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#1
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mixing drums
OK, so I feel like I've gotten pretty good at mixing drums, but not as
good as I want to be. First of all, I want to clarify the style and sound of drum mix that I am currently challenging myself to perfect, so as to provide context for my questions which otherwise would seem to be vague and redundant. I already know that a lot of it is opinion and that the best way for me to figure it out is to carry out listening experiments in mic placement, eq and fx settings, etc... Also, I am sure that if I had a really nice room and super preamps I wouldn't need to do so much clean-up in the mix, but I don't have those things, so I have to make the best of what I do have. That said, I am trying to mix drums for the "studio rock" sound. By this, I mean specifically that I am close micing the individual kit elements and trying to minimize bleed between tracks. The gear I use: Kit: Mapex M Series 5 Piece Zildjian Custom "A" crash, ride, "new beat" hats Coated heads, EMAD on kick Mics: Kick: EV RE-20 Snare,Toms: SM57s Overheads: a pair of Oktava MK-012 I close mic the toms and snare by mounting the mics on the edge of the drum, about an inch in from the rim, an inch away from the head, and angled at about a 45 degree angle with the mic pointing towards the center of the drum. pictu http://undertone.com/close_mic.jpg I place the RE-20 halfway inside the hole in the passive kick drum head. The hole is about 6 inches in from the lower right edge of the passive kick drum head. The mic is angled so that it is aimed at the point of contact between the beater and the active kick drum head. I position the overheads directly over the center of the kick drum, about 2-3 feet above the kit. They are spaced about a foot apart, and they each point across the edge of the kit, one over the high-hats and the other over the ride. overhead view: http://undertone.com/drum_micing.jpg view from the front: http://undertone.com/drum_micing_f.jpg I track through a Mackie 1402 into a MOTU 828. I use the EQ on the Mackie to slightly cut(-3db) high-mids(2.5kHz) in the kick and slightly boost(+3db) them in the snare. I also sharply cut(-9db) the low end(80hz) and moderately cut(-6db) the mids(2.5kHz) on the overheads. I do all my mixing in my recording app (Logic Pro), mainly using Waves plugins. On kick, snare and toms I generally use a combination of EQ, expansion/gating, and compression/limiting. Overheads are panned hard L/R and a high-pass EQ and light limiting are applied. I have mainly been using the "renaissance" versions quite a bit. I generally find that on kick, snare and toms, there are troublesome midrange frequencies that I remove with focused(hi-q), steep cuts. On snare this tends to take the form of a high-mid "ringing" which is dissonant. On kick, and toms it is a lo-mid "flub" that I remove. I try to preserve and enhance the "crack" and "oomph" of the snare and toms, and to preserve and enhance the "click" and "thud" of the kick drum. In general I prefer eq cuts to boosts and when boosting don't do so by more than 3-6db. Some questions: On expander / gate usage: I use the waves expander/gate on drums to help isolate the individual drum and reduce bleed. Unfortunately, no matter whether I use the expander or gate, and no matter how I adjust the settings, this effect tends to be sub-optimal in that it either kills the "attack" of the drum sound, or, with shorter attack times, creates a bothersome bit of distortion when the exp/gate engages. What suggestions do you have to optimize my exp/gate usage? One option I have considered is to literally "strip" out the portions of the recording for each drum which fall below a certain volume threshold so that individual drum hits, or fast passages, would be isolated regions in the arrange window, with silence in between. Then I'd apply fade-in/out all of these regions, tweaking as necessary. In essence I would be sequencing the opening and closing of a gate manually. This becomes cumbersome when it is focused on individual drum hits, as there are hundreds if not thousands of kick/snare drum hits in a project. It would seem that a "look-ahead" gate would eliminate the "attack-dulling/distortion" effect that the waves gate seems to impart on my tracks. I can't seem to get them to do this correctly though. Another tricky problem I have is trying to get the high-hat out of the snare-drum track. Since they are so close together it's difficult to prevent acoustic bleed. Also, the crack of the snare seems to be the same frequency as the most brittle and annoying component of the high hat. ARRGH!!! The end result I am going for is to create a "dry" drum mix, with each of the drums isolated and then feed this into a good reverb for room emulation such as the Waves TrueVerb, which works well for me. So, if anyone has any comments, suggestions or constructive criticism, then let me have it. Also, if anyone has any suggestions on how I can integrate better pre-amps into my setup, let me know. I'm sure the mackie is a big roadblock on my quest for good tone. Ideal for me would be 8 channels of nice preamps which digitally interfaced directly to both my TiBook and G4. If there is a compact mixer which adds nice EQs and could double as a control surface for my software then that might also be a plus, but it's not necessary. Unless analog EQ/dynamics prior to digital conversion is a necessity, I'd rather stick to mixing inside the box. I don't mind the mouse. Thanks, Josh Brown Undertone Productions - http://www.undertone.com Rock Scar - http://www.rockscar.com |
#2
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Your overheads violate the 3:1 rule - they should be three times as far from
each other as they are from the sound source. This is giving you a lot of comb filtering. Try a coincident pair configuration. Try using the overheads for the main drum sound, and use the close mics to fill in missing bits. There will be issues however, owing to the timing difference between the overheads and the close mics. Try some mics that are more neutral in response. The 57s have a big "presence" peak and a lot of proximity effect. This makes things both brash and muddy. (The RE20 is a keeper, though it may not be the best choice for a "rock" kick sound. You might try an Audix D6 or the new AKG dual capsule mic.) "Josh Brown" wrote in message om... OK, so I feel like I've gotten pretty good at mixing drums, but not as good as I want to be. First of all, I want to clarify the style and sound of drum mix that I am currently challenging myself to perfect, so as to provide context for my questions which otherwise would seem to be vague and redundant. I already know that a lot of it is opinion and that the best way for me to figure it out is to carry out listening experiments in mic placement, eq and fx settings, etc... Also, I am sure that if I had a really nice room and super preamps I wouldn't need to do so much clean-up in the mix, but I don't have those things, so I have to make the best of what I do have. That said, I am trying to mix drums for the "studio rock" sound. By this, I mean specifically that I am close micing the individual kit elements and trying to minimize bleed between tracks. The gear I use: Kit: Mapex M Series 5 Piece Zildjian Custom "A" crash, ride, "new beat" hats Coated heads, EMAD on kick Mics: Kick: EV RE-20 Snare,Toms: SM57s Overheads: a pair of Oktava MK-012 I close mic the toms and snare by mounting the mics on the edge of the drum, about an inch in from the rim, an inch away from the head, and angled at about a 45 degree angle with the mic pointing towards the center of the drum. pictu http://undertone.com/close_mic.jpg I place the RE-20 halfway inside the hole in the passive kick drum head. The hole is about 6 inches in from the lower right edge of the passive kick drum head. The mic is angled so that it is aimed at the point of contact between the beater and the active kick drum head. I position the overheads directly over the center of the kick drum, about 2-3 feet above the kit. They are spaced about a foot apart, and they each point across the edge of the kit, one over the high-hats and the other over the ride. overhead view: http://undertone.com/drum_micing.jpg view from the front: http://undertone.com/drum_micing_f.jpg I track through a Mackie 1402 into a MOTU 828. I use the EQ on the Mackie to slightly cut(-3db) high-mids(2.5kHz) in the kick and slightly boost(+3db) them in the snare. I also sharply cut(-9db) the low end(80hz) and moderately cut(-6db) the mids(2.5kHz) on the overheads. I do all my mixing in my recording app (Logic Pro), mainly using Waves plugins. On kick, snare and toms I generally use a combination of EQ, expansion/gating, and compression/limiting. Overheads are panned hard L/R and a high-pass EQ and light limiting are applied. I have mainly been using the "renaissance" versions quite a bit. I generally find that on kick, snare and toms, there are troublesome midrange frequencies that I remove with focused(hi-q), steep cuts. On snare this tends to take the form of a high-mid "ringing" which is dissonant. On kick, and toms it is a lo-mid "flub" that I remove. I try to preserve and enhance the "crack" and "oomph" of the snare and toms, and to preserve and enhance the "click" and "thud" of the kick drum. In general I prefer eq cuts to boosts and when boosting don't do so by more than 3-6db. Some questions: On expander / gate usage: I use the waves expander/gate on drums to help isolate the individual drum and reduce bleed. Unfortunately, no matter whether I use the expander or gate, and no matter how I adjust the settings, this effect tends to be sub-optimal in that it either kills the "attack" of the drum sound, or, with shorter attack times, creates a bothersome bit of distortion when the exp/gate engages. What suggestions do you have to optimize my exp/gate usage? One option I have considered is to literally "strip" out the portions of the recording for each drum which fall below a certain volume threshold so that individual drum hits, or fast passages, would be isolated regions in the arrange window, with silence in between. Then I'd apply fade-in/out all of these regions, tweaking as necessary. In essence I would be sequencing the opening and closing of a gate manually. This becomes cumbersome when it is focused on individual drum hits, as there are hundreds if not thousands of kick/snare drum hits in a project. It would seem that a "look-ahead" gate would eliminate the "attack-dulling/distortion" effect that the waves gate seems to impart on my tracks. I can't seem to get them to do this correctly though. Another tricky problem I have is trying to get the high-hat out of the snare-drum track. Since they are so close together it's difficult to prevent acoustic bleed. Also, the crack of the snare seems to be the same frequency as the most brittle and annoying component of the high hat. ARRGH!!! The end result I am going for is to create a "dry" drum mix, with each of the drums isolated and then feed this into a good reverb for room emulation such as the Waves TrueVerb, which works well for me. So, if anyone has any comments, suggestions or constructive criticism, then let me have it. Also, if anyone has any suggestions on how I can integrate better pre-amps into my setup, let me know. I'm sure the mackie is a big roadblock on my quest for good tone. Ideal for me would be 8 channels of nice preamps which digitally interfaced directly to both my TiBook and G4. If there is a compact mixer which adds nice EQs and could double as a control surface for my software then that might also be a plus, but it's not necessary. Unless analog EQ/dynamics prior to digital conversion is a necessity, I'd rather stick to mixing inside the box. I don't mind the mouse. Thanks, Josh Brown Undertone Productions - http://www.undertone.com Rock Scar - http://www.rockscar.com |
#3
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"Tim Padrick" wrote in message ... Your overheads violate the 3:1 rule - they should be three times as far from each other as they are from the sound source. This is giving you a lot of comb filtering. Try a coincident pair configuration. Try using the overheads for the main drum sound, and use the close mics to fill in missing bits. There will be issues however, owing to the timing difference between the overheads and the close mics. This most often works to your advantage, though. It gives you a sense of depth. Try some mics that are more neutral in response. The 57s have a big "presence" peak and a lot of proximity effect. This makes things both brash and muddy. (The RE20 is a keeper, though it may not be the best choice for a "rock" kick sound. You might try an Audix D6 or the new AKG dual capsule mic.) Actually, the 57's will be fine if he backs off his tom mikes, he'll be fine. IMHO, he's miking too close. I'll trade a more balanced sound for isolation any day of the week. For a rock kick sound, I would use an AKG D112 as first choice (it will get you there with less EQ than the Audio Technica mike) or the Audio Technica ATM25 second (or is that AT25?) |
#4
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Another tricky problem I have is trying to get the high-hat out of the
snare-drum track. Since they are so close together it's difficult to prevent acoustic bleed. Also, the crack of the snare seems to be the same frequency as the most brittle and annoying component of the high hat. ARRGH!!! I'd love to hear some suggestions for this myself. Its usually my main issue in getting a clean "cracky" snare sound. In my experience its a combination of: Using a mic with a tight pattern....SM57, Beta 57, Beyer M201 (has a very tight pattern as its hypercardroid) Making sure the back of the mic (the null) is pointing away from the hi hats Get quieter hi hats for the studio if you can. some can sound like 2 saucers being hit together! I find half (or more) of a good drumsound depends on good technique on the drummers behalf. i.e. for rock, hit the snare consistent hard hits to the centre of the drum with the stick at a fairly horizontal angle to the drum so your almost rimming it. This way you wont be turning your snare track up so much and EQing on top end for inadequate feeble hits to sound loud. Unfortunately, if its other drummers your recording you'll have to rely on your mic techniques and gating. Have you tried any spectral gates for the snare track. You can set these to open only when they hear low-mid/mid frequencies so they don't open with hi hat bleed. Of course it still won't solve the problem that if you put too much hi-freq EQ on the snare track and your having bleed problems you'll hear a burst of scratch hi hat coming through on snare hits. ho hum! Martin |
#5
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Martin Quinn wrote:
Using a mic with a tight pattern....SM57, Beta 57, Beyer M201 (has a very tight pattern as its hypercardroid) Making sure the back of the mic (the null) is pointing away from the hi hats A hypercardroid has no null on it's back... But it's clear what you want to say. The problem in real life is that you cannot put the mics on the position you want but only on the positions the drummer likes. And yout mic stand need place too. |
#6
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Martin Quinn wrote:
Using a mic with a tight pattern....SM57, Beta 57, Beyer M201 (has a very tight pattern as its hypercardroid) Making sure the back of the mic (the null) is pointing away from the hi hats I think you mean you want to point the null at the hi hats. Garth~ "I think the fact that music can come up a wire is a miracle." Ed Cherney |
#7
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In a controlled environment like a studio, it's best to give drums some
room, both in the sense of the word and in the sound of the room. By doing close miking you may well be capturing each individual drum very well, but the relationship of the drums to each other as a whole are left out, and you're not really capturing even what the drummer is hearing. That's why lots of guys use room mics. Personally, I like the idea of starting with the overheads as the meat of the drums, and judiciously add the close mics to get the essence of each drum's particular characteristic. Room mics in themselves work fine if you have a nice sounding room and some decent mics for such a purpose. But to me the starting point is always the overheads. I want to hear what the drummer is hearing, and that's the closest pair of mics you have to discern that. I also don't like doing anything to the sound on the way in. Just whatever makes the drums sound like the drums when you are right there with them. -- Roger W. Norman SirMusic Studio "Josh Brown" wrote in message om... OK, so I feel like I've gotten pretty good at mixing drums, but not as good as I want to be. First of all, I want to clarify the style and sound of drum mix that I am currently challenging myself to perfect, so as to provide context for my questions which otherwise would seem to be vague and redundant. I already know that a lot of it is opinion and that the best way for me to figure it out is to carry out listening experiments in mic placement, eq and fx settings, etc... Also, I am sure that if I had a really nice room and super preamps I wouldn't need to do so much clean-up in the mix, but I don't have those things, so I have to make the best of what I do have. That said, I am trying to mix drums for the "studio rock" sound. By this, I mean specifically that I am close micing the individual kit elements and trying to minimize bleed between tracks. The gear I use: Kit: Mapex M Series 5 Piece Zildjian Custom "A" crash, ride, "new beat" hats Coated heads, EMAD on kick Mics: Kick: EV RE-20 Snare,Toms: SM57s Overheads: a pair of Oktava MK-012 I close mic the toms and snare by mounting the mics on the edge of the drum, about an inch in from the rim, an inch away from the head, and angled at about a 45 degree angle with the mic pointing towards the center of the drum. pictu http://undertone.com/close_mic.jpg I place the RE-20 halfway inside the hole in the passive kick drum head. The hole is about 6 inches in from the lower right edge of the passive kick drum head. The mic is angled so that it is aimed at the point of contact between the beater and the active kick drum head. I position the overheads directly over the center of the kick drum, about 2-3 feet above the kit. They are spaced about a foot apart, and they each point across the edge of the kit, one over the high-hats and the other over the ride. overhead view: http://undertone.com/drum_micing.jpg view from the front: http://undertone.com/drum_micing_f.jpg I track through a Mackie 1402 into a MOTU 828. I use the EQ on the Mackie to slightly cut(-3db) high-mids(2.5kHz) in the kick and slightly boost(+3db) them in the snare. I also sharply cut(-9db) the low end(80hz) and moderately cut(-6db) the mids(2.5kHz) on the overheads. I do all my mixing in my recording app (Logic Pro), mainly using Waves plugins. On kick, snare and toms I generally use a combination of EQ, expansion/gating, and compression/limiting. Overheads are panned hard L/R and a high-pass EQ and light limiting are applied. I have mainly been using the "renaissance" versions quite a bit. I generally find that on kick, snare and toms, there are troublesome midrange frequencies that I remove with focused(hi-q), steep cuts. On snare this tends to take the form of a high-mid "ringing" which is dissonant. On kick, and toms it is a lo-mid "flub" that I remove. I try to preserve and enhance the "crack" and "oomph" of the snare and toms, and to preserve and enhance the "click" and "thud" of the kick drum. In general I prefer eq cuts to boosts and when boosting don't do so by more than 3-6db. Some questions: On expander / gate usage: I use the waves expander/gate on drums to help isolate the individual drum and reduce bleed. Unfortunately, no matter whether I use the expander or gate, and no matter how I adjust the settings, this effect tends to be sub-optimal in that it either kills the "attack" of the drum sound, or, with shorter attack times, creates a bothersome bit of distortion when the exp/gate engages. What suggestions do you have to optimize my exp/gate usage? One option I have considered is to literally "strip" out the portions of the recording for each drum which fall below a certain volume threshold so that individual drum hits, or fast passages, would be isolated regions in the arrange window, with silence in between. Then I'd apply fade-in/out all of these regions, tweaking as necessary. In essence I would be sequencing the opening and closing of a gate manually. This becomes cumbersome when it is focused on individual drum hits, as there are hundreds if not thousands of kick/snare drum hits in a project. It would seem that a "look-ahead" gate would eliminate the "attack-dulling/distortion" effect that the waves gate seems to impart on my tracks. I can't seem to get them to do this correctly though. Another tricky problem I have is trying to get the high-hat out of the snare-drum track. Since they are so close together it's difficult to prevent acoustic bleed. Also, the crack of the snare seems to be the same frequency as the most brittle and annoying component of the high hat. ARRGH!!! The end result I am going for is to create a "dry" drum mix, with each of the drums isolated and then feed this into a good reverb for room emulation such as the Waves TrueVerb, which works well for me. So, if anyone has any comments, suggestions or constructive criticism, then let me have it. Also, if anyone has any suggestions on how I can integrate better pre-amps into my setup, let me know. I'm sure the mackie is a big roadblock on my quest for good tone. Ideal for me would be 8 channels of nice preamps which digitally interfaced directly to both my TiBook and G4. If there is a compact mixer which adds nice EQs and could double as a control surface for my software then that might also be a plus, but it's not necessary. Unless analog EQ/dynamics prior to digital conversion is a necessity, I'd rather stick to mixing inside the box. I don't mind the mouse. Thanks, Josh Brown Undertone Productions - http://www.undertone.com Rock Scar - http://www.rockscar.com |
#8
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"Garth" wrote in message ... Martin Quinn wrote: Using a mic with a tight pattern....SM57, Beta 57, Beyer M201 (has a very tight pattern as its hypercardroid) Making sure the back of the mic (the null) is pointing away from the hi hats I think you mean you want to point the null at the hi hats. Garth~ "I think the fact that music can come up a wire is a miracle." Ed Cherney I do mean that. Sorry, it was a long post and a late night. You guys pick up on everything! :-) Martin |
#9
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You might try an Audix D6 I LOVE this mic!!! |
#10
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The D112 requires a heck of a lot more EQ than the D6 or the A-T AE2500 dual
capsule (which I absent-mindedly referred to as an AKG). The difference in distance between the OHs and the close mics gives "depth" but it smears the transients. One has to be careful. "Romeo Rondeau" wrote in message ... "Tim Padrick" wrote in message ... Your overheads violate the 3:1 rule - they should be three times as far from each other as they are from the sound source. This is giving you a lot of comb filtering. Try a coincident pair configuration. Try using the overheads for the main drum sound, and use the close mics to fill in missing bits. There will be issues however, owing to the timing difference between the overheads and the close mics. This most often works to your advantage, though. It gives you a sense of depth. Try some mics that are more neutral in response. The 57s have a big "presence" peak and a lot of proximity effect. This makes things both brash and muddy. (The RE20 is a keeper, though it may not be the best choice for a "rock" kick sound. You might try an Audix D6 or the new AKG dual capsule mic.) Actually, the 57's will be fine if he backs off his tom mikes, he'll be fine. IMHO, he's miking too close. I'll trade a more balanced sound for isolation any day of the week. For a rock kick sound, I would use an AKG D112 as first choice (it will get you there with less EQ than the Audio Technica mike) or the Audio Technica ATM25 second (or is that AT25?) |
#11
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The D112 requires a heck of a lot more EQ than the D6 or the A-T AE2500
dual capsule (which I absent-mindedly referred to as an AKG). I found that the D112 only needs subtractive EQ (usually only one band), but I need to use 2 bands (one cut and one boost) on the ATM25 The difference in distance between the OHs and the close mics gives "depth" but it smears the transients. One has to be careful. |
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