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Don Pearce[_3_] Don Pearce[_3_] is offline
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Default Here's a weird one...

On Thu, 27 Jul 2017 10:11:46 -0700, Tobiah wrote:

On 07/26/2017 06:34 AM, Scott Dorsey wrote:
Geoff wrote:

"Modern Protools" ? Jeepers. My software of choice, VegasPro, has
handled internal audio processing at 32 bits internally since 2002 !


32 bit ints or floats? Integer is easy... easier than doing a 24 bit
integer. Float... takes a little more CPU....
--scott


I'm pretty sure it's floats. Reaper uses 64bit floats internally.
I'm not sure about the CPU part. Probably a bit more work, but
processors have dedicated facilities for handling floats. I don't
imagine that it's a difference worth consideration given the
application.

I remember programming a space game on a 386 machine. I later bought a
math co-processor chip for that board and the game ran like lightning in
comparison.


Really maths-intensive stuff these days uses the graphics processor.
That is where all the real speed of a PC lies..

d

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