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#1
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Why should I choose an "M-Audio" interface over a "Pro-Tools" interface???
Its always been said that you cant get close to a major studio sound with a home studio, but what is the missing link that seperates the two, or why should I choose an "M-Audio" interface over an "Apogee" interface or "Pro-Tools" interface? All three can be installed to my PC, on which i have a plethora of music and talent as well, but right now im stuck with the cheaper of the brands and i feel that this may not be the most beneficial to my career as wellas my craft.
Will taking my current sound system and pluging the whole thing up to a different interface change the way in which i here the sonic quality of my work; Am i just ranting or what. If money was not a problem, then what would make you choose one or the other, Is it just hyped the marketing geared to pull me into its oblivious hold? or is it the fact that the price of the two are miles apart? OR Is there a [Sonic] Difference!!!! Thats what I need to know. I have a [M-Audio Delta 44] with [my] PC...Cubase SX as my composing system. If i changed [my] interface to a [Pro-Tools] hardware interface instead, would that not make the overall [Sonic] qulaity of my compositions sound exuberantly better. Ive taken my tracks and [imported] them in to Pro-Tools and nothing happened, but was it not converted by the sound card to be delivered as a wav file or was it. Does the software change its sonics? is protools software handling any diffrent than cubase that it would make it sound better.(dont think so)"but"(please correct me if im wrong!!) At this point when ever i load something of someone elses work, the sonic quality of the different tracks float on each other like {melting butter}. Better explained... A soft and silky texture to the sound itself, whether the composition is [wack] or [not]. I here it on other peoples work all the time,[even before it has been touched for mixing or mastering]. Im mean you can mix a garbage song and its composition cannot be helped, i dont believe that's my problem Could someone take a listen at the sonic quality of my production and offer me some insight. I have done an exhaustive search and have not found the answer as of yet. So far a lot of speculation but, no hard cold facts. Hey, download some of my work and play it through your system and tell me what's wrong with the sonic quality of me and my team's work. +++ http://www.thaproducerz.com +++ Call me delusional or what ever but if I dont fix this one situation with my production's sonic quality...Im afraid 20 years has just been flushed down a blue water drain. Any comments, suggestions, good or bad are Welcome. musically yours, Yish from Detroit. Hey maybe im just a blithering idiot who hears a non exitstent problem in his music and needs to just shut the hell up and make music. or maybe i just a hear a cheap sound through a cheap interface? excuse me for any typos and the long writting style |
#2
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yish313 wrote:
Its always been said that you cant get close to a major studio sound with a home studio, but what is the missing link that seperates the two, A pro studio will have great sounding rooms and experienced engineers. Home studios often don't have either. -- Eric www.Raw-Tracks.com |
#3
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#4
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"yish313" wrote in message
... Its always been said that you cant get close to a major studio sound with a home studio, but what is the missing link that seperates the two, or why should I choose an "M-Audio" interface over an "Apogee" interface or "Pro-Tools" interface? All three can be installed to my PC, on which i have a plethora of music and talent as well, but right now im stuck with the cheaper of the brands and i feel that this may not be the most beneficial to my career as wellas my craft. Will taking my current sound system and pluging the whole thing up to a different interface change the way in which i here the sonic quality of my work; If so, the difference will be very slight and subtle. Am i just ranting or what. If money was not a problem, then what would make you choose one or the other, Is it just hyped the marketing geared to pull me into its oblivious hold? or is it the fact that the price of the two are miles apart? OR Is there a [Sonic] Difference!!!! Thats what I need to know. I have a [M-Audio Delta 44] with [my] PC...Cubase SX as my composing system. If i changed [my] interface to a [Pro-Tools] hardware interface instead, would that not make the overall [Sonic] qulaity of my compositions sound exuberantly better. It would not. Ive taken my tracks and [imported] them in to Pro-Tools and nothing happened, but was it not converted by the sound card to be delivered as a wav file or was it. Does the software change its sonics? is protools software handling any diffrent than cubase that it would make it sound better.(dont think so)"but"(please correct me if im wrong!!) No. You might have different effects available, and your workflow may be different, but the overall sonic quality will be essentially the same. At this point when ever i load something of someone elses work, the sonic quality of the different tracks float on each other like {melting butter}. Better explained... A soft and silky texture to the sound itself, whether the composition is [wack] or [not]. I here it on other peoples work all the time,[even before it has been touched for mixing or mastering]. There are plenty of differences. They use: 1) Better microphones, through... 2) better-quality preamps and, maybe, processing, in a... 3) better room, and they... 4) have more experience. The interface makes a difference, but a very small one. I used a Delta 66 for years (same as the Delta 44 except for having an additional S/PDIF input), and it was a thoroughly decent converter. Not in the ultra-high-end league, but its deficiencies were on the subtractive side rather than the additive (translation: it didn't have quite the resolution of, say, an Apogee, but it didn't add harshness or grit). I made perfectly fine recordings on it, when I fed it good material to record. Believe all of us: whatever's wrong with your recording process, it will not be fixed by changing from a Delta 44 to something else. Peace, Paul |
#5
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On 2005-01-20, yish313 wrote:
Its always been said that you cant get close to a major studio sound with a home studio, but what is the missing link that seperates the two, As a musician, you might be underestimating the importance of experience and talent on the engineering side. You also might not realize just how much the room itself might be contributing to vocal or acoustic instrument recording. Your home rig, which you didn't really describe, is probably a good start. It amounts to a decently quiet mixer and a damn good recorder, right? You're not going to get much, even if you spend an order of magnitude more money. You'll know when you get to the point where this is the weakness in your system. What are you monitoring with? If you want to spend money, that's probably the best place to start. As for your recording interface, your tracks aren't noisy, right? No problem there. You seem to have a stylistic thing going on where everything is turned all the way up to clip. That might be part of your problem, you're compressing/limiting/normalizing, or whatever, too early in the process? I'm not very experienced with recording, I'm just a musician, and I don't know much, so don't take my comment to mean anything. But I did listen to some of your tracks. |
#6
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On Thu, 20 Jan 2005 07:24:08 +0000, yish313
wrote: Its always been said that you cant get close to a major studio sound with a home studio, but what is the missing link that seperates the two, A great-sounding room to record in, and an excellent listening environment to mix in. To a slighlty lesser extent, the gear. Al |
#7
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Quote:
I keep hearing about rooms and engineers i know all about room acoutics and engineering knowledge, however, what im hearing from amatuer work and pro work is sonic transperancy that i cant seem to capture. i dont mean to be rude, but you all tell me its the room and the engineer or knowledge of engineering. Im listening to peoples work that hasnt been touched for mixing, sweeting, eqing or anything, there hasent been any vocals recorded and when i hear these songs its usually on a home stereo system or car radio. Im talking about people who have no idea what the hell a compresser does, but seem to have this sheen about their wack compositions. What good would the room do or engineering for that matter, if you havent mixed, edit or recorded vocals. with that being said, you mean to tell me that if i composed a song strickly from a ProTools setup using nothing but VSTi instruments and samplers and i did the same song in Cubase with a delta 44 setup using nothing but VSTi instruments and no vocals or mix on either, that there would not be a difference. Could you guys post kind of system that you are using and perhaps a link to your work that maybe i can hear...here is a link to mine www.thaproducerz.com
__________________
"From Thought To Composition" http://www.THAPRODUCERZ.com |
#8
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"james of tucson" wrote in
message atory.com On 2005-01-20, yish313 wrote: Its always been said that you cant get close to a major studio sound with a home studio, but what is the missing link that seperates the two, As a musician, you might be underestimating the importance of experience and talent on the engineering side. You also might not realize just how much the room itself might be contributing to vocal or acoustic instrument recording. As a musician with an some kind of an ego, he might also be underestimating the importance of having more musical skill than he currently has. I often find that my ability as a recordist seems to improve by leaps and bounds when some really-pretty-good musician(s) somehow get hornswaggeled into stumbling in the general vicinity of some of my mics. And, its not me getting excited about them and somehow doing a better job, because I often have the micing and the levels all set before I find out what their skill level actually is. |
#9
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this is YISH313 again
Let me clear a few things up... 1. Im doing Music Composing Strickly In the Software or Digital Domain. VSTs and Directx plugins(Hypersonic, Kontakt, Plugsound etc....) Cubase SX for sequencing(no need for musicians, at least not yet). 2. Im not recording vocals. Instrumentals (no need for room acoustics) 3. I havent Mixed yet. (No need for engineer.) just putting the various parts down Now im not saying that i dont need to mix in a great room, record in a proffesionally built booth or even record live instruments. Like i said all that i know and can do. aside all the acoustics and engineering, my work suffers from a somewhat subtle and minor quality deffeciency. that makes such a difference that my stuff comes off as cheap sounding. Im not looking for a good sounding setup, im aiming for an excellent sounding setup. some transparency and less masking before the mix(not totally eliminated, thats an engineering tc-nique) just some clarity in my music. Its hard to explain...
__________________
"From Thought To Composition" http://www.THAPRODUCERZ.com |
#10
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"yish313" wrote in message ... A pro studio will have great sounding rooms and experienced engineers. Home studios often don't have either. -- Eric www.Raw-Tracks.com I keep hearing about rooms and engineers i know all about room acoutics and engineering knowledge, however, what im hearing from amatuer work and pro work is sonic transperancy that i cant seem to capture. i dont mean to be rude, but you all tell me its the room and the engineer or knowledge of engineering. Im listening to peoples work that hasnt been touched for mixing, sweeting, eqing or anything, there hasent been any vocals recorded and when i hear these songs its usually on a home stereo system or car radio. Im talking about people who have no idea what the hell a compresser does, but seem to have this sheen about their wack compositions. Okay, let's back up. When we talk about rooms, we're not talking about the mixing room, but the room in which the recording is made, where the performers are, and the microphones. A good-sounding studio makes the stuff in it sound better. The other thing involved, aside from some competence in placing microphones in the right places, is the front-end gear. Pro studios don't use Behringer preamps. Period. They don't use Behringer compressors. Period. And they use microphones with names like Neumann. In short, they use transparent-sounding microphones, preamps and compressors, which let through a hell of a lot more clean sound. I've described the difference between high-quality pro equipment and mediocre equipment as the difference between a three-dimensional sound source in space and a point source in no space. Go book some time in a studio (a downtown studio, not someone's basement) and record a real instrument of some sort, through their pro-level gear. Bring along your Behringer stuff and record through it, being careful to match levels. (The studio engineer will help you do that.) You may be amazed at the difference. Behringer stuff, as someone said in another thread, is good value for money, but it don't sound like the big boys. What good would the room do or engineering for that matter, if you havent mixed, edit or recorded vocals. with that being said, you mean to tell me that if i composed a song strickly from a ProTools setup using nothing but VSTi instruments and samplers and i did the same song in Cubase with a delta 44 setup using nothing but VSTi instruments and no vocals or mix on either, that there would not be a difference. Right, assuming you're rendering the virtual instruments directly to .wav files rather than outputting them as analog and recording the analog through the A/D converter. If you do the latter, yes, there will be a difference, but one that's extremely subtle, one you'd be very hard-pressed to detect. But if you render directly, then there'll be close to no difference, assuming of course that you can do the exact same mix in the two software programs. (The weasel words are in case they have slightly different mixing algorithms.) Rendering directly, the hardware only matters for monitoring. And in this case, not much. Peace, Paul |
#11
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yish313 wrote: SX for sequencing(no need for musicians, at least not yet). 2. Im not recording vocals. Instrumentals (no need for room acoustics) 3. I havent Mixed yet. (No need for engineer.) just putting the various parts down Lack of lifeforms involved in the process = "lifeless" aside all the acoustics and engineering, my work suffers from a somewhat subtle and minor quality deffeciency. that makes such a difference that my stuff comes off as cheap sounding. Like the the software instruments being cheap imitations of real instruments. You're not actually creating much new in the form of music, just copying old data from several files into new ones. There's not been any element of sound until after it's played back. Im not looking for a good sounding setup, im aiming for an excellent sounding setup. some transparency and less masking before the mix(not totally eliminated, thats an engineering tc-nique) just some clarity in my music. Where did things go wrong ? Try incorporating some elements you used before you had all the VST's etc. Music should be played by players not a computer. Its hard to explain... -- yish313 Maybe you could hook up with Hassan ... ? rd |