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#1
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Tom Scholz on Why Digital Sucks
I was reading an interview with Tom Scholz (Boston) and he made, what I
consider, some very valid critiques of digital recording. Do you agree with his assertions? Here's a transcript of the applicable parts of the interview: The recording process today "It's a lot different. So-called modern technology has made the recording process so difficult and so time consuming. In some senses it's opened up recording to more people because digital equipment is so cheap, like computers. The problem is, they have such incredible limitations and are fraught with such added complication, anybody that's opened up their notebook knows how maddening it can be." All-analog recording "There is no such thing as analog recording anymore. You can make an analog record but there is no analog delivery means. Sooner or later in the process you have to match up with the rest of the world. In my case, I stay analog until the mixdown. What I do basically is do a setup in analog mix, and then I break that down to separate sort of premix bunches, separate out the guitars, separate the vocals and the drums and mix each of those separately. Then I'll run it off in enormous painstaking complication on digital equipment that can track analog." Time between failures "Tape is far faster with far less difficulties, in real time. I'm not one of these people who makes a silk's purse out of a sow's ear in the studio. Obviously as we all know there are a lot of performers who wouldn't be in business if not for all the corrective digital devices out there, and Boston is still a totally live band, and all the studio performances are real. All the parts are still punched in and out - by me. The old stuff that was designed 20 or 30 years ago, those things are workhorses. They are amazing. The time between failures as compared to my Digidesign Pro Tools - that dies every couple of hours. I won't even run that system myself. I won't do anything involving a Pro Tools session without having a dedicated engineer there who deals with the stupid software and all the trouble that comes with it. The tricks that it allows you to do as far as fooling with the actual sonic result are great fun. The problem is, the reliability is so poor and the actual basic things that it needs to do are so bad." Hand and mouse movements "The other problem is that with digital recording, aside from the harassment and the complication, there's the problem of not having dedicated buttons, you have to pushing a button and recording a track and pushing another button and recording another track. Looking at the screen, moving your hand, looking at the mouse and watching it. When I'm using the 24 track machine, I never look at it. I actually punch in and out with my foot. I've been doing it for 24 years. " Double-tracking "It isn't just that the sample rate is too low, it's the phase angler that drives me crazy. You record a vocal track on a good 24-track machine and what it spits out afterward, the wave forms match exactly. There's a little bit of distortion which usually is considered a benefit, but the actual wave form is true. You can take a before or after. you make an analog onto your computer and then play it back, the wave form is completely different. The reason is the high frequency and the low frequency are no longer in correct timing with each other. It actually causes a shift. It's very significant. For my purposes, where I double-track a lot of things, I double-track vocals, lead guitar and all the rhythm instruments. As I'm playing I lay down the original track, and as I lay down the double, I am listening to the way to the two tracks play against each other in the phase cancellation. That's what really creates the magic with double-tracking. When it's going the way I like it, I keep going. When it's not I stop and go back and do it again. You can't do that in digital because the basic digital signal plays you back a signal that has been phase-shifted. The live guitar or vocal combined with the recorded one sounds a lot different - the live track and the played-back track are not the same. Very few people know that. Anybody can do that experiment by recording on both a good old analog machine and on their computer at the same time and then playing the computer track back to the tape. You can't get it to match up. With a tape machine, it'll either reinforce and be twice as loud or you can put it out of phase and it'll disappear." _______________________ Comments? |
#2
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Tom Scholz on Why Digital Sucks
James Scott wrote: I was reading an interview with Tom Scholz (Boston) and he made, what I consider, some very valid critiques of digital recording. Do you agree with his assertions? Here's a transcript of the applicable parts of the interview: The recording process today "It's a lot different. So-called modern technology has made the recording process so difficult and so time consuming. Uh ? It's simpler than *ever* IMHO. In some senses it's opened up recording to more people because digital equipment is so cheap, like computers. The problem is, they have such incredible limitations and are fraught with such added complication, anybody that's opened up their notebook knows how maddening it can be." All-analog recording "There is no such thing as analog recording anymore. You can make an analog record but there is no analog delivery means. Uh ? Idiotic comment. The guy is clueless. Graham |
#3
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Tom Scholz on Why Digital Sucks
Sigh . . . well, I guess it's a new year so we have to go through this
yet again, with comments from yet another semi-famous person. Little new here. The most significant point is that [inexpensive] digital recording equipment has opened up recording to people who, in the past, would never get into the door of a studio. It leads to the recording of bands that don't exist and there's no interaction between musicians. If ProTools cost $150,000 and Cubase LE didn't come free with a $200 interface into which you can plug in a $100 microphone, sure, we'd probably miss out on one or two really brilliant works. But we'd not have so much bad music to sort through to find the gems. It's not about the technology. It's not about the maintenance. It's about the people (on both sides of the microphone). |
#4
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Tom Scholz on Why Digital Sucks
James Scott wrote:
Comments? Most of these are complaints about DAWs and not actual digital recording. I think it's important to break these up into two sets of issues: 1. Complaints about digital vs. analogue 2. Complaints about DAW production versus recording together (ie. process issues). I agree completely about the second, and disagree mostly about the first. But, there's nothing to _force_ you into changing your process. It's very tempting, but you _can_ treat a digital system like a tape machine. --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#5
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Tom Scholz on Why Digital Sucks
Pooh Bear wrote:
James Scott wrote: I was reading an interview with Tom Scholz (Boston) and he made, what I consider, some very valid critiques of digital recording. Do you agree with his assertions? Here's a transcript of the applicable parts of the interview: The recording process today "It's a lot different. So-called modern technology has made the recording process so difficult and so time consuming. Uh ? It's simpler than *ever* IMHO. It's simpler than ever. But you used to just go into the studio and play and make a record. Now you have the freedom to spend forever dinking with trivial things, so most people do. People make the process difficult and time-consuming for themselves. It's just more of the case of "how can we be finished yet, we still have three tracks we haven't used?" If you have an infinite number of tracks available.... you will never finish. I don't think it's fair to blame the technology for this, though. ---scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#6
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Tom Scholz on Why Digital Sucks
Scott Dorsey wrote: James Scott wrote: Comments? Most of these are complaints about DAWs and not actual digital recording. I think it's important to break these up into two sets of issues: 1. Complaints about digital vs. analogue 2. Complaints about DAW production versus recording together (ie. process issues). I agree completely about the second, and disagree mostly about the first. But, there's nothing to _force_ you into changing your process. It's very tempting, but you _can_ treat a digital system like a tape machine. Furthermore, nobody's stopping you using 1 or 2 inch tape anyway ! Analogue recording has never been more affordable too. Graahm |
#7
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Tom Scholz on Why Digital Sucks
Scott Dorsey wrote: Pooh Bear wrote: James Scott wrote: I was reading an interview with Tom Scholz (Boston) and he made, what I consider, some very valid critiques of digital recording. Do you agree with his assertions? Here's a transcript of the applicable parts of the interview: The recording process today "It's a lot different. So-called modern technology has made the recording process so difficult and so time consuming. Uh ? It's simpler than *ever* IMHO. It's simpler than ever. But you used to just go into the studio and play and make a record. Now you have the freedom to spend forever dinking with trivial things, so most people do. People make the process difficult and time-consuming for themselves. Damn musos ! ;-) It's just more of the case of "how can we be finished yet, we still have three tracks we haven't used?" If you have an infinite number of tracks available.... you will never finish. Some ppl *excel* in that regard. I don't think it's fair to blame the technology for this, though. I wholly agree. Graham |
#8
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Tom Scholz on Why Digital Sucks
The time between failures as compared to my Digidesign Pro Tools - that dies every couple of hours. I won't even run that system myself. I won't do anything involving a Pro Tools session without having a dedicated engineer there who deals with the stupid software and all the trouble that comes with it. Com'on, grandpa, it's 2006!!!! I run PT TDM on a G4, OS 9.1 In 5 and a half years I only had one crash! I'd fire your "dedicated engineer" if I were you..... F. |
#9
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Tom Scholz on Why Digital Sucks
I gotta say I think he's a genius, but he's totally and completely wrong
He strikes me as another one of those guys that is afraid of the change, had a bad experience 10 years ago, and refuses to take another look at it "James Scott" wrote in message . .. I was reading an interview with Tom Scholz (Boston) and he made, what I consider, some very valid critiques of digital recording. Do you agree with his assertions? Here's a transcript of the applicable parts of the interview: The recording process today "It's a lot different. So-called modern technology has made the recording process so difficult and so time consuming. In some senses it's opened up recording to more people because digital equipment is so cheap, like computers. The problem is, they have such incredible limitations and are fraught with such added complication, anybody that's opened up their notebook knows how maddening it can be." All-analog recording "There is no such thing as analog recording anymore. You can make an analog record but there is no analog delivery means. Sooner or later in the process you have to match up with the rest of the world. In my case, I stay analog until the mixdown. What I do basically is do a setup in analog mix, and then I break that down to separate sort of premix bunches, separate out the guitars, separate the vocals and the drums and mix each of those separately. Then I'll run it off in enormous painstaking complication on digital equipment that can track analog." Time between failures "Tape is far faster with far less difficulties, in real time. I'm not one of these people who makes a silk's purse out of a sow's ear in the studio. Obviously as we all know there are a lot of performers who wouldn't be in business if not for all the corrective digital devices out there, and Boston is still a totally live band, and all the studio performances are real. All the parts are still punched in and out - by me. The old stuff that was designed 20 or 30 years ago, those things are workhorses. They are amazing. The time between failures as compared to my Digidesign Pro Tools - that dies every couple of hours. I won't even run that system myself. I won't do anything involving a Pro Tools session without having a dedicated engineer there who deals with the stupid software and all the trouble that comes with it. The tricks that it allows you to do as far as fooling with the actual sonic result are great fun. The problem is, the reliability is so poor and the actual basic things that it needs to do are so bad." Hand and mouse movements "The other problem is that with digital recording, aside from the harassment and the complication, there's the problem of not having dedicated buttons, you have to pushing a button and recording a track and pushing another button and recording another track. Looking at the screen, moving your hand, looking at the mouse and watching it. When I'm using the 24 track machine, I never look at it. I actually punch in and out with my foot. I've been doing it for 24 years. " Double-tracking "It isn't just that the sample rate is too low, it's the phase angler that drives me crazy. You record a vocal track on a good 24-track machine and what it spits out afterward, the wave forms match exactly. There's a little bit of distortion which usually is considered a benefit, but the actual wave form is true. You can take a before or after. you make an analog onto your computer and then play it back, the wave form is completely different. The reason is the high frequency and the low frequency are no longer in correct timing with each other. It actually causes a shift. It's very significant. For my purposes, where I double-track a lot of things, I double-track vocals, lead guitar and all the rhythm instruments. As I'm playing I lay down the original track, and as I lay down the double, I am listening to the way to the two tracks play against each other in the phase cancellation. That's what really creates the magic with double-tracking. When it's going the way I like it, I keep going. When it's not I stop and go back and do it again. You can't do that in digital because the basic digital signal plays you back a signal that has been phase-shifted. The live guitar or vocal combined with the recorded one sounds a lot different - the live track and the played-back track are not the same. Very few people know that. Anybody can do that experiment by recording on both a good old analog machine and on their computer at the same time and then playing the computer track back to the tape. You can't get it to match up. With a tape machine, it'll either reinforce and be twice as loud or you can put it out of phase and it'll disappear." _______________________ Comments? |
#10
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Tom Scholz on Why Digital Sucks
Is there any validity to any of this? For instance, are good 2 inch
machines really more accurate than good digital? That's certainly not what I hear in my studio. I thought, at the least, that the head bump on tape decks would constitute inaccuracy. What about tape hiss, and tape saturation (distortion)? His old style studio might seem simple - one assumes that he had a crew of guys wiring up his hundreds of thousands of dollars of studio equipment. For the real world, opening a laptop, unwrapping a good interface, and installing some simple hardware is enough to get you up and running with enough equipment to make a high quality recording. I too have struggled with my computers and software (trying to get Digital Performer 2 to sync up with my mix-to-pix studio was a 2 year trial - which wasn't ever successful until DP 3 came out). But things have gotten quite mature in the last few years. Scholz's advice seems as bad as his music. |
#11
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Tom Scholz on Why Digital Sucks
wrote in message ups.com... Is there any validity to any of this? For instance, are good 2 inch machines really more accurate than good digital? That's certainly not what I hear in my studio. I thought, at the least, that the head bump on tape decks would constitute inaccuracy. What about tape hiss, and tape saturation (distortion)? You replaced them with software and still can't live without them. Predrag |
#12
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Tom Scholz on Why Digital Sucks
"Scott Dorsey" wrote in message ... Pooh Bear wrote: James Scott wrote: I was reading an interview with Tom Scholz (Boston) and he made, what I consider, some very valid critiques of digital recording. Do you agree with his assertions? Here's a transcript of the applicable parts of the interview: The recording process today "It's a lot different. So-called modern technology has made the recording process so difficult and so time consuming. Uh ? It's simpler than *ever* IMHO. It's simpler than ever. But you used to just go into the studio and play and make a record. Now you have the freedom to spend forever dinking with trivial things, so most people do. IT was that way for the rich guys like Scholz in the 70s. These guys used to spend months and months in the studio. I know 'cause I worked for 'em. |
#13
Posted to rec.audio.pro
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Tom Scholz on Why Digital Sucks
"James Scott" wrote in message . .. I was reading an interview with Tom Scholz (Boston) and he made, what I consider, some very valid critiques of digital recording. Do you agree with his assertions? Here's a transcript of the applicable parts of the interview: The recording process today "It's a lot different. So-called modern technology has made the recording process so difficult and so time consuming. In some senses it's opened up recording to more people because digital equipment is so cheap, like computers. The problem is, they have such incredible limitations and are fraught with such added complication, anybody that's opened up their notebook knows how maddening it can be." bull. Sounds like he simply has trouble understanding it all. All-analog recording Then I'll run it off in enormous painstaking complication on digital equipment that can track analog." see above. The time between failures as compared to my Digidesign Pro Tools - that dies every couple of hours. I won't even run that system myself. I won't do anything involving a Pro Tools session without having a dedicated engineer there who deals with the stupid software and all the trouble that comes with it. see above Hand and mouse movements When I'm using the 24 track machine, I never look at it. I actually punch in and out with my foot. I've been doing it for 24 years. " Hence his problem using a mouse. Double-tracking "It isn't just that the sample rate is too low, it's the phase angler that drives me crazy. You record a vocal track on a good 24-track machine and what it spits out afterward, the wave forms match exactly. There's a little bit of distortion which usually is considered a benefit, but the actual wave form is true. You can take a before or after. you make an analog onto your computer and then play it back, the wave form is completely different. This guy ahs no idea what he is talking about. Period. |
#14
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Tom Scholz on Why Digital Sucks
Amen. More importantly it's about people with talent.
I cant' tell you the number of people that I've observed since the advent of the Porta-Studio (okay, so chronologically I'm a geezer, but I've operated a recording facility for about 25 years) who have no reason to try to create music other than they want to. Not that there's anything wrong with wanting to do something. But, there's a serious disconnect in some folks about the presence of talent - or even anything interesting, not to mention saleability (sp?) - in what they are attempting to do. (Let's not get into the 'art for art's sake' thingy, 'k?) I know lots of bands and musicians have gone into the studio and overdubbed and triple tracked their way to notoriety, no offense to Mr. Scholz, a talented individual. But, the plain truth of the matter is that if you have talent and a good song it shows up from nanosecond one. So, in that case the extensive production can be icing on the cake. But, I truly think that a whole lot of folks today use the awesome capabilities of the digital domain to basically polish turds. And, unfortunately, with everyone and their brother thinking that buying a computer and some software makes them an engineer/producer/artiste, etc. and more importantly gives them access to getting their material 'out there', there are now exponentially more turds in need of polish. Mike Rivers wrote: Sigh . . . well, I guess it's a new year so we have to go through this yet again, with comments from yet another semi-famous person. Little new here. The most significant point is that [inexpensive] digital recording equipment has opened up recording to people who, in the past, would never get into the door of a studio. It leads to the recording of bands that don't exist and there's no interaction between musicians. If ProTools cost $150,000 and Cubase LE didn't come free with a $200 interface into which you can plug in a $100 microphone, sure, we'd probably miss out on one or two really brilliant works. But we'd not have so much bad music to sort through to find the gems. It's not about the technology. It's not about the maintenance. It's about the people (on both sides of the microphone). |
#15
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Tom Scholz on Why Digital Sucks
wrote:
Is there any validity to any of this? For instance, are good 2 inch machines really more accurate than good digital? That's certainly not what I hear in my studio. I thought, at the least, that the head bump on tape decks would constitute inaccuracy. What about tape hiss, and tape saturation (distortion)? What is accuracy? For some things, analogue tape might be more musical, even if it's less accurate. I use analogue tape for a lot of stuff and enjoy it a lot, whether or not it's more accurate. I use digital systems for other stuff, too. I think there is a place for both. The real issue, though, is the change in production methods that has come along with the digital revolution. I think that's a terrible thing, but I can't blame the DAW so much as the people using them. His old style studio might seem simple - one assumes that he had a crew of guys wiring up his hundreds of thousands of dollars of studio equipment. For the real world, opening a laptop, unwrapping a good interface, and installing some simple hardware is enough to get you up and running with enough equipment to make a high quality recording. I am skeptical, because the hard part of making a high quality recording has nothing to do with the recorder. Setting up either an analogue or a digital machine is the easy part. --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#16
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Tom Scholz on Why Digital Sucks
Isn't this the guy that took so long making one of his albums, that
after 8 years the band had to sue him? Nappy wrote: "James Scott" wrote in message . .. I was reading an interview with Tom Scholz (Boston) and he made, what I consider, some very valid critiques of digital recording. Do you agree with his assertions? Here's a transcript of the applicable parts of the interview: The recording process today "It's a lot different. So-called modern technology has made the recording process so difficult and so time consuming. In some senses it's opened up recording to more people because digital equipment is so cheap, like computers. The problem is, they have such incredible limitations and are fraught with such added complication, anybody that's opened up their notebook knows how maddening it can be." bull. Sounds like he simply has trouble understanding it all. All-analog recording Then I'll run it off in enormous painstaking complication on digital equipment that can track analog." see above. The time between failures as compared to my Digidesign Pro Tools - that dies every couple of hours. I won't even run that system myself. I won't do anything involving a Pro Tools session without having a dedicated engineer there who deals with the stupid software and all the trouble that comes with it. see above Hand and mouse movements When I'm using the 24 track machine, I never look at it. I actually punch in and out with my foot. I've been doing it for 24 years. " Hence his problem using a mouse. Double-tracking "It isn't just that the sample rate is too low, it's the phase angler that drives me crazy. You record a vocal track on a good 24-track machine and what it spits out afterward, the wave forms match exactly. There's a little bit of distortion which usually is considered a benefit, but the actual wave form is true. You can take a before or after. you make an analog onto your computer and then play it back, the wave form is completely different. This guy ahs no idea what he is talking about. Period. |
#17
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Tom Scholz on Why Digital Sucks
I'd agree that it isn't for the better that we're a digital world now
(it's true you can't deliver to analog to the duper. Somewhere along the line it goes to numbers), but I'm very much more in line with Rupert Neve's wonderful explanation of why digital recordings have been the cause of the world's ills, which has to do with listening to numbers being converted back and forth and not DAW interfaces that we don't like. Scholz is a smart and interesting guy but a horrible crank. Funnily enough, I've been triggering ProTools with my feet for years. Not much of a deal breaker. What keeps him in a different camp from other audio philosophers for me is that no one piddles around for more years, missing more deadlines and finally releasing albums of drearier, shlock parodies than TS. At least he's a doer and not just a talker, but what he does is unlistenable, IMHO. And it goes without saying (well here I go saying it) that our three workstations, for better or worse) have crashed insignificantly for the past fifteen years, except for maybe a handful of times. Sure, why not have an assistant to run it, Tom? I was a tape op 25 years ago. Maybe if you didn't insist on not letting anyone else touch anything (or could keep an assistant for a week before cranking him out) life would be easier. V. |
#18
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Tom Scholz on Why Digital Sucks
The real issue, though, is the change in production methods that has
come along with the digital revolution. *I think that's a terrible thing, but I can't blame the DAW so much as the people using them. No doubt there has been a major change in production methods, but I think most musicians benifit and appreciate the changes. No longer does the musician have to have major record label support to do a high quality recording (or a ton of money of his own). We have often dispensed with producers, engineers, drum and guitar techs, account payable personel, and a raft of support staff. All the good musicians I know used to feel that this crew often got in the way of their creative efforts. Certainly freeing musicians from the control of record labels has been a good thing. As everybody here agrees, it's the music and the musicians that make great music. Excellent studios and technicians can be a great benifit in getting that music recorded (or a giant impediment), but it was available to so few artists. The new production methods are much more democratic, allow for musicians to work (usually in their home studios) as much as they want, and are available to almost everybody. Certainly there has been an increase in the amount of bad recordings that come out of this system, but I think there has been plenty of good stuff as well. I think it's hard for engineers and studio owners to accept the fact that nobody else really cares about audio production. 99% of the world is listening to recordings through crappy headphones, through lo-fi MP3's, in their Delco car stereos, in their 30 dollar boom boxes, or in their multi thousand dollar home theater systems with the bass jacked up to 11 and two of the 5 speakers out of phase. Personally I most enjoy listening to pre- electric gramaphones on my 1924 wind-up Victrola. I also listen to any period of Latin music, Drum and Bass, traditional African field recordings, and contemporary "avant guard" music. It's not about the recording, it's about the music. |
#19
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Tom Scholz on Why Digital Sucks
wrote:
I'd agree that it isn't for the better that we're a digital world now (it's true you can't deliver to analog to the duper. Somewhere along the line it goes to numbers), but I'm very much more in line with Rupert Neve's wonderful explanation of why digital recordings have been the cause of the world's ills, which has to do with listening to numbers being converted back and forth and not DAW interfaces that we don't like. But it IS for the better, because today you can choose between digital and analogue systems. You have a much wider palette of sounds and working methods available to you. Nobody is forcing you to build songs out of loops... there is no reason you can't just stand up the band in front of a microphone and record full-track to a Nagra III. The low end solidity and accuracy of digital recording is one of the best things to happen to classical music recording. It turns out that it can be one of the best things to happen to jazz as well, if the engineer knows how to deal with it. It seems to be a disadvantage for rock, where the head bump and head raggedness can be a good thing. So, we use one machine for one thing, and another machine for another. Now, digital _distribution_ is another thing altogether. But digital distribution seemed like such a good idea... it had the promise of much higher fidelity than the LP. Unfortunately, it wound up getting abused and too many CDs had worse rather than better sound, entirely for social reasons rather than technical ones. And then MP3 came along, which I think is a total disaster from the standpoint of audio quality. Scholz is a smart and interesting guy but a horrible crank. Funnily enough, I've been triggering ProTools with my feet for years. Not much of a deal breaker. What keeps him in a different camp from other audio philosophers for me is that no one piddles around for more years, missing more deadlines and finally releasing albums of drearier, shlock parodies than TS. At least he's a doer and not just a talker, but what he does is unlistenable, IMHO. That's fine. I don't like the vast majority of music being produced today, but that means I don't go out and buy it. And I have some good friends whom I like, who make some music that I can't stand. And it goes without saying (well here I go saying it) that our three workstations, for better or worse) have crashed insignificantly for the past fifteen years, except for maybe a handful of times. Sure, why not have an assistant to run it, Tom? I was a tape op 25 years ago. Maybe if you didn't insist on not letting anyone else touch anything (or could keep an assistant for a week before cranking him out) life would be easier. chuckle --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#20
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Tom Scholz on Why Digital Sucks
Pooh Bear wrote:
? Idiotic comment. The guy is clueless. Tom Scholz is clueless? All-righty-then. |
#21
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Tom Scholz on Why Digital Sucks
Mike Rivers wrote:
Sigh . . . well, I guess it's a new year so we have to go through this yet again, with comments from yet another semi-famous person. Scholz is semi-famous? Mike, how many 10's of millions of albums have you sold? |
#22
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Tom Scholz on Why Digital Sucks
MC wrote:
Isn't this the guy that took so long making one of his albums, that after 8 years the band had to sue him? The difference is that they were spending time honing the performances, not figuring out a way to "fix" the performances in a computer. |
#23
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Tom Scholz on Why Digital Sucks
"Dr. Dolittle" wrote in message ... MC wrote: Isn't this the guy that took so long making one of his albums, that after 8 years the band had to sue him? The difference is that they were spending time honing the performances, not figuring out a way to "fix" the performances in a computer. There is absolutely no good reason to spend 8 years on any album. Not even if you have to hand make the instruments. |
#24
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Tom Scholz on Why Digital Sucks
will wrote:
there's anything wrong with wanting to do something. But, there's a serious disconnect in some folks about the presence of talent - or even anything interesting, not to mention saleability (sp?) - in what they are attempting to do. (Let's not get into the 'art for art's sake' thingy, 'k?) Well, why the hell not? What should music be other than expression? Also, what do you have against people who just want to write and record for fun, as a hobby? There are many different reasons to make music. The "making money" reason isn't any more or less valid then the "artistic exploration" and/or "just for fun" reasons. |
#25
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Tom Scholz on Why Digital Sucks
wrote in message ups.com... The real issue, though, is the change in production methods that has come along with the digital revolution. I think that's a terrible thing, but I can't blame the DAW so much as the people using them. No doubt there has been a major change in production methods, but I think most musicians benifit and appreciate the changes. No longer does the musician have to have major record label support to do a high quality recording (or a ton of money of his own). We have often dispensed with producers, engineers, drum and guitar techs, account payable personel, and a raft of support staff. All the good musicians I know used to feel that this crew often got in the way of their creative efforts. Certainly freeing musicians from the control of record labels has been a good thing. ** Where are the results of that liberation that could support your claim? Where's all that great music that finally broke free? Maybe freeing musicians from any type of control isn't such a good thing for music after all. ** As everybody here agrees, it's the music and the musicians that make great music. Excellent studios and technicians can be a great benifit in getting that music recorded (or a giant impediment), but it was available to so few artists. The new production methods are much more democratic, allow for musicians to work (usually in their home studios) as much as they want, and are available to almost everybody. Certainly there has been an increase in the amount of bad recordings that come out of this system, but I think there has been plenty of good stuff as well. ** There was always plenty of good stuff, certainly no less than today. That leaves the increase in the amount of bad music/recordings as the only real and obvious result of democratisation that you're talking about. ** I think it's hard for engineers and studio owners to accept the fact that nobody else really cares about audio production. 99% of the world is listening to recordings through crappy headphones, through lo-fi MP3's, in their Delco car stereos, in their 30 dollar boom boxes, or in their multi thousand dollar home theater systems with the bass jacked up to 11 and two of the 5 speakers out of phase. ** It's nothing new. Nothing has changed in that respect compared to 10, 20 or 30 years ago, except that the MP3s superceded the compact cassette as the lossy delivery medium of choice. What's changed is the perceived value of music. It has become free and disposable. It no longer has the social influence it used to have, especially in creating the youth subculture. Predrag |
#26
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Tom Scholz on Why Digital Sucks
Nappy wrote:
There is absolutely no good reason to spend 8 years on any album. Not even if you have to hand make the instruments. They didn't have to make any more albums at all. Did they "owe" it to somebody to put out an album at a certain time? I think after the first: The fastest selling debut album for any American group, and the most total sales for a debut album by a group with over 17,000,000 units sold to date. They could have easily called it quits. The second album was put out 2 years later. b.t.w. I would put a little more faith in Mr. Scholz' opinion of making music than yours. |
#27
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Tom Scholz on Why Digital Sucks
"Dr. Dolittle" wrote in message ... b.t.w. I would put a little more faith in Mr. Scholz' opinion of making music than yours. Well.. good for you. I was wondering who the first person would be to respond with that kind of irrelevant crap. This guy is obviously afraid of technology and probably ought to have retired long ago. I never liked his music one bit. But that's beside the point. He made a statement in print and parts of it were quoted here. I responded. When I write an article you can bash me all you want. It's not about me. |
#28
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Tom Scholz on Why Digital Sucks
"Dr. Dolittle" wrote in message ... Mike Rivers wrote: Sigh . . . well, I guess it's a new year so we have to go through this yet again, with comments from yet another semi-famous person. Scholz is semi-famous? Mike, how many 10's of millions of albums have you sold? allrighty then.. we have a Tom Scholz fan ! And apparently he has made some connection between intelligence and album sales. A rather interesting theory of evolution I would say.. Of course that leaves out quite a few people. The list would be so long that it would encompass most of the music industry. With the exceptions being those who were so smart they OD'd or sucked the lead out of the end of a shotgun. He's certainly semi-famous. And even that is fading. |
#29
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Tom Scholz on Why Digital Sucks
On Mon, 2 Jan 2006 08:17:11 -0500, James Scott wrote
(in article ): I was reading an interview with Tom Scholz (Boston) and he made, what I consider, some very valid critiques of digital recording. Do you agree with his assertions? Here's a transcript of the applicable parts of the interview: Time between failures "The old stuff that was designed 20 or 30 years ago, those things are workhorses. They are amazing. The time between failures as compared to my Digidesign Pro Tools - that dies every couple of hours. I won't even run that system myself. I won't do anything involving a Pro Tools session without having a dedicated engineer there who deals with the stupid software and all the trouble that comes with it. The tricks that it allows you to do as far as fooling with the actual sonic result are great fun. The problem is, the reliability is so poor and the actual basic things that it needs to do are so bad." This hasn't been my experience. Something must be wrong with Tom's PT setup. He likes analog. There's no crime in that, but punishing digital because he can't operate Pro Tools' "stupid software" speaks for itself. Hand and mouse movements "The other problem is that with digital recording, aside from the harassment and the complication, there's the problem of not having dedicated buttons, you have to pushing a button and recording a track and pushing another button and recording another track. Looking at the screen, moving your hand, looking at the mouse and watching it. When I'm using the 24 track machine, I never look at it. I actually punch in and out with my foot. I've been doing it for 24 years. " Again, an old argument. I came from knobs and faders and once I got to software automation and realized I could pretty much mix with automation as I recorded --- and how much time that saved me-- I was very happy. Besides, Pro Tools now has a number of hardware surfaces. This must be an OLD Scholz interview. Double-tracking "It isn't just that the sample rate is too low, it's the phase angler that drives me crazy. You record a vocal track on a good 24-track machine and what it spits out afterward, the wave forms match exactly. There's a little bit of distortion which usually is considered a benefit, but the actual wave form is true. You can take a before or after. you make an analog onto your computer and then play it back, the wave form is completely different. The reason is the high frequency and the low frequency are no longer in correct timing with each other. It actually causes a shift. It's very significant. For my purposes, where I double-track a lot of things, I double-track vocals, lead guitar and all the rhythm instruments. As I'm playing I lay down the original track, and as I lay down the double, I am listening to the way to the two tracks play against each other in the phase cancellation. That's what really creates the magic with double-tracking. When it's going the way I like it, I keep going. When it's not I stop and go back and do it again. You can't do that in digital because the basic digital signal plays you back a signal that has been phase-shifted. The live guitar or vocal combined with the recorded one sounds a lot different - the live track and the played-back track are not the same. Very few people know that. Anybody can do that experiment by recording on both a good old analog machine and on their computer at the same time and then playing the computer track back to the tape. You can't get it to match up. With a tape machine, it'll either reinforce and be twice as loud or you can put it out of phase and it'll disappear." _______________________ Comments? I'd say that was more due to latency issues than phase issues. You can't really compare the two because while you can see the waveforms on a digital system (in however they are represented on the timeline), you can't do that with analog tape. He's hearing one track and playing the other. Phase wiggle is part of his effect. Any sort of latency is going to mess with that wiggle. Not knowing what his setup is/was puts me at a disadvantage as to how to solve the monitoring/latency problem, but I'm sure it can't be done. Using someone else (Tom in this case) to pit your argument against digital recording and Pro Tools is a weak effort. I wonder if he would appreciate it. Regards, Ty Ford -- Ty Ford's equipment reviews, audio samples, rates and other audiocentric stuff are at www.tyford.com |
#30
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Tom Scholz on Why Digital Sucks
Oops! Make that I'm sure it CAN be done. Ty -- Ty Ford's equipment reviews, audio samples, rates and other audiocentric stuff are at www.tyford.com |
#31
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Tom Scholz on Why Digital Sucks
Nappy wrote:
This guy is obviously afraid of technology and probably ought to have retired long ago. Maybe he is afraid of it, but he also made some very valid comments on what this technology has done to the art of making music. I never liked his music one bit. Rather obvious.. |
#32
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Tom Scholz on Why Digital Sucks
"Ty Ford" wrote in message . .. Using someone else (Tom in this case) to pit your argument against digital recording and Pro Tools is a weak effort. I wonder if he would appreciate it. Regards, Hang on a minute, friend. You presuppose I have a problem with digital recording. For the record, I don't. In fact, I rather like the freedom I feel I have with my current setup. However, I respect Tom Scholz and have always admired his early work. I was curious how others, who work in the industry, view his sentiments. --JS |
#33
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Tom Scholz on Why Digital Sucks
On 2 Jan 2006 05:37:38 -0800, "Mike Rivers"
wrote: Sigh . . . well, I guess it's a new year so we have to go through this yet again, with comments from yet another semi-famous person. Little new here. The most significant point is that [inexpensive] digital recording equipment has opened up recording to people who, in the past, would never get into the door of a studio. It leads to the recording of bands that don't exist and there's no interaction between musicians. This is ironic. It seems I've read a good bit about Scholz' production methods, both here and in an article or two in the late 90's EE Times. It seems he was for the most part a 'one man band' with an analog multitrack recorder. I should google it, but I recall a post about a window edit to shift the bass drum track on the tape (!). |
#34
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Tom Scholz on Why Digital Sucks
In article ,
" wrote: will wrote: there's anything wrong with wanting to do something. But, there's a serious disconnect in some folks about the presence of talent - or even anything interesting, not to mention saleability (sp?) - in what they are attempting to do. (Let's not get into the 'art for art's sake' thingy, 'k?) Well, why the hell not? What should music be other than expression? Also, what do you have against people who just want to write and record for fun, as a hobby? There are many different reasons to make music. The "making money" reason isn't any more or less valid then the "artistic exploration" and/or "just for fun" reasons. I agree with Mark. If we didn't have the legions of hobbyists, the tools themselves would be as expensive as they were back in the days of precision tape machines and consoles. The software would not progress so fast. Just think of the hobbyists and "artists" as beta testers who ensure that the tools we want are stable! Edwin Who much prefers the current mid level digital studio to the mid level analogue studios of yesteryear. We can't all work in state of the art facilities. |
#36
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Tom Scholz on Why Digital Sucks
Dr. Dolittle wrote:
Nappy wrote: This guy is obviously afraid of technology and probably ought to have retired long ago. Maybe he is afraid of it, but he also made some very valid comments on what this technology has done to the art of making music. That's okay, I don't much like technology either. --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#37
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Tom Scholz on Why Digital Sucks
Chel van Gennip wrote:
On Mon, 02 Jan 2006 20:54:39 +0100, Scott Dorsey wrote: Dr. Dolittle wrote: Nappy wrote: This guy is obviously afraid of technology and probably ought to have retired long ago. Maybe he is afraid of it, but he also made some very valid comments on what this technology has done to the art of making music. That's okay, I don't much like technology either. --scott What is wrong with digital technology? New recorders like the MT2496 or the HD-P2 brings recording within reach of many musicians. A lot of music is not made by technicians on mixers, but by musicians with instruments. I'm not sure I approve of _any_ recording technology, digital or not. It never gets the actual concert experience properly. For the most part, I approve of actual instruments although you can make a pretty good argument for a cappella.... --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#38
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Tom Scholz on Why Digital Sucks
On Mon, 2 Jan 2006 13:51:50 -0500, James Scott wrote
(in article ): "Ty Ford" wrote in message . .. Using someone else (Tom in this case) to pit your argument against digital recording and Pro Tools is a weak effort. I wonder if he would appreciate it. Regards, Hang on a minute, friend. You presuppose I have a problem with digital recording. For the record, I don't. In fact, I rather like the freedom I feel I have with my current setup. However, I respect Tom Scholz and have always admired his early work. I was curious how others, who work in the industry, view his sentiments. --JS Oh. OK. never mind. Ty -- Ty Ford's equipment reviews, audio samples, rates and other audiocentric stuff are at www.tyford.com |
#39
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Tom Scholz on Why Digital Sucks
Dr. Dolittle wrote: Scholz is semi-famous? Mike, how many 10's of millions of albums have you sold? And just when was the last Boston record and how well did it sell? Sorry if it just came out last week and it's Volume 24. I don't keep close tabs on million-sellers. For the most part they don't interest me. My musical tastes run in other directions. I remember the hubhub of the first Boston album and have heard nothing about him since that's caught my attention. Now if Eddie Kramer had made the statement in question . . . but then he pretty much did in the current issue of EQ. |
#40
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Tom Scholz on Why Digital Sucks
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