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  #1   Report Post  
Steven Sullivan
 
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Default True or false claims about audiophiles & science

Perusing the audiophile boards today, I come up on this:

//

"Here are some more audio phenomena that science cannot measu

1. Soundstage capability.
2. Correct tonality of instruments.

Here are some examples where science eventually found out but audiophiles discovered first by critical listening:

1. Jitter (time based distortion) in different CD players. 90s.
2. Lack of sonics in amplifiers with very low THD. 70s and 80s.
3. Vibration isolation methods. 90s.
4. MLSSA speaker waterfall plots. 2000s. Difficulty in capturing simultaneous events in speaker response. Very good
article in HiFi News and RR as well.

Any scientist will recognize the limits of science at any given point in time."

(quoted from http://www.stevehoffman.tv/forums/sh...5&postcount=43)


I was surprised to read that audiophiles are responsible for
the first discovery of jitter in CD players, 'lack of sonics' (I might cede
taht, since i have no idea what he means), vibration isolation methods,
and waterfall plots for audio.

Has my education been deficient? I don't want to deny audiophiles their
proper due.


--

-S
It's not my business to do intelligent work. -- D. Rumsfeld, testifying
before the House Armed Services Committee
  #2   Report Post  
chung
 
Posts: n/a
Default

Steven Sullivan wrote:
Perusing the audiophile boards today, I come up on this:

//

"Here are some more audio phenomena that science cannot measu

1. Soundstage capability.
2. Correct tonality of instruments.

Here are some examples where science eventually found out but audiophiles discovered first by critical listening:

1. Jitter (time based distortion) in different CD players. 90s.
2. Lack of sonics in amplifiers with very low THD. 70s and 80s.
3. Vibration isolation methods. 90s.
4. MLSSA speaker waterfall plots. 2000s. Difficulty in capturing simultaneous events in speaker response. Very good
article in HiFi News and RR as well.

Any scientist will recognize the limits of science at any given point in time."

(quoted from http://www.stevehoffman.tv/forums/sh...5&postcount=43)


I was surprised to read that audiophiles are responsible for
the first discovery of jitter in CD players, 'lack of sonics' (I might cede
taht, since i have no idea what he means), vibration isolation methods,
and waterfall plots for audio.

Has my education been deficient? I don't want to deny audiophiles their
proper due.



I'll comment on #2 (lack of sonics, whatever that means). There were
amplifiers designed to have very low THD *at low frequencies* that do
not sound good. This is not surprising at all because some of these amps
show excessive distortion at high frequencies at high output powers.
Basically, some of these amps have insufficient open-loop bandwidth and
linearity, so that at higher frequencies, that is not enough loop gain
to minimize distortion of the closed-loop amplifier. (Or you can think
of it as not having sufficient speed in the loop.) I am not sure if
audiophiles can take credit for discovering this or not, because a
full-power, full frequency distortion sweep would have showed the
problems. Seems like to me that that was a marketing problem:
manufacturers were trying to come up with the lowest THD number (at 1
KHz), and ignoring other important parameters of the amps.
  #3   Report Post  
 
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Steven Sullivan wrote:
Perusing the audiophile boards today, I come up on this:
Here are some examples where science eventually found out
but audiophiles discovered first by critical listening:

1. Jitter (time based distortion) in different CD players. 90s.


Sorry, jitter was a well characterized, identified and, essentially
solved issue by the time the late 1960's had rolled around. Indeed,
the LAST group to understand its true significance was the audiophile
community.

2. Lack of sonics in amplifiers with very low THD. 70s and 80s.


What on earth does "lack of sonics" mean?

3. Vibration isolation methods. 90s.


Nonsense, mechanical engineering had solved this problem by
the late 1930's. Take a look, for example, on the vibration
isolation methods used for high-accuracy, high-sensitivity
optical galvanometers.

4. MLSSA speaker waterfall plots. 2000s. Difficulty in
capturing simultaneous events in speaker response.


Well, even as far as speakers go, this is old news. Consider
the articles published in the AES journal priro to 1976 by
Fincham at KEF. And before that we have Heyser in the 1960's
doing basically the same thing. Hell, I was doing similar stuff
in the late 1970's, well before the MLSSA system hit the market.

Very good
article in HiFi News and RR as well.


Far better articles in JASA, JAES, and more decades before
mere shadows of them appeared in the popular press.

Any scientist will recognize the limits of science at any
given point in time."


True, and most NON-scientist will fail to recognize the limits of
non-science, and assign far to much credit to their "discoveries"
which, in fact, are hardly discoveries at all.

I was surprised to read that audiophiles are responsible for
the first discovery of jitter in CD players, 'lack of sonics' (I

might cede
taht, since i have no idea what he means), vibration isolation

methods,
and waterfall plots for audio.

Has my education been deficient? I don't want to deny audiophiles

their
proper due.


Nor do I, as soo as they have some due.
  #6   Report Post  
Robert C. Lang
 
Posts: n/a
Default

Aren't "digital" timing errors still being learned about and harnessed?


There have defintely been modern day patents issued to deal with the
problem (if it indeed is an audible problem). Here's one:

http://www.freepatentsonline.com/5329556.html




wrote:

1. Jitter (time based distortion) in different CD players. 90s.


Sorry, jitter was a well characterized, identified and, essentially
solved issue by the time the late 1960's had rolled around. Indeed,
the LAST group to understand its true significance was the audiophile
community.

2. Lack of sonics in amplifiers with very low THD. 70s and 80s.


What on earth does "lack of sonics" mean?

3. Vibration isolation methods. 90s.


Nonsense, mechanical engineering had solved this problem by
the late 1930's. Take a look, for example, on the vibration
isolation methods used for high-accuracy, high-sensitivity
optical galvanometers.

4. MLSSA speaker waterfall plots. 2000s. Difficulty in
capturing simultaneous events in speaker response.


Well, even as far as speakers go, this is old news. Consider
the articles published in the AES journal priro to 1976 by
Fincham at KEF. And before that we have Heyser in the 1960's
doing basically the same thing. Hell, I was doing similar stuff
in the late 1970's, well before the MLSSA system hit the market.

Very good
article in HiFi News and RR as well.


Far better articles in JASA, JAES, and more decades before
mere shadows of them appeared in the popular press.

Any scientist will recognize the limits of science at any
given point in time."


True, and most NON-scientist will fail to recognize the limits of
non-science, and assign far to much credit to their "discoveries"
which, in fact, are hardly discoveries at all.

I was surprised to read that audiophiles are responsible for
the first discovery of jitter in CD players, 'lack of sonics' (I

might cede
taht, since i have no idea what he means), vibration isolation

methods,
and waterfall plots for audio.

Has my education been deficient? I don't want to deny audiophiles

their
proper due.


Nor do I, as soo as they have some due.

  #7   Report Post  
Gary Eickmeier
 
Posts: n/a
Default

Steven Sullivan wrote:

Perusing the audiophile boards today, I come up on this:

//

"Here are some more audio phenomena that science cannot measu

1. Soundstage capability.
2. Correct tonality of instruments.


The soundstage thing I agree with. This is a perception that depends on
your stereo hearing, and there is no instrument that can communicate
what this sounds like in a given setup. Such a measurement would be
meaningless anyway, because each of us would have to relate it to the
actual sound anyway, so why do it.

What we CAN do is vary the parameters of the speaker and room and see
how each variable affects soundstaging, and thus learn what causes what.
In my experimentation, it is clear to me that what we are hearing is a
comination of the summing localization between the two speakers, and
between the speakers and the reflections of their output from the room
surfaces. If you pull the speakers out from the front wall, for
instance, you notice an immediate increase in depth of imaging
(soundstage), then if you push them back toward the wall, the soundstage
collapses into the speakers again. Same with sidewall reflections. Bring
them away from the sidewalls and you get more spaciousness, especially
with the more omnidirectional speakers. Then you can experiment with
radiatin pattern, and see the effects of that. And so forth.

Gary Eickmeier
  #9   Report Post  
Joseph Oberlander
 
Posts: n/a
Default

Steven Sullivan wrote:
Perusing the audiophile boards today, I come up on this:

//

"Here are some more audio phenomena that science cannot measu

1. Soundstage capability.


Given that every person's room is different, likely
so. Though, it could be measured on a case by case
basis. They do this for concert halls all the time.

2. Correct tonality of instruments.


Actually, that's measurable. Synthesizer companies do
this all the time. Roland makes a nice digital drum set,
for instance, that is as good as the real thing. Pricey,
though.

Here are some examples where science eventually found out but audiophiles discovered first by critical listening:

1. Jitter (time based distortion) in different CD players. 90s.


Which is no longer a factor, thankfully. At least on decent
quality players.

3. Vibration isolation methods. 90s.


Try 50s or earlier. Most of audio technology isn't new, and
sonic isolation was implimented soon after the first movie
studios started using sound.
  #10   Report Post  
Stewart Pinkerton
 
Posts: n/a
Default

On 24 Feb 2005 01:00:07 GMT, "Robert C. Lang"
wrote:

Aren't "digital" timing errors still being learned about and harnessed?


Not by people in the telecomms industry. Of course, so-called
'high-end' audio tends to be technically incompetent.

There have defintely been modern day patents issued to deal with the
problem (if it indeed is an audible problem). Here's one:

http://www.freepatentsonline.com/5329556.html


Can't imagine how that one got past the PTO examiners, as similar
techniques were in use in digital transmissions for *decades* before
1993.
--

Stewart Pinkerton | Music is Art - Audio is Engineering


  #11   Report Post  
Buster Mudd
 
Posts: n/a
Default

Joseph Oberlander wrote:
Steven Sullivan wrote:
Perusing the audiophile boards today, I come up on this:

//

"Here are some more audio phenomena that science cannot measu

2. Correct tonality of instruments.


Actually, that's measurable. Synthesizer companies do
this all the time. Roland makes a nice digital drum set,
for instance, that is as good as the real thing. Pricey,
though.



"As good as the real thing"? Pardon my incredulity, but, um, sorry, no,
not even close. "A passable substitute in the context of recorded rock
or pop music" sure, but "as good as the real thing" no way. And the
first time you stand next to (or sit behind, if you're a drummer) a
real drum set you'll notice the difference immediately.

Also, synthesizer companies do indeed strive to measure, quantify, &
categorize the tonality of instruments, but that glaring word "Correct"
in the original post removes any semblence of logic from either the
original arguement or your response. How would you even confirm that
you'd identified the "correct" tonality of, say, a flute (or a drumset,
for the sake of consistancy) when every flute (or drumset) sounds (and
hence, measures) different?
  #12   Report Post  
Norman M. Schwartz
 
Posts: n/a
Default

"Codifus" wrote in message
...
Steven Sullivan wrote:
wrote:

Steven Sullivan wrote:

Perusing the audiophile boards today, I come up on this:
Here are some examples where science eventually found out
but audiophiles discovered first by critical listening:

1. Jitter (time based distortion) in different CD players. 90s.



Sorry, jitter was a well characterized, identified and, essentially
solved issue by the time the late 1960's had rolled around. Indeed,
the LAST group to understand its true significance was the audiophile
community.



This was my understanding as well.

So, can anyone clarify why jitter ever became an issue --
were CD players really generally deficient in this area -- in
'mass market' players as well as high-end -- and if
so, why, given that jitter was a solved issue in telecom as
of the late 1960's?


Yeah, that's my question, too. Maybe the audiophile deserves credit for
bringing attention to jitter in digital audio. Scientisits/Engineers may
have known it was there all aong but didn't think it mattered in an audio
application, there by ignoring it until some golden ears noticed.

It was the golden ears who first advocated the use of 2 boxes and their
accompanying jitter in place of the many mass market and audiophile single
box players that were available at the time having no, little, or less
jitter. The golden ears did not notice the jitter. Something like polishing
up your CDs with Armor All (having no effect whatsoever) and then having to
throw them all out.
  #13   Report Post  
Steven Sullivan
 
Posts: n/a
Default

Buster Mudd wrote:
Joseph Oberlander wrote:
Steven Sullivan wrote:
Perusing the audiophile boards today, I come up on this:

//

"Here are some more audio phenomena that science cannot measu

2. Correct tonality of instruments.


Actually, that's measurable. Synthesizer companies do
this all the time. Roland makes a nice digital drum set,
for instance, that is as good as the real thing. Pricey,
though.



"As good as the real thing"? Pardon my incredulity, but, um, sorry, no,
not even close. "A passable substitute in the context of recorded rock
or pop music" sure, but "as good as the real thing" no way. And the
first time you stand next to (or sit behind, if you're a drummer) a
real drum set you'll notice the difference immediately.


Also, synthesizer companies do indeed strive to measure, quantify, &
categorize the tonality of instruments, but that glaring word "Correct"
in the original post removes any semblence of logic from either the
original arguement or your response. How would you even confirm that
you'd identified the "correct" tonality of, say, a flute (or a drumset,
for the sake of consistancy) when every flute (or drumset) sounds (and
hence, measures) different?


So, would you say that the claim that 'science cannot measure correct
tonality of instruments' is inherently flawed?

It should be possible , though, to conduct this sort of test:
compare a recording of a real instrument to the synthetic one,
and ask a competent listener to determine which they think is real,
and which isn't.


--

-S
It's not my business to do intelligent work. -- D. Rumsfeld, testifying
before the House Armed Services Committee
  #14   Report Post  
 
Posts: n/a
Default

jitter became an issue when audiophiles started using outboard or
separate DACs. Some people bypass the DACs built into CD players and
use a separte DAC. They may be able to buy a better DAC but there some
some severe issues with syncing up the signal coming from the pickup
with the DAC if you have two separate systems.
  #15   Report Post  
chung
 
Posts: n/a
Default

Steven Sullivan wrote:
Buster Mudd wrote:
Joseph Oberlander wrote:
Steven Sullivan wrote:
Perusing the audiophile boards today, I come up on this:

//

"Here are some more audio phenomena that science cannot measu

2. Correct tonality of instruments.

Actually, that's measurable. Synthesizer companies do
this all the time. Roland makes a nice digital drum set,
for instance, that is as good as the real thing. Pricey,
though.



"As good as the real thing"? Pardon my incredulity, but, um, sorry, no,
not even close. "A passable substitute in the context of recorded rock
or pop music" sure, but "as good as the real thing" no way. And the
first time you stand next to (or sit behind, if you're a drummer) a
real drum set you'll notice the difference immediately.


Also, synthesizer companies do indeed strive to measure, quantify, &
categorize the tonality of instruments, but that glaring word "Correct"
in the original post removes any semblence of logic from either the
original arguement or your response. How would you even confirm that
you'd identified the "correct" tonality of, say, a flute (or a drumset,
for the sake of consistancy) when every flute (or drumset) sounds (and
hence, measures) different?


So, would you say that the claim that 'science cannot measure correct
tonality of instruments' is inherently flawed?

It should be possible , though, to conduct this sort of test:
compare a recording of a real instrument to the synthetic one,
and ask a competent listener to determine which they think is real,
and which isn't.



The main problem with *measuring* tonality or sound stage is that there
is no scientific definition of what these things mean. Until there is a
definition that allows quantitative measurements to be made, it is
rather pointless to say whether science can measure it or not. Science
cannot measure something that is not defined in a measureable way.

On the other hand, frequency response, separation, signal-to-noise ratio
and distortion can be measured easily on amplifiers and players, and
these parameters are strongly related to the sense of tonality and
soundstage one perceives. Of course, speakers have the biggest effect,
by far, on these subjective qualities.


  #16   Report Post  
Steven Sullivan
 
Posts: n/a
Default

Norman M. Schwartz wrote:
"Codifus" wrote in message
...
Steven Sullivan wrote:
wrote:

Steven Sullivan wrote:

Perusing the audiophile boards today, I come up on this:
Here are some examples where science eventually found out
but audiophiles discovered first by critical listening:

1. Jitter (time based distortion) in different CD players. 90s.


Sorry, jitter was a well characterized, identified and, essentially
solved issue by the time the late 1960's had rolled around. Indeed,
the LAST group to understand its true significance was the audiophile
community.


This was my understanding as well.

So, can anyone clarify why jitter ever became an issue --
were CD players really generally deficient in this area -- in
'mass market' players as well as high-end -- and if
so, why, given that jitter was a solved issue in telecom as
of the late 1960's?


Yeah, that's my question, too. Maybe the audiophile deserves credit for
bringing attention to jitter in digital audio. Scientisits/Engineers may
have known it was there all aong but didn't think it mattered in an audio
application, there by ignoring it until some golden ears noticed.

It was the golden ears who first advocated the use of 2 boxes and their
accompanying jitter in place of the many mass market and audiophile single
box players that were available at the time having no, little, or less
jitter. The golden ears did not notice the jitter. Something like polishing
up your CDs with Armor All (having no effect whatsoever) and then having to
throw them all out.


Actaully Armor All turned out to have an effect on CDs -- a physically
degradative one. Much embarassment ensued for Sam Tellig, IIRC.
y
  #17   Report Post  
 
Posts: n/a
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Steven Sullivan wrote:
Norman M. Schwartz wrote:
Yeah, that's my question, too. Maybe the audiophile deserves

credit for
bringing attention to jitter in digital audio.

Scientisits/Engineers may
have known it was there all aong but didn't think it mattered in

an audio
application, there by ignoring it until some golden ears noticed.

It was the golden ears who first advocated the use of 2 boxes and

their
accompanying jitter in place of the many mass market and audiophile

single
box players that were available at the time having no, little, or

less
jitter. The golden ears did not notice the jitter. Something like

polishing
up your CDs with Armor All (having no effect whatsoever) and then

having to
throw them all out.


Actaully Armor All turned out to have an effect on CDs -- a

physically
degradative one. Much embarassment ensued for Sam Tellig, IIRC.


And, of course, one needs to be reminded that the entore armor-all
CD thing started as an April Fool's joke, posted by Barry Ornitz
on this very newsgroup in April of 1990. And people like Tellig.
apparently, fell for it hook, line and sinker.
  #18   Report Post  
 
Posts: n/a
Default

Codifus wrote:
Steven Sullivan wrote:


So, can anyone clarify why jitter ever became an issue --
were CD players really generally deficient in this area -- in
'mass market' players as well as high-end -- and if
so, why, given that jitter was a solved issue in telecom as
of the late 1960's?


Yeah, that's my question, too. Maybe the audiophile deserves credit

for
bringing attention to jitter in digital audio. Scientisits/Engineers

may
have known it was there all aong but didn't think it mattered in an
audio application, there by ignoring it until some golden ears

noticed.

As others have pointed out, jitter either was or should have been a
non-issue from the get-go, assuming the people designing CD players and
DACs knew what they were doing. Apparently, a few didn't. And whoever
finally informed those stragglers, it probably wasn't the audio
consumer.

What I think drives the jitter issue is the fact that jitter is the
only--or at least the best known--form of distortion unique to digital
audio. As such, it's become the de facto "scientific" explanation for
all that's supposedly wrong with digital reproduction, the thimble into
which the technically challenged subset of vinylphiles tries to cram
all that they hate about CDs. Plus, if jitter *is* a problem, then
you've got a reason to upgrade, which makes digital almost as much fun
as analog!

Interestingly, I can't ever recall seeing an audiophile on a discussion
board raise the issue of jitter in reference to an A/V receiver--the
most common case of an outboard DAC. Why not? Could it be because
there's no real analog alternative, so no reason to raise a fuss about
it?

bob
  #19   Report Post  
Buster Mudd
 
Posts: n/a
Default

Steven Sullivan wrote:
Buster Mudd wrote:
Joseph Oberlander wrote:
Steven Sullivan wrote:
Perusing the audiophile boards today, I come up on this:

//

"Here are some more audio phenomena that science cannot

measu

2. Correct tonality of instruments.

Actually, that's measurable. Synthesizer companies do
this all the time. Roland makes a nice digital drum set,
for instance, that is as good as the real thing. Pricey,
though.



"As good as the real thing"? Pardon my incredulity, but, um, sorry,

no,
not even close. "A passable substitute in the context of recorded

rock
or pop music" sure, but "as good as the real thing" no way. And the
first time you stand next to (or sit behind, if you're a drummer) a
real drum set you'll notice the difference immediately.


Also, synthesizer companies do indeed strive to measure, quantify,

&
categorize the tonality of instruments, but that glaring word

"Correct"
in the original post removes any semblence of logic from either the
original arguement or your response. How would you even confirm

that
you'd identified the "correct" tonality of, say, a flute (or a

drumset,
for the sake of consistancy) when every flute (or drumset) sounds

(and
hence, measures) different?


So, would you say that the claim that 'science cannot measure correct
tonality of instruments' is inherently flawed?



Yes, it most certainly is an inherantly flawed claim...semantically if
nothing else. The entire notion of "correct tonality" when describing
timbre is indefensible.

(And don't get me started on the viability of "correct tonality when
describing musical harmony!)
  #20   Report Post  
 
Posts: n/a
Default

Buster Mudd wrote:
Steven Sullivan wrote:


So, would you say that the claim that 'science cannot measure correct
tonality of instruments' is inherently flawed?


What do you mean by 'correct?' Analysis of existent acoustic instruments
or evaluation of new creations?


Yes, it most certainly is an inherantly flawed claim...semantically if
nothing else. The entire notion of "correct tonality" when describing
timbre is indefensible.


It's not much different than the absurd notion of a 'correct' preference.


(And don't get me started on the viability of "correct tonality when
describing musical harmony!)


Started in what way? Musical theorists do that all the time. Are
Pythagoras, Kirnberger, Werckmeister, Rameau, Messiaen, et al all wrong?


  #23   Report Post  
Chung
 
Posts: n/a
Default

gcrain wrote:
1-3 you should have said the audiophiles found out they were important.
The engineers knew about them, they just didn't think they were
important. I'm not a big fan of current measuring systems. Almost no
measaurment is being done in the time domain which to me is the most
important. A mediocre frequency response I can listen to even if it's
less than thrilling. Bad time information gives me a headache.


Amplifiers are typically minimum-phase systems, so the time-domain
response is dictated by the frequency domain response, and vice versa.
You only need to make measurements in one domain.

Can you provide examples of a product with good frequency response, but
has a time-domain response so bad that it gives you a headache?
  #24   Report Post  
Ban
 
Posts: n/a
Default

Gary Eickmeier wrote:
Steven Sullivan wrote:

Perusing the audiophile boards today, I come up on this:

//

"Here are some more audio phenomena that science cannot measu

1. Soundstage capability.
2. Correct tonality of instruments.


The soundstage thing I agree with. This is a perception that depends
on your stereo hearing, and there is no instrument that can
communicate what this sounds like in a given setup. Such a
measurement would be meaningless anyway, because each of us would
have to relate it to the actual sound anyway, so why do it.

What we CAN do is vary the parameters of the speaker and room and see
how each variable affects soundstaging, and thus learn what causes
what. In my experimentation, it is clear to me that what we are
hearing is a comination of the summing localization between the two
speakers, and between the speakers and the reflections of their
output from the room surfaces. If you pull the speakers out from the
front wall, for instance, you notice an immediate increase in depth
of imaging (soundstage), then if you push them back toward the wall,
the soundstage collapses into the speakers again. Same with sidewall
reflections. Bring them away from the sidewalls and you get more
spaciousness, especially with the more omnidirectional speakers. Then
you can experiment with radiatin pattern, and see the effects of
that. And so forth.
Gary Eickmeier


I absolutely agree with Gary. The effect of a wide soundstage can be
extended to the point that the soundstage includes the listener and the
instruments are heard all around you, you seem to be on the stage yourself.
I get this perception when I have my omnidirectional speakers only 2feet
away in the middle of the room. The instruments then seem to be 10 to 30
feet away and are arranged in a horseshoe shaped form around the center.
This is with an acoustic 2 mike recording. Uakti, Mapa, a Brazilian group.
--
ciao Ban
Bordighera, Italy
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