Reply
 
Thread Tools Display Modes
  #1   Report Post  
Posted to rec.audio.pro
infamis
 
Posts: n/a
Default Adobe Audition 1.5: Record from device A, play full mix through device B (while recording?)

I have two soundcards in my PC (with Windows XP). One for recording (call it
device A), and another for playback (call it device B). I set it up
successfully so that after recording from A, when hitting play, it plays back
on B (that was easy...just wave-in & wave-out set accordingly). However, what
I'm really trying to achieve is some way in which while recording from device
A, that I hear the output through device B. For example, if I have a vocalist
speaking through a mic with headphones one, they would be able to hear what
they're saying through the headphones? Possible or impossible? I've tried
routing the track to a bus & routing the bus to the output device, but it
gives the same result as just having In = device A and Out=device B for the
track settings.
  #2   Report Post  
Posted to rec.audio.pro
Julian
 
Posts: n/a
Default Adobe Audition 1.5: Record from device A, play full mix through device B (while recording?)

On Sun, 12 Feb 2006 22:11:41 GMT, (infamis)
wrote:

I have two soundcards in my PC (with Windows XP). One for recording (call it
device A), and another for playback (call it device B). I set it up
successfully so that after recording from A, when hitting play, it plays back
on B (that was easy...just wave-in & wave-out set accordingly). However, what
I'm really trying to achieve is some way in which while recording from device
A, that I hear the output through device B. For example, if I have a vocalist
speaking through a mic with headphones one, they would be able to hear what
they're saying through the headphones? Possible or impossible? I've tried
routing the track to a bus & routing the bus to the output device, but it
gives the same result as just having In = device A and Out=device B for the
track settings.


How to do it depends on your sound card. I have a LynxOne and the
onboard Dell sound card. I record Lynx digital in and send the record
signal monitor to the analog out in the Lynx software. I plug the
analog out of the Lynx into the analog in of my onboard card. I can
then listen to the Lynx played back through the onboard card using the
Windows sound mixer interface. If I am recording analog in I can
still route the analog in signal to the analog out connectors of the
Lynx and monitor via the onboard sound card's input. I don't know
which sound card you use and how to do this in your case, but there
probably is a way. You won't find it in the Audition settings, you
will find it in the record card's settings.

Julian

  #3   Report Post  
Posted to rec.audio.pro
infamis
 
Posts: n/a
Default Adobe Audition 1.5: Record from device A, play full mix through device B (while recording?)

How to do it depends on your sound card. I have a LynxOne and the
onboard Dell sound card. I record Lynx digital in and send the record
signal monitor to the analog out in the Lynx software. I plug the
analog out of the Lynx into the analog in of my onboard card. I can
then listen to the Lynx played back through the onboard card using the
Windows sound mixer interface. If I am recording analog in I can
still route the analog in signal to the analog out connectors of the
Lynx and monitor via the onboard sound card's input. I don't know
which sound card you use and how to do this in your case, but there
probably is a way. You won't find it in the Audition settings, you
will find it in the record card's settings.


Ok, so you're really doing it through hardware? input - lynx_input - lynx
output - onboard_card_in. My problem (and the reason I have 2 soundcards is
cause my playback device is not record-capable [e.g., has no inputs]).

My recording card is my onboard Realtek AC97. playback card is the Chaintech
AV710 (used in 2-channel high sample rate analog out).
  #5   Report Post  
Posted to rec.audio.pro
Arny Krueger
 
Posts: n/a
Default Adobe Audition 1.5: Record from device A, play full mix through device B (while recording?)

"infamis" wrote in message
. com

I have two soundcards in my PC (with Windows XP). One for
recording (call it device A), and another for playback
(call it device B). I set it up successfully so that
after recording from A, when hitting play, it plays back
on B (that was easy...just wave-in & wave-out set
accordingly). However, what I'm really trying to achieve
is some way in which while recording from device A, that
I hear the output through device B. For example, if I
have a vocalist speaking through a mic with headphones
one, they would be able to hear what they're saying
through the headphones? Possible or impossible? I've
tried routing the track to a bus & routing the bus to the
output device, but it gives the same result as just
having In = device A and Out=device B for the track
settings.


Rule number one is that Audition by design has no built-in facilities for
real-time monitoring. Whatever you do, you have to do via hardware or other
software.




  #6   Report Post  
Posted to rec.audio.pro
infamis
 
Posts: n/a
Default Adobe Audition 1.5: Record from device A, play full mix through device B (while recording?)

Now I'm realizing using two different cards introduces latency. I'll record
fine. But when playback, it's as if the recorded track "speeds" up, so to say.
I guess I'll just go back to recording & playing with a single SoundBlaster.

My soundcard choices a
1. Onboard Realtek AC97 (recording inputs)
2. Soundblaster SBLive! (recording inputs)
3. Chaintech AV710 (no recording inputs, put best playback quality)
  #7   Report Post  
Posted to rec.audio.pro
James Perrett
 
Posts: n/a
Default Adobe Audition 1.5: Record from device A, play full mix through device B (while recording?)

On Mon, 13 Feb 2006 07:17:23 -0500, Arny Krueger wrote:

"infamis" wrote in message
. com

I have two soundcards in my PC (with Windows XP). One for
recording (call it device A), and another for playback
(call it device B). I set it up successfully so that
after recording from A, when hitting play, it plays back
on B (that was easy...just wave-in & wave-out set
accordingly). However, what I'm really trying to achieve
is some way in which while recording from device A, that
I hear the output through device B. For example, if I
have a vocalist speaking through a mic with headphones
one, they would be able to hear what they're saying
through the headphones? Possible or impossible? I've
tried routing the track to a bus & routing the bus to the
output device, but it gives the same result as just
having In = device A and Out=device B for the track
settings.


Rule number one is that Audition by design has no built-in facilities for
real-time monitoring. Whatever you do, you have to do via hardware or
other
software.


Rule number two is that if you upgrade to version 2 you get this facility.

Cheers

James.
  #8   Report Post  
Posted to rec.audio.pro
infamis
 
Posts: n/a
Default Adobe Audition 1.5: Record from device A, play full mix throughdevice B (while recording?)

In article , Peter Larsen wrote:
Now I'm realizing using two different cards introduces latency. I'll record
fine. But when playback, it's as if the recorded track "speeds" up, so to

say.
I guess I'll just go back to recording & playing with a single SoundBlaster.


Simply explained you need all tracks to be sampled with EXACTCLY the
same sampling frequency to avoid drift. To obtain that all tracks need
to be synced to one and one crystal only.


So even if both playback files & recorded files are @ 44.1khz, it's still
gonna be off?

Transfer to removable ones to "other duties" and disable the AC97 in the
bios and get a Midiman 1010LT, read the manual and live happily at least
for some time to come.


http://www.midiman.com/images/global...ta_1010_lt.jpg

^---Buy that??? $300? If it costs more than $50 it's already out the question!
What about USB soundcards for recording? I'm really not happy with any of the
cards' I already have recording quality, as it sounds better when connecting
headphones to the mixer as opposed out the mixer & into the line in, and then
to headphones.
  #9   Report Post  
Posted to rec.audio.pro
infamis
 
Posts: n/a
Default Adobe Audition 1.5: Record from device A, play full mix through device B (while recording?)

In article , "James Perrett" wrote:
Rule number two is that if you upgrade to version 2 you get this facility.


I really wouldn't upgrade just for one feature as I'm entirely happy with
1.5 except for this one small thing. We'll have to see if the cost is worth
it if by making comprises with 1.5 sends me over my head.
  #10   Report Post  
Posted to rec.audio.pro
Arny Krueger
 
Posts: n/a
Default Adobe Audition 1.5: Record from device A, play full mix through device B (while recording?)

"James Perrett" wrote in
message news
On Mon, 13 Feb 2006 07:17:23 -0500, Arny Krueger
wrote:

Rule number one is that Audition by design has no
built-in facilities for real-time monitoring. Whatever
you do, you have to do via hardware or other
software.


Rule number two is that if you upgrade to version 2 you
get this facility.


Well, I upgraded to Version 2.0 a couple of weeks back, and to tell you the
truth, its so different that I don't know what I have!

Still looking for the old stuff that is now in new places. ;-)




  #11   Report Post  
Posted to rec.audio.pro
Laurence Payne
 
Posts: n/a
Default Adobe Audition 1.5: Record from device A, play full mix through device B (while recording?)

On Mon, 13 Feb 2006 07:17:23 -0500, "Arny Krueger"
wrote:

Rule number one is that Audition by design has no built-in facilities for
real-time monitoring. Whatever you do, you have to do via hardware or other
software.


Isn't there ASIO support including monitoring in later versions?
  #12   Report Post  
Posted to rec.audio.pro
Arny Krueger
 
Posts: n/a
Default Adobe Audition 1.5: Record from device A, play full mix through device B (while recording?)

"Laurence Payne"
wrote in message


On Mon, 13 Feb 2006 07:17:23 -0500, "Arny Krueger"
wrote:


Rule number one is that Audition by design has no
built-in facilities for real-time monitoring. Whatever
you do, you have to do via hardware or other software.


Isn't there ASIO support including monitoring in later
versions?


Certainly Audition 2.0 has ASIO support. I haven't tested it on
ASIO-capable hardware. It's a very different product in terms of UI, and I'm
still looking for some of the things I used in 1.0.


  #13   Report Post  
Posted to rec.audio.pro
Steve King
 
Posts: n/a
Default Adobe Audition 1.5: Record from device A, play full mix through device B (while recording?)

"Arny Krueger" wrote in message
...
"Laurence Payne"
wrote in message


On Mon, 13 Feb 2006 07:17:23 -0500, "Arny Krueger"
wrote:


Rule number one is that Audition by design has no
built-in facilities for real-time monitoring. Whatever
you do, you have to do via hardware or other software.


Isn't there ASIO support including monitoring in later
versions?


Certainly Audition 2.0 has ASIO support. I haven't tested it on
ASIO-capable hardware. It's a very different product in terms of UI, and
I'm still looking for some of the things I used in 1.0.


Arnie,

Other than 'losing' some of the features of 1.5, what are your first
impressions of the interface --- batter/worse, more/less intuitive, etc.
I've got my new copy ready to install. I need to decide whether to install
it in the DAW I use regularly or try it out on a second machine first.

Steve King


  #14   Report Post  
Posted to rec.audio.pro
Arny Krueger
 
Posts: n/a
Default Adobe Audition 1.5: Record from device A, play full mix through device B (while recording?)

"Steve King" wrote
in message news
Other than 'losing' some of the features of 1.5, what are
your first impressions of the interface --- batter/worse,
more/less intuitive, etc.


I think that the new UI will be more productive (less mouse clicks per
mixdown) once I *get it*. For example seems to be easier to get to variouis
EFX and use the same EFX over and over.

I think that the MT UI will be more *intuitive* to new users because it
looks more like a traditional analog mixing console.

I think the new UI would work better for me on a much larger screen -
perhaps more than one. IOW AA 2.0 is more exploitive of more screen.

I've got my new copy ready to
install. I need to decide whether to install it in the
DAW I use regularly or try it out on a second machine
first.


You can and should install it as an adjunct to the earlier release.

I completed one small project (about 30 minutes of 16 or so tracks of live
music), but I ended up porting the mixdown file to CE 2.1 for mastering and
burning.

Right now Audition 2.0 burns me lovely CDs with the right number of tracks
of the right length, but they are all silence. :-(


  #15   Report Post  
Posted to rec.audio.pro
Steve King
 
Posts: n/a
Default Adobe Audition 1.5: Record from device A, play full mix through device B (while recording?)

"Arny Krueger" wrote in message
...
SNIP


You can and should install it as an adjunct to the earlier release.


Thanks!

Steve King




  #16   Report Post  
Posted to rec.audio.pro
RD Jones
 
Posts: n/a
Default Adobe Audition 1.5: Record from device A, play full mix through device B (while recording?)


infamis wrote:

Now I'm realizing using two different cards introduces latency. I'll record
fine. But when playback, it's as if the recorded track "speeds" up, so to say.
I guess I'll just go back to recording & playing with a single SoundBlaster.


You'll get some latency whether using one card or two.
It's always better to monitor your recording input via
hardware before the A/D so the only latency you actually
hear when recording is the playback side which can be
compensated for after the overdub track is laid.

My soundcard choices a
1. Onboard Realtek AC97 (recording inputs)
2. Soundblaster SBLive! (recording inputs)
3. Chaintech AV710 (no recording inputs, put best playback quality)


All the AC97 onboard chips I've listened to have truly
poor performance on the recording inputs. Noisey,
bad balance between L and R, raggedy response,
and that's just the line inputs. 16 bit only and I think
they resample everything to and from 48k (as part of
the AC97 spec).

I'd suggets using the SBLive inputs as a better option.
There might even be some way to monitor it's input (?)

rd

Reply
Thread Tools
Display Modes

Posting Rules

Smilies are On
[IMG] code is On
HTML code is Off


Similar Threads
Thread Thread Starter Forum Replies Last Post
Artists cut out the record biz [email protected] Pro Audio 64 July 9th 04 10:02 PM
enough! Don Vacuum Tubes 4 December 4th 03 03:55 AM


All times are GMT +1. The time now is 12:16 PM.

Powered by: vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©2004-2024 AudioBanter.com.
The comments are property of their posters.
 

About Us

"It's about Audio and hi-fi"