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#1
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what do you do to handclaps ?
I await the Collective Wisdom's response on how they should be dealt
with....and even more specifically on what treatment they can benefit from to sit more comfortably in a mix against vocals, acoustic and slide guitars and tambourine. Unprocessed they seem a bit 'spiky and jumpy', drawing attention to themselves unduly in a whole mix context. Thanks for your advice, Ray |
#2
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what do you do to handclaps ?
"Ray Thomas" wrote in message ... I await the Collective Wisdom's response on how they should be dealt with....and even more specifically on what treatment they can benefit from to sit more comfortably in a mix against vocals, acoustic and slide guitars and tambourine. Unprocessed they seem a bit 'spiky and jumpy', drawing attention to themselves unduly in a whole mix context. Thanks for your advice, Ray Okey dokey.... from your favorite left-field nutter.... ;-) First, a serious peak limiter, like an Aphex Dominator... then a dose of SPX-90 or 90-II, patch 23, for some spread if you need size or more of them. Blend with the dry. Eq away the 'spikey' that's more frequency oriented; the Dominator will handle the real transients. After that, you can pretty much make them anything you want them to be, from subdued and narrow under a little room verb; to big, wide, and artificial as heck... whatever the mix calls for. Cheers, DM -- David Morgan (MAMS) Morgan Audio Media Service http://www.m-a-m-s DOT com Dallas, Texas (214) 662-9901 _____________________________ http://www.januarysound.com |
#3
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what do you do to handclaps ?
"Ray Thomas" wrote in message more specifically on what treatment they can benefit from These were generated from only two female singers clapping together in just one mono pass; not meant to be much more than comedic in context of the tune and they're pretty much buried.... but if you throw on some phones you can pick up on the effectiveness of the SPX stereo returns being added to the dry track. http://www.m-a-m-s.com/MP3/Claps.mp3 Cheers, DM |
#4
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what do you do to handclaps ?
On Tue, 26 Aug 2008 07:25:19 GMT, "Ray Thomas"
wrote: I await the Collective Wisdom's response on how they should be dealt with....and even more specifically on what treatment they can benefit from to sit more comfortably in a mix against vocals, acoustic and slide guitars and tambourine. Unprocessed they seem a bit 'spiky and jumpy', drawing attention to themselves unduly in a whole mix context. Thanks for your advice, Ray Put the mic further away from them? |
#5
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what do you do to handclaps ?
Laurence Payne scribbled:
On Tue, 26 Aug 2008 07:25:19 GMT, "Ray Thomas" wrote: I await the Collective Wisdom's response on how they should be dealt with....and even more specifically on what treatment they can benefit from to sit more comfortably in a mix against vocals, acoustic and slide guitars and tambourine. Unprocessed they seem a bit 'spiky and jumpy', drawing attention to themselves unduly in a whole mix context. Thanks for your advice, Ray Put the mic further away from them? Tie their hands together? |
#6
Posted to rec.audio.pro
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what do you do to handclaps ?
Thanks Dave, I can see what you mean about getting it to sit back in the
mix...and maybe the limiting took a lot of the percussive energy out and softened the attack, making it duller, less 'snare-like' in attack, which s exactly what I'm after. The SPX puts a bit more realism back in after the fact I think. A good example, thank you...much appreciated ! Ray "David Morgan (MAMS)" /Odm wrote in message news:ITOsk.850$w51.831@trnddc01... "Ray Thomas" wrote in message more specifically on what treatment they can benefit from These were generated from only two female singers clapping together in just one mono pass; not meant to be much more than comedic in context of the tune and they're pretty much buried.... but if you throw on some phones you can pick up on the effectiveness of the SPX stereo returns being added to the dry track. http://www.m-a-m-s.com/MP3/Claps.mp3 Cheers, DM |
#7
Posted to rec.audio.pro
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what do you do to handclaps ?
On Aug 26, 7:23*am, "Ray Thomas" wrote:
Thanks Dave, I can see what you mean about getting it to sit back in the mix...and maybe the limiting took a lot of the percussive energy out and softened the attack, making it *duller, less 'snare-like' in attack, which s exactly what I'm after. The SPX puts a bit more realism back in after the fact I think. A good example, thank you...much appreciated ! Ray "David Morgan (MAMS)" /Odm wrote in messagenews:ITOsk.850$w51.831@trnddc01... "Ray Thomas" wrote in message more specifically on what treatment they can benefit from These were generated from only two female singers clapping together in just one mono pass; not meant to be much more than comedic in context of the tune and they're pretty much buried.... but if you throw on some phones you can pick up on the effectiveness of the SPX stereo returns being added to the dry track. http://www.m-a-m-s.com/MP3/Claps.mp3 Cheers, DM- Hide quoted text - - Show quoted text - just let the spikes clip.... yes clip... the dreaded digital clipping is not that bad for short spikes like a handclap... that will actually do the least damage to the rest of the sound Mark |
#8
Posted to rec.audio.pro
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what do you do to handclaps ?
Ray Thomas wrote:
I await the Collective Wisdom's response on how they should be dealt with....and even more specifically on what treatment they can benefit from to sit more comfortably in a mix against vocals, acoustic and slide guitars and tambourine. Unprocessed they seem a bit 'spiky and jumpy', drawing attention to themselves unduly in a whole mix context. Thanks for your advice, How were they recorded? I have a tendency to record them with a figure-8 ribbon in most cases. It smooths off the transient a little bit, and helps you avoid slap echo problems from the floor and ceiling. The problem with most handclap recordings is that they have slap echo in them, rather than a nice soft decaying reverb. You can always add reverb to smooth things out, but you can't take it away. Rolling off the top end and adding some reverb can help a close-sounding track. --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#9
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what do you do to handclaps ?
"Ray Thomas" wrote in message
... I await the Collective Wisdom's response on how they should be dealt with....and even more specifically on what treatment they can benefit from to sit more comfortably in a mix against vocals, acoustic and slide guitars and tambourine. Unprocessed they seem a bit 'spiky and jumpy', drawing attention to themselves unduly in a whole mix context. Thanks for your advice, I like to record them with a dynamic mic like an E-V RE15 or RE20 (but I prefer the 15). Peace, Paul |
#10
Posted to rec.audio.pro
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what do you do to handclaps ?
"Ray Thomas" wrote in message ... Thanks Dave, I can see what you mean about getting it to sit back in the mix...and maybe the limiting took a lot of the percussive energy out and softened the attack, making it duller, less 'snare-like' in attack, which s exactly what I'm after. The SPX puts a bit more realism back in after the fact I think. A good example, thank you...much appreciated ! Ray With the Dominator, you can choose which part of the frequency spectrum gets the most attention in limiting... so 'dull' is a very approachable option by setting. In the sample I posted, most of the dulling was done with eq and the limiting was fairly broadband. I just did this a couple of weeks ago, but that's my usual treatment for handclaps and has been for 20-plus years... be they buried in a pop mix like this one, or up front in a gospel mix with less effect. Had there been five or six people doing the clapping, the SPX might have been unecessary, but by the same token, could have made the claps sound more like a choir of people depending on the parameter settings. Any delay line with stereo returns would do the same thing, but I like the tiny amounts of pitch in patch 23 of the SPX because that artificially makes for the sound of human inaccuracies in the timing of the claps, and gives you options for the degree of 'space' you want the claps to cover and the apparent density of the claps. Cheers, DM "David Morgan (MAMS)" /Odm wrote in message news:ITOsk.850$w51.831@trnddc01... "Ray Thomas" wrote in message more specifically on what treatment they can benefit from These were generated from only two female singers clapping together in just one mono pass; not meant to be much more than comedic in context of the tune and they're pretty much buried.... but if you throw on some phones you can pick up on the effectiveness of the SPX stereo returns being added to the dry track. http://www.m-a-m-s.com/MP3/Claps.mp3 Cheers, DM |
#11
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what do you do to handclaps ?
Mark wrote:
On Aug 26, 7:23 am, "Ray Thomas" wrote: Thanks Dave, I can see what you mean about getting it to sit back in the mix...and maybe the limiting took a lot of the percussive energy out and softened the attack, making it duller, less 'snare-like' in attack, which s exactly what I'm after. The SPX puts a bit more realism back in after the fact I think. A good example, thank you...much appreciated ! Ray "David Morgan (MAMS)" /Odm wrote "Ray Thomas" wrote in message more specifically on what treatment they can benefit from These were generated from only two female singers clapping together in just one mono pass; not meant to be much more than comedic in context of the tune and they're pretty much buried.... but if you throw on some phones you can pick up on the effectiveness of the SPX stereo returns being added to the dry track. http://www.m-a-m-s.com/MP3/Claps.mp3 Cheers, DM- Hide quoted text - - Show quoted text - just let the spikes clip.... yes clip... the dreaded digital clipping is not that bad for short spikes like a handclap... that will actually do the least damage to the rest of the sound Mark I strongly disagree with that approach as a general panacea for handclaps. As a special effect in a song thast sucks, okay. Otherwise, just stay the **** away from clipping. Let 'em go there and you've left them out of control. That's not how I'd want anybody to mix something of mine. -- ha Iraq is Arabic for Vietnam |
#12
Posted to rec.audio.pro
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what do you do to handclaps ?
In article ,
"Ray Thomas" wrote: I await the Collective Wisdom's response on how they should be dealt with....and even more specifically on what treatment they can benefit from to sit more comfortably in a mix against vocals, acoustic and slide guitars and tambourine. Unprocessed they seem a bit 'spiky and jumpy', drawing attention to themselves unduly in a whole mix context. Thanks for your advice, Ray Mix in someone clapping 2 pieces of wood together (instead of their hands) and then mix that in with the real handclaps. Old school trick. David Correia www.Celebrationsound.com |
#13
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what do you do to handclaps ?
On Aug 27, 12:31*am, (hank alrich) wrote:
Mark wrote: On Aug 26, 7:23 am, "Ray Thomas" wrote: Thanks Dave, I can see what you mean about getting it to sit back in the mix...and maybe the limiting took a lot of the percussive energy out and softened the attack, making it *duller, less 'snare-like' in attack, which s exactly what I'm after. The SPX puts a bit more realism back in after the fact I think. A good example, thank you...much appreciated ! Ray "David Morgan (MAMS)" /Odm wrote "Ray Thomas" wrote in message more specifically on what treatment they can benefit from These were generated from only two female singers clapping together in just one mono pass; not meant to be much more than comedic in context of the tune and they're pretty much buried.... but if you throw on some phones you can pick up on the effectiveness of the SPX stereo returns being added to the dry track. http://www.m-a-m-s.com/MP3/Claps.mp3 Cheers, DM- Hide quoted text - - Show quoted text - just let the spikes clip.... *yes clip... the dreaded digital clipping is not that bad for short spikes like a handclap... that will actually do the least damage to the rest of the sound Mark I strongly disagree with that approach as a general panacea for handclaps. As a special effect in a song thast sucks, okay. Otherwise, just stay the **** away from clipping. Let 'em go there and you've left them out of control. That's not how I'd want anybody to mix something of mine. My assumption here is that the hand claps are recorded on the same track as the vocals. If my assumption is wrong and the claps are isolated on their own track, then in that case I agree with the other suggestions of EQ and compression etc. But if indeed the claps are not isolated but instead are on the same track as the vocals then.... Clipping is a "special effect" that will lower the peak value of the hand clap transient with no change to vocals. Compression and EQ are also "special effects" that will have an impact also on the vocals. The OPs desire was to get the claps to fit better into the mix, clipping them will do that with the least impact to the vocals recorded on the same track. Mark |
#14
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what do you do to handclaps ?
overdub/ double them 5 times or so , may depend on whether you want them to sound good or real ......or real good , try a little comp to taste on the overall trk "Ray Thomas" wrote in message ... I await the Collective Wisdom's response on how they should be dealt with....and even more specifically on what treatment they can benefit from to sit more comfortably in a mix against vocals, acoustic and slide guitars and tambourine. Unprocessed they seem a bit 'spiky and jumpy', drawing attention to themselves unduly in a whole mix context. Thanks for your advice, Ray |
#15
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what do you do to handclaps ?
"Mark" wrote in message... On Aug 27, 12:31 am, (hank alrich) wrote: Mark wrote: just let the spikes clip.... yes clip... Mark I strongly disagree with that approach as a general panacea for handclaps. As a special effect in a song that sucks, okay. Otherwise, just stay the **** away from clipping. Let 'em go there and you've left them out of control. That's not how I'd want anybody to mix something of mine. My assumption here is that the hand claps are recorded on the same track as the vocals. If my assumption is wrong and the claps are isolated on their own track, then in that case I agree with the other suggestions of EQ and compression etc. Even if they were on the same track as vocals, we're talking about a fairly instantaneous transient here (on the order of 3 to 10 ms) that's not only probably on the order of 5 times the level of the nearest vocal peak, but is remarkably simple to remove with a peak limiter without affecting anything, even slightly, below the applied threshold. But if indeed the claps are not isolated but instead are on the same track as the vocals then.... Clipping is a "special effect" that will lower the peak value of the hand clap transient with no change to vocals. I disagree. You aren't "lowering" anything here at all... essentially you are doing nothing more than exceeding the maximum recordable level. That's not lowering the peak value of anything, it's hacking off the top of the transient resulting in a square wave of continuous full- scale voltage..... it's also referred to as ruining a recorded track. "Clipping" (unless you're on software that purposely shows a clip indicator before 0dBFS is actually reached) is simply square wave distortion that is in no way a "special effect". It's more of a pure psycho-acoustical nightmare of trying to figure out why one's ears are ringing at the end of a song. For goodness sake... that's the whole reason for the onslaught of all of those extra "marketing" bits.... so that one can be sloppy with their recording levels -in the *downward* direction- in order to avoid clipping in the digital domain. There's no reason to exceed maximum possible recording values, even at 16 bits, let alone 20 or 24. Compression and EQ are also "special effects" that will have an impact also on the vocals. In most cases, compression would likely never be able to have a fast enough attack time to catch such a transient anyway, and yes, would result in pumping the remainder of the track if used in a case like this (IF the claps share a vocal track). A good peak limiter however, can go completely un-noticed. One can't deny that either of those *can* be used as 'special effects', but that's the exception to the norm and not the rule. Compression and EQ should both normally have a transparent end result. The OPs desire was to get the claps to fit better into the mix, clipping them will do that with the least impact to the vocals recorded on the same track. Sorry Mark... but intentionally allowing a signal to exceed 0dBFS either during recording, and/or *absolutely* during a mix, is just one of those industry no-nos. True enough, the short duration of such a transient would likely not get your mix bounced from the mastering house for too many consecutive, continuously clipped samples, but the end result will still be a very nasty fact of reality whether it is overtly audible or not. Allowing anyone to believe that this is an acceptable course of action is simply not advisable. Such 'accidents' during the recording process may be somewhat tolerable, but during a mix they are absolutely NOT allowed into the game plan. -- David Morgan (MAMS) Morgan Audio Media Service http://www.m-a-m-s DOT com Dallas, Texas (214) 662-9901 _____________________________ http://www.januarysound.com |
#16
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what do you do to handclaps ?
hank alrich wrote:
Mark wrote: On Aug 26, 7:23 am, "Ray Thomas" wrote: Thanks Dave, I can see what you mean about getting it to sit back in the mix...and maybe the limiting took a lot of the percussive energy out and softened the attack, making it duller, less 'snare-like' in attack, which s exactly what I'm after. The SPX puts a bit more realism back in after the fact I think. A good example, thank you...much appreciated ! Ray "David Morgan (MAMS)" /Odm wrote "Ray Thomas" wrote in message more specifically on what treatment they can benefit from These were generated from only two female singers clapping together in just one mono pass; not meant to be much more than comedic in context of the tune and they're pretty much buried.... but if you throw on some phones you can pick up on the effectiveness of the SPX stereo returns being added to the dry track. http://www.m-a-m-s.com/MP3/Claps.mp3 Cheers, DM- Hide quoted text - - Show quoted text - just let the spikes clip.... yes clip... the dreaded digital clipping is not that bad for short spikes like a handclap... that will actually do the least damage to the rest of the sound Mark I strongly disagree with that approach as a general panacea for handclaps. As a special effect in a song thast sucks, okay. Otherwise, just stay the **** away from clipping. Let 'em go there and you've left them out of control. That's not how I'd want anybody to mix something of mine. If somebody positively absolutely had to have handclaps, I would first reach for a ROMpler playback of them, which has already been sliced and diced. Second choice would be a loop of one live handclap, gated with added reverb as required... Both can be executed without the performers in the studio too much, keeping the flow going... But then again, fairly complex MIDI temp maps don't scare me none..... -- Les Cargill |
#17
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what do you do to handclaps ?
In most cases, compression would likely never be able to have a fast enough attack time to catch such a transient anyway, and yes, would result in pumping the remainder of the track if used in a case like this (IF the claps share a vocal track). *A good peak limiter however, can go completely un-noticed. Yes exactly....especially if the peak limiter has very fast attack and very fast decay times.. i.e. less than a few ms in which case the limiter is essentially the same as clipping.. You can clip the transients in the isolated track then mix it into the mix at a lower level so there is nothing hitting 0 dBfs in the finished product... Mark |
#18
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what do you do to handclaps ?
"Mark" wrote in message... "David Morgan (MAMS)" /Odm wrote In most cases, compression would likely never be able to have a fast enough attack time to catch such a transient anyway, and yes, would result in pumping the remainder of the track if used in a case like this (IF the claps share a vocal track). A good peak limiter however, can go completely un-noticed. Yes exactly....especially if the peak limiter has very fast attack and very fast decay times.. i.e. less than a few ms in which case the limiter is essentially the same as clipping.. I don't think so, Mark. A good limiter will NOT leave a resultant flat-topped wave at full scale. Close in the waveform department perhaps, but not the same end result at all. I'm talking about the hardware world here for the most part, but perhaps some of the 'plug-in' limiters will hack perfectly flat the tops of transients, yet I haven't noticed that on any of the software limiters that I tend to occasionally use. Attempting to exceed 0dBFS however, *will* leave a perfectly flat, full scale voltage for the duration of the 'excess time' as a result. You can clip the transients in the isolated track then mix it into the mix at a lower level so there is nothing hitting 0 dBfs in the finished product... I'd be embarrassed to pass that work along to any other professional. I don't recommend it. There are still perceivable results... not always obvious, but like I mentioned before... one can be left wondering why their ears are ringing or have a general feeling of 'fatigue' after listening to what they *thought* was a smooth mix at a modest playback level. Poor mastering can have the same psycho-acoustic bad results for the listener. Personally, I'd never record a clap track (or any other fast transient material) without doing a lengthy enough check to assure proper levels, or tossing a hardware limiter on the track for peak protection purposes to begin with - usually both. Please, bro.... don't encourage poor recording technique. :-) At 24 bits, only a rash accident should encroach on full-scale. -- David Morgan (MAMS) Morgan Audio Media Service http://www.m-a-m-s DOT com Dallas, Texas (214) 662-9901 _____________________________ http://www.januarysound.com |
#19
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what do you do to handclaps ?
Just to clarify, the clap track was separately recorded to its own dedicated
track (analog in fact, on a 16 track 1" Otari with Ampex 456) and levels weren't slammed during recording, though it could be argued that it's gone through some mild form of 'tape limiting' already just due to the medium....however I transferred the 16 track analog to Reaper at 16 bit 44.1 because the studio had to be dismantled and relocated...long story..... hence the computer mixdown. So thus far at least, the treatment of the claps has been pretty old-school exemplary ;-) Ray "David Morgan (MAMS)" /Odm wrote in message news:hJqtk.935$p72.277@trnddc05... "Mark" wrote in message... "David Morgan (MAMS)" /Odm wrote In most cases, compression would likely never be able to have a fast enough attack time to catch such a transient anyway, and yes, would result in pumping the remainder of the track if used in a case like this (IF the claps share a vocal track). A good peak limiter however, can go completely un-noticed. Yes exactly....especially if the peak limiter has very fast attack and very fast decay times.. i.e. less than a few ms in which case the limiter is essentially the same as clipping.. I don't think so, Mark. A good limiter will NOT leave a resultant flat-topped wave at full scale. Close in the waveform department perhaps, but not the same end result at all. I'm talking about the hardware world here for the most part, but perhaps some of the 'plug-in' limiters will hack perfectly flat the tops of transients, yet I haven't noticed that on any of the software limiters that I tend to occasionally use. Attempting to exceed 0dBFS however, *will* leave a perfectly flat, full scale voltage for the duration of the 'excess time' as a result. You can clip the transients in the isolated track then mix it into the mix at a lower level so there is nothing hitting 0 dBfs in the finished product... I'd be embarrassed to pass that work along to any other professional. I don't recommend it. There are still perceivable results... not always obvious, but like I mentioned before... one can be left wondering why their ears are ringing or have a general feeling of 'fatigue' after listening to what they *thought* was a smooth mix at a modest playback level. Poor mastering can have the same psycho-acoustic bad results for the listener. Personally, I'd never record a clap track (or any other fast transient material) without doing a lengthy enough check to assure proper levels, or tossing a hardware limiter on the track for peak protection purposes to begin with - usually both. Please, bro.... don't encourage poor recording technique. :-) At 24 bits, only a rash accident should encroach on full-scale. -- David Morgan (MAMS) Morgan Audio Media Service http://www.m-a-m-s DOT com Dallas, Texas (214) 662-9901 _____________________________ http://www.januarysound.com |
#20
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what do you do to handclaps ?
For goodness sake... that's the whole reason for the onslaught of all of those extra "marketing" bits.... so that one can be sloppy with their recording levels -in the *downward* direction- in order to avoid clipping in the digital domain. There's no reason to exceed maximum possible recording values, even at 16 bits, let alone 20 or 24. I disagree. Intentionally clipping in digital domain have been a widely used effect for years. F. |
#21
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what do you do to handclaps ?
"Federico" wrote in message... "David Morgan (MAMS)" /Odm wrote For goodness sake... that's the whole reason for the onslaught of all of those extra "marketing" bits.... so that one can be sloppy with their recording levels -in the *downward* direction- in order to avoid clipping in the digital domain. There's no reason to exceed maximum possible recording values, even at 16 bits, let alone 20 or 24. I disagree. Intentionally clipping in digital domain have been a widely used effect for years. F. Then we live in two very different worlds and have two somewhat opposing definitions of "effects". Somehow, in my 22+ years in the digital domain, I seem to have missed that lively "trend." Happily, I might add. ;-) DM |
#22
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what do you do to handclaps ?
Federico wrote:
For goodness sake... that's the whole reason for the onslaught of all of those extra "marketing" bits.... so that one can be sloppy with their recording levels -in the *downward* direction- in order to avoid clipping in the digital domain. There's no reason to exceed maximum possible recording values, even at 16 bits, let alone 20 or 24. I disagree. Intentionally clipping in digital domain have been a widely used effect for years. F. The problem with digital domain clipping is that it undoes all the good work of the anti-alias filter and creates non-harmonic crap all over the audio band. It can, with care, be used to lop the tops off transients, but frankly there are better ways to do this. d |
#23
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what do you do to handclaps ?
I disagree. Intentionally clipping in digital domain have been a widely used effect for years. F. The problem with digital domain clipping is that it undoes all the good work of the anti-alias filter and creates non-harmonic crap all over the audio band. Only for the duration of the very short transient which is on the order of 1 ms and after all, that is what a transient is in the first place, a wideband spectrum of very short duration. So clipping a transient will change the loudness of the transient which is what you want it to do. It may also change the character of the transient and that may or may not be good. But, unlike compression or limiting, clipping will not change any parts of the sound immediately before or after the transient itself.. It can, with care, be used to lop the tops off transients, but frankly there are better ways to do this. d So it seems we are in agreement after all because that is what we are talking about here..loping the tops off very short transient hand claps that are on the order of a ms in duration... I totally agree with you that clipping for any extended duration is very bad. Mark |
#24
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what do you do to handclaps ?
Mark wrote:
I disagree. Intentionally clipping in digital domain have been a widely used effect for years. F. The problem with digital domain clipping is that it undoes all the good work of the anti-alias filter and creates non-harmonic crap all over the audio band. Only for the duration of the very short transient which is on the order of 1 ms and after all, that is what a transient is in the first place, a wideband spectrum of very short duration. So clipping a transient will change the loudness of the transient which is what you want it to do. It may also change the character of the transient and that may or may not be good. But, unlike compression or limiting, clipping will not change any parts of the sound immediately before or after the transient itself.. It can, with care, be used to lop the tops off transients, but frankly there are better ways to do this. d So it seems we are in agreement after all because that is what we are talking about here..loping the tops off very short transient hand claps that are on the order of a ms in duration... I totally agree with you that clipping for any extended duration is very bad. Mark Fair enough, but the remark of yours I was replying to seemed to be far more all-embracing than just a way of tackling transients. d |
#25
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what do you do to handclaps ?
Don Pearce wrote:
Mark wrote: F. The problem with digital domain clipping is that it undoes all the good work of the anti-alias filter and creates non-harmonic crap all over the audio band. Only for the duration of the very short transient which is on the order of 1 ms and after all, that is what a transient is in the first place, a wideband spectrum of very short duration. So clipping a transient will change the loudness of the transient which is what you want it to do. It may also change the character of the transient and that may or may not be good. But, unlike compression or limiting, clipping will not change any parts of the sound immediately before or after the transient itself.. It can, with care, be used to lop the tops off transients, but frankly there are better ways to do this. d So it seems we are in agreement after all because that is what we are talking about here..loping the tops off very short transient hand claps that are on the order of a ms in duration... I totally agree with you that clipping for any extended duration is very bad. Mark Fair enough, but the remark of yours I was replying to seemed to be far more all-embracing than just a way of tackling transients. d And even that short clip injects all kinds of crap, even if briefly. There are just so many good ways to deal with dynamic range that do not include that. I don't call what happens with a good peak limiter properly set "lopping the tops off" of transients. Properly handled the resulting waveforms looking nothing like the flat-topped results offered by attempting to exceed 0 dBFS. -- ha Iraq is Arabic for Vietnam |
#26
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what do you do to handclaps ?
Federico wrote:
For goodness sake... that's the whole reason for the onslaught of all of those extra "marketing" bits.... so that one can be sloppy with their recording levels -in the *downward* direction- in order to avoid clipping in the digital domain. There's no reason to exceed maximum possible recording values, even at 16 bits, let alone 20 or 24. I disagree. Intentionally clipping in digital domain have been a widely used effect for years. F. By people with callused ears who have little or no idea of the consequences fo their actions. We are deluged with "music" that has been treated that way, even sometimes in "mastering", and the results beget the ubiquitous complaints about the lifeless sound that comes therefrom. -- ha Iraq is Arabic for Vietnam |
#27
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what do you do to handclaps ?
In article ,
Federico wrote: For goodness sake... that's the whole reason for the onslaught of all of those extra "marketing" bits.... so that one can be sloppy with their recording levels -in the *downward* direction- in order to avoid clipping in the digital domain. There's no reason to exceed maximum possible recording values, even at 16 bits, let alone 20 or 24. I disagree. Intentionally clipping in digital domain have been a widely used effect for years. F. It's true, but people have been doing all kinds of stupid things for years. --scott -- "C'est un Nagra. C'est suisse, et tres, tres precis." |
#28
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what do you do to handclaps ?
Ray Thomas wrote:
Just to clarify, the clap track was separately recorded to its own dedicated track (analog in fact, on a 16 track 1" Otari with Ampex 456) and levels weren't slammed during recording, though it could be argued that it's gone through some mild form of 'tape limiting' already just due to the medium....however I transferred the 16 track analog to Reaper at 16 bit 44.1 because the studio had to be dismantled and relocated...long story..... hence the computer mixdown. So thus far at least, the treatment of the claps has been pretty old-school exemplary ;-) Ray I commend you, sir! g Thing is if you keep them clean as you can while controlling their dynamic range you have a much better chance of thickening them, etc., and getting something with the impact you want. -- ha Iraq is Arabic for Vietnam |
#29
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what do you do to handclaps ?
Just to clarify, the clap track was separately recorded to its own dedicated track Then I have to agree, if the clap track is isolated, there are better options for it then clipping. Mark |
#30
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what do you do to handclaps ?
"Mark" wrote in message ... Just to clarify, the clap track was separately recorded to its own dedicated track Then I have to agree, if the clap track is isolated, there are better options for it then clipping. Mark There are **always** better options than clipping digital. ;-) DM |