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Residual birdies after noise reduction
I have been digitising some of my treasured vinyl and cassette collection.
The cleanup steps that I use a 1 Manually remove large transients. 2 DC removal 3 Click and crackle removal (a Sonic Foundry DX plugin) 4 Normalise the whole album 5 Noise reduction (a Sonic Foundry DX plugin) 6 Listening and manual touch-ups. 7 Maybe employ some DFX for bass and treble recreation. 8 Cut into tracks. The noise reduction involves finding a suitably long silence, either between tracks or from the beginning or end of the file and sampling the noise spectrum, then applying the noise reduction to the whole album. Sometimes it is necessary to do the left and right channels separately, and sometimes there are problems with poor source material having earlier noise reduction that results in noise being 'pumped' by the signal. But those are not my main problems. My main problem is with low level recordings where the signal fades into the background noise. In these cases after noise reduction I will be able to hear 'birdies' or tinkelling noises as the signal fades away. I cannot figure out how to do the noise reduction differently so that the residual noise has a white-noise spectrum or is made to not be audable when the signal is very low. Squelching the audio at levels below where the birdies become audable is not always possible. In some cases a great deal of the album is in this category. I've tried other NR plugins, but the SF one seems the best, and morover, it is the one that I have. Any advice from the more experienced? Paddy |
#2
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Residual birdies after noise reduction
"Paddy" wrote in message
om My main problem is with low level recordings where the signal fades into the background noise. In these cases after noise reduction I will be able to hear 'birdies' or tinkelling noises as the signal fades away. Sounds like truncation error due to a digital attenuation without proper dither or something like it. I cannot figure out how to do the noise reduction differently so that the residual noise has a white-noise spectrum or is made to not be audible when the signal is very low. You probably won't, since this is one of those major unsolved issues in audio, if my diagnosis is correct. The working solution is to dither attenuation properly in the first place. The noises that are generated are predictable if you know all the details about the failing attenuation, but complex in nature regardless. |