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Arny Krueger
 
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Default What Software for Editing Sound on PC

"Geoff Wood" -nospam wrote in message


Arny Krueger wrote:


multitracking. Seeing no claims from Sony about any synergy or formal
interfacing between the two different products, it appears to me that
having both functions in the same program is a significant plus.


How about simple right-click support on any event on the time-line to
directly open, or alternatively open a copy, in SoundForge (or any
editor of your choice, even Audition), as in the whole SoSoFo suite.


In Audition, when you click on a file in a view, you don't open the file in
the other view and you don't open a copy. You aren't restricted to clicking
on events, either, The file is already open in the other view and you go to
the same place in the file that you clicked in the current view.

If you mark a region in one view, that region is marked when you click into
the other view. If you change the working copy of a file in edit view, it's
instantly changed in multitrack view because it's the same file. The inverse
isn't true, because editing in the multitrack view is non-destructive so
there are no consequences to the file in edit view.

The non-destructive tools in multitrack view work the same as the tools that
you use in edit view because it's all the same program. When you do a
mixdown in multitrack view, the cue, track and index marks from the
multitrack view show up in the mixdown file. You can add or delete marks at
this point, as needed, prior to burning.

Sounds pretty formal and interfacing to me.


It's almost no interface at all, as compared to the tight interfacing in
Audition.

I have tried both (in CE days) and made my choice. It's pretty clear
from what you say that you've never seriously investigated the SoSoFo
products.


I had SF 4.5 + CD Architect. While the editing commands were similar to CEP
as far as they went, at the time SF was woefully backward compared to CEP.
It lacked a lot of effects that I needed. As I said before its major
weaknesses at the time included no support for sample rates 48 KHz, and no
support for 16 bits. That's been fixed in SF but it took years and years.
I had work on the table with 24 bits 96 KHz and higher sampling and
multitracking. SF had no multitrack support at all, and never will. SF
still can't handle files sampled 192 KHz while Audition tops out at 10
MHz.

OK, CE is like a Swiss Army knife, but all the cutting blades are very
sharp, and the rest of the tools work as well as many stand-alone
equivalents. Indeed some Audition features like the dithering tools.
arguably work better than most special-purpose programs.

Audition recently added whole category of functionality that I didn't see in
the SF blurbs at all, related to sampling and looping. This was the means by
which CE subsumed the MIDI features of sequencing programs like Cakewalk.