to have lots of nice, functional shiny bells& whistles, serving the ability to control what's going on to a pretty fine degree, with that Fat button giving a thorough, fast look at settings. I was wondering how it compared "sonically" with high-end studio gear and figured, after I posted, that I'd hear how it stacked up against other "PA" gear IRT sound quality and ease of use, as part of comment/discussion. The thing is, in the digital world, you can build very transparent stuff very easily. The hard part is the converter and the preamp. That stuff is needed in order to get your signal into the digital world in the first place. The Presonus converters and preamps are better than the usual range of cheap junk, not as good as high end outboard stuff. But of course, you can plug that high end outboard stuff into the front of the Presonus and go. Digital changed everything. Some stuff changed for the better, other stuff changed for the worse. --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#11
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
Mike Rivers wrote:
On 10/31/2010 5:31 PM, Scott Dorsey wrote: I find the whole "fat channel" thing really annoying, but I think it's much more of a problem in a PA situation than in a recording situation... unless you're doing lots of EQ moves manually which I have occasionally done. What's annoying? The fact that you don't have every knob for every channel? Yeah, I agree with that, but again, at least you have a full set of knobs for the whole channel strip. Yes, precisely that. Presonus does a better job of it than Tascam or Yamaha, but they still double-up a lot of controls. --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#12
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
"Scott Dorsey" wrote in message
Mike Rivers wrote: On 10/31/2010 5:31 PM, Scott Dorsey wrote: I find the whole "fat channel" thing really annoying, but I think it's much more of a problem in a PA situation than in a recording situation... unless you're doing lots of EQ moves manually which I have occasionally done. One point being that for recording it is very common to record the channels clean and add the EFX during mix-down. For recording, you don't need much but a preamp gain control and some kind of channel assignment. Virtual patching is nice, but cables have worked well for a gosh-awful long time. What's annoying? The fact that you don't have every knob for every channel? Yeah, I agree with that, but again, at least you have a full set of knobs for the whole channel strip. Particularly on the 16 channel Presonus mixer, I don't see what I recognize as being a full-function channel strip. Yes, precisely that. Presonus does a better job of it than Tascam or Yamaha, but they still double-up a lot of controls. --scott On balance, the Presonus channel strips (particularly the 16 channel) simply do that much less than the competitive Yamaha. If I have to make the choice between a multipurpose control and no control at all for fairly common functions... |
#13
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
On Nov 1, 5:49*am, Mike Rivers wrote:
I've read many comments on the PreSonus forum from people who say that when they changed out whatever mixer they were using before (usually this is a band or a church) "everybody" complimented on how much better the sound was. Stating the obvious, it could simply be the glow of spending a chunk of money on a shiny new Presonus. This is a bit hard for me to understand what they mean. It could be that there's just one feature of the PreSounus that made one thing sound better. Hard to tell. When I had one here, I was using a Mackie Onyx 1640 for comparison and tried to compare it in my mind to the Allen & Heath ZED-R16 that I had in for review a few months before I got the PreSonus. The issue of one sounding better than the other never really came up for me. I did notice that the EQs worked differently (I found the A&H easier to get an improved sound quickest) but if you don't need EQ it doesn't matter what it sounds like. "See below IRT "glow". The world sure has changed since I was playing out with my Tapco 6100 and a Crown 150g. Why aren't you still using them? I'll bet they both still work. * Well, I got out of show biz a long time ago... but no, I wouldn't be surprised to find they're still working. They weren't expensive, "scrounged" used in good shape, and they sounded loads better than the ready-made PA outfits available at the time. It's a matter of preference, and you can get used to anything (so they tell me). I'm old, and I'm slow, and I really don't want to have to learn how to think differently about how to operate a console. I wouldn't be happy with a car that I had to use a mouse to roll the windows down either. But people who grew up with computers and video games take to a user interface like this immediately and can't understand why anyone would want all those confusing knobs and buttons on a mixing console. My wife bought herself a BMW "program car", an '07 3-series wagon with iDrive. 3-series iDrive from that era, from what I read, is much less difficult to use than 5-series and up from that time period. "Thanks for small favors", but I'm too old even for 3-series iDrive, especially when all I want to do is turn on the radio or pop in a CD, and I already know where the f*ck I am on Planet Earth, thank you very much. And me, run an iPod with that tiny little screen while on the move, driving? iPod = texting = DWI, especially when you have to wear glasses to run the iPod. Old, slow, can't see good, either. However, I liked that new-fangled Presonus g. (repeating) It only took a few moments of looking at the layout, and it made sense-- as in "I could take some time to learn the complexities and actually run this thing" (again, a far cry from the board that went before). I'd guess this might well be part of "the glow"; and, come to think of it, the Presonus also has (IMHO) an attractive appearance, which could easily help make it "sound better", thinking of a band or church social setting where appearance, along with the purchase price, "new factor", and ease of operation, also figures in the perceived sonic experience. Are you actually thinking of getting one? Or are you just looking for opinions? Not getting one anytime soon, as far as I know. Looking for opinions and knowledge from experts and doing very well so far. I thought it was a mighty cool piece of audio gear, and wondered where it fit in, so to speak, and this seemed to be the best place to ask. "Discussion appreciated". Thanks! --D-y |
#14
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
--D-y wrote:
On Nov 1, 5:49=A0am, Mike Rivers wrote: My wife bought herself a BMW "program car", an '07 3-series wagon with iDrive. 3-series iDrive from that era, from what I read, is much less difficult to use than 5-series and up from that time period. "Thanks for small favors", but I'm too old even for 3-series iDrive, especially when all I want to do is turn on the radio or pop in a CD, and I already know where the f*ck I am on Planet Earth, thank you very much. And me, run an iPod with that tiny little screen while on the move, driving? iPod =3D texting =3D DWI, especially when you have to wear glasses to run the iPod. Old, slow, can't see good, either. I'm perfectly happy with the BMW 2002. Sometimes I have to fiddle with the choke in cold weather and the carbs need pretty regular attention, but it doesn't have a lot of useless gewgaws that break, and the general system behaviour is predictable. The modern digital consoles are to some extent trying to replicate the user interface off of traditional consoles. Some of them do it well, some do not. The problem is that a lot of them are trying to replicate the functionality while at the same time trying to add a lot of new features. The combination does not go well together. iDrive, on the other hand, is an attempt at creating a brand new user interface from whole cloth. That's a good thing to do if you're building something that has new functionality that has never existed before. It's a bad thing to do if you are repackaging existing functions for a user who has existing expectations about how appliances work. However, I liked that new-fangled Presonus g. (repeating) It only took a few moments of looking at the layout, and it made sense-- as in "I could take some time to learn the complexities and actually run this thing" (again, a far cry from the board that went before). I'd guess this might well be part of "the glow"; and, come to think of it, the Presonus also has (IMHO) an attractive appearance, which could easily help make it "sound better", thinking of a band or church social setting where appearance, along with the purchase price, "new factor", and ease of operation, also figures in the perceived sonic experience. The folks at Presonus, and Yamaha, and Tascam, have spent a lot of time working on the user interfaces because they understand that they have users who have certain expectations about how a console will behave, and they need to try and meet those as well as possible at their price point. We're now at the point in technology where it is possible to make some pretty good sounding devices very cheaply. It's _also_ possible to make similar devices that sound just awful, with only minor software differences. Because of this, the solidity and design quality of the hardware has now become only a small part of the total equation and that is kind of alarming for all of us. Not getting one anytime soon, as far as I know. Looking for opinions and knowledge from experts and doing very well so far. I thought it was a mighty cool piece of audio gear, and wondered where it fit in, so to speak, and this seemed to be the best place to ask. "Discussion appreciated". Thanks! Go try one. Also try the Tascams and the Yamaha. Then go try one of the nicer analogue consoles now being made, something like an API or Midas. They're all different, with all of them most of the actual money goes into the user interface hardware, and which one you like will depend on how you like to work. If everyone worked the same way they wouldn't need to make so many different kinds. --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#15
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
On 11/1/2010 10:21 AM, Arny Krueger wrote:
Particularly on the 16 channel Presonus mixer, I don't see what I recognize as being a full-function channel strip. You have to stand on one side. The things that look like meters become the "scale" for the knobs below them. Or think of the channel strip as horizontal rather than vertical. Soundcraft had a digital console like that about ten years ago. I rather liked it. I didn't count noses, but I think the 01v96 has fewer gozintas and gozoutas than the StudioLive 16. But the question was asked about the 24-channel version. I think the 24-channel similar Yamaha is quite a bit more expensive than the 24-channel PreSonus, if they even still make it. -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson http://mikeriversaudio.wordpress.com - useful and interesting audio stuff |
#16
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
On Nov 1, 10:32*am, (Scott Dorsey) wrote:
I'm perfectly happy with the BMW 2002. *Sometimes I have to fiddle with the choke in cold weather and the carbs need pretty regular attention, but it doesn't have a lot of useless gewgaws that break, and the general system behaviour is predictable. Heard that. Back when, I had a new '89 Dodge Omni. A crude device but it was a first-year car with fuel injection that worked from sea level to 12,000' and never gave any trouble whatsoever, for years and years. Just sayin', there can be actual progress in this world g. I had a friend who owned a 2002 back in the day, very nice, a "best" of the time. Modern safety equipment? Good, but we've lost something along the way. iDrive, on the other hand, is an attempt at creating a brand new user interface from whole cloth. *That's a good thing to do if you're building something that has new functionality that has never existed before. *It's a bad thing to do if you are repackaging existing functions for a user who has existing expectations about how appliances work. The "ultimate driving experience" is not enhanced by having to look down at a screen while punching tiny little buttons in an exact sequence that can lead to "dead ends" if not performed correctly. Especially compared to my Honda, with simple knob controls, specific for function, at least for audio. There is a screen for heat/ac controls, which is hard to read. Much better are simple "knob" controls whose location and selections can be easily memorized so you don't have to look, other than maybe a very brief glance, in the first place. $.02, near-OT discussion continues: The navigation is great, I guess (being a male who is secure and confident enough to ask directions), but there are still buttons for the "entertainment equipment" anyhow, so why bury simple functions in iDrive, and make it complicated, except some sort of misplaced snob appeal-- "You gotta be smart to drive a beemer!" g. It's a nice little car to drive, and I think it's a safer small car due to handling, brakes, and so forth, but, although I could "learn iDrive" no thanks here. "She likes it", and there you go! Go try one. *Also try the Tascams and the Yamaha. *Then go try one of the nicer analogue consoles now being made, something like an API or Midas. They're all different, with all of them most of the actual money goes into the user interface hardware, and which one you like will depend on how you like to work. *If everyone worked the same way they wouldn't need to make so many different kinds. I'm going to ask to tag along behind the real sound dude at the next live presentation for some observation & instruction. This PA is used for the rock trio and a horn (R&B/Soul) band, too, so setup will vary and be instructive. "Paid for" via gofer duty, the best way to learn. As I said, it's all just curiosity at this point but I seem to be intrigued here. Hey, it's good to be interested when one is in the sixth decade of existence! --D-y |
#17
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
On 11/1/2010 11:32 AM, Scott Dorsey wrote:
The modern digital consoles are to some extent trying to replicate the user interface off of traditional consoles. Some of them do it well, some do not. The problem is that a lot of them are trying to replicate the functionality while at the same time trying to add a lot of new features. The combination does not go well together. I don't see a lot of new features on this generation's digital consoles other than perhaps dynamics on every channel (don't the SSLs have that?) and the Firewire I/O. The new digital consoles have "presets." The old analog consoles had "total recall." The problems as I see them a (1) They don't use enough parts - knobs, indicators, jacks - and try to make do with fewer knobs and a complicated display. At least the display on the PreSonus is pretty simple and you don't really need to look at it other than to select setup options. (2) Sometimes they're not designed by experienced users, or they're designed by users who have developed their own working style that isn't mainstream. See my comments about the Solo function in my StudioLive review for one example. iDrive, on the other hand, is an attempt at creating a brand new user interface from whole cloth. These days I'm suspicious of any device with a name that starts with a lower case "i." We're now at the point in technology where it is possible to make some pretty good sounding devices very cheaply. It's _also_ possible to make similar devices that sound just awful, with only minor software differences. Because of this, the solidity and design quality of the hardware has now become only a small part of the total equation and that is kind of alarming for all of us. Yup. And because so many new audio devices are really accessories for a computer, they need to design them to work with computer configurations (hardware I/O ports and drivers, mostly) that they've not tested, that are continuously being updated (operating systems), and installed software that affects the smooth flow of audio data where you want it. -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson http://mikeriversaudio.wordpress.com - useful and interesting audio stuff |
#18
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
Mike Rivers wrote:
On 11/1/2010 11:32 AM, Scott Dorsey wrote: The modern digital consoles are to some extent trying to replicate the user interface off of traditional consoles. Some of them do it well, some do not. The problem is that a lot of them are trying to replicate the functionality while at the same time trying to add a lot of new features. The combination does not go well together. I don't see a lot of new features on this generation's digital consoles other than perhaps dynamics on every channel (don't the SSLs have that?) and the Firewire I/O. The new digital consoles have "presets." The old analog consoles had "total recall." The dynamics on every channel... the dynamics that have a million controls on them so you can adjust the knee shape and more than just attack and decay times.... the fully parametric EQ.... the fully parametric EQ with a million filters. It's not anything that you didn't have in the analogue world, but it was stuff that you often had only a channel or two of in the analogue world, and now it is on everything. In addition a lot of the digital consoles have lots of fancy routing features. Again, something that would be outboard in the analogue world but is now integrated into the console and therefore requires additional UI. The problems as I see them a (1) They don't use enough parts - knobs, indicators, jacks - and try to make do with fewer knobs and a complicated display. At least the display on the PreSonus is pretty simple and you don't really need to look at it other than to select setup options. This is true, and that is because those parts are the expensive part of the console. The dsp is cheap... the software is expensive but amortized across lots of units. Knobs and switches are expensive and GOOD rugged knobs and switches are even more expensive. (2) Sometimes they're not designed by experienced users, or they're designed by users who have developed their own working style that isn't mainstream. See my comments about the Solo function in my StudioLive review for one example. THIS is really frustrating, yes. I would consider this sort of thing to be a major design failure. Unfortunately it's pretty common in the digital world... and it used to be too common in the analogue world too. --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#19
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
"Mike Rivers" wrote in message
On 11/1/2010 10:21 AM, Arny Krueger wrote: Particularly on the 16 channel Presonus mixer, I don't see what I recognize as being a full-function channel strip. You have to stand on one side. The things that look like meters become the "scale" for the knobs below them. Or think of the channel strip as horizontal rather than vertical. Soundcraft had a digital console like that about ten years ago. I rather liked it. I guess I'm not choosing my words well. I'm not lamenting the absence of scales, I'm lamenting the absence of functions that I use all of the time. For example the 01v96 has delays on every input and output. The Presonus only has them on its EFX units whose number is very limited compared to the number of channels. I didn't count noses, but I think the 01v96 has fewer gozintas and gozoutas than the StudioLive 16. But the question was asked about the 24-channel version. I think the 24-channel similar Yamaha is quite a bit more expensive than the 24-channel PreSonus, if they even still make it. Gozintas and comesoutas? For example, the 01v96 has 2 more aux channels. It has direct outs for every channel which the Presonus don't have at all. The 01V96 has well-supported provisions for adding outboard input and outputs using hardware from a number of different third parties. 01V96s can also be slaved. |
#20
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
"Scott Dorsey" wrote in message
In addition a lot of the digital consoles have lots of fancy routing features. Ironic in this context because I see no generalized input or output patching on the Presonus 16 and 24 channel boxes. You can patch the aux inputs and the EFX I/O, but that is not the same as being able to patch every input and output, insert I/O and direct outs included. |
#21
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
On 11/1/2010 1:34 PM, Scott Dorsey wrote:
The dynamics on every channel... the dynamics that have a million controls on them so you can adjust the knee shape and more than just attack and decay times.... the fully parametric EQ.... the fully parametric EQ with a million filters. It's not anything that you didn't have in the analogue world, but it was stuff that you often had only a channel or two of in the analogue world, and now it is on everything. In addition a lot of the digital consoles have lots of fancy routing features. Again, something that would be outboard in the analogue world but is now integrated into the console and therefore requires additional UI. This is the big attraction: "Now I don't need to buy a _______," or in live sound, substitute "carry" for "buy." Look on the bright side. If these small format integrated digital consoles really take off (and I don't think they really will, except maybe in the rental/conference market) that'll put a lot of analog outboard processing gear on the market. Some of it will be cheap and crummy, for sure, but some will be cheap and decent. -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson http://mikeriversaudio.wordpress.com - useful and interesting audio stuff |
#22
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
On 11/1/2010 1:39 PM, Arny Krueger wrote:
Ironic in this context because I see no generalized input or output patching on the Presonus 16 and 24 channel boxes. I think that's because it was designed to work with a DAW program which has its own routing selection. If you want the mic in channel 1 of the mixer to go to Track 10 in the DAW, you just select StudioLive_1 as the source for Track 10. Same for the analog direct outputs. If you want the mic in channel 1 to go to Track 10 of your HD24 backup recorder (everyone oughta have one) just plug it in. Where it gets a little sticky is if you have a multi-conductor cable that has multi-pin plugs on both ends, or you're connecting 8 channels through one ADAT optical cable (which the PreSonus doesn't support anyway). I think the HD24 lets you assign any input to any track, but my Mackie HDR24/96 doesn't. -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson http://mikeriversaudio.wordpress.com - useful and interesting audio stuff |
#23
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
On 11/1/2010 1:34 PM, Arny Krueger wrote:
I'm lamenting the absence of functions that I use all of the time. For example the 01v96 has delays on every input and output. That's not something that a lot of people use all the time. And given that it's really half of an audio workstation, with a computer and DAW program as the other half, that's a function that's part of every DAW, whether it's advertised or not. But I'll give you better than half a point for it because it's a function that I'd be more inclined to find useful in live sound than in the studio (where I have the DAW, if I actually used one). And the StudioLive seems to me to be more of a live console than a studio console. Gozintas and comesoutas? For example, the 01v96 has 2 more aux channels. The StudioLive 16 has 6 aux outputs, the 24 has 10. It's been a long time since I looked at the Yamaha line but I seem to remember (maybe not on that model) that there were more possible paths than there were possible outputs, just because there are only so many expansion card slots and even if you fill them all with cards with the maximum number of I/O ports, you still can't cover all the things that you can assign as outputs. It has direct outs for every channel which the Presonus don't have at all. Sure it does. There's a pair of DB25 connectors that go to the mic preamp outputs. And the Firewire outputs are essentially direct outputs from the channels, unless you re-assign them to the stereo mix or aux sends (and there you go with at least a little assignability). -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson http://mikeriversaudio.wordpress.com - useful and interesting audio stuff |
#24
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
"Mike Rivers" wrote in message
On 11/1/2010 1:39 PM, Arny Krueger wrote: Ironic in this context because I see no generalized input or output patching on the Presonus 16 and 24 channel boxes. I think that's because it was designed to work with a DAW program which has its own routing selection. If you want the mic in channel 1 of the mixer to go to Track 10 in the DAW, you just select StudioLive_1 as the source for Track 10. I use input and routing all the time on a digital console that hasn't interfaced with a DAW in over a year. My point is that input and output routing in particularly is very valuable even when you are not using it with a DAW. It is a superior alternative to having an analog patch panel, and is very helpful, even when only 10 or 15 channels are in play. As soon as you have outboard input and output channels, input and output routing are absolutely necessary. Since the Presonus consoles seem to not support external input and output channels, the absence of routing is at least not a critical omission. But, it is still an omission. The 01V96 has complete input and output routing, and fully supports outboard input and output channels, for a similar price. |
#25
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
"Mike Rivers" wrote in message
On 11/1/2010 1:34 PM, Arny Krueger wrote: I'm lamenting the absence of functions that I use all of the time. For example the 01v96 has delays on every input and output. That's not something that a lot of people use all the time. But, we're tallking a competitive product that has the feature fully implements. And given that it's really half of an audio workstation, with a computer and DAW program as the other half, that's a function that's part of every DAW, whether it's advertised or not. Much of the value of input and output delays has nothing to do with interfacing with a DAW. But I'll give you better than half a point for it because it's a function that I'd be more inclined to find useful in live sound than in the studio (where I have the DAW, if I actually used one). And the StudioLive seems to me to be more of a live console than a studio console. There you go - if its a live sound console, where are the input and output delays? Gozintas and comesoutas? For example, the 01v96 has 2 more aux channels. The StudioLive 16 has 6 aux outputs, the 24 has 10. It's been a long time since I looked at the Yamaha line but I seem to remember (maybe not on that model) that there were more possible paths than there were possible outputs, just because there are only so many expansion card slots and even if you fill them all with cards with the maximum number of I/O ports, you still can't cover all the things that you can assign as outputs. The 01v96 has 8 aux channels. It has direct outs for every channel which the Presonus don't have at all. Sure it does. There's a pair of DB25 connectors that go to the mic preamp outputs. Oh! the joy of wiring up DB25s! (not!). And the Firewire outputs are essentially direct outputs from the channels, unless you re-assign them to the stereo mix or aux sends (and there you go with at least a little assignability). The connections from the inputs to FW are hard-patched and not assignable. The assignable channels a Main Mix Left / Right .. Subgroup 1 & 2 .. Subgroup 3 & 4 .. Aux Send 1 & 2 .. Aux Send 3 & 4 .. Aux Send 5 & 6 .. Aux Send A & B (EFXA & EFXB Send) .. Aux Return A (Aux Input A) .. Aux Return B (Aux Input B) .. FX Return A (EFXA Return) .. FX Return B (EFXB Return) .. 2 Track Left / Right .. Talkback Left / Right .. Solo Left / Right It's all fine if you are interfacing with a DAW, but doesn't do a lot of good in a typical live sound context. |
#26
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
On 11/1/2010 3:56 PM, Arny Krueger wrote:
I use input and routing all the time on a digital console that hasn't interfaced with a DAW in over a year. I would find that pretty confusing. If I tell the guy on stage to move the quanun mic a couple of inches to the right he'll say "what's a quanun?" If I tell him to move Mic 3 a couple of inches to the right he'll know what to do, but then I have to remember that the quanun, which is Channel 10 on my console, is Mic 3 at the snake end. If you're doing all the setup yourself, as I believe you do, then I guess you can do whatever makes sense to you. My point is that input and output routing in particularly is very valuable even when you are not using it with a DAW. It is a superior alternative to having an analog patch panel, and is very helpful, even when only 10 or 15 channels are in play. But it's not as good as having a plan and sticking to it. I've never felt a need to use an analog patch bay for mic inputs because all the patching I want to do is at the stage end of the snake. I've occasionally re-patched tape outputs to channel inputs when mixing if we've recorded things that we hadn't originally planned and it's convenient to have things adjacent on the console that aren't on adjacent tracks, but I want my live setups to be as straight-line as I can have them. As soon as you have outboard input and output channels, input and output routing are absolutely necessary. What's an output input or output channel? Are you talking about something like an 8-channel mic preamp with an ADAT output? Yes, I can understand the need for being able to route those 8 channels where you want them rather than having them all together in a group. I think I acknowledged that in one of my previous posts. But the StudioLive doesn't have anything but analog inputs and the Firewire returns, so it couldn't be a problem there. (though you might have a problem with it because it DOESN'T have ADAT inputs) Since the Presonus consoles seem to not support external input and output channels, the absence of routing is at least not a critical omission. But, it is still an omission. Uh . . it's a problem that they left out something that you don't need? The 01V96 has complete input and output routing, and fully supports outboard input and output channels, for a similar price. I didn't mind working on the StudioLive. I hated working on a Yamaha 01V (pre-96). It was just too confusing, largely because of that routing matrix. I just set it up for 1-to-1, saved that setup, and never touched it since. Too bad, because this was in a system that had a DA-38 and the guy who owned it (and also couldn't understand it) might have found it handy to rearrange the returns for mixing. -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson http://mikeriversaudio.wordpress.com - useful and interesting audio stuff |
#27
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
On 11/1/2010 4:08 PM, Arny Krueger wrote:
Much of the value of input and output delays has nothing to do with interfacing with a DAW. There you go - if its a live sound console, where are the input and output delays? Most people who buy $2,000 mixers don't adjust time delays live. They just don't. I'm a bit surprised to find, from reading the StudioLive forum, that this is the first mixer for most of the posters. I sure wouldn't one as my first mixer. The 01v96 has 8 aux channels. Whoop-de-doo! Can you gang pairs together to make stereo sends with one knob for level and the other for pan? This seems to be a popular feature with people using in-ear monitors, but with only six aux sends, you can do only three stereo mixes. The 24 has ten, so you can do five stereo mixes. Oh! the joy of wiring up DB25s! (not!). Snakes are cheap and convenient. And they're easier for most of us to 'wire' than fiber optic cable. The connections from the inputs to FW are hard-patched and not assignable. I don't get what you're driving at. You mean that you can't put Chanel 1 on Track 10? Sure you can. Not from the console, but from the DAW. I can't send it to Track 10 on my Ampex, but then my Ampex doesn't have Firewire inputs. You're just being cantankerous. They make different mixers differently to suit different users. It's all fine if you are interfacing with a DAW, but doesn't do a lot of good in a typical live sound context. Give me an example of why you need to do this in a live setup. -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson http://mikeriversaudio.wordpress.com - useful and interesting audio stuff |
#28
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
"Mike Rivers" wrote in message
On 11/1/2010 3:56 PM, Arny Krueger wrote: I use input and routing all the time on a digital console that hasn't interfaced with a DAW in over a year. I would find that pretty confusing. If I tell the guy on stage to move the quanun mic a couple of inches to the right he'll say "what's a quanun?" If I tell him to move Mic 3 a couple of inches to the right he'll know what to do, but then I have to remember that the quanun, which is Channel 10 on my console, is Mic 3 at the snake end. If you're doing all the setup yourself, as I believe you do, then I guess you can do whatever makes sense to you. Well, that's where things can be different. First off, if someone is just physically moving a mic, then the cabling and routing on the console are none of his concern. He might know what a Quanun is, but more likely he'd know that Laurie plays the quanun, and we'd talk about it as "Laurie's mic". I'm the only guy who has to worry about cabling and the console. Here's reality in my world: The stage left solo vocal mic is either Marve's or Dale's, so whoever is doing lead singer and worship leader is whose mic that is to the people on stage. It turns out that the stage left solo vocal mic has a red foam foamie, and is plugged into the termination box for snake A in jack 3. We've got two snakes because we started out with just one and outgrew it after about 5 years. Instead of ripping it out, we just added another one like it and called is snake B. Anyway snake A line 3 is plugged into outboard mic/line interface (ADA 8000) for mic channels 9-16 on console outboard interface card 1. Since this mic has an important role, I patched it into fader 3 on layer 1 of the console. The default mic preamp for that channel is AD3, but somehow the mic preamp for that channel went west a few years back. Since I have so many mics out on the expansion card, its not worth the trouble to get the console serviced. On the Presonus, the above is not possible on several grounds. First off, no expansion slots. Secondly, no layers so there is no place to expand to. My point is that input and output routing in particularly is very valuable even when you are not using it with a DAW. It is a superior alternative to having an analog patch panel, and is very helpful, even when only 10 or 15 channels are in play. But it's not as good as having a plan and sticking to it. As I pointed out above, a console with input and output patching can enable a better plan. In my case, if I had a Presonus, there would be no possible plan. The plan would be get rid of the Presonus and get something that can do the job and the competitive 02R96 might be the answer. Then, how stupid would I feel having just taken a loss on a $2k console that was hot and spiffy to get a $2k console that has been around a while but still does a lot more. I've never felt a need to use an analog patch bay for mic inputs because all the patching I want to do is at the stage end of the snake. I've occasionally re-patched tape outputs to channel inputs when mixing if we've recorded things that we hadn't originally planned and it's convenient to have things adjacent on the console that aren't on adjacent tracks, but I want my live setups to be as straight-line as I can have them. The real world often intrudes. As soon as you have outboard input and output channels, input and output routing are absolutely necessary. What's an output input or output channel? Are you talking about something like an 8-channel mic preamp with an ADAT output? That's what an ADA 8000 is, only it also has 8 line level analog outputs. Yes, I can understand the need for being able to route those 8 channels where you want them rather than having them all together in a group. I think I acknowledged that in one of my previous posts. But the StudioLive doesn't have anything but analog inputs and the Firewire returns, so it couldn't be a problem there. (though you might have a problem with it because it DOESN'T have ADAT inputs) However, the competitively priced 01V96 has built in ADAT I/O, and a slot that supports a variety of standard and proprietary audio interfaces ranging from AES/EBU to ADAT to A-Net. Since the Presonus consoles seem to not support external input and output channels, the absence of routing is at least not a critical omission. But, it is still an omission. Uh . . it's a problem that they left out something that you don't need? I must not be choosing words well. Routing is absolutely needed when you have expansion chassis. Looks to me like you're a close to being a digital console virgin. You don't seem to have ever had a good date with a real one. The 01V96 has complete input and output routing, and fully supports outboard input and output channels, for a similar price. I didn't mind working on the StudioLive. I hated working on a Yamaha 01V (pre-96). It was just too confusing, So its OK to damn a product you've never used, just a primitive predecessor? largely because of that routing matrix. The routing matrix of the current Yamaha digital consoles is transparent until you need it. It comes preset ready to go. You can reset the whole console to factory defaults with a few button presses. I just set it up for 1-to-1, saved that setup, and never touched it since. 1-to-1 is how the Yamaha routing matrix is when set to factory defaults. You didn't have to set it up for it to be that way, it came that way! I suspect that most of the scenes were still set to factory defaults, even if a few had been played with. Too bad, because this was in a system that had a DA-38 and the guy who owned it (and also couldn't understand it) might have found it handy to rearrange the returns for mixing. That may answer the question of how that console's routing matrix got screwed up before you first saw it. It seems like it was a case of the blind leading the blind. Sue me, I read the user's guide and figured it out right the first time I needed it, which was when we installed it. 16 mic channels (02R96) wasn't enough for us. To go live I had to populate an expansion slot and use the added inputs that it provided. If you want a real thrill, compare and contrast interfacing an Aviom system with either an 01v96 or a StudioLive. Been there, done that and the comparison isn't pretty. Avioms are usually a lot more strategic for most people than stereo aux sends. |
#29
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
"Mike Rivers" wrote in message
On 11/1/2010 4:08 PM, Arny Krueger wrote: Much of the value of input and output delays has nothing to do with interfacing with a DAW. There you go - if its a live sound console, where are the input and output delays? Most people who buy $2,000 mixers don't adjust time delays live. They just don't. Is this how you totally discount a benefit of a #2K mixer that does let you adjust time delays? I'm a bit surprised to find, from reading the StudioLive forum, that this is the first mixer for most of the posters. I sure wouldn't one as my first mixer. It makes sense to me. The StudioLive looks to me like more like an analog mixer that just happens to be implemented digitally. The 01v96 has 8 aux channels. Whoop-de-doo! Can you gang pairs together to make stereo sends with one knob for level and the other for pan? Why would one want do that in a live sound context? Why would one want to do that, period? This seems to be a popular feature with people using in-ear monitors, but with only six aux sends, you can do only three stereo mixes. The 24 has ten, so you can do five stereo mixes. If you are serious about IEMs, you go Aviom. You let your musos have their own mixes at their fingertips. Oh! the joy of wiring up DB25s! (not!). Snakes are cheap and convenient. And they're easier for most of us to 'wire' than fiber optic cable. The misleading statement here is the implication that fiber optic cable is the only option with competitive consoles. A lie, of course. The connections from the inputs to FW are hard-patched and not assignable. I don't get what you're driving at. You mean that you can't put Chanel 1 on Track 10? Sure you can. Not from the console, but from the DAW. I can't send it to Track 10 on my Ampex, but then my Ampex doesn't have Firewire inputs. This is obvioiusly a case of an cantankerous old-schooler who does very little with live sound trying to teach recording to a new schooler who straddles live sound and recording weekly and way more than he ever wanted to. But I get the job done and with a smile on both my face and the client's. You're just being cantankerous. They make different mixers differently to suit different users. I've heard this story before, and it has proven to be urban legend. The urban myth of 7 years ago was that an 02R96 was a "recording console" and unsuited for live sound. So now I've done live sound for 7 years on an 02R96, and recording as well. Fact is that the Yammie smaller digital consoles of that day from the 01V96 to the DM2000 were basically all y the same software running on different hardware, and the hardware was all digitally patchable and expandible. The first hard limits you hit are all in the software, which is all pretty much the same. My point is just this: The StudioLive should look like a stripped-back, lobotomized throwback to everybody who is comfortable with real digital consoles. It is at least ironic that for about the same money, you *can* get a real digital console. It's all fine if you are interfacing with a DAW, but doesn't do a lot of good in a typical live sound context. Give me an example of why you need to do this in a live setup. I just did in another post. But the real story is that for recording, you don't even need a console. Buying a StudioLive for recording makes no sense at all to me unless you need a console for a security blanket, as a convenient way to haul around a lot of mic preamps, or to impress visiting firemen. |
#30
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
On 11/2/2010 8:02 AM, Arny Krueger wrote:
1-to-1 is how the Yamaha routing matrix is when set to factory defaults. You didn't have to set it up for it to be that way, it came that way! Actually, I set it up so that directl outputs went to TDIF 1-8 and inputs from TDIF 1-8 went to channels 9-16 so he could use it like a split console with the mics going into the first 8 channels and the recorder returns coming into the last 8 channels. This was for studio use, not live sound with recording. That may answer the question of how that console's routing matrix got screwed up before you first saw it. It seems like it was a case of the blind leading the blind. Nope, it was me who "screwed" it up. This was maybe 11 or 12 years ago so I don't remember the details, but this was the easiest way for him to get accustomed to using it. It was his first multitrack recording setup and it was too difficult to switch between input and tape return monitoring on the same channel. It was also an early 01v, not the same mixer you have. Sue me, I read the user's guide and figured it out right the first time I needed it Well, I figured it out, too, but they guy lived 150 miles from me, he was a dozen years older than me, and all of his recording experience (a whole lot of it) was with mono and stereo Nagras and portable Ampex recorders, going back more than 40 years. I wasn't about to teach him how a digital console works if he didn't catch right on to it, which he didn't. By the way, after his first project was finished, he swapped it off for a Mackie 1604 VLZ (probably Pro at the time) because he was more comfortable working with it than the Yamaha. Me, I could adjust to it if I had to, but with no advantage, I'll stick to what I know, thank you. If you want a real thrill, compare and contrast interfacing an Aviom system with either an 01v96 or a StudioLive. Been there, done that and the comparison isn't pretty. Avioms are usually a lot more strategic for most people than stereo aux sends. Are you saying that an Aviom is hard to use? I never really played with it much. Seemed pretty simple to me (with my player-in-the-studio hat on) once the inputs were connected. I know they have a special card for the Yamaha mixers. I just looked at the analog version. I like cables and plugs that i can see. -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson http://mikeriversaudio.wordpress.com - useful and interesting audio stuff |
#31
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
On 11/2/2010 8:16 AM, Arny Krueger wrote:
urban myth of 7 years ago was that an 02R96 was a "recording console" and unsuited for live sound. Did you read that on the Internet somewhere? My friendly local dealer sold a truckload of that size Yamaha mixers with only a handful going to recording studios. Most were for installed live sound, churches, theaters, shows, that sort of thing. The reason why they worked so well was that there were reasonably stable setups and it was easy to just select one and go. Studio people liked them because they were quieter than the analog consoles of the day, had decent EQ, and interfaced easily to the digital recorders of the day. They used one set of bells and whistles, you used a different set. My point is just this: The StudioLive should look like a stripped-back, lobotomized throwback to everybody who is comfortable with real digital consoles. Yeah, but it sells pretty well to users who have no experience with consoles at all and will probably not exceed its capabilities for a long time. Most of them seem to be going to people who have bands, do live shows, and want to record their shows with as little extra stuff as possible. Hey, don't yell at me. I didn't buy one, and I don't plan to. It isn't anything I need. And you already have your solution. It is at least ironic that for about the same money, you *can* get a real digital console. But I have a feeling that most of the PreSonus users would have a hard time "getting" a Yamaha 01v or 02r. the real story is that for recording, you don't even need a console. Buying a StudioLive for recording makes no sense at all to me unless you need a console for a security blanket, as a convenient way to haul around a lot of mic preamps, or to impress visiting firemen. All of the above are valid. There are plenty of people who are doing recording today without a console. Me, I like the security blanket, but neither the Yamaha or PreSouus does it for me. I wouldn't buy or recommend a StudioLive for someone who wants a studio console. But for someone who likes the idea of a digital console for live work and nothing more than a Firewire cable and a laptop computer to record everything that went into the mix, it's not a bad solution. "Scenes" and "channel presets" are popular with this crowd, and I think they're quite misused and abused, but they'll learn eventually. -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson http://mikeriversaudio.wordpress.com - useful and interesting audio stuff |
#32
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
"Mike Rivers" wrote in message
On 11/2/2010 8:02 AM, Arny Krueger wrote: If you want a real thrill, compare and contrast interfacing an Aviom system with either an 01v96 or a StudioLive. Been there, done that and the comparison isn't pretty. Avioms are usually a lot more strategic for most people than stereo aux sends. Are you saying that an Aviom is hard to use? No. Just that it is very simple and clean if you have a digital console for which an ANET card exists. Otherwise, its pretty messy. 16 jumper cables or the equivalent snake worth of mess. I never really played with it much. Seemed pretty simple to me (with my player-in-the-studio hat on) once the inputs were connected. I know they have a special card for the Yamaha mixers. I can't believe how close I came to not going that route. Ijust looked at the analog version. I like cables and plugs that i can see. I have no problem at all seeing the ANET cable. ;-) In the end you have to do some virtual patching to make it work. If I need to *see* virtual cabling, I just call up the patches on the LCD... |
#33
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
"Mike Rivers" wrote in message
On 11/2/2010 8:16 AM, Arny Krueger wrote: urban myth of 7 years ago was that an 02R96 was a "recording console" and unsuited for live sound. Did you read that on the Internet somewhere? No, if you believe that old saw about Usenet not being the Internet. ;-) Otherwise yes, if one takes the crowd over at AAPLS seriously at all. My friendly local dealer sold a truckload of that size Yamaha mixers with only a handful going to recording studios. Most were for installed live sound, churches, theaters, shows, that sort of thing. The reason why they worked so well was that there were reasonably stable setups and it was easy to just select one and go. Partially because of the internal patch bay, they are also very good for setups that are anything but stable. Studio people liked them because they were quieter than the analog consoles of the day, had decent EQ, and interfaced easily to the digital recorders of the day. They used one set of bells and whistles, you used a different set. Since I work on both sides of the live/recording divide... My point is just this: The StudioLive should look like a stripped-back, lobotomized throwback to everybody who is comfortable with real digital consoles. Yeah, but it sells pretty well to users who have no experience with consoles at all and will probably not exceed its capabilities for a long time. Most of them seem to be going to people who have bands, do live shows, and want to record their shows with as little extra stuff as possible. I think you've described the StudioLive! market right there. It is at least ironic that for about the same money, you *can* get a real digital console. But I have a feeling that most of the PreSonus users would have a hard time "getting" a Yamaha 01v or 02r. Something I can't relate to. I've encountered experienced people who have had an infinitely hard time with them, while I jumped from a Mackie SR32 to an 02R96 with expansion boxes all by myself by just reading the book. Mine was even shipped broken. I diagnosed the bug, got it serviced and then installed it myself. There's a story about town about one of the partners of a local install company with a generally excellent reputation who took an 02R96 to one of his best accounts and never could get it to work. I can tell you how to do that to yourself... ;-) |
#34
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
"Arny Krueger" wrote in message ... "--D-y" wrote in message Curiosity question is, is this a pro-level board that could be used to good use in a studio, with no sound quality issues that would rate it as a "you need better than that" item? Including the gate, limiter, effects functions? Nobody has ever explained to me why I should be excited about the two little Presonus digital consoles when the well-seasoned Yamaha 01v96 seems to outperform it and out-function it in virtually every area of operation for a similar amount of money, whether for live sound or in the studio. I also don't know why anybody who was actually doing work for themself would even want a console in their stuidio when DAWs work so well, and cost so much less and often take up much less space. You have taken the time to learn the yamaha , if you were fresh to the world of digital live consoles the Presonus is MUCH easier to get mixing on I sold my o1v V2 96 cause i t was so clumsy at live performance audio and given the choice between the presonus and a o1v I would choose the presonus for live sound I have no idea as to how it works as a studio desk as I abhore and avoid studios as much as I can |
#35
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
But I have a feeling that most of the PreSonus users would have a hard time "getting" a Yamaha 01v or 02r. EXACTLY , Mike, and this is the entire point of the "fat channel" and the reason for the 24.4 to exisit I see the Fat Channel as a expanded version of the first digital i owned the A&H Icon. george |
#36
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
"Mike Rivers" wrote in message ... On 11/1/2010 1:34 PM, Scott Dorsey wrote: The dynamics on every channel... the dynamics that have a million controls on them so you can adjust the knee shape and more than just attack and decay times.... the fully parametric EQ.... the fully parametric EQ with a million filters. It's not anything that you didn't have in the analogue world, but it was stuff that you often had only a channel or two of in the analogue world, and now it is on everything. In addition a lot of the digital consoles have lots of fancy routing features. Again, something that would be outboard in the analogue world but is now integrated into the console and therefore requires additional UI. This is the big attraction: "Now I don't need to buy a _______," or in live sound, substitute "carry" for "buy." Look on the bright side. If these small format integrated digital consoles really take off (and I don't think they really will, except maybe in the rental/conference market) that'll put a lot of analog outboard processing gear on the market. Some of it will be cheap and crummy, for sure, but some will be cheap and decent. Comps gates and verbs are stupid cheap right now, I just got a 4 ch Drawmer gate for 175$ and 3 spx 1000's for 200$ ea for some reason good dual 31 band eq's have not seen the price drop yet, it is still 600$ to get into a 'industry standard" george |
#37
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
On Nov 3, 6:18*am, "George's Pro Sound Co." wrote:
"Arny Krueger" wrote in message ... "--D-y" wrote in message Curiosity question is, is this a pro-level board that could be used to good use in a studio, with no sound quality issues that would rate it as a "you need better than that" item? Including the gate, limiter, effects functions? Nobody has ever explained to me why I should be excited about the two little Presonus digital consoles when the well-seasoned Yamaha 01v96 seems to outperform it and out-function it in virtually every area of operation for a similar amount of money, whether for live sound or in the studio. I also don't know why anybody who was actually doing work for themself would even want a console in their stuidio when DAWs work so well, and cost so much less and often take up much less space. You have taken the time to learn the yamaha , if you were fresh to the world of digital live consoles the Presonus is MUCH easier to get mixing on I sold my o1v V2 96 cause i t was so clumsy at live *performance audio and given the choice between the presonus and a o1v I would choose the presonus for live sound I have no idea as to how it works as a studio desk as I abhore and avoid studios as much as I can The OP asked about studio use for the Presonus only in reference to where it ranked in sonic quality to studio gear. In his ignorance, he didn't mean he was going to use one in a recording studio; he was thinking of price, where the Presonus was on one hand, expensive compared to lunch money but on the other hand, probably really cheap compared to vast arrays of knobs/buttons/ switches and what they connect to in a stationary studio setup. Having read his op, the OP understands he may have led the conversation astray to some extent, but the question was answered-- mainly, "not junk", if not really best suited to the recording environment-- and, no surprise in this ng, the discussion has been interesting and informative for someone who has been in a few (maybe as many as four) real studios but not for setting up or adjusting anything. --D-y |
#38
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
"--D-y" wrote in message ... On Nov 3, 6:18 am, "George's Pro Sound Co." wrote: "Arny Krueger" wrote in message ... "--D-y" wrote in message Curiosity question is, is this a pro-level board that could be used to good use in a studio, with no sound quality issues that would rate it as a "you need better than that" item? Including the gate, limiter, effects functions? Nobody has ever explained to me why I should be excited about the two little Presonus digital consoles when the well-seasoned Yamaha 01v96 seems to outperform it and out-function it in virtually every area of operation for a similar amount of money, whether for live sound or in the studio. I also don't know why anybody who was actually doing work for themself would even want a console in their stuidio when DAWs work so well, and cost so much less and often take up much less space. You have taken the time to learn the yamaha , if you were fresh to the world of digital live consoles the Presonus is MUCH easier to get mixing on I sold my o1v V2 96 cause i t was so clumsy at live performance audio and given the choice between the presonus and a o1v I would choose the presonus for live sound I have no idea as to how it works as a studio desk as I abhore and avoid studios as much as I can The OP asked about studio use for the Presonus only in reference to where it ranked in sonic quality to studio gear. In his ignorance, he didn't mean he was going to use one in a recording studio; he was thinking of price, where the Presonus was on one hand, expensive compared to lunch money but on the other hand, probably really cheap compared to vast arrays of knobs/buttons/ switches and what they connect to in a stationary studio setup. Having read his op, the OP understands he may have led the conversation astray to some extent, but the question was answered-- mainly, "not junk", if not really best suited to the recording environment-- and, no surprise in this ng, the discussion has been interesting and informative for someone who has been in a few (maybe as many as four) real studios but not for setting up or adjusting anything. --D-y I believe the 24.4 , like the ls9 was concieved and marketed to the live sound community with some crossover ability to the recordist george |
#39
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
George's Pro Sound Co. wrote:
"--D-y" wrote in message ... On Nov 3, 6:18 am, "George's Pro Sound Co." wrote: "Arny Krueger" wrote in message ... "--D-y" wrote in message Curiosity question is, is this a pro-level board that could be used to good use in a studio, with no sound quality issues that would rate it as a "you need better than that" item? Including the gate, limiter, effects functions? Nobody has ever explained to me why I should be excited about the two little Presonus digital consoles when the well-seasoned Yamaha 01v96 seems to outperform it and out-function it in virtually every area of operation for a similar amount of money, whether for live sound or in the studio. I also don't know why anybody who was actually doing work for themself would even want a console in their stuidio when DAWs work so well, and cost so much less and often take up much less space. You have taken the time to learn the yamaha , if you were fresh to the world of digital live consoles the Presonus is MUCH easier to get mixing on I sold my o1v V2 96 cause i t was so clumsy at live performance audio and given the choice between the presonus and a o1v I would choose the presonus for live sound I have no idea as to how it works as a studio desk as I abhore and avoid studios as much as I can The OP asked about studio use for the Presonus only in reference to where it ranked in sonic quality to studio gear. In his ignorance, he didn't mean he was going to use one in a recording studio; he was thinking of price, where the Presonus was on one hand, expensive compared to lunch money but on the other hand, probably really cheap compared to vast arrays of knobs/buttons/ switches and what they connect to in a stationary studio setup. Having read his op, the OP understands he may have led the conversation astray to some extent, but the question was answered-- mainly, "not junk", if not really best suited to the recording environment-- and, no surprise in this ng, the discussion has been interesting and informative for someone who has been in a few (maybe as many as four) real studios but not for setting up or adjusting anything. --D-y I believe the 24.4 , like the ls9 was concieved and marketed to the live sound community with some crossover ability to the recordist george a friend of mine does FOH for a fairly major and long-running act, and his house mixes, done from a tablet PC as he roams the room most often controlling ls7's or ls9's, sound like they were done in some world-class multi-megabucks dedicated recording facility. they are stunning mixes that _translate_ across playback systems. blows me away. -- shut up and play your guitar * http://hankalrich.com/ http://armadillomusicproductions.com/who'slistening.html http://www.sonicbids.com/HankandShai...withDougHarman |
#40
Posted to rec.audio.pro
|
|||
|
|||
Curiosity question, Presonus 24.4.2
"hank alrich" wrote in message ... George's Pro Sound Co. wrote: "--D-y" wrote in message ... On Nov 3, 6:18 am, "George's Pro Sound Co." wrote: "Arny Krueger" wrote in message ... "--D-y" wrote in message Curiosity question is, is this a pro-level board that could be used to good use in a studio, with no sound quality issues that would rate it as a "you need better than that" item? Including the gate, limiter, effects functions? Nobody has ever explained to me why I should be excited about the two little Presonus digital consoles when the well-seasoned Yamaha 01v96 seems to outperform it and out-function it in virtually every area of operation for a similar amount of money, whether for live sound or in the studio. I also don't know why anybody who was actually doing work for themself would even want a console in their stuidio when DAWs work so well, and cost so much less and often take up much less space. You have taken the time to learn the yamaha , if you were fresh to the world of digital live consoles the Presonus is MUCH easier to get mixing on I sold my o1v V2 96 cause i t was so clumsy at live performance audio and given the choice between the presonus and a o1v I would choose the presonus for live sound I have no idea as to how it works as a studio desk as I abhore and avoid studios as much as I can The OP asked about studio use for the Presonus only in reference to where it ranked in sonic quality to studio gear. In his ignorance, he didn't mean he was going to use one in a recording studio; he was thinking of price, where the Presonus was on one hand, expensive compared to lunch money but on the other hand, probably really cheap compared to vast arrays of knobs/buttons/ switches and what they connect to in a stationary studio setup. Having read his op, the OP understands he may have led the conversation astray to some extent, but the question was answered-- mainly, "not junk", if not really best suited to the recording environment-- and, no surprise in this ng, the discussion has been interesting and informative for someone who has been in a few (maybe as many as four) real studios but not for setting up or adjusting anything. --D-y I believe the 24.4 , like the ls9 was concieved and marketed to the live sound community with some crossover ability to the recordist george a friend of mine does FOH for a fairly major and long-running act, and his house mixes, done from a tablet PC as he roams the room most often controlling ls7's or ls9's, sound like they were done in some world-class multi-megabucks dedicated recording facility. they are stunning mixes that _translate_ across playback systems. blows me away. I do the same and get results that I feel compare to your observations. george |
Reply |
|
Thread Tools | |
Display Modes | |
|
|
Similar Threads | ||||
Thread | Forum | |||
cardinal curiosity | Pro Audio | |||
Headunit curiosity. | Car Audio | |||
Presonus Digimax LT question | Pro Audio | |||
RAO curiosity | Audio Opinions | |||
A curiosity that someone may be able to explain.... | Audio Opinions |