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Default Creating Dimension in Mixing

In mixing, one can add depth to a signal by adding delay(s) with the
original'
What is the ideal delay range where the Hass effect and a discrete
delay do
not influence the idea of creating depth?
kevin

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Scott Dorsey
 
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Default Creating Dimension in Mixing

wrote:
In mixing, one can add depth to a signal by adding delay(s) with the
original'
What is the ideal delay range where the Hass effect and a discrete
delay do
not influence the idea of creating depth?


Remember, the reason that this works is because your ears are separated
apart. The delay range, therefore, that you can get away with is higher
for low frequency sounds than for high frequency sounds. Above 1 KHz
or so there isn't really any phase imaging anyway.

Delay times of a millisecond or so are probably in the ballpark, but
at some point you'll run into serious mono compatibility issues before
anything else happens.

Q-Sound is an example of a typical delay-based effect... it can be pretty
powerful but it can also be badly exaggerated too, and mono compatibility
goes right out the window if you aren't careful.

Stereo miking is a good way of obtaining that sort of delay in a more
careful way, because you get the image of the room as well as the
instrument. It can sometimes be useful to take stereo miked tracks
and add them into a panpotted mix to give a little depth. This is most
especially common for things like drums and pianos.
--scott
--
"C'est un Nagra. C'est suisse, et tres, tres precis."
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Zigakly
 
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Default Creating Dimension in Mixing

In mixing, one can add depth to a signal by adding delay(s) with the
original'
What is the ideal delay range where the Hass effect and a discrete
delay do
not influence the idea of creating depth?


I think the best way to add size and depth *at the mixing stage* with
reverbs. I generally use two convolution reverbs, both set to the same
setting, but one just for early reflections and the other just for the
reverb tail. This way you can bring things forward with less reflections
and more tail, or back with more reflections and less tail. The reflections
also add width to the imaging, so mono sounds don't seem laser-narrow.


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