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Radium[_4_] Radium[_4_] is offline
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Default Questions about equivalents of audio/video and digital/analog.

On Aug 19, 7:47 pm, Jerry Avins wrote:

Radium wrote:


Other than the microphone [obviously], why does there need to be any
moving parts? If a digital audio device can play audio back without
any moving parts, why can't an analog audio device be designed to do
the same?


Describe a motion-free process of recording and playing back. Cutting
grooves on a disk or magnetizing a moving tape both involve motion.


The iPod is motion-free yet it's still able to record and playback.

Those Nintendo Entertainment System cartridges were able to playback
without any motion.

The device below is *not* analog. It uses sampling so its digital:


http://www.winbond-usa.com/mambo/content/view/36/140/


I'm curious to why there are no purely-analog devices which can
record, store, and playback electric audio signals [AC currents at
least 20 Hz but no more than 20,000 Hz] without having moving parts.
Most of those voice recorders that use chips [i.e. solid-state] are
digital. Analog voice recorders, OTOH, use cassettes [an example of
"moving parts"].


It's this simple: nobody has invented a way. I doubt than anyone ever
will. If you know how, communicate with me privately.


I don't know how but I guessing that it involves the analog equivalent
of Flash RAM [if re-writing is desired] or the analog equivalent of
Masked-ROM [if permanent storage is desired].