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#1
Posted to rec.audio.pro
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USB 2.0 Mouse ????
Is there such an animal?
No, I don't need a faster mouse, but I'm thinking about a potential problem with using a multi-channel USB audio interface on my sleazy little computer that has only two USB ports (USB2, fortunately) but as far as I can tell, they're both off the same "hub." Folklore, and I believe it's correct, is that all ports on a USB hub run at the speed of the lowest device connected. So plugging in both a standard mouse (which, as far as I know, is USB 1.1) so I don't have to work with the touch pad together with the audio I/O box would slow the audio data flow down to USB 1.1 speed. TASCAM was getting 6 44.1 kHz streams (4 in, 2 out) with their USB 1.1 interfaces several years back, but given the current crop of USB 2 interfaces that can do 8 channels at 96 kHz, putting a standard mouse on the same USB bus is a pretty big sacrafice. So what options are available, if any. How about those wireless mice with the stubby little USB receiver? Are they USB 2.0? Or do some or all new USB mice use USB 2.0? I haven't bought a new mouse in years since the optical ones don't wear out. This computer doesn't have an expansion card slot, so I can't "plug in" another USB port. -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson http://mikeriversaudio.wordpress.com - useful and interesting audio stuff |
#2
Posted to rec.audio.pro
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USB 2.0 Mouse ????
Mike Rivers wrote:
Is there such an animal? No, I don't need a faster mouse, but I'm thinking about a potential problem with using a multi-channel USB audio interface on my sleazy little computer that has only two USB ports (USB2, fortunately) but as far as I can tell, they're both off the same "hub." Before going through the rest of your quest, it may be a good idea to verify that your ports are branched off of the same "hub". This is not the case with my computers, including two notebooks. It also sounds as if you're wanting to solve a problem that you may or may not have. Why not test your audio interface under load and see whether you have a problem? -- best regards, Neil |
#3
Posted to rec.audio.pro
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USB 2.0 Mouse ????
On 2/18/2011 8:21 AM, Neil Gould wrote:
Before going through the rest of your quest, it may be a good idea to verify that your ports are branched off of the same "hub". This is not the case with my computers, including two notebooks. It also sounds as if you're wanting to solve a problem that you may or may not have. So you're answering my general question by telling me that I might not have a problem? Puhlleeeze! I have several computers, and one or more of them may actually have more than one actual USB bus. However, I seriously doubt that's the case with the netbook that only cost $200. I think it was a valid question. If I don't have a problem, maybe someone else does. Why not test your audio interface under load and see whether you have a problem? I may not be able to create a valid test with an ample margin. I'd rather just know that I'm not doing something that is potentially a problem. Wouldn't you? And since you might actually know something about this that i don't, how do you know that your notebook computers have independent ports? Are they Macs? On a Mac, you can see what devices are connected to which ports, but on a PC, unless there's a utility that will display this, you can't tell using the most likely tool that Windows offers (the Device Manager). This morning I finished reading the article that caused me to think about this, and, without mentioning any names, says that there are some powered USB hubs (external, of course) that can path both USB1.1 and USB2.0 connections at their respective speed without slowing down the whole shebang. Though it's one more thing to reduce portability and add another point of failure, perhaps one of those, if I could be sure I had one, might be a good work-around, or at least a useful test tool. -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson http://mikeriversaudio.wordpress.com - useful and interesting audio stuff |
#4
Posted to rec.audio.pro
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USB 2.0 Mouse ????
Mike Rivers wrote:
On 2/18/2011 8:21 AM, Neil Gould wrote: Why not test your audio interface under load and see whether you have a problem? I may not be able to create a valid test with an ample margin. Why would this be difficult? Load all of the interface's inputs with a signal, start recording, wiggle the mouse, and then look at the resultant waveforms to see if there are glitches. What am I missing here? And since you might actually know something about this that i don't, how do you know that your notebook computers have independent ports? I could surmise that the ports were separate by connecting a device to different ports. If the device was previously connected to the port, the system recognized it. If not, it loaded drivers for the device _for that port_ and recognized it on subsequent connections. Although there are other possible explanations for this behavior, most likely if the ports were just branches of a hub the computer would recognize the device on any port once it was previously connected since there wouldn't be any way for it to distinguish between them. But, you're right that not all computers have this configuration, so someone may have to solve the problem if it turns out that there is a problem based on the above test. This morning I finished reading the article that caused me to think about this, and, without mentioning any names, says that there are some powered USB hubs (external, of course) that can path both USB1.1 and USB2.0 connections at their respective speed without slowing down the whole shebang. Though it's one more thing to reduce portability and add another point of failure, perhaps one of those, if I could be sure I had one, might be a good work-around, or at least a useful test tool. It could be a useful tool, and not be too cumbersome, since those things aren't very large or heavy. -- best regards, Neil |
#5
Posted to rec.audio.pro
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USB 2.0 Mouse ????
On 2/18/2011 9:45 AM, Neil Gould wrote:
Why would this be difficult? Load all of the interface's inputs with a signal, start recording, wiggle the mouse, and then look at the resultant waveforms to see if there are glitches. What am I missing here? For one thing (sorry for withholding this information), I don't actually HAVE an 8-channel 96 kHz USB interface at the moment. I'm gathering information as to what problems I might run into and how they might be solved. But the problem, as I see it, isn't when you wiggle the mouse, it's throughput when the USB1.1 device is connected to the same port as the audio interface. I suppose I could get some insight by recording without the mouse connected, then recording with the mouse connected and see if there's a difference. If a problem shows up immediately, that's a positive test. But if I don't see a glitch until half an hour? Or two hours? I don't really have what's in essence a calibrated test instrument, I can only conduct a simple demonstration. I could surmise that the ports were separate by connecting a device to different ports. If the device was previously connected to the port, the system recognized it. If not, it loaded drivers for the device _for that port_ and recognized it on subsequent connections. Although there are other possible explanations for this behavior, most likely if the ports were just branches of a hub the computer would recognize the device on any port once it was previously connected since there wouldn't be any way for it to distinguish between them. Unfortunately, that's the way it works in Windows. It's not a function of the path, it's a function of the hole. I can plug a USB flash drive into each of the four ports of the hub I have mounted under my desk (for easy reach) and even though there's only one cable going to the computer, the first time it's plugged into a new hole, it looks like "new hardware." But, you're right that not all computers have this configuration, so someone may have to solve the problem if it turns out that there is a problem based on the above test. I'm not sure I'm correctly interpreting what I've been reading since my first post, but it seems that modern USB controllers, identified in the Device Manager as "Enhanced USB Controller," actually have two devices to interface with the connector. One handles USB2.0 devices, the other handles USB1.1 devices. Since they operate independently, and the computer side of each is what's bussed together to talk to the computer, such a controller may indeed not have a problem with mixing device speeds. Three computers that I looked at, including the cheap netbook, have such a controller. I found an interesting utility, USBINFO which is now discontinued (hell, all three of the computers that I ran it on are also discontinued), so it's only usable as annoyware for a limited number of runs. What it does is displays the USB configuration, showing separate low and high speed controllers. When I plug a high speed USB drive into any of the ports, this utility shows it connected to the high speed controller. If I connect a low speed device (in this case a Behringer UCA-200 stereo audio interface) to any of the ports, the utility shows it connected to the low speed controller. I have one laptop dating back to about 2000 (currently on the dining room table, doing my tax return) that was pre-USB2 and hence doesn't have an Enhanced USB controller. I'll have to try loading up that utility and compare its diagram with one on the newer computers So maybe, like so much other computer information on the 'net (and even in print), what was true a couple of generations ago is no longer true. I'd like to get a reading from someone who has a better and more up to date general knowledge of computers, specifically Windows, than I, however. -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson http://mikeriversaudio.wordpress.com - useful and interesting audio stuff |
#6
Posted to rec.audio.pro
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USB 2.0 Mouse ????
On Fri, 18 Feb 2011 11:41:24 -0500, in 'rec.audio.pro',
in article USB 2.0 Mouse ????, "Soundhaspriority" wrote: "Mike Rivers" wrote in message ... Is there such an animal? No, I don't need a faster mouse, but I'm thinking about a potential problem with using a multi-channel USB audio interface on my sleazy little computer that has only two USB ports (USB2, fortunately) but as far as I can tell, they're both off the same "hub." Mike, if Device Manager's "View | Devices by connection" (as opposed to "View | Devices by type") option isn't giving you the information that you require, there's a Microsoft-written program, available in several different versions for use with different versions of Windows, called "USB Device Viewer" which might help you out in determining your system's USB hardware configuration. It's a simple executable with no installation required and the file name is "usbview.exe". It's included, I believe, with various Microsoft DDKs (Driver Development Kits), but I would think that if you do a Google search you'll come up with one or more links via which you can download just this one file. 32-bit versions of the file are small and under 100 kB in size. I've got at least two or three different versions of this program floating around here, but I doubt that any of them would work on your netbook system which I assume runs Windows 7. Mike, get a Logitech gaming mouse, or, probably, any gaming mouse. These are prized by gamers for reporting speed, which requires USB 2.0 Bob Morein (310) 237-6511 Bob, it was my understanding that there's no such thing as a USB 2.0 mouse, or a USB mouse that actually requires that it be plugged into a USB 2.0 port on the computer (host) side of the connection. My understanding, which could be wrong, is that so-called "gaming mice" simply operate the USB 1.1 port in its Full-Speed transfer mode of 12 Mbps rather than in its Low-Speed transfer mode of 1.5 Mbps. Or, when such a gaming mouse is connected to a USB 2.0 port, the port operates in USB 1.1 Full-Speed transfer mode (at 12 Mbps) rather than in Low-Speed transfer mode (at 1.5 Mbps). If you have any links to USB 2.0 mice, please share. Thank you. -- Frank, Independent Consultant, New York, NY [Please remove 'nojunkmail.' from address to reply via e-mail.] Read Frank's thoughts on HDV at http://www.humanvalues.net/hdv/ [also covers AVCHD (including AVCCAM & NXCAM) and XDCAM EX]. |
#7
Posted to rec.audio.pro
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USB 2.0 Mouse ????
On Fri, 18 Feb 2011 15:56:33 -0500, in 'rec.audio.pro',
in article USB 2.0 Mouse ????, "Soundhaspriority" wrote: Bob, it was my understanding that there's no such thing as a USB 2.0 mouse, or a USB mouse that actually requires that it be plugged into a USB 2.0 port on the computer (host) side of the connection. My understanding, which could be wrong, is that so-called "gaming mice" simply operate the USB 1.1 port in its Full-Speed transfer mode of 12 Mbps rather than in its Low-Speed transfer mode of 1.5 Mbps. Or, when such a gaming mouse is connected to a USB 2.0 port, the port operates in USB 1.1 Full-Speed transfer mode (at 12 Mbps) rather than in Low-Speed transfer mode (at 1.5 Mbps). If you have any links to USB 2.0 mice, please share. Frank, the USB details of gaming mice used to be displayed by Logitech. Now, with universal USB 2.0 host controllers, they no longer reference this. I found a 3rd party website with a reference to a Logitech mouse, advertising full speed USB 2.0: http://www.geeks.com/details.asp?invtid=931691-0215 This might be important to Mike, as not all USB 2.0 runs at 480 mb/second Here's another mouse specced as USB 2.0, but without the "full speed" qualifier: http://www.blackbox.com/Store/Detail...C4%82USB2MOUSE Thank you, Bob, for those links, although in both cases, I suspect that the "USB 2.0" reference was more advertising fancy than anything else, as I believe that both of these mice operate the port in USB 1.1 Full-Speed transfer mode at 12 Mbps instead of the more common Low-Speed 1.5 Mbps mode, which is all that more pedestrian mice (and keyboards and pointers and trackballs and other HID or Human Interface Devices) require. Even the most aggressive mouse in the world shouldn't require use of the USB 2.0 High-Speed 480 Mbps mode of operation. I know that if I had a mouse like that, I'd hide in the next room. -- Frank, Independent Consultant, New York, NY [Please remove 'nojunkmail.' from address to reply via e-mail.] Read Frank's thoughts on HDV at http://www.humanvalues.net/hdv/ [also covers AVCHD (including AVCCAM & NXCAM) and XDCAM EX]. |
#8
Posted to rec.audio.pro
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USB 2.0 Mouse ????
On 2/18/2011 3:45 PM, Frank wrote:
there's a Microsoft-written program, available in several different versions for use with different versions of Windows, called "USB Device Viewer" which might help you out in determining your system's USB hardware configuration. I found that one (before I saw your message, but thanks anyway) and it does give more info than Device Mangler, but it's actually more information than I can understand. I doubt that any of them would work on your netbook system which I assume runs Windows 7. No problem. All of my computers run WinXP. My understanding, which could be wrong, is that so-called "gaming mice" simply operate the USB 1.1 port in its Full-Speed transfer mode of 12 Mbps rather than in its Low-Speed transfer mode of 1.5 Mbps. Sounds logical. I wasn't aware that there was a low speed until I started playing around with those USB snooping programs. -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson http://mikeriversaudio.wordpress.com - useful and interesting audio stuff |
#9
Posted to rec.audio.pro
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USB 2.0 Mouse ????
On 2/18/2011 3:56 PM, Soundhaspriority wrote:
Frank, the USB details of gaming mice used to be displayed by Logitech. Now, with universal USB 2.0 host controllers, they no longer reference this. I found a 3rd party website with a reference to a Logitech mouse, advertising full speed USB 2.0: Well, what do web sites know. It was from a few web sites that I got the notion that connecting a USB 1.1 device to a USB 2.0 bus dragged the bus down to the USB 1.1 speed, but apparently that isn't the case with the Enhanced USB controllers that have been common for at least the last five years. I still need to do a better test to be sure that it works the way I think it does but it seems that plugging a mouse and a high speed audio interface into ports on the same bus will get sorted out in the controller. -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson http://mikeriversaudio.wordpress.com - useful and interesting audio stuff |
#10
Posted to rec.audio.pro
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USB 2.0 Mouse ????
On 2/18/2011 5:26 PM, Soundhaspriority wrote:
Frank, most, if not all gaming mice run full speed USB 2.0. Gamers are not of your mindset. They want to chisel at latency for reasons irrelevant to the rest of us. The Logitech manual says "full speed." It doesn't say USB 2.0 full speed. Kind of scary, though, comes with a set of weights to adjust the inertia and customizable grip. -- "Today's production equipment is IT based and cannot be operated without a passing knowledge of computing, although it seems that it can be operated without a passing knowledge of audio." - John Watkinson http://mikeriversaudio.wordpress.com - useful and interesting audio stuff |
#11
Posted to rec.audio.pro
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USB 2.0 Mouse ????
On Fri, 18 Feb 2011 17:26:25 -0500, in 'rec.audio.pro',
in article USB 2.0 Mouse ????, "Soundhaspriority" wrote: Thank you, Bob, for those links, although in both cases, I suspect that the "USB 2.0" reference was more advertising fancy than anything else, Frank, most, if not all gaming mice run full speed USB 2.0. Gamers are not of your mindset. They want to chisel at latency for reasons irrelevant to the rest of us. This manual, http://www.logitech.com/repository/1.../12840.1.0.pdf makes the relevant statement at the top of page 5. That's exactly what I meant, Bob, it's a USB 1.1 Full-Speed device running at 12 Mbps. All that it needs to be connected to is a standard USB 1.1 port (although it would work exactly the same when connected to a USB 2.0 port because USB 2.0 is downward compatible with USB 1.1). The term used at the top of page 5, "full-speed, USB device", refers to the USB 1.1 Full-Speed 12 Mbps mode of operation. It does not refer to the USB 2.0 480 Mbps High-Speed mode of operation (that's typically used for data-intensive operations such as the connection of hard disk drives). The manual is making a big deal out of the fact that unlike ordinary mice, it doesn't operate in the usual Low-Speed 1.5 Mbps mode that was specifically intended for use with low speed human interface devices such as mice and keyboards. Here's an example of a so-called "USB 2.0 keyboard(tm)". Matias USB 2.0 Keyboard http://www.matias.ca/usb2keyboard/ The reality is that it's not a USB 2.0 keyboard. It's a regular USB 1 keyboard that happens to include a "dock" that supports USB 2.0. Despite that fact that it's a USB 1 device, it's being advertised as a USB 2.0 keyboard. If you read the "System Requirements" section of the page, you'll see that it's got two USB connectors, one (for the keyboard and USB 1.1 hub) to connect to either a USB 1.1 or USB 2.0 port on the host computer and the other (for the USB 2.0 dock) to connect to a USB 2.0 port on the host computer. It's only the connection for the dock that needs to be made to a USB 2.0 port. The keyboard/hub cable can be connected to a USB 1.1 port and will work just fine that way. Regards, -- Frank, Independent Consultant, New York, NY [Please remove 'nojunkmail.' from address to reply via e-mail.] Read Frank's thoughts on HDV at http://www.humanvalues.net/hdv/ [also covers AVCHD (including AVCCAM & NXCAM) and XDCAM EX]. |
#12
Posted to rec.audio.pro
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USB 2.0 Mouse ????
On Fri, 18 Feb 2011 20:18:07 -0500, in 'rec.audio.pro',
in article USB 2.0 Mouse ????, Mike Rivers wrote: On 2/18/2011 5:26 PM, Soundhaspriority wrote: Frank, most, if not all gaming mice run full speed USB 2.0. Gamers are not of your mindset. They want to chisel at latency for reasons irrelevant to the rest of us. The Logitech manual says "full speed." It doesn't say USB 2.0 full speed. Right, as "full-speed" refers to USB 1.1 Full-Speed at 12 Mbps. Kind of scary, though, comes with a set of weights to adjust the inertia and customizable grip. Some gamers are indeed scary to normal folk. Being a serious minded professional these days, I probably shouldn't announce this in a public forum such as a Usenet newsgroup, but when I was a young fellow, I was known to have 16-hour sessions with Doom - and certain other games. P.S. I hope that your audio interface works okay sharing the controller (if indeed it's shared) with a mouse. Regards, -- Frank, Independent Consultant, New York, NY [Please remove 'nojunkmail.' from address to reply via e-mail.] Read Frank's thoughts on HDV at http://www.humanvalues.net/hdv/ [also covers AVCHD (including AVCCAM & NXCAM) and XDCAM EX]. |
#13
Posted to rec.audio.pro
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USB 2.0 Mouse ????
"Mike Rivers" wrote in message
... On 2/18/2011 3:56 PM, Soundhaspriority wrote: Frank, the USB details of gaming mice used to be displayed by Logitech. Now, with universal USB 2.0 host controllers, they no longer reference this. I found a 3rd party website with a reference to a Logitech mouse, advertising full speed USB 2.0: Well, what do web sites know. It was from a few web sites that I got the notion that connecting a USB 1.1 device to a USB 2.0 bus dragged the bus down to the USB 1.1 speed, but apparently that isn't the case with the Enhanced USB controllers that have been common for at least the last five years. I still need to do a better test to be sure that it works the way I think it does but it seems that plugging a mouse and a high speed audio interface into ports on the same bus will get sorted out in the controller. I've never really thought about it before, but I've had a USB 2 external drive hooked up to the same external hub as old USB 1.1 mouse, and the throughput was not affected at all. I was using the USB to transfer audio projects between computers because it was so much faster than scp over a 100mb network. Sean |
#14
Posted to rec.audio.pro
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USB 2.0 Mouse ????
"Soundhaspriority" wrote in message
... "Sean Conolly" wrote in message ... "Mike Rivers" wrote in message ... On 2/18/2011 3:56 PM, Soundhaspriority wrote: Frank, the USB details of gaming mice used to be displayed by Logitech. Now, with universal USB 2.0 host controllers, they no longer reference this. I found a 3rd party website with a reference to a Logitech mouse, advertising full speed USB 2.0: Well, what do web sites know. It was from a few web sites that I got the notion that connecting a USB 1.1 device to a USB 2.0 bus dragged the bus down to the USB 1.1 speed, but apparently that isn't the case with the Enhanced USB controllers that have been common for at least the last five years. I still need to do a better test to be sure that it works the way I think it does but it seems that plugging a mouse and a high speed audio interface into ports on the same bus will get sorted out in the controller. I've never really thought about it before, but I've had a USB 2 external drive hooked up to the same external hub as old USB 1.1 mouse, and the throughput was not affected at all. I was using the USB to transfer audio projects between computers because it was so much faster than scp over a 100mb network. Sean That is not an acid test, because spikes in latency don't stop a hard drive transfer. No, but it's evidence that the controller didn't limit the drive connection to 1.1 speeds. That would be *very* noticible. Sean |
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