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#42
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Analog summing
Arny Krueger wrote:
"hank alrich" wrote in message ... Arny Krueger wrote: "Predrag Trpkov" wrote in message ... Increasing reliance on visual information certainly goes a long way towards eliminating the right brain from the process. No happy accidents, spur of the moment things. People tend to make everything in the mix tidy, free of noises, free of human imperfections and perfectly proportional... It's boring to listen to, but progress has its price. It is so good to know that involving visual information goes so far way towards eliminating the right brain from the process that painting, drawing and sculpture are no longer considered to be creative arts. They are not generally considered musical art, a few dynamic sculptures aside. So what? The claim was made that "visual information certainly goes a long way towards eliminating the right brain from the process" It's an aural process. "Let's go see how that chorus looks". versus "How's that painting sound?" There's a reason blind people usually hear better than sighted folks. I may be foolish but I think that there's a reason why I can mix and record so much better when I can actually see the performers. I work in one venue where I'm over 100 feet from the performers. If I hold up my arm and stick up my thumb, it completely obscures one or two performers. I work in a number of other venues where I mix and/or record from close enough to smell the performer's perfume. Guess where I do my best work? I think that's different than focusing on a screen right in front of me watching waveforms. We've already had the same person who allowed that visual information is a detriment to creativity admit that his real problem with what I do is that he feels that one of the genres of music that I work with is totally and completely non-creative at any level. I think this says it all. He obviously can't relate to anything but his own narrow experience and bigotry. He could easily feel the same about some of the genres that you work with. I could be wrong but I think that audio production is actually a multi-media activity, even when the end product may be entirely compsed of just sound. And, unlike our narrow-minded correspondant, I think that all genres of music and vocal expression are worthy of our most creative and professional efforts. Southern gospel and Blue Grass aren't my mostest favorite cups of tea, but I still tackle gigs involving them with the same creative effort and enthusiasm as anything else. It's music! Great point, Arny. If one is faced with genre dislike one should hand off the job to another who digs it, and who can at least do the job. I have only one heavy rock production under my belt, and I don't really want another. I did a fine job with it. The leader said it was the only such record he'd ever heard where it sounded like it was "supposed to" sound, yet you could hear every syllable sung by (by inexperienced adrenaline and testosterone infused high school guys). I found the heavily compressed and distorted sound extremely fatiguing while mixing. I'd mix for twenty minutes to a half hour, and then take a ten minute break. This was pre-DAW, so a bit off-topic. -- shut up and play your guitar * http://hankalrich.com/ http://armadillomusicproductions.com/who'slistening.html http://www.sonicbids.com/HankandShai...withDougHarman |
#43
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Analog summing
"Predrag Trpkov" wrote in message ... "Arny Krueger" wrote in message ... "hank alrich" wrote in message ... Arny Krueger wrote: "Predrag Trpkov" wrote in message ... Increasing reliance on visual information certainly goes a long way towards eliminating the right brain from the process. No happy accidents, spur of the moment things. People tend to make everything in the mix tidy, free of noises, free of human imperfections and perfectly proportional... It's boring to listen to, but progress has its price. It is so good to know that involving visual information goes so far way towards eliminating the right brain from the process that painting, drawing and sculpture are no longer considered to be creative arts. They are not generally considered musical art, a few dynamic sculptures aside. So what? The claim was made that "visual information certainly goes a long way towards eliminating the right brain from the process" No, that's only a part of it, pulled out of a context in order to distort its meaning. Here is everything that you wrote about this, the whole paragraph: "Increasing reliance on visual information certainly goes a long way towards eliminating the right brain from the process. No happy accidents, spur of the moment things. People tend to make everything in the mix tidy, free of noises, free of human imperfections and perfectly proportional... It's boring to listen to, but progress has its price." Even more insulting, narrow and wrong than just the piece I pulled out. This is not a decent thing to do, but you have never been able to control that urge of yours, to make a point at all costs. So that's your strategy - pile insult on top of insult? There's a reason blind people usually hear better than sighted folks. I may be foolish but I think that there's a reason why I can mix and record so much better when I can actually see the performers. I work in one venue where I'm over 100 feet from the performers. If I hold up my arm and stick up my thumb, it completely obscures one or two performers. I work in a number of other venues where I mix and/or record from close enough to smell the performer's perfume. Guess where I do my best work? We're discussing mixing with the mouse and computer screen, as the predominant user interface in a modern recording studio. Stop shifting the subject. What I saw was an overly-general statement based on a very narrow viewpoint. I addressed it without being personal, but for my trouble I received insult after insult. Nobody has heard your musical achievements anyway. Actually, a large number of people have heard the results of my mixing and editing, both recorded and live. Perhaps not anybody who is currently posting on RAP, but we are talking two small sets. I cannot be held accountable if two small sets of people out of the billions in the world do not overlap. What you consider your best work is meaningless. Says who? Some world-class authority? Or, some troll who responds to logical arguments with insults? You keep sabotaging interesting discussions on studio production with clueless counterclaims and, when pushed to substantiate, your entire "expertise" eventually reverts to your epic experience in recording weekly church services. And your gratuitous addition of the word "epic" is not an example of trying to shift a discussion - into the toilet? Please, please, pretty please, respect your limits and stop polluting the newsgroup. More insults. We've already had the same person who allowed that visual information is a detriment to creativity admit that his real problem with what I do is that he feels that one of the genres of music that I work with is totally and completely non-creative at any level. I think this says it all. He obviously can't relate to anything but his own narrow experience and bigotry. He could easily feel the same about some of the genres that you work with. I could be wrong but I think that audio production is actually a multi-media activity, even when the end product may be entirely compsed of just sound. And, unlike our narrow-minded correspondant, I think that all genres of music and vocal expression are worthy of our most creative and professional efforts. Southern gospel and Blue Grass aren't my mostest favorite cups of tea, but I still tackle gigs involving them with the same creative effort and enthusiasm as anything else. It's music! You've made a fool of yourself again and now you're trying to cover it up by spewing loads of BS. Deja vu. Is this the best behavoir that your communist masters could teach you? |
#44
Posted to rec.audio.pro
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Analog summing
On Jan 20, 1:30 pm, "Predrag Trpkov"
wrote: People tend to make everything in the mix tidy, free of noises, free of human imperfections and perfectly proportional... It's boring to listen to, but progress has its price. I believe this is misguided. People have been using automation with analog console for many years to ride levels for consistency, mute tracks to get rid of tape hiss and residual amp buzz and headphone bleed when someone isn't playing, and so forth. The notion that a clean recording is somehow "sterile" and undesirable, or that "flaws" are to be valued, is silly IMO. Some of the finest recordings ever made are clean and clear, and devoid of extraneous noises that only distract the listener. Also, if I may editorialize a bit, elsewhere in this NG is a discussion about the difference between r.a.p. and Gearslutz. One of the things I value most about this group is its professional-level discourse. Your insults to others here are not needed, and only diminish your contributions. Surely you can do better. --Ethan |
#45
Posted to rec.audio.pro
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Analog summing
"Predrag Trpkov" wrote in message ... "Sean Conolly" wrote in message That still doesn't rule out the possibilty that they heard better results simply because they expected to. I'm not (yet) willing to accept the basic premise that there's a fundamental problem with digital summing. The fundamental problem with digital summing is that there's no fundamental problem. Nice self-contradiction. Unlike acoustic or analog summing, digital summing is accurate, reasonably free of artefacts. Actually, digital summing can easily be *totally free* of artifacts. Added distortion can be zero, and added noise can be reduced to be as small as is desired. Some people, however, prefer the artefacts inherent in analog summing, especially when dealing with larger number of channels/instruments in the mix. This statement appears to presume facts that may not be evident. Does analog summing always create audible artifacts? Does analog summing always create the identical same audible artifacts? Does analog summing always create audible artifacts once some certain yet unstated number of inputs is reached? Noise affects our perception of sound and seems to be indispensable regardless of technology. That is a false claim. The digital domain can be completely free of noise and distortion. Otherwise it wouldn't have to be added to pristine digital signals at every stage of processing, including summing. I suspect that you are referring to dithering. Dithering need not be added unless a certain subset of all possible operations are performed on the data. Distortions color the sound. Only if they exceed certain thresholds. The digital domain can be totally free of all forms of distortion. Some of them are perceived as more pleasing to the human ear than others. There is a farily widespread school of thought where all unintended forms of audible distortion is objectionable. Analog summers, including analog consoles, all offer different packages of subtle distortions, However, in many cases these distortions are either simply too small to be audible, or they are so small that they are masked by other sources of distortion. Hence the differences in sound. It is not written in stone that need be any differences in sound quality in useful signal chain(s). Some of the best brains in the industry have been engaged in creating software plug-ins that are supposed to emulate certain types of distortions, so there's obviously a need for them in the digital world too. You seem to be confused about EFX. Many EFX exist and are widely use that are not emulations of certain kinds of distortions that used to be common in audio gear. Even if a form of distortion is an emulation of a certain kind of distortion that used to be common in certain kinds of audio gear, the fact that it orginated that way does not affect how or why most people use it. They use the EFX because they like what it does to the sound, regardless of what it is or how it first came to be. There's no big mystery. Analog summing offers relatively complex packages of subtle artefacts Not always. Sonically transparent summing is possible and even fairly common. that are in many cases desirable, but still without an equivalent, at least as complete packages, in the form of digital processing. So what? Your average music listener could care less whether the EFX is a simulation of a certain piece of equipment or involved the use of that piece of equipment. They simply are looking for sounds that they like. |
#46
Posted to rec.audio.pro
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Analog summing
"Ethan Winer" wrote in message ... On Jan 20, 1:30 pm, "Predrag Trpkov" wrote: People tend to make everything in the mix tidy, free of noises, free of human imperfections and perfectly proportional... It's boring to listen to, but progress has its price. I believe this is misguided. People have been using automation with analog console for many years to ride levels for consistency, mute tracks to get rid of tape hiss and residual amp buzz and headphone bleed when someone isn't playing, and so forth. The notion that a clean recording is somehow "sterile" and undesirable, or that "flaws" are to be valued, is silly IMO. Some of the finest recordings ever made are clean and clear, and devoid of extraneous noises that only distract the listener. Good points. I almost get the feeling that our correspondent wants to deify audible artifacts. He seems to presume that they are always there. IME analog summing need not have any audible artifacts in actual use, even when a relatively large number of inputs are involved. (what is a large number of inputs?) |
#47
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Analog summing
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#48
Posted to rec.audio.pro
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Analog summing
"Ethan Winer" wrote in message ... On Jan 20, 1:30 pm, "Predrag Trpkov" wrote: People tend to make everything in the mix tidy, free of noises, free of human imperfections and perfectly proportional... It's boring to listen to, but progress has its price. I believe this is misguided. People have been using automation with analog console for many years to ride levels for consistency, mute tracks to get rid of tape hiss and residual amp buzz and headphone bleed when someone isn't playing, and so forth. The notion that a clean recording is somehow "sterile" and undesirable, or that "flaws" are to be valued, is silly IMO. Some of the finest recordings ever made are clean and clear, and devoid of extraneous noises that only distract the listener. Some of the finest recordings are not so clean and clear, it proves nothing. First of all, you were talking about mixing with a mouse. I reflected on its consequences on the creative part of the process, creative mixing, such as the craft required to mix a modern rock or pop tune or any other production style requiring something more than just a documentaristic, puristic approach. People have been using automation with analog consoles, but not everybody could afford it. It required a big budget and even then it wasn't feasible or even possible to mute every lip smack, every breath, to pan things with 1% accuracy, to fade in and out every note and move them around, to achieve perfect symmetry in the stereo field, to autotune each vocal track syllable by syllable and so forth. Nowadays it's accessible to everyone and has become a widespread practice, almost the norm in some cases. Please don't put words in my mouth. I never said that clean recordings are sterile, nor that flaws are to be valued, but that extremely powerful tool enable people to go way over board and strip their tracks of the last breath of life, figuratively and literally. People generally have a problem restraining themselves from using those tools and it can often be heard in the final product. The rest is a matter of personal taste. You consider extraneous noises a distraction, to others, myself included, they often contribute to the realism of the recordings. To each his own. Also, if I may editorialize a bit, elsewhere in this NG is a discussion about the difference between r.a.p. and Gearslutz. One of the things I value most about this group is its professional-level discourse. Your insults to others here are not needed, and only diminish your contributions. Surely you can do better. If you really valued the professional-level discourse you wouldn't have twisted my words and called my opinion silly. I only have a misunderstanding with one person here, who seems to feel obliged to **** in my plate on the increasingly rare occasions I venture to contribute to a discussion. Even then I only refer to the technical and logical flaws in his claims and don't react to the cheap nationalistic shots. If your usage of plural implies that I have also insulted your greatness by not agreeing with your views, I sincerely don't apologise. Predrag |
#49
Posted to rec.audio.pro
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Analog summing
Predrag Trpkov wrote:
First of all, you were talking about mixing with a mouse. I reflected on its consequences on the creative part of the process, creative mixing, such as the craft required to mix a modern rock or pop tune or any other production style requiring something more than just a documentaristic, puristic approach. Are you trying to say that an intuitive work style is not possible in the box? - Allow me to compare with Beethoven, who in his later years worked only with pen and paper and yet his music is fresh and free. I reckon we can use him as strawman example without you getting into a debacle with him, altho' Mr. Schikele most certainly did ... O;-) Predrag Kind regards Peter Larsen |
#51
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Analog summing
"Peter Larsen" wrote in message k... Predrag Trpkov wrote: First of all, you were talking about mixing with a mouse. I reflected on its consequences on the creative part of the process, creative mixing, such as the craft required to mix a modern rock or pop tune or any other production style requiring something more than just a documentaristic, puristic approach. Are you trying to say that an intuitive work style is not possible in the box? - Allow me to compare with Beethoven, who in his later years worked only with pen and paper and yet his music is fresh and free. I reckon we can use him as strawman example without you getting into a debacle with him, altho' Mr. Schikele most certainly did ... O;-) Thank you for an intelligent question. I'm not being sarcastic. It's such a refreshing change. An intuitive work style is possible when mixing in the box. It's just not so easy. Assuming that human brain is capable of processing a finite quantity of perceptual information per time unit, that it has certain bandwidth, the work method involving the computer screen and mouse as the main user interface uses up a significant part of that bandwidth in processing visual information. It leaves less bandwidth available to process aural information. To make things worse, such user interface, when it comes to interpreting its logical, detail-oriented content, strongly favours our left brain. It's quite a problem if one wants to keep creative, intuitive juices flowing. Beethoven was dealing with an extremely simple and efficient set of graphic symbols. Anybody can read a note in the chart and instantly hear it played by the whole orchestra in their head. Not so easy watching a waveform or a mixer window in Cubase. Speaking of debacles, I did not watch, but it seems that the Danish team did a good job of making their Croatian opponents familiar with that term yesterday. Congratulations. Predrag |
#52
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Analog summing
"Arny Krueger" wrote in message news "Ethan Winer" wrote in message ... On Jan 20, 1:30 pm, "Predrag Trpkov" wrote: People tend to make everything in the mix tidy, free of noises, free of human imperfections and perfectly proportional... It's boring to listen to, but progress has its price. I believe this is misguided. People have been using automation with analog console for many years to ride levels for consistency, mute tracks to get rid of tape hiss and residual amp buzz and headphone bleed when someone isn't playing, and so forth. The notion that a clean recording is somehow "sterile" and undesirable, or that "flaws" are to be valued, is silly IMO. Some of the finest recordings ever made are clean and clear, and devoid of extraneous noises that only distract the listener. Good points. I almost get the feeling that our correspondent wants to deify audible artifacts. He seems to presume that they are always there. IME analog summing need not have any audible artifacts in actual use, even when a relatively large number of inputs are involved. (what is a large number of inputs?) If you had any experience, instead of feelings, in the field of commercial music production, where some form of analog summing is most likely to be used, you wouldn't have had to ask about the number of channels involved. But then, you would have also understood that the money was invested in the analog summing devices precisely because of the artefacts they produce. Because of the way they sound. Because they were designed to sound different from what can be achieved mixing in the box. We have been through this before, the same arguments, the same opinions, the same facts. It's so boring and pointless, but I've had enough of your aggressive ignorance chasing away people that actually used analog summing and could say something constructive on the subject. Predrag |
#53
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Analog summing
On 2011-01-21 said: big snip INdeed, but there again, you learned the craft before you had all these tools, and have control of the process, instead of the process controlling you. I'm also sure that Absolutely agreed; I made a similar point at the end of the post: an analog background can make for a better use of the digital mix environment. What I didn't get into (likely an entirely new thread) is how do we -- as a practical matter -- communicate these ideas and aesthetics to those younger engineers who have only worked with DAWs, and perhaps will never have access to large-format analog consoles? It's one thing to tell someone something, and they can even bob their heads in eager agreement, but they gotta have hands-on to really get the idea. THis is my point as well. I'm sure anybody will tell you that they're glad to see the days of little bits of splicing tape all around and the single edge blade are behind them. But, there's something about the physical interaction that lets you get inside the music, at least for me. if you were mixing for a live broadcast, gotta get it right now, that you'd also prefer your hardware controls, or at Again, completely agreed. Once in a while at my classical gigs I am asked to provide audio to TV folks. Of course, no one at this local level has the money to do proper post so it's all "live" -- they take the monitor mix of my little small-format console and are thrilled with it; while I cringe on a number of levels. But even with 8-12 channels I'd *never* do something like that with a mouse. Oooooh noooo. I want all the controls, right then and there. INdeed, I couldn't work without it. What I was getting at were the more "crafted" mixes, where you will take a number of passes at it, listening, evaluating, getting a sense of the music so that you know how to blend it, what to fix, and what to leave alone. For me, this is partly a layered process. With the DAW, it's nice to do some little bit of work one time on one of the middle "layers" and then have the system remember it from there on out, rather than needing to duplicate that myself at *each* pass. INdeed, which is why for a complex multitrack project I like to concentrate on the capture and let somebody in a good mixing environment and a daw handle that. I've agonized over those fader moves in a complex piece more than once, when that was what we had. Rehearse it, rehearse it again, and rehearse it still again. That's the world of the daw, and it excells there. RIght tool, right job. That's the point i keep coming back to, and note that in this thread once again we get to which working methodology is better when original topic was analog or digital summing. AS I noted to ARnie earlier, it's not about whether it's analog or digital for me, but the ui. It's changed the way I work, but I don't think a lot of folks realized at times the number of off the clock hours I might put in rehearsing a rather dense complex mix, before the client got there. snip again Now there's one DAW pitfall I have seen: people will do something perhaps casually or "temporarily," but because it's committed into computer memory, they're less inclined to change it. This is unlike a knob or fader, which is right there, in front of you, with no such subconscious reluctance to alter earlier work. But overcoming this is simply part of the learning curve. INdeed, but the folks I prefer to use for daw work are quite willing to uncommit because if we're happy with the new result, we print that, we can always go back if our changes hindered instead of helped. At the mixing stage of a multitrack project I"ll usually find myself a good mouse jockey who also understands the old ways if I"m babysitting the project through that point, and take full advantage of the capabilities a daw offers. But, when it's for the money right now, I want my physical controls. Sure. One pass, your reputation potentially on the line, you want it all instantly visible and accessible. And the LAST thing you want to see 30 seconds before "air" are those lovely white characters in a sea of deep blue: "Windows has experienced a severe error and has halted the system...." or whatever the exact text might be. Fortunately, I see very few of those. Still, there's no way I'd trust a commodity computer with a general-purpose OS to handle a live gig!! YEp, me too, and old blind man especially won't trust it with syntehsized speech for two reasons. #1 the synthesized speech gets in the way of the program, and #@, it makes the system more unstable. Richard webb, replace anything before at with elspider ON site audio in the southland: see www.gatasound.com |
#54
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Analog summing
Arny Krueger writes:
snip IME analog summing need not have any audible artifacts in actual use, even when a relatively large number of inputs are involved. (what is a large number of inputs?) rotfl YEah it isn't whether it's analog or digital summing with me, it's a ui question. But, if I'm not acting as engineer on the project but involved in another way, let the person who is use the ui he's most comfortable with, so long as it sounds good. THere's good and bad in both worlds grin. Regards, Richard .... Remote audio in the southland: See www.gatasound.com -- | Remove .my.foot for email | via Waldo's Place USA Fidonet-Internet Gateway Site | Standard disclaimer: The views of this user are strictly his own. |
#55
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Analog summing
Steve Hawkins wrote:
(hank alrich) wrote in : This was pre-DAW, so a bit off-topic. Yeah, I hear those wax cylinders were a pain to work with. :-) Steve Hawkins In the end they couldn't hold a candle to a disc. -- shut up and play your guitar * http://hankalrich.com/ http://armadillomusicproductions.com/who'slistening.html http://www.sonicbids.com/HankandShai...withDougHarman |
#56
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Analog summing
"Predrag Trpkov" wrote in message ... "Arny Krueger" wrote in message news "Ethan Winer" wrote in message ... On Jan 20, 1:30 pm, "Predrag Trpkov" wrote: People tend to make everything in the mix tidy, free of noises, free of human imperfections and perfectly proportional... It's boring to listen to, but progress has its price. I believe this is misguided. People have been using automation with analog console for many years to ride levels for consistency, mute tracks to get rid of tape hiss and residual amp buzz and headphone bleed when someone isn't playing, and so forth. The notion that a clean recording is somehow "sterile" and undesirable, or that "flaws" are to be valued, is silly IMO. Some of the finest recordings ever made are clean and clear, and devoid of extraneous noises that only distract the listener. Good points. I almost get the feeling that our correspondent wants to deify audible artifacts. He seems to presume that they are always there. IME analog summing need not have any audible artifacts in actual use, even when a relatively large number of inputs are involved. (what is a large number of inputs?) If you had any experience, instead of feelings, in the field of commercial music production, where some form of analog summing is most likely to be used, you wouldn't have had to ask about the number of channels involved. I again see that asking for opinions is futile. Every one of my responses is suitable to you only as a platform for creating new insults, or rerunning the same tired old ones. But then, you would have also understood that the money was invested in the analog summing devices precisely because of the artefacts they produce. I am familiar with a number of large scale music production facilities, and upon hearing that opinion, the people there would be polite but think that you're nuts. Because of the way they sound. Because they were designed to sound different from what can be achieved mixing in the box. Many large scale production facilities do 100% of their work in the box because its convenient, and in their view the SQ is the same. We have been through this before, the same arguments, the same opinions, the same facts. Right, and your ability to deny reality and assert the existence of universal audible difference remains unchanged. It's so boring and pointless, That's because you are incapable of changing your mind, regardless of what facts are presented. but I've had enough of your aggressive ignorance chasing away people that actually used analog summing and could say something constructive on the subject. Your idea of "constructive" is clearly "agrees with me". Predrag |
#57
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Analog summing
"Richard Webb" wrote in message ... Arny Krueger writes: snip IME analog summing need not have any audible artifacts in actual use, even when a relatively large number of inputs are involved. (what is a large number of inputs?) rotfl YEah it isn't whether it's analog or digital summing with me, it's a ui question. But, if I'm not acting as engineer on the project but involved in another way, let the person who is use the ui he's most comfortable with, so long as it sounds good. THere's good and bad in both worlds grin. That's all fine. Given the absence of a digital desk that is well-designed for your situation, you've got to do what you've got to do. |
#58
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Analog summing
"Predrag Trpkov" wrote in message ... Thank you for an intelligent question. I'm not being sarcastic. It's such a refreshing change. More of your arrogance. An intuitive work style is possible when mixing in the box. It's just not so easy. For you. Assuming that human brain is capable of processing a finite quantity of perceptual information per time unit, that it has certain bandwidth, the work method involving the computer screen and mouse as the main user interface uses up a significant part of that bandwidth in processing visual information. It leaves less bandwidth available to process aural information. Nothing on a computer screen has the visual bandwidth of reality. To make things worse, such user interface, when it comes to interpreting its logical, detail-oriented content, strongly favours our left brain. It's quite a problem if one wants to keep creative, intuitive juices flowing. True for you, but not everybody. Beethoven was dealing with an extremely simple and efficient set of graphic symbols. Anybody can read a note in the chart and instantly hear it played by the whole orchestra in their head. Not so easy watching a waveform or a mixer window in Cubase. True for you, but not everybody. |
#59
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Analog summing
On Jan 21, 2:53 pm, "Predrag Trpkov"
wrote: People have been using automation with analog consoles, but not everybody could afford it. It required a big budget and even then it wasn't feasible or even possible to mute every lip smack, every breath, to pan things with 1% accuracy, to fade in and out every note and move them around, to achieve perfect symmetry in the stereo field, to autotune each vocal track syllable by syllable and so forth. Nowadays it's accessible to everyone and has become a widespread practice, almost the norm in some cases. Just because abuse is possible is no reason to dismiss the tools. Years ago amateurs did crappy work using analog recorders and analog consoles. So what? Talented professionals will do great work using whatever tools they prefer. And a lot of professionals these days prefer a mouse. Of course this is preference, and people should work however they prefer. But to blame bad recordings on using a mouse is misguided IMO. that extremely powerful tool enable people to go way over board and strip their tracks of the last breath of life, figuratively and literally. People generally have a problem restraining themselves from using those tools and it can often be heard in the final product. Again, same reply as above. If your usage of plural implies that I have also insulted your greatness by not agreeing with your views, I sincerely don't apologise. Yeah, this is exactly the tone I was talking about. Dude, chill. It's only audio. --Ethan |
#60
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Analog summing
Ethan Winer wrote:
On Jan 21, 2:53 pm, "Predrag Trpkov" wrote: that extremely powerful tool enable people to go way over board and strip their tracks of the last breath of life, figuratively and literally. People generally have a problem restraining themselves from using those tools and it can often be heard in the final product. Again, same reply as above. Sadly, I agree with Ethan. However, I do agree with Predrag that a lot of people have trouble controlling themselves when given a whole lot of options. The thing is, this is the 21st century and we not only have all the modern recording techniques and equipment available to us, we also have over a century's worth of older techniques and equipment. And if you, personally, don't get good results with the tool you are using, there's no reason to keep using it. If the best way for you to work with your material and your methods is to use a manual console, or analogue tape, or even direct-to-disc recording, then by all means use it. I can make some very strong arguments in favor of using old-style workflow and production methods, but that's independant of the equipment. If the equipment forces you into a method you don't like, don't use that equipment. But if other people get terrible results because of their methods, blame the methods. --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#61
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Analog summing
"Arny Krueger" wrote in message
... Some of them are perceived as more pleasing to the human ear than others. There is a farily widespread school of thought where all unintended forms of audible distortion is objectionable. But there is stil a lot of gear which is intentionally used because it adds something which is not really understood. It's a deliberate application of an unknown degree of 'distortion' (using the definition that all non-linearities are distorting the original signal). Sean |
#62
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Analog summing
"Arny Krueger" wrote in message
... "Predrag Trpkov" wrote in message ... Thank you for an intelligent question. I'm not being sarcastic. It's such a refreshing change. More of your arrogance. Said arrogantly... Beethoven was dealing with an extremely simple and efficient set of graphic symbols. Anybody can read a note in the chart and instantly hear it played by the whole orchestra in their head. Not so easy watching a waveform or a mixer window in Cubase. True for you, but not everybody. Show me an example of a single person who can look at a waveform and describe what it sounds like, much less to find and follow the melody. On the other hand there are countless musicans who have been trained in sight singing and transcription who can not only reproduce the part, they can hear the the whole piece in their head, accurately, just by reading it. Granted the majority of people, even musicians, can do neither. Sean |
#63
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Analog summing
Sean Conolly wrote:
"Arny Krueger" wrote in message m... Some of them are perceived as more pleasing to the human ear than others. There is a farily widespread school of thought where all unintended forms of audible distortion is objectionable. But there is stil a lot of gear which is intentionally used because it adds something which is not really understood. It's a deliberate application of an unknown degree of 'distortion' (using the definition that all non-linearities are distorting the original signal). There's a lot of that out there. If you like it, use it. BUT, be aware that not all of the benefit is from alterations to the signal; a lot of what is beneficial about some of that equipment _is_ the user interface. I think eventually we'll be able to effectively model all of the classic electronics in software. BUT, in many cases it totally misses the advantages to only model the sound. --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#64
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Analog summing
Sean Conolly wrote:
Show me an example of a single person who can look at a waveform and describe what it sounds like, much less to find and follow the melody. On the other hand there are countless musicans who have been trained in sight singing and transcription who can not only reproduce the part, they can hear the the whole piece in their head, accurately, just by reading it. Granted the majority of people, even musicians, can do neither. Sean applause -- shut up and play your guitar * http://hankalrich.com/ http://armadillomusicproductions.com/who'slistening.html http://www.sonicbids.com/HankandShai...withDougHarman |
#65
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Analog summing
hank alrich wrote:
Sean Conolly wrote: Show me an example of a single person who can look at a waveform and describe what it sounds like, much less to find and follow the melody. On the other hand there are countless musicans who have been trained in sight singing and transcription who can not only reproduce the part, they can hear the the whole piece in their head, accurately, just by reading it. Granted the majority of people, even musicians, can do neither. Sean applause Does anyone remember that crazy guy who could look at classical LPs and tell you what the album was, with the label and matrix number covered? He claimed to just look at the grooves... --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#66
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Analog summing
"Ethan Winer" wrote in message ... On Jan 21, 2:53 pm, "Predrag Trpkov" wrote: People have been using automation with analog consoles, but not everybody could afford it. It required a big budget and even then it wasn't feasible or even possible to mute every lip smack, every breath, to pan things with 1% accuracy, to fade in and out every note and move them around, to achieve perfect symmetry in the stereo field, to autotune each vocal track syllable by syllable and so forth. Nowadays it's accessible to everyone and has become a widespread practice, almost the norm in some cases. Just because abuse is possible is no reason to dismiss the tools. Years ago amateurs did crappy work using analog recorders and analog consoles. So what? Talented professionals will do great work using whatever tools they prefer. And a lot of professionals these days prefer a mouse. Of course this is preference, and people should work however they prefer. But to blame bad recordings on using a mouse is misguided IMO. Straw man argument, again. I haven't dismissed the tools and I haven't blamed bad recordings on using a mouse. Just like I never said that clean recordings are sterile or that flaws in recordings are to be valued. Just because I warn of the pitfalls of using your preferred tool doesn't mean that I dismiss it. Just because I prefer certain tools for certain type of work doesn't mean that I dismiss others. Is that so difficult to comprehend? Arny is the one who keeps dismissing the tools he's never used - analog summing, but you don't seem to have a problem with it. Well, he shares your preferences. Among other things. that extremely powerful tool enable people to go way over board and strip their tracks of the last breath of life, figuratively and literally. People generally have a problem restraining themselves from using those tools and it can often be heard in the final product. Again, same reply as above. If your usage of plural implies that I have also insulted your greatness by not agreeing with your views, I sincerely don't apologise. Yeah, this is exactly the tone I was talking about. Dude, chill. It's only audio. If it's only audio and if you really value professional-level discourse as you purport, how about setting an example by trying to make a point without patronising another and twisting their words? Predrag |
#67
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Analog summing
Scott Dorsey wrote:
Does anyone remember that crazy guy who could look at classical LPs and tell you what the album was, with the label and matrix number covered? He claimed to just look at the grooves... --scott Embarassingly accurate within his limits, too, from what I've read. http://www.illusionworks.com/grooves.htm -- Tciao for Now! John. |
#68
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Analog summing
On 1/22/2011 4:15 PM, Scott Dorsey wrote:
I think eventually we'll be able to effectively model all of the classic electronics in software. BUT, in many cases it totally misses the advantages to only model the sound. True. The famous engineer used THAT compressor not because it was the best one in his rack to give him the sound that he was after, but often because it was the only one that he had available, and he wanted some dynamic control. Maybe the "toob distortion" that came along with it actually came from pushing the front end of the console or the mix bus a little harder before or after the track was compressed. We hear about the fabled gear, but we don't always hear why or how it was used. And getting back to analog summing, sort of, I was in the tile library this morning reading an article in EQ entitled "Mix it Right" that had lots of tips about de-cluttering the mixing user interface, but down underneath it all, he was just describing the deficiencies of on-screen mixing (which, indeed is not the same as summing with digital arithmetic). What it all boiled down to is that the human process often suffers when you don't have the space (or the money) for a real mixer. -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson http://mikeriversaudio.wordpress.com - useful and interesting audio stuff |
#69
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Analog summing
On Jan 22, 5:54 pm, "Predrag Trpkov"
wrote: Just because I warn of the pitfalls of using your preferred tool doesn't mean that I dismiss it. Just because I prefer certain tools for certain type of work doesn't mean that I dismiss others. Then what exactly is your point? I could "warn of the outfalls" of literally any activity including the destructive aspect of punching in on analog tape. Now that's a real pitfall! Arny is the one who keeps dismissing the tools he's never used - analog summing, but you don't seem to have a problem with it. Well, he shares your preferences. Among other things. You don't think that in all his years doing professional audio, Arny has never once used an analog mixing console? Really? Regardless, I'm 62 and I've been doing this stuff since I was in my 20s in the late 1960s. So I've used "analog summing" many MANY times, along with all of the other recording tools from the past 40+ years. Now, if you're talking about sending tracks or stems out of a DAW to an external mixer, I guess you'd call that a hybrid of some sort. But it's no more "analog" than using a mixer the usual way. And it certainly has no sonic advantages over mixing ITB, if that's what you're implying. IMO it's just more complicated, and more expensive, for no perceived benefit. But that's my opinion, and you're entitled to yours. --Ethan |
#70
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Analog summing
Mike Rivers wrote:
On 1/22/2011 4:15 PM, Scott Dorsey wrote: I think eventually we'll be able to effectively model all of the classic electronics in software. BUT, in many cases it totally misses the advantages to only model the sound. True. The famous engineer used THAT compressor not because it was the best one in his rack to give him the sound that he was after, but often because it was the only one that he had available, and he wanted some dynamic control. Maybe the "toob distortion" that came along with it actually came from pushing the front end of the console or the mix bus a little harder before or after the track was compressed. "Toob distortion" is guitar player shibboleth. We hear about the fabled gear, but we don't always hear why or how it was used. And getting back to analog summing, sort of, I was in the tile library this morning reading an article in EQ entitled "Mix it Right" that had lots of tips about de-cluttering the mixing user interface, but down underneath it all, he was just describing the deficiencies of on-screen mixing (which, indeed is not the same as summing with digital arithmetic). What it all boiled down to is that the human process often suffers when you don't have the space (or the money) for a real mixer. That depends a lot on the humans. -- Les Cargill |
#71
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Analog summing
"Ethan Winer" wrote in message ... On Jan 22, 5:54 pm, "Predrag Trpkov" wrote: Just because I warn of the pitfalls of using your preferred tool doesn't mean that I dismiss it. Just because I prefer certain tools for certain type of work doesn't mean that I dismiss others. Then what exactly is your point? I could "warn of the outfalls" of literally any activity including the destructive aspect of punching in on analog tape. Now that's a real pitfall! Arny is the one who keeps dismissing the tools he's never used - analog summing, but you don't seem to have a problem with it. Well, he shares your preferences. Among other things. You don't think that in all his years doing professional audio, Arny has never once used an analog mixing console? Really? I'm referring to analog summing devices, the tools that Arny keeps dismissing based on his feelings. Regardless, I'm 62 and I've been doing this stuff since I was in my 20s in the late 1960s. So I've used "analog summing" many MANY times, along with all of the other recording tools from the past 40+ years. Now, if you're talking about sending tracks or stems out of a DAW to an external mixer, I guess you'd call that a hybrid of some sort. But it's no more "analog" than using a mixer the usual way. And it certainly has no sonic advantages over mixing ITB, if that's what you're implying. IMO it's just more complicated, and more expensive, for no perceived benefit. But that's my opinion, and you're entitled to yours. Thank you very much. It's so generous of you. So let me get this straight, everybody is free to dismiss the tools as long as it's the tools you personally don't care for. It's only if they fail to share your enthusiasm for mixing with a mouse that you'll react by twisting their words, calling their opinion silly, misguided and insulting, relativising all they say, using your age as credential, all the while purporting to be preserving a professional-level discourse on the NG. Predrag |
#72
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Analog summing
"Predrag Trpkov" wrote:
So let me get this straight, everybody is free to dismiss the tools as long as it's the tools you personally don't care for. It's only if they fail to share your enthusiasm for mixing with a mouse that you'll react by twisting their words, calling their opinion silly, misguided and insulting, relativising all they say, using your age as credential, all the while purporting to be preserving a professional-level discourse on the NG. Predrag Enough! The semantics have become so garbled that this conversation should end. For example ~ "mix with a mouse" ~ If "mix" means to actively manage the ingredients, then you cannot mix with a mouse. If "mix" means "create a mixture without regard to time", say so. "Analog summing" is subject to the constraints imposed by Physics. No more, no less. Used with knowledge, it has given us a rich sonic library and continues to contribute to much of what we hear. "Digital summing" suspends physical laws at the whim of the programmer. Time yields acceptance of some protocols, leading to definition by qualified organizations. "Digital summing" really is a non-topic here. I suspect it finally comes down to "tools". A departed colleague who graduated from Capitol Records (after having handled sessions with the Beach Boys and their contemporaries) used to say: "It's a mighty fine workman who blames his poor tools ... !" Several here have said, in essence, they've done good work with the tools they were given, myself included. Let us put this foolishness to rest and get on with matters more suitable to the site. -- ~ Roy "If you notice the sound, it's wrong!" |
#73
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Analog summing
"Roy W. Rising" wrote in message
... "Predrag Trpkov" wrote: Let us put this foolishness to rest and get on with matters more suitable to the site. Agreed - no reason for anyone to get their panties in a knot. Sean |
#74
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Analog summing
"Mike Rivers" wrote in message
... On 1/22/2011 4:15 PM, Scott Dorsey wrote: I think eventually we'll be able to effectively model all of the classic electronics in software. BUT, in many cases it totally misses the advantages to only model the sound. True. The famous engineer used THAT compressor not because it was the best one in his rack to give him the sound that he was after, but often because it was the only one that he had available, and he wanted some dynamic control. Maybe the "toob distortion" that came along with it actually came from pushing the front end of the console or the mix bus a little harder before or after the track was compressed. We hear about the fabled gear, but we don't always hear why or how it was used. And getting back to analog summing, sort of, I was in the tile library this morning reading an article in EQ entitled "Mix it Right" that had lots of tips about de-cluttering the mixing user interface, but down underneath it all, he was just describing the deficiencies of on-screen mixing (which, indeed is not the same as summing with digital arithmetic). What it all boiled down to is that the human process often suffers when you don't have the space (or the money) for a real mixer. I still think it's mostly about the tools you're comfortable with. I've been doing in the box mixing for maybe 10 years now so it's not like I can't find my way around, but I'm still way, way faster with faders and knobs because that's what I was doing for 20 years before I moved into the box. My latest mixes were using the DAW to get tracks into groups with some processing, and run stereo groups through the board for final tweak. For me it's fast and feels good, and without both of those I'm not a happy guy. Sean |
#75
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Analog summing
"Sean Conolly" wrote in message
"Arny Krueger" wrote in message ... Some of them are perceived as more pleasing to the human ear than others. There is a farily widespread school of thought where all unintended forms of audible distortion is objectionable. But there is stil a lot of gear which is intentionally used because it adds something which is not really understood. It's a deliberate application of an unknown degree of 'distortion' (using the definition that all non-linearities are distorting the original signal). Agreed, and this is also among the kinds of gear that one needs to learn how to exploit. I'm talking about "equalizers" and EFX units. Ideally, the equalization & EFX functions are separate units in the sense that they can be inserted into the signal path or not, and of course they need to be adjustable. Over the weekend I had the experience of listening to a few hours of live music at a nearby large church with a young production staff and very basic but good equipment (e.g. medium-level Soundcraft analog console). I didn't even bother to look at the knobs, but my ears told me that their channel strips were pretty much set to flat. I don't think that they had any actual EFX facilities on the premises. The sound of their performances was not as engaging and interesting as it could have been given the good musicianship, relatively good acoustics of their room, and the good basic quality of the equipment they used. |
#76
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Analog summing
"Sean Conolly" wrote in message
Show me an example of a single person who can look at a waveform and describe what it sounds like, much less to find and follow the melody. I do that all the time, within my limitations as a musician. Visually, I find it trivial to identify: speech, singing, and instrumental music by signt. I can usually recognize the waveforms and envelopes of many common instruments at a glance. While I wear headphones when I edit and mix, I can do a lot of editing and mixing based purely on sight. I often identify undesired noises and events and edit them out by sight. I can recognize the difference between the contributions of two or more people who are conversing or singing together serially. I frequently adjust levels and equalization by sight. I do listen to audit my work by listening to it, but listening has this big problem - it has to happen in real time and I frequently work with events that run over an hour. I have edited singing parts to simulate someone singing a verse of a song that was not sung by that singer because she forgot the words to that verse of the song. I did it largely by sight. Since I'm not the sharpest knife in the drawer or the most experienced, I presume that the world is full of people who do this sort of thing far more powerfuly, effectively and flexibly than I do. |
#77
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Analog summing
"Predrag Trpkov" wrote in
message Arny is the one who keeps dismissing the tools he's never used - analog summing, but you don't seem to have a problem with it. Well, he shares your preferences. Among other things. As usual Predrag conjurs up straw men and then pridefully dispatches them. I guess in Predrag's world, analog mixers don't use analog summing. Life must be pretty weird in post-iron curtain central Europe - different laws of physics and all that. ;-) |
#78
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Analog summing
"Predrag Trpkov" wrote in
message I'm referring to analog summing devices, the tools that Arny keeps dismissing based on his feelings. If an analog console is not an analog summing device, what is it? It is very handy for my arguments for you to make such absolutely rediculous claims. |
#79
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Analog summing
"Sean Conolly" wrote in message
"Roy W. Rising" wrote in message ... "Predrag Trpkov" wrote: Let us put this foolishness to rest and get on with matters more suitable to the site. Agreed - no reason for anyone to get their panties in a knot. Given his demonstrated desire to create "party lines" and punish people who don't comply with his beliefs, I'm very happy to trick Predrag into to knotting his silk underware every which way but loose. |
#80
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Analog summing
On 1/23/2011 10:32 PM, Sean Conolly wrote:
I still think it's mostly about the tools you're comfortable with. I've been doing in the box mixing for maybe 10 years now so it's not like I can't find my way around, but I'm still way, way faster with faders and knobs because that's what I was doing for 20 years before I moved into the box. You're not working faster with a full set of hardware controls because you did it that way for 20 years, you're working faster because it's just a better user interface. There are reasons why, and occasions when having a GUI is better than having the limitations associated with physical controls, but they're nearly all related to doing things that require more time to solve a problem that shouldn't be, or to create something different that doesn't exist in the track and requires experimentation. Those things make the whole task of "mixing" take longer. When mixing means what it meant 30 years ago, you can always do it faster with a mixer than with a GUI. But some people tend to do more now either because they need to, or that they can, and that always slows down the job. -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson http://mikeriversaudio.wordpress.com - useful and interesting audio stuff |
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